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| * Numbered panels count down when there is an explosion over it. Once it reaches zero, it emits a lined explosion based on it's position. | | * Numbered panels count down when there is an explosion over it. Once it reaches zero, it emits a lined explosion based on it's position. |
| + | *''Beginner'' - Explosion panels appear on north and south ends of the playfield. |
| + | Player Stats: '''Bomb''': +1 '''Fire''': +2 |
| + | *''Normal'' - Two sets of two explosion panels appear on north and south ends of the playfield. |
| + | Player Stats: '''Bomb''': +1 '''Fire''': +2 |
| + | *''Advanced'' - Four sets of explosion panels appear on the playfield. Sets of two appear on the west and east ends while one appears from the north and one from the south. |
| + | Player Stats: '''Bomb''': +1 '''Fire''': +2 |
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| |[[Image:Bmo survival 08 s.png]] | | |[[Image:Bmo survival 08 s.png]] |
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| ====Miracle World==== | | ====Miracle World==== |
− | | + | [[Image:Bombo011.png|center|250px]] |
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| * This stage lacks softblocks and instead grants all players with a number of power ups. | | * This stage lacks softblocks and instead grants all players with a number of power ups. |
| + | *''Beginner'' - Standard arrangement of hardblocks appears on the playfield |
| + | Player Stats: '''Bomb''': +6 '''Fire''': +6 '''Speed''': +3 |
| + | *''Normal'' - Same as above with the ability to kick bombs added. |
| + | Player Stats: '''Bomb''': +6 '''Fire''': +6 '''Speed''': +3 '''Kick''': +1 |
| + | *''Advanced'' - Same as above with the ability to grab/throw and punch bombs added. |
| + | Player Stats: '''Bomb''': +6 '''Fire''': +6 '''Speed''': +3 '''Kick''': +1 '''Power Glove''': +1 '''Punch''': +1 |
| |} | | |} |
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| {{Bomberman}} | | {{Bomberman}} |
Revision as of 22:05, 12 April 2013
Bomberman Online features a number of multiplayer stages. While Survival Rule features eight stages, all the other rules offer three stages with three variations, Beginner, Normal and Advanced. Each variation features changes in level layouts and gimmicks.
Battle Game Stages
Survival Rule
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Survival rule acts in traditional Bomberman gameplay. The last standing player wins the match.
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Stadium of Kings
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- No gimmicks appear in this stage, a more traditional Bomberman stage.
- Beginner - Normal arrangement of hard and soft blocks.
Player Stats: Bomb: +1 Fire: +2
- Normal - Similar to Beginner arrangement.
Player Stats: Bomb: +1 Fire: +2
- Advanced - More hardblocks obstruct pathways leaving fewer pocket corners and more corridor-like areas.
Player Stats: Bomb: +1 Fire: +2
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Arrow Train
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- If a bomb is kicked over a yellow-colored arrow panel, it will change direction depending on the arrow blocks it runs over on the floor. Black-colored arrow panels will change direction clockwise and act similarly.
- Beginner - Yellow-colored arrow panels appear on the playfield.
Player Stats: Bomb: +1 Fire: +2
- Normal - Yellow-colored arrow panels and a few black-colored arrow panels are added into the playfield.
Player Stats: Bomb: +1 Fire: +2
- Advanced - Only black-colored arrow panels appear on the playfield. In the center is a button when walked over will change their rotation.
Player Stats: Bomb: +1 Fire: +2
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Conveyer Belt Factory
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- A conveyer belt in the middle of the playfield will move both players and bombs automatically.
- Beginner - The conveyer belt circles the playfield.
Player Stats: Bomb: +1 Fire: +2
- Normal - The conveyer belt circles the playfield. Two panels on north and south ends inside the belt's loop changes its speed in three settings. The northern panel speeds up the belt and the southern panel slows the belt down. In the middle is a reverse panel when stepped on, changes the direction of the belt.
Player Stats: Bomb: +1 Fire: +2
- Advanced - No softblocks appear. Only two conveyer belts and a reverse panel when stepped on, changes the direction of the belts.
Player Stats: Bomb: +6 Fire: +6 Speed: +3
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Cosmic Warp
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- Warp panels on the ground will transport players to a different point on the map
- Beginner - Four warp panels will place you on an adjacent warp panel clockwise. A red-colored warp in the middle will warp players to random warp panels on the map.
Player Stats: Bomb: +1 Fire: +2
- Normal - A horizontal hardblock cuts most of the play field in half, giving access to either side by either the edge of the map or two warp panels on the north and south ends.
Player Stats: Bomb: +1 Fire: +2
- Advanced - Five warp panels separate between the inner and outer portions of the map. No softblocks appear on the playfield.
Player Stats: Bomb: +4 Fire: +6 Speed: +3
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Jurassic Pipe
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- Players can hide under pipes and lay bombs to trick unsuspecting opponents.
- Beginner - Four cross pipes appear on the four corners of the playfield.
Player Stats: Bomb: +1 Fire: +2
- Normal - A double cross pipe appears in the center while four T-shaped pipes rest on the edges of the playfield.
Player Stats: Bomb: +1 Fire: +2
- Advanced - Double T-shaped pipes appear on the north and south ends of the playfield while two separate T-shaped pipes appear on the sides.
Player Stats: Bomb: +1 Fire: +2
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Bomb-Bomb Castle
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- A bomb will fall out of the sky and will blow up entire rows and destroy softblocks, items and players.
- Beginner - Standard stage arrangement of hard and soft blocks.
Player Stats: Bomb: +1 Fire: +2
- Normal - Horizontal hard blocks obstruct certain pathways.
Player Stats: Bomb: +1 Fire: +2
- Advanced - The environment is split between a central area and two walkways on the north and south ends.
Player Stats: Bomb: +1 Fire: +2
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Chemical Lab
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- Numbered panels count down when there is an explosion over it. Once it reaches zero, it emits a lined explosion based on it's position.
- Beginner - Explosion panels appear on north and south ends of the playfield.
Player Stats: Bomb: +1 Fire: +2
- Normal - Two sets of two explosion panels appear on north and south ends of the playfield.
Player Stats: Bomb: +1 Fire: +2
- Advanced - Four sets of explosion panels appear on the playfield. Sets of two appear on the west and east ends while one appears from the north and one from the south.
Player Stats: Bomb: +1 Fire: +2
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Miracle World
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- This stage lacks softblocks and instead grants all players with a number of power ups.
- Beginner - Standard arrangement of hardblocks appears on the playfield
Player Stats: Bomb: +6 Fire: +6 Speed: +3
- Normal - Same as above with the ability to kick bombs added.
Player Stats: Bomb: +6 Fire: +6 Speed: +3 Kick: +1
- Advanced - Same as above with the ability to grab/throw and punch bombs added.
Player Stats: Bomb: +6 Fire: +6 Speed: +3 Kick: +1 Power Glove: +1 Punch: +1
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