Difference between revisions of "Michael Latham"
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{{sub-stub}}'''{{PAGENAME}}''' was a producer at [[Sega of America]], best known for creating ''[[Eternal Champions]]''. | {{sub-stub}}'''{{PAGENAME}}''' was a producer at [[Sega of America]], best known for creating ''[[Eternal Champions]]''. | ||
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+ | He first gained industry experience at '''''Rainbird Software'''''{{ref|https://www.retrogamer.net/profiles/company/rainbird-software/}}, a sister company of '''''Firebird Software''''', both owned by '''''Telecomsoft'''''{{ref|https://en.wikipedia.org/wiki/Telecomsoft}}, a division of '''''British Telecom''''', where he localized computer game software for the american market. | ||
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+ | In 1988 he moved to [[Mediagenic]] where he served as a producer for several computer titles, including ''Ghostbusters II''. He also worked as a producer in [[Tongue of the Fatman]] shortly before the company went bankrupt. | ||
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+ | After that he joined [[Sega of America]], again as a producer, where he designed and produced games like [[Home Alone]], [[Greendog: The Beached Surfer Dude!]], and [[Eternal Champions]]. | ||
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+ | Some time after, [[Sega of America]] decided to restructure its internal product development groups, and Latham and his teams were placed under [[Omega Group]] headed by Scott Berfield. Latham became [[Omega Group]] Director, in April 1994, when Scott Berfield, left Sega shortly after the restructuring was announced. | ||
==Production history== | ==Production history== |
Revision as of 14:49, 19 December 2017
Michael Latham |
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Company(ies): Sega of America |
Role(s): Producer, designer |
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Michael Latham was a producer at Sega of America, best known for creating Eternal Champions.
He first gained industry experience at Rainbird Software[1], a sister company of Firebird Software, both owned by Telecomsoft[2], a division of British Telecom, where he localized computer game software for the american market.
In 1988 he moved to Mediagenic where he served as a producer for several computer titles, including Ghostbusters II. He also worked as a producer in Tongue of the Fatman shortly before the company went bankrupt.
After that he joined Sega of America, again as a producer, where he designed and produced games like Home Alone, Greendog: The Beached Surfer Dude!, and Eternal Champions.
Some time after, Sega of America decided to restructure its internal product development groups, and Latham and his teams were placed under Omega Group headed by Scott Berfield. Latham became Omega Group Director, in April 1994, when Scott Berfield, left Sega shortly after the restructuring was announced.
Production history
- Slaughter Sport (1990)
- Greendog: The Beached Surfer Dude! (Mega Drive Version) (1992) — Game Design, Producer
- Home Alone (Mega Drive Version) (1992) — Design by, Produced by
- Home Alone (Game Gear Version) (1992) — Game Design
- TaleSpin (Mega Drive Version) (1992) — Design by, Produced by
- Eternal Champions (1994) — Designer, Executive Producer
- Crystal's Pony Tale (1994) — Sega Special Thanks (as Mike Latham)
- NFL '95 (1994) — Special Thanks To
- Eternal Champions: Challenge From the Dark Side (1995) — Designer and Executive Producer, Manual
- Wild Woody — Special Thanks to (as Mike Latham)
- Sega International Victory Goal (1995) — Special Thanks (as Mike Latham)
- Daytona USA (Saturn Version) (1995) — Special Thanks (as Mike Latham)
- Pebble Beach Golf Links (Saturn Version) (1995) — Special Thanks (as Mike Latham)
- Mighty Morphin Power Rangers (Mega-CD Version) (1995) — Special Thanks (as Mike Latham)
- Garfield: Caught in the Act (Mega Drive Version) (1995) — Executive Producer
- Hang-On GP (1995) — Special Thanks
- Virtua Fighter (32X Version) (1995) — Special Thanks (for SOA) (as Michael B. Latham), Executive Producer
- Eternal Champions: The Final Chapter (unreleased)
Interviews
- Interview: Michael Latham (2005-02-08) by Sega-16
- Interview: Michael Latham (2017-06-05) by Arcade Attack