Difference between revisions of "Silent Scope"
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− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (サイレントスコープ) is an arcade shoot-'em-up game relased for the [[Sega Dreamcast]]. |
==Gameplay== | ==Gameplay== | ||
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*'''Director:''' Yasushi Kawasaki | *'''Director:''' Yasushi Kawasaki | ||
*'''Produced by:''' [[Konami]] | *'''Produced by:''' [[Konami]] | ||
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− | |console=DC | + | | console=DC |
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Revision as of 05:41, 15 April 2018
Silent Scope | ||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||||||||||||
Publisher: Konami | ||||||||||||||||||||||||||||||
Developer: Konami | ||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack | ||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Silent Scope (サイレントスコープ) is an arcade shoot-'em-up game relased for the Sega Dreamcast.
Contents
Gameplay
In Silent Scope, players control sniper rifle and have to take out bad guys.
Despite the nature of play and the arcade cabinet utilising one, Silent Scope on the Dreamcast does not support any form of light gun, and so has to be played with a standard Dreamcast Controller.
Production credits
- Executive Producer: Fumiaki Tanaka, Hiroyasu Machiguchi
- Producer: Shigenobu Matsuyama
- Game Main Programer: Hardboilder Shin.
- System Programer: Yoshihisa Inoue
- Enemy & Camera Programer: Yoshito Fukuda
- Effect Programer: Teck Niihama
- Chief Designer: Masaaki Kukino
- Map Designer: Yutaka Fujiwara
- Character Designer: Yoshinobu Saito
- Motion Designer: Hiro Moriyama, Kazuya Inoue
- Sound Effect: Masahiro Ikariko
- Music Composer: Jimmy Weckl
- Hardware Engineer: Hitoshi Konishi, Tatsuya Kobayashi, Masakatsu Watanabe, Hidekazu Yamashita, Satoshi Ueda
- Mechanical Engineer: Yuji Tamura, Koichi Nishio, Hirofumi Nagao, Manabu Akita
- Industrial Designer: Hiroyuki Muraki, Makiko Otomi
- Product Designer: Hideaki Minoda, Hiroyuki Sugimoto
- Original Game Idea: Yoshitaka Komiya
- Special Thanks: Hideaki Chosokabe, Hajime Takahama, Noriko Nagata, All G&D Staffs
- Director: Masaaki Kukino, Shigenobu Matsuyama
Kce Studios,Inc. Conversion Team
- Executive Producer: Kazumi Kitaue
- Producer: Yutaka Haruki
- Chief Programer: Kenichiro Kato
- Programer: Masaaki Nagakura, Yasukazu Miura, Seitaro Kimura, Tatsuya Shoji
- Designer: Kazuyuki Kaiho, Kuniaki Kawai, Yasushi Kadokura
- Sound Programer: Satoru Nakata, Shunsaku Iwashita
- Target Model: Sadaharu Katori, Hiromi Harada, Isao Matsuoka, Masato Akiyama
- Special Thanks: Koji Aiba, Toshihisa Satake, Yosuke Adachi, Tomikazu Nakazawa, Kaz Nirasawa, All Staff Members of Konami Group
- Director: Yasushi Kawasaki
- Produced by: Konami
Magazine articles
- Main article: Silent Scope/Magazine articles.
Promotional material
Print advert in Electronic Gaming Monthly (US) #137: "December 2000" (2000-10-30)
also published in:
also published in:
- Official Dreamcast Magazine (US) #10: "Holiday 2000" (2000-11-28)[5]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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73 | |
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Based on 23 reviews |
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast
References
- ↑ 1.0 1.1 File:ODCM US 09.pdf, page 100 Cite error: Invalid
<ref>
tag; name ":File:ODCM US 09.pdf_p100" defined multiple times with different content - ↑ 2.0 2.1 File:SegaMagazin DE 84.pdf, page 17
- ↑ 3.0 3.1 3.2 File:CVG UK 228.pdf, page 110 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 228.pdf_p110" defined multiple times with different content - ↑ 4.0 4.1 4.2 4.3 File:Hyper AU 087.pdf, page 86 Cite error: Invalid
<ref>
tag; name ":File:Hyper AU 087.pdf_p86" defined multiple times with different content - ↑ Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 22
- ↑ 6.0 6.1 File:ConsolesPlus FR 107.pdf, page 94 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 107.pdf_p94" defined multiple times with different content - ↑ 7.0 7.1 File:DCUK 16.pdf, page 68 Cite error: Invalid
<ref>
tag; name ":File:DCUK 16.pdf_p68" defined multiple times with different content - ↑ 8.0 8.1 File:Dorimaga JP 20021011 2002-18.pdf, page 34 Cite error: Invalid
<ref>
tag; name ":File:Dorimaga JP 20021011 2002-18.pdf_p34" defined multiple times with different content - ↑ File:DreamcastMagazine UK 34.pdf, page 46
- ↑ 10.0 10.1 File:Edge UK 091.pdf, page 110 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 091.pdf_p110" defined multiple times with different content - ↑ 576 Konzol, "November 2000" (HU; 2000-xx-xx), page 34
- ↑ Consoles Max, "Janvier 2001" (FR; 200x-xx-xx), page 99
- ↑ Dreamcast Monthly, "Christmas 2000" (UK; 2000-11-23), page 64
- ↑ Dreamcast Magazine, "No. 15" (UK; 2000-11-02), page 46
- ↑ Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 199
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 207
- ↑ Fun Generation, "12/2000" (DE; 2000-11-22), page 54
- ↑ GamePro, "December 2000" (US; 2000-1x-xx), page 150
- ↑ Game Informer, "January 2001" (US; 200x-xx-xx), page 125
- ↑ Gamers' Republic, "January 2001" (US; 2000-12-20), page 82
- ↑ MAN!AC, "12/2000" (DE; 2000-11-02), page 70
- ↑ Mega Fun, "12/2000" (DE; 2000-11-02), page 46
- ↑ Neo Plus, "Grudzień 2000" (PL; 2000-xx-xx), page 40
- ↑ Official Dreamcast Magazine, "December 2000" (UK; 2000-11-02), page 88
- ↑ Power Unlimited, "Jaargang 9, Nummer 1, Januari 2001" (NL; 200x-xx-xx), page 66
- ↑ Video Games, "12/2000" (DE; 2000-11-02), page 74
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