Difference between revisions of "Duke Nukem 3D (Mega Drive)"
From Sega Retro
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| bobscreen=Duke Nukem 3D MD title.png | | bobscreen=Duke Nukem 3D MD title.png | ||
| title=Duke Nukem 3D | | title=Duke Nukem 3D | ||
− | | publisher=[[Tec Toy]] | + | | publisher={{company|[[Tec Toy]]|region=Brazil}}, {{company|[[Piko Interactive]]|region=US}} |
| developer=[[Tec Toy]] | | developer=[[Tec Toy]] | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
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| peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] | | peripherals=[[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Shooting |
| languages={{LanguageList|en}} | | languages={{LanguageList|en}} | ||
| releases={{releasesMD | | releases={{releasesMD | ||
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| md_code_br=052050 | | md_code_br=052050 | ||
| md_rating_br=18 | | md_rating_br=18 | ||
− | | am_date_us=2015-10-16{{ref|https://pikointeractive.com/blog/duke-nukem-3d-released-for-sega-genesis/}} | + | | am_date_us=2015-10-16{{ref|https://web.archive.org/web/20200814224425/https://pikointeractive.com/blog/duke-nukem-3d-released-for-sega-genesis/}} |
}} | }} | ||
}} | }} | ||
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The game solely contains the second of the original games three episodes. This episode is called Lunar Apocalypse but the levels are redesigned to better suit the new game engine. | The game solely contains the second of the original games three episodes. This episode is called Lunar Apocalypse but the levels are redesigned to better suit the new game engine. | ||
− | In 2015, retro game publisher [[Piko Interactive]] re-released the game in the US.{{ref|https://pikointeractive.com/blog/duke-nukem-3d-released-for-sega-genesis/}} | + | In 2015, retro game publisher [[Piko Interactive]] re-released the game in the US.{{ref|https://web.archive.org/web/20200814224425/https://pikointeractive.com/blog/duke-nukem-3d-released-for-sega-genesis/}} |
==Gameplay== | ==Gameplay== | ||
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==History== | ==History== | ||
===Development=== | ===Development=== | ||
− | According to the Heriberto Martinez the game engine utilizes "[[wikipedia:Ray casting|Raycast]]" techniques for 3D rendering. He also said there was a "Plan B" of creating a engine similar to ''[[Phantasy Star]]''<nowiki>'</nowiki>s labyrinth, since ray casting could be possibly too heavy for the Mega Drive and/or demand too much code{{ref|http://blogtectoy.com.br/entrevista-com-heriberto-martinez-gerente-de-engenharia-da-tectoy/}}. | + | According to the Heriberto Martinez the game engine utilizes "[[wikipedia:Ray casting|Raycast]]" techniques for 3D rendering. He also said there was a "Plan B" of creating a engine similar to ''[[Phantasy Star]]''<nowiki>'</nowiki>s labyrinth, since ray casting could be possibly too heavy for the Mega Drive and/or demand too much code{{ref|https://web.archive.org/web/20161114121014/http://blogtectoy.com.br/entrevista-com-heriberto-martinez-gerente-de-engenharia-da-tectoy/}}. |
− | Development took around 14 months{{ref|http://blogtectoy.com.br/entrevista-com-heriberto-martinez-gerente-de-engenharia-da-tectoy/}}. | + | Development took around 14 months{{ref|https://web.archive.org/web/20161114121014/http://blogtectoy.com.br/entrevista-com-heriberto-martinez-gerente-de-engenharia-da-tectoy/}}. |
==Production credits== | ==Production credits== | ||
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| console=Mega Drive | | console=Mega Drive | ||
| region=BR | | region=BR | ||
− | | | + | | cover=Duke3D MD BR Box.jpg |
| cart=Duke Nukem 3D MD BR cart.jpg | | cart=Duke Nukem 3D MD BR cart.jpg | ||
| manual=Dukenukem3d md br manual.pdf | | manual=Dukenukem3d md br manual.pdf | ||
+ | }}{{Scanbox | ||
+ | | console=Mega Drive | ||
+ | | region=US (2015) | ||
+ | | cover=DukeNukem3D MD US cover.jpg | ||
}} | }} | ||
Revision as of 18:54, 14 August 2020
- For the 1997 Sega Saturn game, see Duke Nukem 3D.
Duke Nukem 3D | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Tec Toy (Brazil), Piko Interactive (US) | |||||||||||||||
Developer: Tec Toy | |||||||||||||||
Sound driver: GEMS | |||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||
Genre: Shooting | |||||||||||||||
Number of players: 1 | |||||||||||||||
Official in-game languages: | |||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Duke Nukem 3D is a 1998 Brazil-exclusive Sega Mega Drive game by Tec Toy based on the popular PC game of the same name. The earlier Sega Saturn version was a port of the PC game; Tec Toy's version contains graphics and sound effects from the PC version, but has substantially different gameplay mechanics, levels, and a simplified game engine.
It is widely speculated to be an extensive hack of Zero Tolerance, but this remains unconfirmed. The legal status of the remake is disputed; 3D Realms claims that it is not legal while Tec Toy claims that they obtained a license from publisher GT Interactive (now defunct).
The game solely contains the second of the original games three episodes. This episode is called Lunar Apocalypse but the levels are redesigned to better suit the new game engine.
In 2015, retro game publisher Piko Interactive re-released the game in the US.[1]
Contents
Gameplay
moves forward, backwards, / rotates. fires; weapons switch automatically when the currently equipped weapon runs out of ammo. opens doors.
History
Development
According to the Heriberto Martinez the game engine utilizes "Raycast" techniques for 3D rendering. He also said there was a "Plan B" of creating a engine similar to Phantasy Star's labyrinth, since ray casting could be possibly too heavy for the Mega Drive and/or demand too much code[2].
Development took around 14 months[2].
Production credits
- Concepção Original: Todd Replogle, Allem K. Blum III
- Versão para Mega Drive: TEC TOY
- Gerente: Antonio Frey de Alencar
- Programação/Som/Engine 3D: Heriberto Martinez Manrique
- Ferramentas de Programação: Maurício Antonio Guerta
- Design Gráfico: Daniel Trevisan
Magazine articles
- Main article: Duke Nukem 3D (Mega Drive)/Magazine articles.
Promotional material
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
4MB | 1998-06 | Cartridge (BR) |
References
- ↑ 1.0 1.1 https://pikointeractive.com/blog/duke-nukem-3d-released-for-sega-genesis/ (Wayback Machine: 2020-08-14 22:44)
- ↑ 2.0 2.1 http://blogtectoy.com.br/entrevista-com-heriberto-martinez-gerente-de-engenharia-da-tectoy/ (Wayback Machine: 2016-11-14 12:10)
- ↑ File:Dukenukem3d md br manual.pdf, page 16
Duke Nukem 3D (Mega Drive) | |
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Main page | Comparisons | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs |