Difference between revisions of "Akumajo Dracula X: Gekka no Yasokyoku"
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− | '''''{{PAGENAME}}''''' (悪魔城ドラキュラX ~月下の夜想曲~) is an entry in the ''Castlevania'' series released for the [[Sega Saturn]] exclusively in Japan in 1998. | + | '''''{{PAGENAME}}''''' (悪魔城ドラキュラX ~月下の夜想曲~) is an entry in the ''Castlevania'' series released for the [[Sega Saturn]] exclusively in Japan in 1998. Although the title translates closer to '''''Castlevania: Nocturne of the Moonlight''''', western gamers know this game as '''''Castlevania: Symphony of the Night''''' - the name used for the Sony PlayStation port and all successive re-releases. It is a direct sequel to ''[[nec:Akumajo Dracula X: Chi no Rondo|Akumajo Dracula X: Chi no Rondo]]'' for the [[nec:PC Engine|PC Engine]] [[nec:Super CD-ROM²|Super CD-ROM²]] and the second and final ''Castlevania'' game to be released on a [[Sega]] system, following ''[[Castlevania: Bloodlines]]''. |
==Gameplay== | ==Gameplay== | ||
− | ===Playable | + | ''{{PAGENAME}}'' lets you choose one of three characters: Alucard, the main character, Richter Belmont, previously unlockable in the PlayStation game, and Maria Renard, an exclusive playable character. |
+ | |||
+ | Upon choosing Alucard, the game starts at the final battle of the previous game of the series, with improved graphics <!-- TODO: how about the audio? --> and a cutscene. In this battle you control Richter Belmont rather than Alucard and if you are about to die, Maria Renard appears to save you. The other characters start straight to the main storyline. | ||
+ | |||
+ | All three characters can jump with {{B}}, and can use at least {{A}} to attack - Maria uses {{C}} for kicking and Richter doesn't use it at all. Alucard has {{A}} and {{C}} assigned to each of his hands, on which he can equip weapons and/or shields, as well as other usable items. | ||
+ | |||
+ | ===Playable characters=== | ||
{{sectionsNewStart|imagewidths=100px}} | {{sectionsNewStart|imagewidths=100px}} | ||
{{SectionsNew | {{SectionsNew | ||
Line 33: | Line 39: | ||
| name=Richter Belmont - Vampire Hunter - | | name=Richter Belmont - Vampire Hunter - | ||
| image= | | image= | ||
− | | desc=Attacks with a whip which can be fully extended or be flailed in multiple directions. Can slide, slide kick, Uppercut Super Jump, Shoulder Dash, Back Flip, and Use special weapons found in candles. Button functions include | + | | desc=Attacks with a whip which can be fully extended or be flailed in multiple directions (hold {{A}} and use the d-pad). Can slide {{down}}+{{B}}, slide kick {{down}}+{{B}}{{B}}, Uppercut Super Jump {{down}}{{up}}{{B}}, Shoulder Dash {{down}}{{right}}{{A}}, Back Flip {{B}}{{B}}, and Use special weapons {{up}}+{{A}} found in candles. Button functions include an attack button {{A}}, Item Crash {{Y}}, jump {{B}}, and pause {{start}}. |
}} | }} | ||
{{SectionsNew | {{SectionsNew | ||
| name=Maria Renard - Richter Belmont's Sister-in-law - | | name=Maria Renard - Richter Belmont's Sister-in-law - | ||
| image= | | image= | ||
− | | desc=Very powerful character that has a set amount of moves and cannot equip items. Has multiple special moves including a triple jump, jump kick, flame thrower, and invincibility spell. Button functions include | + | | desc=Very powerful character that has a set amount of moves and cannot equip items. Has multiple special moves including a triple jump, jump kick {{right}}{{right}}{{C}}, flame thrower {{up}}{{down}}{{right}}{{A}}/{{C}}, and invincibility spell. Button functions include a fireball button {{A}}, kick button {{C}}, jump {{B}}, and pause {{start}}. |
}} | }} | ||
|} | |} | ||
==Versions== | ==Versions== | ||
− | Saturn version of this game contains various exclusive features including a new playable character (Maria Renard), new items, new enemies, and two new | + | The Saturn version of this game contains various exclusive features including a new playable character (Maria Renard), new items, new enemies, and two new areas (Cursed Prison and Underground Garden). A third equippable hand is available to Alucard for equipping usable items such as healing items. A relic known as "God Speed boots" become available to Alucard halfway through the game and allow the player to move faster. Classic ''Castlevania'' music is remixed and a couple new tracks have also been recorded. |
