Difference between revisions of "Thunder Blade"
From Sega Retro
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| sms_code_eu=MK-7011-50 | | sms_code_eu=MK-7011-50 | ||
| sms_rrp_uk=24.95 {{fileref|ACE UK 16.pdf|page=167}} | | sms_rrp_uk=24.95 {{fileref|ACE UK 16.pdf|page=167}} | ||
− | | sms_date_us=1988 | + | | sms_date_us=1988-10 |
| sms_code_us=7011 | | sms_code_us=7011 | ||
| sms_date_jp=1988-07-30 | | sms_date_jp=1988-07-30 |
Revision as of 07:35, 26 July 2015
Thunder Blade | |||||
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System(s): Sega X Board, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, Sharp X68000, TurboGrafx-16, ZX Spectrum | |||||
Publisher: Sega, NEC Avenue, US Gold | |||||
Developer: Sega, NEC Avenue, Tiertex (MSX at least the disk version), SPS | |||||
Genre: Shoot-'em-Up | |||||
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Thunder Blade (サンダーブレード) is a 1987 arcade shoot 'em up game designed for Sega X Board hardware. It is heavily inspired by the Blue Thunder franchise of the early 1980s.
Contents
Gameplay
Thunder Blade has the player pilot a helicopter which can fire with either its machine gun or missile launcher to destroy various enemy vehicles.
The game was notable for its differing view changes and sprite scaling techniques. Though the game starts off as a top-down shooter, the player can adjust his/her height, zooming in and out of battle while doing so. Half way through the level, the viewpoint changes to a third-person perspective, creating a game that is similar to Space Harrier or After Burner (though with improved graphics as the technology is more advanced).
History
Legacy
The game was ported to a variety of platforms including the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, Sega Master System, Sharp X68000, TurboGrafx-16 and ZX Spectrum. Surprisingly most of these ports retain the sprite scaling, albeit with less detailed graphics, but often require the user to manually adjust the speed of the helicopter (unlike in the Arcade game where it was done for you). The Sega Master System version of the game omits the overhead scaling entirely.
Thunder Blade was followed by Super Thunder Blade, a launch title of the Sega Mega Drive which is essentially the same game but without the overhead segments.
Production Credits
PC Engine Version
Executive Producer: Makoto Sakio
Producer: Toshio Tabeta
Director: Takashi Ozama
Programmer: God Hand
Graphics: Nori-P Hide
Sound: Funky
Assistant: Quite Person, C. Willow
Special Thanks To: K. Matsuda, Tacs Tax and other staff
© Sega 1988
Reprogrammed Game © NEC Avenue, Ltd. 1990
Gallery
Promotional Material
- ThunderBlade SMS US PrintAdvert.jpg
Master System US print advert
- ThunderBlade SMS FR PrintAdvert.jpg
Master System FR print advert
- ThunderBlade Computers UK PrintAdvert 2.jpg
Home computers UK print advert 2
Physical Scans
X Board Version
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N/A | |
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Based on 0 reviews |
X Board, US (deluxe) | ||||
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X Board, US (upright) | ||||
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X Board, JP (deluxe) | ||||
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X Board, JP (upright) | ||||
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Master System Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 19 reviews |
Amiga Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Amiga, UK |
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Amstrad CPC Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Atari ST Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
Atari ST, UK (Kixx) |
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Commodore 64 Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
DOS Version
MSX Version
PC Engine Version
Sega Retro Average | |||||||||||||||||||||||||||||
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63 | |
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Based on 5 reviews |
PC Engine, JP |
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Sharp X68000 Version
ZX Spectrum Version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
- ↑ 1.0 1.1 File:ACE UK 16.pdf, page 76 Cite error: Invalid
<ref>
tag; name ":File:ACE UK 16.pdf_p76" defined multiple times with different content - ↑ 2.0 2.1 File:MeanMachinesSega01UK.pdf, page 136 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega01UK.pdf_p136" defined multiple times with different content - ↑ File:Segapro UK 06.pdf, page 30
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 311
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 74
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 109
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 62
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 34
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 146
- ↑ Computer & Video Games, "November 1988" (UK; 1988-10-15), page 131
- ↑ Famitsu, "" (JP; 1988-xx-xx), page 1
- ↑ The Games Machine, "December 1988" (UK; 1988-11-17), page 39
- ↑ Génération 4, "Décembre 1988" (FR; 1988-1x-xx), page 58
- ↑ Micromanía (segunda época), "Enero 1990" (ES; 19xx-xx-xx), page 27
- ↑ S: The Sega Magazine, "October 1990" (UK; 1990-09-06), page 24
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 60
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 30
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Soft Today, "Januar 1989" (DK; 1988-12-xx), page 20
- ↑ Software Gids, "Nov./Dec. 1990" (NL; 1990-11-xx), page 41
- ↑ File:ACE UK 20.pdf, page 78
- ↑ 22.0 22.1 File:ACE UK 16.pdf, page 56
- ↑ Computer & Video Games, "March 1991" (UK; 1991-02-16), page 93
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 89
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 98
- ↑ Power Play, "3/91" (DE; 1991-02-15), page 150
- ↑ Raze, "March 1991" (UK; 1991-01-31), page 79
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- X Board games
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