Difference between revisions of "Bug Too!"

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Revision as of 09:11, 19 September 2012

n/a

BugToo title.png

Bug Too!
System(s): Sega Saturn, PC
Publisher: Sega
Developer:
Genre: Action

















Release Date RRP Code

Bug Too!, called Bug Too! Motto Motto Jump Shite, Fundzukechatte, Pecchanko (バグ・トゥー! もっともっとジャンプして、ふんづけちゃって、ぺっちゃんこ) in Japan, is a sequel to Bug!. It was developed by Realtime Associates and SegaSoft, and was published for the Sega Saturn and PC in 1996/1997.

Bug Too! features the return of Bug complete with even bigger movie parodies, more playable characters and a greater variety in level themes.

Story

After long negotiations with top Hollywood execs, Bug has just been assigned a six flick deal. As director of all his new projects, your job is to see to it that Bug and his new squishy costars - lightning tongued Maggot Dog and the funktified Superfly - give award-winning performances. And with a cast of totally professional arachnids to work with, you should have no problem bringing home the coveted Blippie Award. (Should being the operative word here!)

Gameplay

Bug Too! features the same gameplay as the first game with a few additions. Players now have the ability to 'hover' in the air to make longer jumps. Bug can also run with the press of a button to make the player travel much quicker through a level. Bug Too! also features two other playable characters including the ever funky Superfly and his pet, Maggot Dog. The game allows for up to 2 players to play alternatively.

Worlds

  • Weevil Dead 2
  • Lawrence of Arachnia
  • Flee-Wee's Big Adventure
  • Swatterworld
  • Antennae Day 4
  • Cicada Night Fever

Saving Data

The Sega Saturn version makes use of the Saturn's internal battery back-up to save progress. The game will save when an entire world is cleared.

Bug Too! Save Data
Name Comment File Size
BUG_TOO_SAV BUG TOO! 1

Production Credits

Saturn Version

Lead Programmer: Jim Schuler
Programmers: Gil Villarreal, Tim Winnegar, Simon Clarke, Joe Minowitz
Additional Programmers: Kyle Riccio, Mona Elzankaly, Martin Jajam
Level Designer: Scott Stoabs
Production Designer: Jeff Cook
Lead SGI Artist: Tom Grevera
SGI Artist: Dan Goldman, Kevin Tudish, Blair Wolf, Will Faust
Artists: Martine Gaudissart, Connie Goldman, Ann Petersen
Additional Artists: Samati Boonchitsitsak, Shelley Fuch, Tim W. Jones
Paper Animators: Jeff Cook, Joe Hawkins, Jerry Brice
Music Composer & Arranger: Greg Turner
Sound Designer: Wndy Kurko
Producer: Ann Lediaev
Assistant Producer: Heather N. Thompson
Production Assistants: Jake Watt, Kirk Lambert, Chris Rodrick, Scott Smith
Music Recording Studios: IMFR Studios Bellcanyon, CA, Front Page Recorders, Burbank, CA, Realtime Studios, Los Angeles, CA
Music Mixing Studios: Front Page Recorders, Burbank, CA, Jandemonium Studios, North Hollywood, CA
Recording Engineer: Bob Tucker
Music Producer: Greg Turner
Additional Voice Editor: Tony Capelli
Voice Processing Assistance: Chad Norris

SegaSoft Team

Producer: Marianne Arotzarena
Executive Producer: Steve Apour
Product Marketing: Seth Gerson
Game Analyst: Joe Cain
Additional Animation: Blam!
Video Compression: Eric Caplain
Video Sound Effects: Tony Berkeley of SMG
Video Compression & Sound Direction: Gordon Lyon
Lead Tester: Atom Ellis
Asssitant Leads: Don Carmichael, John Harlow, Benjamin Rubright
Testers: Jason Bartholomew, Elton Brown, Roger Deforest, David Dodge, Neil Hamburger, John Jansen, Cesar Lemus, Mark Paniagua, Kristian Sorge, David Wood

Character Voices:

Bug: John Frost
Maggot: Tim W. Jones
Superfly: Darryl Pollard
"The Agent": Mr. Birchum
Enemy Voices: Tim W. Jones, Perry Kiefer, John Frost
Character Voice Recording: Wood Holly Studios

Special Thanks To: The Bug One Team, John Grusd, Shippy Ohka, Kudo Tsunoda, Dave Warhol
And To: Dave Albert, Amoebaway Team, Bonus Cinema, Janine Cook, Digitainment, Inc., John Broenen, Jef Feltman, Marty Franz, Rosie Freeman, Gary Griffiths, Neil Kaplan, Debbie Kramer, Larry Loth, Willie Mangero, Jenny Martin, Sarah Mason, Steve Payne, Eric Rawlins, Maury Rosenfeld, Deb Robbins