Unfortunately, the game was badly ported to the system. The PlayStation does not have a 2D graphics mode, instead relying on programmers to turn the 3D mode into a 2D one through the use of polygons and textures. The Saturn contains both 2D and 3D graphics modes, which can be used in conjunction with each other, however the developers of this game did not take advantage of it, forcing the Saturn to render it in the same method as the PlayStation. | Unfortunately, the game was badly ported to the system. The PlayStation does not have a 2D graphics mode, instead relying on programmers to turn the 3D mode into a 2D one through the use of polygons and textures. The Saturn contains both 2D and 3D graphics modes, which can be used in conjunction with each other, however the developers of this game did not take advantage of it, forcing the Saturn to render it in the same method as the PlayStation. | ||
Line 134: | Line 140: | ||
| maniac_source={{num|1998-07|page=70|pdf=MAN!AC DE 1998-07.pdf|pdfpage=52}} | | maniac_source={{num|1998-07|page=70|pdf=MAN!AC DE 1998-07.pdf|pdfpage=52}} | ||
| ssm=94 | | ssm=94 | ||
− | | ssm_source={{num|34|page=64/65|pdf= | + | | ssm_source={{num|34|page=64/65|pdf=SSM UK 34.pdf|pdfpage=64}} |
| ssmjp=73 | | ssmjp=73 | ||
− | | ssmjp_source={{num|1998-20|page=198|pdf= | + | | ssmjp_source={{num|1998-20|page=198|pdf=SSM JP 19980703 1998-20.pdf|pdfpage=200}} |
| ssmjp_r=86 | | ssmjp_r=86 | ||
| ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}} | | ssmjp_r_source={{num||page=9|pdf=SnGwSISDRZK Book JP.pdf|pdfpage=11}} | ||
Line 146: | Line 152: | ||
| back=ADXGnY Saturn JP Box Back.jpg | | back=ADXGnY Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=AkumajouDraculaX Saturn JP Spinecard.jpg |
− | | disc= | + | | disc=AkumajouDraculaX Saturn JP Disc.jpg |
− | | inlay= | + | | inlay=AkumajouDraculaX Saturn JP Inlay.jpg |
| manual=Adxgny sat jp manual.PDF | | manual=Adxgny sat jp manual.PDF | ||
}} | }} |
Revision as of 21:09, 14 November 2016
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Akumajo Dracula X: Gekka no Yasokyoku | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||
Publisher: Konami | ||||||||||
Developer: Konami (KCEN) | ||||||||||
Sound driver: SCSP (1Track) | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
|
Akumajo Dracula X: Gekka no Yasokyoku (悪魔城ドラキュラX ~月下の夜想曲~) is an entry in the Castlevania series released for the Sega Saturn exclusively in Japan in 1998. Although the title translates closer to Castlevania: Nocturne of the Moonlight, western gamers know this game as Castlevania: Symphony of the Night - the name used for the Sony PlayStation port and all successive re-releases. It is a direct sequel to Akumajo Dracula X: Chi no Rondo for the PC Engine Super CD-ROM² and the second and final Castlevania game to be released on a Sega system, following Castlevania: Bloodlines.
Contents
Gameplay
Akumajo Dracula X: Gekka no Yasokyoku lets you choose one of three characters: Alucard, the main character, Richter Belmont, previously unlockable in the PlayStation game, and Maria Renard, an exclusive playable character.
Upon choosing Alucard, the game starts at the final battle of the previous game of the series, with improved graphics and a cutscene. In this battle you control Richter Belmont rather than Alucard and if you are about to die, Maria Renard appears to save you. The other characters start straight to the main storyline.
All three characters can jump with , and can use at least to attack - Maria uses for kicking and Richter doesn't use it at all. Alucard has and assigned to each of his hands, on which he can equip weapons and/or shields, as well as other usable items.
Playable characters
Versions
The Saturn version of this game contains various exclusive features including a new playable character (Maria Renard), new items, new enemies, and two new areas (Cursed Prison and Underground Garden). A third equippable hand is available to Alucard for equipping usable items such as healing items. A relic known as "God Speed boots" become available to Alucard halfway through the game and allow the player to move faster. Classic Castlevania music is remixed and a couple new tracks have also been recorded.
Unfortunately, the game was badly ported to the system. The PlayStation does not have a 2D graphics mode, instead relying on programmers to turn the 3D mode into a 2D one through the use of polygons and textures. The Saturn contains both 2D and 3D graphics modes, which can be used in conjunction with each other, however the developers of this game did not take advantage of it, forcing the Saturn to render it in the same method as the PlayStation.
The results of the bad port include, among other things, stretched graphics (The PS1 runs the game with a 256x224 screen resolution, while the Saturn goes for 352x240) and other distortions. There are longer loading times, and transparency effects in the Saturn version are also altered as the Saturn cannot handle alpha transparency while dealing with 3D polygons. It is believed that many of these issues could be fixed had the game been altered to play to the Saturn's strengths.
