Difference between revisions of "Giga Wing"
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− | + | '''''{{PAGENAME}}''''' (ギガウイング) is a vertical shoot-'em-up game developed by [[Takumi Corporation]] and published by [[Capcom]] for Capcom CPS2 arcade hardware. It was later ported to the [[Sega Dreamcast]] in 1999. | |
The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature). | The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature). | ||
Line 33: | Line 34: | ||
==Production credits== | ==Production credits== | ||
− | + | {{creditstable| | |
− | {{ | + | {{creditsheader|'''Staff Credit'''}} |
− | + | *'''Voice Actor:''' Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka | |
− | '''Voice Actor:''' Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka | + | *'''Planner:''' I.Satoh, R.Hazuki, & Project Gigawing |
− | '''Planner:''' I.Satoh, R.Hazuki, & Project Gigawing | + | *'''Character Designer:''' K.Toume |
− | '''Character Designer:''' K.Toume | + | *'''Mechanic Designer:''' S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono |
− | '''Mechanic Designer:''' S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono | + | *'''Object Designer:''' S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono, I.Matsumura, H.Akiyama, K.Morioka |
− | '''Object Designer:''' S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono, I.Matsumura, H.Akiyama, K.Morioka | + | *'''Scroll Designer:''' M.Oose, K.Yogi, A.Ootaka, & K.Kusaka |
− | '''Scroll Designer:''' M.Oose, K.Yogi, A.Ootaka, & K.Kusaka | + | *'''Music Compose & Arrange:''' Y.Kaminishi, M.Yuge |
− | '''Music Compose & Arrange:''' Y.Kaminishi, M.Yuge | + | *'''Programmer:''' Y.Kobayashi, T.Nishi, K.Ishii, N.Hashimoto, M.Asazaki |
− | '''Programmer:''' Y.Kobayashi, T.Nishi, K.Ishii, N.Hashimoto, M.Asazaki | + | *'''Producer:''' Y.Ozaki |
− | '''Producer:''' Y.Ozaki | + | *'''Executive Producer:''' T.Fujimoto |
− | '''Executive Producer:''' T.Fujimoto | + | {{creditsheader|'''Capcom Staff'''}} |
− | + | *'''Coordinator:''' T.Sadamoto, T.Saitou | |
− | '''Coordinator:''' T.Sadamoto, T.Saitou | + | *'''Sound Adviser:''' Hiroaki "X68K" Kondo, Tomohiro Masuda |
− | '''Sound Adviser:''' Hiroaki "X68K" Kondo, Tomohiro Masuda | + | *'''Program Support:''' K.Kaneko, M.Shinohara, N.Matushima, Cham |
− | '''Program Support:''' K.Kaneko, M.Shinohara, N.Matushima, Cham | + | *'''Sound Director:''' Toshio Kajino |
− | '''Sound Director:''' Toshio Kajino | + | *'''Development Manager:''' Etos |
− | '''Development Manager:''' Etos | + | *'''Network:''' Hiroyuki Yamashita |
− | '''Network:''' Hiroyuki Yamashita | + | *'''Producer:''' T.Minami |
− | '''Producer:''' T.Minami | + | *'''Executive Producer:''' Y.Okamoto, N.Funamizu |
− | '''Executive Producer:''' Y.Okamoto, N.Funamizu | + | *'''Special Thanks to:''' All Capcom Staff & All Takumi Staff, ...and You |
− | '''Special Thanks to:''' All Capcom Staff & All Takumi Staff, ...and You | + | *'''Presented by:''' [[Capcom]] |
− | '''Presented by:''' [[Capcom]] | + | *'''Development Cooperate with:''' [[Takumi Corporation|Takumi]] |
− | '''Development Cooperate with:''' [[Takumi Corporation|Takumi]] | ||
}} | }} | ||
Revision as of 10:31, 3 July 2016
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Giga Wing | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Dreamcast | ||||||||||||||||||||
Publisher: Capcom | ||||||||||||||||||||
Developer: Takumi Corporation | ||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||
| ||||||||||||||||||||
Giga Wing (ギガウイング) is a vertical shoot-'em-up game developed by Takumi Corporation and published by Capcom for Capcom CPS2 arcade hardware. It was later ported to the Sega Dreamcast in 1999.
