Difference between revisions of "XDR"

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{{stub}}'''''{{PAGENAME}}''''' (エックス・ディー・アール), short for "X-Dazedly-Ray", is a [[Sega Mega Drive]] horizontal shoot-'em-up developed by [[Affect]] and published by [[UNIPACC]]. Released exclusively in Japan in August 1990, the game is notable for being one of the poorest received [[Mega Drive]] games released, and was frequently voted the single-worst Japanese game for the system by readers of ''[[Beep! MegaDrive]]'' magazine.
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{{stub}}'''''{{PAGENAME}}''''' (エックス・ディー・アール), short for "X-Dazedly-Ray", is a [[Sega Mega Drive]] horizontal shoot-'em-up developed by [[Affect]] and published by [[UNIPACC]]. Released exclusively in Japan in August 1990, the game is notable for being one of the poorest received [[Mega Drive]] games ever released, and was frequently voted the system's worst Japanese-developed game by readers of ''[[Beep! MegaDrive]]'' magazine.
  
 
==Story==
 
==Story==

Revision as of 03:59, 26 August 2021

n/a

XDR MDTitleScreen.png

XDR
System(s): Sega Mega Drive
Publisher: UNIPACC
Developer:
Sound driver: YMOIMO (Cube/Masaru Suzuki)
Genre: Shooting[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,800 (7,004)6,800e[3] T-41013

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XDR (エックス・ディー・アール), short for "X-Dazedly-Ray", is a Sega Mega Drive horizontal shoot-'em-up developed by Affect and published by UNIPACC. Released exclusively in Japan in August 1990, the game is notable for being one of the poorest received Mega Drive games ever released, and was frequently voted the system's worst Japanese-developed game by readers of Beep! MegaDrive magazine.

Story

The warlord Guardia was banished from the planet Sephiroth, otherwise known to be a very peaceful planet. Many years later, he returns, complete with an entire army which overpowers the Guardian army, leaving one hope: the newly developed XDR craft.

Gameplay

A shoots. Rapidfire is an option "AUTO" under the "CONTROL" option in the Options menu. Higher auto fire rates can be achieved with autofire enabled controllers. The game has no bullet limiter, so shots are fired until the game slows down and sprite flickering appears C changes speed; the current speed is shown in the HUD. 4 speed are available. Powerups are collected as in other shmups, except that missiles can also be collected, in limited quantities, and fired with B. These crawl along the floor and ceiling until they hit a target

History

Release

In a user ranking organized by Beep! MegaDrive, XDR ranked in at position 519 out of 520, making it the second most unpopular game at that time

Production credits

  • Program: TM AFFECT
  • Designer: M.ESAKI
  • Music Composer: S.KANEDA
  • Special Thanks: SYO-TSUDA, OKAPY, HI-KUN, TAGA-3, MA-FIGTHER, GPX-KIKAKU
Source:
In-game credits (unused[4])


Magazine articles

Main article: XDR/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1990-09: "September 1990" (1990-08-XX)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[5]
Beep! MegaDrive (JP) NTSC-J
63
[6]
Complete Guide to Consoles (UK)
47
[7]
The Complete Guide to Sega (UK)
47
[8]
Joystick (FR)
48
[9]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
43
[10]
Mega Drive Fan (JP) NTSC-J
63
[11]
Mean Machines Sega (UK)
47
[12]
Power Play (DE)
52
[13]
Raze (UK) NTSC-J
60
[14]
Sega Power (UK) NTSC-J
25
[15]
Sega Pro (UK) NTSC-J
54
[16]
Sega Saturn Magazine (JP) NTSC-J
30
[17]
Sega Mega Drive
47
Based on
13 reviews

XDR

Mega Drive, JP
XDR MD JP Box.jpg
Cover
XDR MD JP CartTop.jpg
XDR MD JP Cart.jpg
Cart
Xdr md jp manual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 ab22d002
MD5 1d37d9209251feb175ffcf129eaa0131
SHA-1 5c700cd69964645f80a852d308d0f0de22d88f83
512kB 1990-08 Cartridge (JP)

References