Production credits
- Cast: Ryoutaroh Okiayu, Kiyoyuki Yanada, Chisa Yokoyama, Norio Wakamoto, Rica Fukami, Masaharu Satoh, Hekiru Shiina, Jyouji Yanami
- Staff
- Program: Nobushige Takaki, Yasuhiro Masuoka, Akihiro Shimiz, Hideto Imai
- Support Program: Hiroaki Atsumi, Yoichi Hayama, Kazuo Taniguchi, Norihide Sugimoto
- Design: Yoshichika Suzuki, Naoya Tanabe, Yasuko Muraoka, Hiroshi Miyata, Yuki Miyagi
- Sound Staff
- (Sound Direction): H.Suzuki
- (Program): Y.Iwata
- (Music): T.Ohsono
- (Music/Sound Effect): J.Karashima
- (Music): K.Okada
- Product Design: Tsukasa Hiyoshi
- Special Thanks: Masaki Tanaka, Atsushi Mishima, Nazha Kondo, Satoko Hayashi, Takahiro Nakayama, Toyohiro Yamada, Noriko Uchida, Sachiko Hara
- Character Design & Illustration: Ayami Kojima
- Ending Theme: "I Am The Wind"
- Staff
- Produced by: Rika Muranaka
- Music written by: Rika Muranaka, Tony Haynes, Jeff Lorber
- Arranged by: Rika Muranaka, Jeff Lorber
- Recorded by: Jeff Lorber, Robert Chinelli, Eric Greedy At Jhl Studio, Larry Mah At Mad Hatter Recording Studio
- Mixed by: Al Schmitt At Capitol Recording Studio
- Musicians
- (Lead Vocal/Back Chorus): Cynthia Harrell
- (Keyboards): Jeff Lorber
- (Keyboards): Rika Muranaka
- (Bass): Nate Phillips
- (Drums): John Robinson
- (Guitar): Michael Tompson
- (Sax): Gerald Albright
- (Percussion): Louis Conte
- Staff
- Original Staff: Toru Hagihara, Kouji Iga, Gagensai.F, Kousuke Iwakura, Reika Bando, Toshiharu Furukawa, Kimihiro Morishita, Hiroto Yamaguchi, Nobuya Nakazato, Shinichiro Shimamura, Noriyoshi Sato, Kenichiro Imaizumi, Michiru Yamane, O.Kasai, Imohore Imai, Takayuki Fujii, Nishimura Oh.Ya.Zi., Kahori Yamane, Shogo Kumasaka, Yumiko Nozawa, Aoni Production, Arts Vision, 81 Produce, Sigma Seven, Dojinsha, Central Studio, Studio24
- Producer: Hiroyuki Fukui
- Director: Hiroshi Miyata
© 1997 1998 Konami All Rights Reserved.
Developed by: KCE Nagoya
Track list
1. [data track] |
---|
2. CD Warning message (00:14) |
---|
警告メッセージ |
Vocals: Ryoutaroh Okiayu |
Magazine articles
- Main article: Akumajo Dracula X: Gekka no Yasokyoku/Magazine articles.
Artwork
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
83 | |
---|---|
Based on 16 reviews |
References
- ↑ 1.0 1.1 File:Edge UK 063.pdf, page 95 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 063.pdf_p95" defined multiple times with different content - ↑ File:MAN!AC DE 1998-07.pdf, page 52
- ↑ 3.0 3.1 File:SSM UK 34.pdf, page 64 Cite error: Invalid
<ref>
tag; name ":File:SSM UK 34.pdf_p64" defined multiple times with different content - ↑ 4.0 4.1 File:SSM JP 19980703 1998-20.pdf, page 200 Cite error: Invalid
<ref>
tag; name ":File:SSM JP 19980703 1998-20.pdf_p200" defined multiple times with different content - ↑ 5.0 5.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content - ↑ Ação Games, "Setembro 1998" (BR; 1998-xx-xx), page 52
- ↑ Consoles News, "Septembre 1998" (FR; 1998-xx-xx), page 81
- ↑ Consoles +, "Août 1998" (FR; 1998-0x-xx), page 86
- ↑ Famitsu, "1998-07-03" (JP; 1998-06-19), page 1
- ↑ Gamers' Republic, "September 1998" (US; 1998-08-18), page 86
- ↑ Joypad, "Septembre 1998" (FR; 1998-xx-xx), page 80
- ↑ MAN!AC, "09/98" (DE; 1998-08-05), page 52
- ↑ Mega Fun, "09/98" (DE; 1998-08-05), page 96
- ↑ neXt Level, "September 1998" (DE; 1998-08-21), page 71
- ↑ Saturn Fan, "1998 No. 12" (JP; 1998-06-12), page 142
- ↑ Saturn Fan, "1998 No. 16" (JP; 1998-08-07), page 70
- ↑ Sega Magazin, "September 1998" (DE; 1998-08-05), page 16
Castlevania games for Sega systems | |
---|---|
Castlevania: Bloodlines (1994) | Super Castlevania IV (unreleased) | |
Castlevania: The Bloodletting (unreleased) | |
Akumajou Dracula X: Gekka no Yasoukyoku (1998) | Castlevania: The Bloodletting (unreleased) | |
Castlevania Resurrection (unreleased) |
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