Difference between revisions of "The Mansion of Hidden Souls"
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− | === | + | ===Video=== |
− | The game's graphics are a mixture of still and animated | + | The game's graphics are a mixture of still-image and animated [[cinepak]] files. most do not have audio, while others sometimes have a voice or music stream. |
+ | |||
+ | ====audio==== | ||
Voice samples are raw 16bit audio clips played back at a rate of 22050khz. | Voice samples are raw 16bit audio clips played back at a rate of 22050khz. | ||
− | + | conversely the music during gameplay mostly consists looped 8bit raw clips played at 8000khz, while a select few are 16bit at 4000khz, unless it is integrated in a video stream. | |
− | conversely the music during gameplay mostly consists looped 8bit raw clips played at 8000khz, while a select few are 16bit at 4000khz | + | these raw audio clips can be imported into audacity and similar sound editors. |
==External links== | ==External links== |
Revision as of 17:32, 28 February 2020
The Mansion of Hidden Souls | ||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||
Developer: System Sacom | ||||||||||||||||||||||||||||||
Sound driver: SCSP (1 track) | ||||||||||||||||||||||||||||||
Peripherals supported: Saturn Backup Memory | ||||||||||||||||||||||||||||||
Genre: Adventure | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
The Mansion of Hidden Souls, known as Shinsetsu Yumemi Yakata: Tobira no Oku ni Dareka ga... (真説・夢見館 扉の奥に誰かが・・・) in Japan, is a Sega Saturn sequel to Yumemi Mystery Mansion. Awkwardly its prequel is called Mansion of Hidden Souls in North America, which can lead to some confusion. It was followed by Torico in 1996.
Contents
Gameplay
Gameplay is similar to Yumemi Mystery Mansion and Torico in which the player assumes the role of Jun and solves a series of strange events with the NPC, Mike. the game uses FMV to render the titular mansion and the Jun can move down pre-determined paths and examine objects, some of which can be picked up and added to Juns inventory. Unlike the other two games in the series however, (or even similar FMV adventures such as D or Myst there are no puzzles. instead Jun has to converse with other residents to solve problems using either button to react positively or for a negative response. Jun can also give or receive items in successful conversations.
Controls
moves Jun forward, examine objects or rotates Jun on the spot, brings up the inventory, positive response, use or give item from inventory. negative response.
Versions
Note: This is the only game in the series to be localised in languages other than English and Japanese.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | The Mansion of Hidden Souls | The Mansion of Hidden Souls |
Japanese | 真説・夢見館 扉の奥に誰かが・・・ | Shinsetsu Yumemi Yakata: Tobira no Oku ni Dareka ga... |
French | Le Manoir des Ames Perdues | The Manor of Lost Souls |
German | Mystery Mansion: Das Haus Der Verlorenen Seelen | Mystery Mansion: The House of Lost Souls |
Spanish | La Mansión de las Almas Ocultas | The Mansion of the Hidden Souls |
Screenshot
- Main article: The Mansion of Hidden Souls/Comparisons.
Production credits
Oversea version
- Computer Graphics: S.S.D.
- Music: S.S.D.
- Sound Effects: S.S.D.
- Executive Producer: Mamoru Shigeta
- Producers: Yoji Ishii, Yutaka Sugano
- Director: Tomohiro Kondo
- Localisation Team: Lia Ithell, Simon Bradley, Cara McMullan
- Testing: Sega of Europe, Sega of America
- Product Manager: Lori Von Rueden
- Manual: John McClain
Japanese version
- Mike: Nozomu Sasaki
- Elder: Jyou Fujimoto
- Cathy: Megumi Hayashibara
- Nezumi: Naoki Tatsuta
- Jossie: Akiko Takeguchi
- Danny: Masashi Sugawara
- Sean: Tetsuya Iwanaga
- Raymond: Kan Tokunaga
- Hunter: Kenyu Horiuchi
- Kandolla: Yumi Hikita
- Artist: Yasunori Matsumoto
- Girl: Satomi Koorogi
- Computer Graphics: S.S.D.
- Music: S.S.D.
- Sound Effects: S.S.D.
- Executive Producer: Mamoru Shigeta
- Producers: Yoji Ishii, Yutaka Sugano
- Directer: Tomohiro Kondo
- Vocal Recording: AUDIO・タナカ
- Supervisor: David S. Stone
- The End
- (C)Sega Enterprises, Ltd. 1994
Magazine articles
- Main article: The Mansion of Hidden Souls/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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63 | |
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Based on 23 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
447,703,200 | CD-ROM (DE) | MK81012-18 V1.009 | ||||||||||
? |
|
457,760,352 | CD-ROM (ES) | MK81012-06 V1.011 | ||||||||||
? |
|
444,626,784 | CD-ROM (EU) | MK81012-50 V1.009 | ||||||||||
? |
|
449,434,272 | CD-ROM (FR) | MK81012-09 V1.010 | ||||||||||
✔ |
|
467,817,504 | 1994-11-11 | CD-ROM (JP) | GS-9005 V1.000 | |||||||||
✔ |
|
444,278,688 | CD-ROM (US) | 81012 V1.006 |
Track list
1. [data track 1] |
---|
2. CD Warning message (special) (00:08) |
---|
Video
The game's graphics are a mixture of still-image and animated cinepak files. most do not have audio, while others sometimes have a voice or music stream.
audio
Voice samples are raw 16bit audio clips played back at a rate of 22050khz. conversely the music during gameplay mostly consists looped 8bit raw clips played at 8000khz, while a select few are 16bit at 4000khz, unless it is integrated in a video stream. these raw audio clips can be imported into audacity and similar sound editors.
External links
- Sega of Japan catalogue page (Japanese): Sega Saturn
References
- ↑ ', "" (; ), page 18
- ↑ 2.0 2.1 Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 92
- ↑ https://www.youtube.com/watch?v=bHOJ--56vi4
- ↑ https://www.youtube.com/watch?v=6rmtV4uhJhg
- ↑ CD Consoles, "Janvier 1996" (FR; 199x-xx-xx), page 92/93 (92)
- ↑ 7.0 7.1 Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 76
- ↑ 8.0 8.1 Maximum, "November 1995" (UK; 1995-11-xx), page 147
- ↑ Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 91 (92)
- ↑ 10.0 10.1 Player One, "Décembre 1995" (FR; 1995-1x-xx), page 150
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 82/83 (82)
- ↑ Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 14 (16)
- ↑ CD Consoles, "Janvier 1996" (FR; 199x-xx-xx), page 92
- ↑ Famitsu, "1994-12-23" (JP; 1994-12-09), page 37
- ↑ Game Players, "Vol. 8 No. 12 December 1995" (US; 1995-1x-xx), page 70
- ↑ GamePro, "December 1995" (US; 1995-xx-xx), page 82
- ↑ MAN!AC, "01/96" (DE; 1995-12-06), page 78
- ↑ Mega Force, "Février 1995" (FR; 1995-0x-xx), page 90
- ↑ Mega Force, "Décembre 1995" (FR; 1995-1x-xx), page 83
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 69
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 179
- ↑ Saturn Fan, "1995 February" (JP; 1995-01-07), page 32
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 65
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 72
- ↑ Sega Power, "Christmas 1995" (UK; 1995-12-21), page 72
- ↑ Sega Saturn Magazine, "December 1995" (UK; 1995-11-24), page 82
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 36
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 75
- ↑ Video Games, "2/96" (DE; 1996-01-24), page 81
- ↑ VideoGames, "December 1995" (US; 1995-11-21), page 84
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