Difference between revisions of "Shinichi Sakamoto"

From Sega Retro

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*[https://web.archive.org/web/20080228093907/http://sega.jp/segavoice/vol64/ ''SEGA VOICE'' interview with {{PAGENAME}}, Takanori Kurihara & Maki Ohzora (March 22, 2007)]
 
*[https://web.archive.org/web/20080228093907/http://sega.jp/segavoice/vol64/ ''SEGA VOICE'' interview with {{PAGENAME}}, Takanori Kurihara & Maki Ohzora (March 22, 2007)]
 
*[https://otakuindustry.biz/archives/810 Interview by Otaku Industry with Yuya Tanida & {{PAGENAME}} (Japanese)]
 
*[https://otakuindustry.biz/archives/810 Interview by Otaku Industry with Yuya Tanida & {{PAGENAME}} (Japanese)]
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*[https://igcc.jp/%E5%9D%82%E6%9C%AC%E6%85%8E%E4%B8%802/ {{PAGENAME}} interview by Institute of Game Culture Conservation (February 8, 2019)]
 
*[https://igcc.jp/anko-48/ Takanori Kurihara & {{PAGENAME}} interview by Institute of Game Culture Conservation (June 6, 2022)]
 
*[https://igcc.jp/anko-48/ Takanori Kurihara & {{PAGENAME}} interview by Institute of Game Culture Conservation (June 6, 2022)]
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==Photographs==
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:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
  
 
==External links==
 
==External links==

Revision as of 05:09, 14 February 2023

ShinichiSakamoto.jpg
Shinichi Sakamoto
Employment history:
Westone (1986[1] – 2011[1])
impact (2012[1] – 2013[1])
Media vision (2013-01[1] – 2013-09[1])
Amata K.K. (2013-10[1] – )
Role(s): Composer, Director

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Shinichi Sakamoto (坂本 慎一) is a game developer with roles as a director and composer since the early 80's. He has also been a producer and programmer.[1]

He is best known for his time at Westone, particularly for his work on the Wonder Boy franchise, creating music and sound effects for Wonder Boy in Monster Land, Wonder Boy III: Monster Lair, Wonder Boy III: The Dragon's Trap and Wonder Boy in Monster World. His skill with guitar can also be heard in Monster World Complete Collection Original Sound Track.[2]

He retired from sound creation in the mid-2000's in favor of directing and managing mobile games,[1] but returned to the field in the 2021 with Wonder Boy: Asha in Monster World, the Game Gear Micro, and Clockwork Aquario, which holds the Guiness World Record for the longest time between a videogame project start and final release.[3]

Production history

Games

Music

Magazine articles

Main article: Shinichi Sakamoto/Magazine articles.

Interviews

Photographs

Main article: Photos of Shinichi Sakamoto

External links

References