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Revision as of 15:52, 17 June 2019
Impossible Mission | ||||||||||||||||||||
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System(s): Sega Master System | ||||||||||||||||||||
Publisher: U.S. Gold | ||||||||||||||||||||
Developer: Epyx | ||||||||||||||||||||
Genre: Action | ||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Impossible Mission is a video game developed by Epyx for a variety of home computers and consoles, including the Sega Master System. The Master System version was published by U.S. Gold.
The player controls a secret agent on a quest to stop the evil Professor Elvin Atombender, who is believed to be tampering with national security computers. You must penetrate Atombender's stronghold, avoid his deadly robot creations, and acquire various pieces of a password to use in the main control room. Each time the game is started, rooms, robots and puzzle series are moved, adding to the replay value.
At the time, Impossible Mission was seen as being revolutionary for its smooth animations.
Contents
Production credits
- Programming: Gary Priest
- Graphics: Blue Turtle (Nick Pavis)
- Sound: Tiertex (John Prince?)
Magazine articles
- Main article: Impossible Mission/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #109: "December 1990" (1990-11-16)[3]
- Sega Power (UK) #14: "January 1991" (1990-12-06)[4]
- Raze (UK) #3: "January 1991" (1990-11-29)[5]
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
87 | |
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Based on 22 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
128kB | Cartridge (EU) |
References
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 28
- ↑ 2.0 2.1 2.2 ACE, "October 1990" (UK; 1990-09-xx), page 87
- ↑ Computer & Video Games, "December 1990" (UK; 1990-11-16), page 119
- ↑ Sega Power, "January 1991" (UK; 1990-12-06), page 52
- ↑ Raze, "January 1991" (UK; 1990-11-29), page 23
- ↑ Joystick, "Octobre 1991" (FR; 1991-xx-xx), page 137
- ↑ 7.0 7.1 Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 99
- ↑ Computer & Video Games, "February 1991" (UK; 1991-01-16), page 36/37 (36)
- ↑ 9.0 9.1 Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 139
- ↑ Hobby Consolas, "Marzo 1992" (ES; 1992-0x-xx), page 40/41 (40)
- ↑ 11.0 11.1 Joystick, "Avril 1991" (FR; 1991-0x-xx), page 123
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 26-28 (26)
- ↑ Player One, "Avril 1991" (FR; 1991-xx-xx), page 38 (34)
- ↑ 14.0 14.1 Power Play, "2/91" (DE; 1991-01-18), page 153
- ↑ 15.0 15.1 Raze, "January 1991" (UK; 1990-11-29), page 39
- ↑ S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 10/11 (10)
- ↑ 17.0 17.1 Sega Power, "October 1991" (UK; 1991-09-05), page 57
- ↑ 18.0 18.1 Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 61
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 79 (75)
- ↑ Aktueller Software Markt, "November 1990" (DE; 1990-10-26), page 131
- ↑ Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 32
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 57
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 141
- ↑ Computer & Video Games, "February 1991" (UK; 1991-01-16), page 36
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ Mean Machines, "October 1990" (UK; 1990-09-xx), page 26
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 133
- ↑ Player One, "Avril 1991" (FR; 1991-xx-xx), page 34
- ↑ S: The Sega Magazine, "November 1990" (UK; 1990-10-04), page 10
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 71
- ↑ User, "Noémvrios 1991" (GR; 1991-1x-xx), page 91
- ↑ Video Games, "1/91" (DE; 1991-03-27), page 79
- ↑ Zero, "February 1991" (UK; 1991-0x-xx), page 87
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