Difference between revisions of "Kolibri"
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Revision as of 22:20, 5 March 2013
Kolibri | |||||
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System(s): Sega 32X | |||||
Publisher: Sega | |||||
Developer: Novotrade | |||||
Genre: Action | |||||
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Kolibri is a side-scrolling shooter created by Ed Annunziata, developed by Novotrade, and published by Sega for the Sega 32X. It is noted for being a rather unusual side-scrolling shooter, as it features a realistic-looking hummingbird as its main character—it possesses special powers granted to it by a crystal from deep inside the earth. It must use its powers to save the earth from a foreign crystal that fell from the sky.
Production Credits
Producer: E. Ettore Annunziata
Assistant Producer: John Pedigo
Game Design: E. Ettore Annunziata, József Molnár
Lead Programmer: József Molnár
Programmers: Imre Ignácz, Attila Kristóf
Graphic Design & Artwork: Zsolt Balogh
Additional Artwork: Árpád Balku, András Bakai
Music: Zsolt Dvornik
Assistance: Attila Dobos
Marketing: Haven Dubrul, Ami Matsumura-Blaire, France M. Tantiado, Earl Malit
Manual Text & Design: Carol Ann Hanshaw
Manual Screen Shots: Neil Hanshaw
Manual Illustrations: Kristin J. Mallory
Lead Tester: David Wood
Assistant Lead Testers: Jeff Hedges, Mark Griffin, Scott Hawkins
Testers: Crisi Albertson, Ron Allen, Joseph M. Damon, Lancelot Nelson, Maya de Campos, Lloyd Kinoshita, Atom Ellis, Stan Weaver, Amine Khoury, Aaron Reif, Ernie Deakyne, Wesley Ng, Janice Grogasin, Annette Dancel, Sándor Mezel
Project Assistance: László Szenttornyai, Don Walters
Special Thanks: Mihály Brudnyák, Debbie Frost, Joe Miller, András Magyari, Jason Friedman, Chrissie Huneke-Kremer
Thanks: Totya Dia, Balázs Brigi, Roger Waters, Gerry Blau
Physical Scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 22 reviews |
- ↑ Computer & Video Games, "December 1995" (UK; 1995-11-10), page 28
- ↑ Electronic Gaming Monthly, "November 1995" (US; 1995-xx-xx), page 46
- ↑ Fun Generation, "06/95" (DE; 1995-0x-xx), page 74
- ↑ GameFan, "Volume 3, Issue 11: November 1995" (US; 1995-xx-xx), page 22
- ↑ Game Players, "Vol. 9 No. 1 January 1996" (US; 199x-xx-xx), page 76
- ↑ GamePro, "December 1995" (US; 1995-xx-xx), page 87
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 67
- ↑ Game Informer, "November 1995" (US; 1995-1x-xx), page 53
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 118
- ↑ MAN!AC, "12/95" (DE; 1995-11-08), page 50
- ↑ Mega Force, "Mars 1996" (FR; 1996-0x-xx), page 76
- ↑ Mega Fun, "12/95" (DE; 1995-11-21), page 74
- ↑ Mean Machines Sega, "December 1995" (UK; 1995-10-30), page 81
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 190
- ↑ Player One, "Février 1996" (FR; 1996-0x-xx), page 114
- ↑ Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 10
- ↑ Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 22
- ↑ Sega Power, "January 1996" (UK; 1995-11-16), page 66
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 44
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 90
- ↑ Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 34
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 91
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