Difference between revisions of "George Foreman's KO Boxing"
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==Physical scans== | ==Physical scans== |
Revision as of 13:59, 13 September 2016
- For the Sega Master System and Sega Game Gear versions, see Heavyweight Champ (8-bit).
George Foreman's KO Boxing | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Flying Edge | |||||||||||||||
Developer: Beam Software, The White Team | |||||||||||||||
Genre: Sports | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
George Foreman's KO Boxing is a 1993 boxing video game developed by Beam Software on the Sega Mega Drive. A version was developed on the Sega Game Gear and Sega Master System but was basically a repackaged version of Heavyweight Champ by Sims.
The Mega Drive (and SNES) version was originally supposed to feature digitized boxers, but near the end of development, one of the graphic artists demanded that the sprites were hand-drawn.
Contents
Gameplay
In the Mega Drive version the player takes on the role of George Foreman who must defeat other boxers to become the heavyweight champion. The gameplay takes place from a behind the character perspective.
Production credits
- Systems Design Graeme Scott, Brian Post
- GENESIS Programming Rod Richards
- Character Design Steve French
- Graphics Grant Arthur, Ken Newman
- Additional Graphics Darren Hanna, Joe Rimmer, Greg Holland, Eddy Etyngold
- Music & Sound Marshall Parker, Andrew Bailey, Trevor Nuridin
- Voice Characterisation George Foreman, Grant Arthur, Brian Post, Gavan Anderson, Paul Kidd, Peter McInnes, Ian Malcolm, Harry Vontelas
- Quality Assurance Ann Davie, Brian Uniacke, Chris Tan
- Beam Producers Adam Lancman, Sue Anderson
- Acclaim Development by "The White Team" Dan Feinstein, Tom Gibson, Donn Nauert
Promotional material
- FlyingEdge GG US PrintAdvert.jpg
Game Gear US print advert
Print advert in Electronic Gaming Monthly (US) #39: "October 1992" (1992-xx-xx)
Print advert in Sega Visions (US) #11: "February/March 1993" (199x-xx-xx)
Physical scans
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52 | |
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Based on 14 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1992-10 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1992-11 | Cartridge (EU) |
References
- ↑ 1.0 1.1 File:GamePro US 043.pdf
- ↑ File:SegaPro DE 08.pdf, page 53
- ↑ File:GamePro US 043.pdf, page 126
- ↑ 4.0 4.1 File:Mega UK 06.pdf, page 45 Cite error: Invalid
<ref>
tag; name ":File:Mega UK 06.pdf_p45" defined multiple times with different content - ↑ Aktueller Software Markt, "Juli 1993" (DE; 1993-06-14), page 109
- ↑ Digitiser (UK) (1993-01-27)
- ↑ Electronic Games (1992-1995), "March 1993" (US; 1993-02-09), page 68
- ↑ GamePro, "February 1993" (US; 1993-xx-xx), page 138
- ↑ GamesMaster, "April 1993" (UK; 1993-03-18), page 80
- ↑ Joypad, "Avril 1993" (FR; 1993-0x-xx), page 66
- ↑ Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 66
- ↑ Mega Force, "Septembre 1993" (FR; 1993-0x-xx), page 101
- ↑ Player One, "Octobre 1993" (FR; 1993-xx-xx), page 151
- ↑ Sega Power, "April 1993" (UK; 1993-03-04), page 38
- ↑ Sega Pro, "May 1993" (UK; 1993-04-08), page 60
- ↑ Sega Zone, "March 1993" (UK; 1993-02-11), page 26
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 80
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