Difference between revisions of "Grand Theft Auto 2"

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Revision as of 14:21, 9 February 2022

n/a

GTA2 title.png

Grand Theft Auto 2
System(s): Sega Dreamcast
Publisher: Rockstar Games
Developer:
Peripherals supported: Visual Memory Unit, Dreamcast VGA Box
Genre: Action

















Number of players: 1
Release Date RRP Code
Sega Dreamcast
US
T-42102N
ESRB: Mature 17+
Sega Dreamcast
DE
T-40502D-18
USK: 16
Sega Dreamcast
ES
T-40502D-61
Sega Dreamcast
FR
T-40502D-09
SELL: 16+
Sega Dreamcast
UK
£39.9939.99[4][5] T-40502D-05
BBFC: Suitable only for adults (18)
Sega Dreamcast
ES/UK/IT
T-40502D-61
ELSPA: 18+ OK
Sega Dreamcast
AU
OFLC: M15
Non-Sega versions

This teeny-tiny article needs some work. You can help us by expanding it.


Grand Theft Auto 2 is the direct sequel to the critically acclaimed Grand Theft Auto, and is the only entry of the series to appear on a Sega platform - the Sega Dreamcast.

Gameplay

GTA 2 follows the player as a criminal named Claude Speed walking the streets of "Anywhere, USA". Like its predecessor, the game allows you to hijack any car on the map and kill anyone who gets in your way. It was seen to be as controversial as the previous titles as a result.

GTA 2 was the first in the series to introduce the concept of "gangs". Each of the three maps ("districts" or "sectors") has regions controlled by one of three gangs, and the player works for all three in order to earn "respect", indicated by three separate meters in the HUD. If the player has enough respect, they can continue taking on missions. If it's too low, they'll be shot at until the player murders members of rival gangs (which in turn reduces their respect meter). Balancing the three gangs and completing all the missions lets the player move onto the next district.

There are more NPCs in GTA 2 than its predecessor, as well as computer-controlled car thieves and pickpockets.

Districts

While GTA 2 has three maps (like the first game), all take place in the same city.

Downtown district
Residential district
Industrial district

History

The PC version of Grand Theft Auto 2 was re-released under a freeware license in 2004.

Versions

Unlike later entries in the series, Grand Theft Auto 2 was originally designed as a Windows PC game, before being ported to the PlayStation and Dreamcast (and in a simplified form for the Game Boy Color). The most striking difference between the versions is that on the PC, the player can choose whether to play the game at noon or dusk (later GTA games would feature an in-game clock which changes the scenery as time goes on). On the Dreamcast, you can only at dusk, while on the PlayStation, you can only play at noon.

Grand Theft Auto games simulate radio stations by having set of a long audio files (sometimes several hours long) which loop indefinitely. Traditionally the radio stations "continue" in the background regardless of whether the player is listening (much like real life), however on the Dreamcast version of GTA 2, no such system is in place. This means whenever the player enters a vehicle, the selected radio station will play from the beginning.

The Dreamcast conversion of GTA 2 is the most accurate of the home ports. On the PlayStation, for example, violence is toned down, some optional missions are removed and trains are missing, in addition to expected graphical cutbacks (it is also the only console game in the franchise to receive a "T" rating from the ESRB).

Magazine articles

Main article: Grand Theft Auto 2/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in GamePro (US) #139: "April 2000" (2000-0x-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Dreamcast Magazine (UK) #8: "No. 8" (2000-04-20)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Next Level (AR) #17: "Junio 2000" (2000-xx-xx)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
576 Konzol (HU)
85
[11]
Arcade (UK) PAL
75
[12]
Consoles + (FR) PAL
80
[13]
Computer & Video Games (UK)
50
[14]
Dreamcast Monthly (UK) PAL
90
[15]
DC-UK (UK) PAL
80
[5]
Dreamcast: Le Magazine Officiel (FR) PAL
70
[16]
Dreamcast Magazine (UK) PAL
81
[4]
Electronic Gaming Monthly (US) NTSC-U
65
[17]
Entsiklopediya igr dlya Dreamcast (RU)
83
[18]
Fun Generation (DE) PAL
87
[19]
Game Informer (US) NTSC-U
72
[20]
Joypad (FR) PAL
20
[21]
MAN!AC (DE) PAL
86
[22]
Mega Fun (DE) PAL
89
[23]
Next Generation (US) NTSC-U
25
[24]
Official Dreamcast Magazine (UK) PAL
70
[25]
Official Dreamcast Magazine (US) NTSC-U
40
[26]
Sega Magazin (DE) PAL
89
[27]
Silicon Mag (US) NTSC-U
86
[28]
Video Games (DE) PAL
84
[29]
Sega Dreamcast
72
Based on
21 reviews