The primary gimmick of this game is the Reflect Barrier: holding the fire button at the proper time will generate a force field that sends enemy bullets right back at them. This usually results in loads of score multipliers, which the game already gives out in copious amounts (another primary feature).
Giga Wing was followed by Giga Wing 2.
Production credits
Staff Credit
- Voice Actor: Shotaro Morikubo, Ai Orikasa, Maaya Sakamoto, Akio Ohtsuka
- Planner: I.Satoh, R.Hazuki, & Project Gigawing
- Character Designer: K.Toume
- Mechanic Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono
- Object Designer: S.Satou, T.Mukaide, T.Suzuki, K.Taketoshi, Y.Ono, I.Matsumura, H.Akiyama, K.Morioka
- Scroll Designer: M.Oose, K.Yogi, A.Ootaka, & K.Kusaka
- Music Compose & Arrange: Y.Kaminishi, M.Yuge
- Programmer: Y.Kobayashi, T.Nishi, K.Ishii, N.Hashimoto, M.Asazaki
- Producer: Y.Ozaki
- Executive Producer: T.Fujimoto
Capcom Staff
- Coordinator: T.Sadamoto, T.Saitou
- Sound Adviser: Hiroaki "X68K" Kondo, Tomohiro Masuda
- Program Support: K.Kaneko, M.Shinohara, N.Matushima, Cham
- Sound Director: Toshio Kajino
- Development Manager: Etos
- Network: Hiroyuki Yamashita
- Producer: T.Minami
- Executive Producer: Y.Okamoto, N.Funamizu
- Special Thanks to: All Capcom Staff & All Takumi Staff, ...and You
- Presented by: Capcom
- Development Cooperate with: Takumi
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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57 | |
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Based on 25 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ 1.0 1.1 1.2 File:CVG UK 224.pdf, page 89 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 224.pdf_p89" defined multiple times with different content - ↑ 2.0 2.1 File:ConsolesPlus FR 106.pdf, page 93 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 106.pdf_p93" defined multiple times with different content - ↑ File:DCM_JP_19991119_1999-36.pdf, page 25
- ↑ File:Dorimaga_20021011_JP.pdf, page 34
- ↑ File:DreamcastMagazine UK 04.pdf, page 74
- ↑ DC-UK, "September 2000" (UK; 2000-08-02), page 75
- ↑ Dreamcast Magazine, "1999-36 (1999-11-19,26)" (JP; 1999-11-05), page 25
- ↑ Dreamcast Magazine, "No. 4" (UK; 1999-12-23), page 74
- ↑ Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 68
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Janvier 2000" (FR; 1999-12-16), page 124
- ↑ Electronic Gaming Monthly, "April 2000" (US; 2000-03-07), page 158
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 86
- ↑ Famitsu, "1999-11-19" (JP; 1999-11-05), page 30
- ↑ Fun Generation, "01/00" (DE; 1999-12-22), page 95
- ↑ GamePro, "May 2000" (US; 2000-0x-xx), page 110
- ↑ Game Informer, "March 2000" (US; 2000-0x-xx), page 60
- ↑ Gamers' Republic, "January 2000" (US; 1999-12-19), page 118
- ↑ Incite Video Gaming, "March 2000" (US; 2000-0x-xx), page 110
- ↑ Joypad, "Gennaio 2000" (IT; xxxx-xx-xx), page 82
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 65
- ↑ Next Generation, "November 2000" (US; 2000-10-17), page 126
- ↑ Official Dreamcast Magazine, "December 2000" (UK; 2000-11-02), page 92
- ↑ Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 88
- ↑ PSX Extreme, "03/2002" (PL; 2002-0x-xx), page 59
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 22
- ↑ Video Games, "01/2000" (DE; 1999-12-15), page 71
- ↑ Video Games, "08/2000" (DE; 2000-07-05), page 113
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