Difference between revisions of "Sega Y Board"
From Sega Retro
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* Main CPU: 3 x MC[[68000]] @ 12.5 MHz | * Main CPU: 3 x MC[[68000]] @ 12.5 MHz | ||
* Sound CPU: [[Z80]] @ 4 MHz | * Sound CPU: [[Z80]] @ 4 MHz | ||
− | * Sound chip: [[YM2151]] 4 MHz & SegaPCM @ 15.625 MHz | + | * Sound chip: [[YM2151]] 4 MHz & [[SegaPCM]] @ 15.625 MHz |
* Display [[resolution]]: 320 x 224 | * Display [[resolution]]: 320 x 224 | ||
* Board composition: CPU board and video board | * Board composition: CPU board and video board |
Revision as of 12:07, 17 December 2012
Sega Y Board | |||||
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Manufacturer: Sega | |||||
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The Sega Y Board is an arcade system board released by Sega in 1988 as a successor to the Sega X Board. Like the X Board before it, the Y Board was known for its sprite manipulation capabilities.
The Y Board is quite different to the X Board in terms of design, offering a third CPU and more advanced video equipment. Most notably, the Y Board allows for real-time rotation of sprites as well as scaling. Unusually, the system uses no tile layers, so graphics are rendered using only sprites (a design taken by SNK for their Neo-Geo hardware in 1990).
Technical Specifications
- Main CPU: 3 x MC68000 @ 12.5 MHz
- Sound CPU: Z80 @ 4 MHz
- Sound chip: YM2151 4 MHz & SegaPCM @ 15.625 MHz
- Display resolution: 320 x 224
- Board composition: CPU board and video board
- Video hardware:
- Two sprite planes with fixed Z-order
- Lower sprite plane ("ysprites" in MAME): full scaling and rotation; also the entire plane can be rotated as a whole
- Higher sprite plane ("bsprites" in MAME): standard Sega System 16B sprite plane
List of Games
- G-LOC Air Battle (1990)
- Galaxy Force (1988)
- Galaxy Force II (1988)
- Power Drift (1988)
- Rail Chase (1991)
- Strike Fighter (1991)
Gallery
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Originating in arcades |
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Console-based hardware |
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PC-based hardware |
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