Grand Theft Auto 2

Dreamcast, US
GTA2 DC US Box Back.jpgGTA2 DC US Box Front.jpg
Cover
GTA2 DC US Disc.jpg
Disc
GTA2 DC US Manual.pdf
Manual
GTA2DCUSInlay.jpg
Inlay
Dreamcast, UK/IT/ES
Gta2 dc eu backcover.jpgGta2 dc eu frontcover.jpg
Cover
Gta2 dc eu disc.jpg
Disc
Dreamcast, UK
GTA2 DC UK back.jpgNospine-small.pngGTA2 DC UK front.jpg
Cover
Dreamcast, DE
GTA2 DC DE back.jpgNospine-small.pngGTA2 DC DE front.jpg
Cover
Dreamcast, FR
GTA2 DC FR back.jpgNospine-small.pngGTA2 DC FR front.jpg
Cover
Dreamcast, AU
GTA2 DC AU front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Dreamcast
 ?
CRC32
MD5
SHA-1
2000-04-07 GD-R Page

References

  1. http://www.ebworld.com/ebx/categories/newReleases/morenr-DC.asp (Wayback Machine: 2000-06-21 08:01)
  2. http://www.chipsworld.co.uk/detProd.asp?ProductCode=2777 (Wayback Machine: 2002-09-18 22:49)
  3. http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/ (Wayback Machine: 2001-08-03 10:58)
  4. 4.0 4.1 Dreamcast Magazine, "No. 9" (UK; 2000-05-18), page 60
  5. 5.0 5.1 DC-UK, "June 2000" (UK; 2000-05-12), page 76
  6. http://www.micromania.fr/zooms/?ref=17015 (Wayback Machine: 2000-11-20 01:52)
  7. http://www.centromail.es/top/ficha.asp?codmail=15033&codprov= (Wayback Machine: 2001-09-17 10:46)
  8. http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
  9. Electronic Gaming Monthly, "May 2000" (US; 2000-04-04), page 65
  10. GamePro, "May 2000" (US; 2000-0x-xx), page 31
  11. 576 Konzol, "Május 2001" (HU; 2001-xx-xx), page 38
  12. Arcade, "June 2000" (UK; 2000-05-23), page 77
  13. Consoles +, "Octobre 2000" (FR; 2000-xx-xx), page 87
  14. Computer & Video Games, "August 2000" (UK; 2000-07-12), page 104
  15. Dreamcast Monthly, "May 2000" (UK; 2000-04-13), page 18
  16. Dreamcast: Le Magazine Officiel, "Septembre/Octobre 2000" (FR; 2000-0x-xx), page 66
  17. Electronic Gaming Monthly, "July 2000" (US; 2000-06-06), page 140
  18. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 88
  19. Fun Generation, "07/2000" (DE; 2000-06-21), page 82
  20. Game Informer, "July 2000" (US; 2000-0x-xx), page 80
  21. Joypad, "Septembre 2000" (FR; 2000-xx-xx), page 157
  22. MAN!AC, "06/2000" (DE; 2000-05-03), page 71
  23. Mega Fun, "06/2000" (DE; 2000-05-03), page 50
  24. Next Generation, "August 2000" (US; 2000-07-18), page 92
  25. Official Dreamcast Magazine, "June 2000" (UK; 2000-05-11), page 86
  26. Official Dreamcast Magazine, "July/August 2000" (US; 2000-06-06), page 111
  27. Sega Magazin, "Juni 2000" (DE; 2000-05-03), page 20
  28. Silicon Mag, "June 2000" (US; 2000-0x-xx), page 14
  29. Video Games, "06/2000" (DE; 2000-05-04), page 83