Physical Scans

Saturn Version

Sega Retro Average 
Publication Score Source
Sega Saturn
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 KByte (HU)
81
[1]
Consoles + (FR) PAL
92
[2]
Electronic Gaming Monthly (US) NTSC-U
74
[3]
Freak (IL)
76
[4]
Fun Generation (DE) NTSC-U
70
[5]
Gambler (PL)
76
[6]
GameFan (US) NTSC-U
86
[7]
GamePro (US) NTSC-U
88
[8]
Game Informer (US) NTSC-U
78
[9]
Intelligent Gamer (US)
50
[10]
Joypad (FR)
88
[11]
Kiber Zona (LT)
73
[12]
Level (TR)
75
[13]
MAN!AC (DE) PAL
68
[14]
Mega Force (FR) PAL
85
[15]
Mega Fun (DE) PAL
76
[16]
Mean Machines Sega (UK) PAL
83
[17]
Next Generation (US) NTSC-U
25
[18]
Player One (FR)
83
[19]
Saturn Fan (JP) NTSC-J
63
[20]
Saturn Fan (JP) NTSC-J
54
[21]
Secret Service (PL)
0
[22]
Sega Magazin (DE)
79
[23]
Sega Power (UK) PAL
70
[24]
Sega Saturn Magazine (UK) PAL
85
[25]
Sega Saturn Magazine (JP) NTSC-J
60
[26]
Sega Saturn Magazine (JP) NTSC-J
59
[27]
Strana Igr (RU)
60
[28]
Ultra Game Players (US)
45
[29]
Video Games (DE) PAL
84
[30]
Sega Saturn
70
Based on
30 reviews

Bug Too!

Saturn, US
BugToo Saturn US Box Back.jpgNospine.pngBugToo Saturn US Box Front.jpg
Cover
Saturn, EU
BugToo Saturn EU Box.jpg
Cover
BugToo Saturn EU Disc.jpg
Disc
Saturn, JP
Bugtoo sat jp backcover.jpgNospine-small.pngBugtoo sat jp frontcover.jpg
Cover
Saturn, BR

PC Version

Sega Retro Average 
Publication Score Source
Windows PC
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 KByte (HU)
77
[31]
Génération 4 (FR)
33
[32]
Gry Komputerowe (PL)
50
[33]
Kiber Zona (LT)
73
[34]
Riki (SK)
89
[35]
Score (CZ)
70
[36]
Secret Service (PL)
40
[37]
Svet Kompjutera (YU)
84
[38]
Windows PC
65
Based on
8 reviews

Bug Too!

PC, US
BugToo PC US Box Front.jpg
Cover
  1. 576 KByte, "Június 1997" (HU; 1997-xx-xx), page 42
  2. Consoles +, "Février 1997" (FR; 1997-0x-xx), page 118
  3. Electronic Gaming Monthly, "January 1997" (US; 199x-xx-xx), page 61
  4. Freak, "2/97" (IL; 1997-xx-xx), page 1
  5. Fun Generation, "02/97" (DE; 1997-01-15), page 78
  6. Gambler, "8/1997" (PL; 1997-xx-xx), page 1
  7. GameFan, "Volume 5, Issue 1: January 1997" (US; 199x-xx-xx), page 20
  8. GamePro, "February 1997" (US; 1997-xx-xx), page 78
  9. Game Informer, "December 1996" (US; 1996-1x-xx), page 72
  10. Intelligent Gamer, "January 1997" (US; 1996-xx-xx), page 67
  11. Joypad, "Février 1997" (FR; 1997-0x-xx), page 98
  12. Kiber Zona, "Rugsejis 1997" (LT; 1997-xx-xx), page 5
  13. Level, "6/97" (TR; 1997-xx-xx), page 1
  14. MAN!AC, "02/97" (DE; 1997-01-08), page 82
  15. Mega Force, "Juillet/Août 1997" (FR; 1997-0x-xx), page 62
  16. Mega Fun, "02/97" (DE; 1997-01-08), page 42
  17. Mean Machines Sega, "March 1997" (UK; 1997-01-29), page 62
  18. Next Generation, "April 1997" (US; 1997-03-11), page 126
  19. Player One, "Février 1997" (FR; 1997-xx-xx), page 94
  20. Saturn Fan, "1997 No. 6" (JP; 1997-03-14), page 110
  21. Saturn Fan, "1997 No. 2" (JP; 1997-01-17), page 186
  22. Secret Service, "Czerwiec 1997" (PL; 1997-xx-xx), page 66
  23. Sega Magazin, "März 1997" (DE; 1997-02-12), page 72
  24. Sega Power, "March 1997" (UK; 1997-02-12), page 40
  25. Sega Saturn Magazine, "February 1997" (UK; 1997-01-16), page 70
  26. Sega Saturn Magazine, "1997-03 (1997-02-14)" (JP; 1997-01-31), page 154
  27. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
  28. Strana Igr, "Mart 1997" (RU; 1997-xx-xx), page 67
  29. Ultra Game Players, "February 1997" (US; 1997-01-28), page 83
  30. Video Games, "2/97" (DE; 1997-01-22), page 90
  31. 576 KByte, "Július-Augusztus 1997" (HU; 1997-xx-xx), page 50
  32. Génération 4, "Juin 1997" (FR; 1997-0x-xx), page 238
  33. Gry Komputerowe, "6/1997" (PL; 1997-xx-xx), page 1
  34. Kiber Zona, "Rugsejis 1997" (LT; 1997-xx-xx), page 5
  35. Riki, "Jul-August 1997" (SK; 1997-08-24), page 50
  36. Score, "Cervenec 1997" (CZ; 1997-07-01), page 1
  37. Secret Service, "Styczeń 1998" (PL; 1998-xx-xx), page 25
  38. Svet Kompjutera, "Januar 1998" (YU; 1998-xx-xx), page 1