Wonder Boy III: The Dragon's Trap
From Sega Retro
- For the 2017 remake, see Wonder Boy: The Dragon's Trap (2017).
| Wonder Boy III: The Dragon's Trap | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| System(s): Sega Master System, Sega Game Gear, Virtual Console | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Developer: Westone M2[1] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Peripherals supported: FM Sound Unit | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Genre: Action[2][3][4][5] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Official in-game languages: | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Wonder Boy III: The Dragon's Trap, called Monster World II: Dragon no Wana (モンスターワールドII ドラゴンの罠) in Japan, is a direct sequel to Wonder Boy in Monster Land, and was developed by Westone and published by Sega for the Sega Master System in 1989.
The game should not be confused with Wonder Boy III: Monster Lair, which despite being made by the same people and carrying a similar title, focuses more on being a side-scrolling shoot-'em-up with platform segments.
Contents
Gameplay
The Dragon's Trap is a direct sequel to Wonder Boy in Monster Land, to the point where the introductory stage is a remixed version of the final round of Monster Land, complete with music and a fight with the main villain of the last game, the (robot) Dragon, Meka. The game begins with Wonder Boy being able to slay enemies and take damage with relative ease, but after beating Meka, he will be "cursed" and be forced to escape the castle as "Lizard-Man". Once this is done, Wonder Boy III proper will begin.
Gameplay is similar to Monster Land, however the "arcade" elements of the previous game, such as time limits and a linear progression through levels are dropped for a more open-ended world, with Wonder Boy visiting areas more than once. The objective is obtain all the parts of the "Salamander Cross" by beating "boss dragons", allowing Wonder Boy to return to his human form. As more pieces are collected, Wonder Boy will receive powers allowing him to travel to previously inaccessible parts of the map.
Like Monster Land, equipment and health can be upgraded along the way. Enemies drop coins, which can be used to purchase items from shops. The game is much larger than its predecessor, and now includes a password system to allow players to pick up where they left off.
Transformations
| Hu-Man | |
|---|---|
| Your human form. | |
| Lizard-Man | |
| Your first transformation. Besides long range attack and ability to crouch, it is the weakest form. | |
| Mouse-Man | |
| Diminutive size allows him to squeeze through small areas and climb on checkered blocks. | |
| Piranha-Man | |
| Can swim underwater. | |
| Lion-Man | |
| Swipes the sword in a 180 degrees arc towards the front and can break blocks around him. Strongest attack power. | |
| Hawk-Man | |
| Can fly around and reach places otherwise impossible to reach. Takes damage if touches water. |
History
Legacy
An arguably better version (minus the Wonder Boy branding) exists in the form of Dragon's Curse, released for the TurboGrafX-16 in the years that followed. Confusingly this version of the game is known as Adventure Island in Japan, though bears little resemblance to the Adventure Island franchise, itself branding off from the original Wonder Boy game.
The Dragon's Trap was also brought to the Sega Game Gear in 1992. International releases of this port dropped the "III," calling it merely Wonder Boy: The Dragon's Trap (a prototype ROM with the original name circulates around the Internet).
Both the TurboGrafx-16's Dragon's Curse and Wonder Boy III: The Dragon's Trap have been released on the Wii's Virtual Console service, despite being roughly the same game. Similar situations have occurred with Wonder Boy III: Monster Lair and Wonder Boy in Monster World.
The game was eventuallly remade by Lizardcube and published by DotEmu in collaboration with the original game designer Ryuichi Nishizawa. The game was released on April 18, 2017 on PlayStation 4. Xbox One, and Nintendo Switch and PC in June of that same year.
Versions
Localised names
| Language | Localised Name | English Translation |
|---|---|---|
| English | Wonder Boy III: The Dragon's Trap | Wonder Boy III: The Dragon's Trap |
| English (US) | Wonder Boy III: The Dragon's Trap | Wonder Boy III: The Dragon's Trap |
| Japanese | モンスターワールドII ドラゴンの罠 | Monster World II: Dragon no Wana |
Production credits
Game Gear version
- Director: Ryuichi Nishizawa
- Programmer: Takanori Kurihara
- Designer: Hiromi Kurihara
- Sound Composer: Shinichi Sakamoto
- Direct/Program: Ryuichi Nishizawa
- Designer: Kanako Kohyama, Rieko Sumi
- Sound Composer: W.S.S. Sakamoto
- Assistant Director: Napalm Watanabe
- Presented by: Sega/Westone
- Japanese cover artist: Masanori Yoshihawa
- Japanese cover figure making: Hideo Nakajima
Magazine articles
- Main article: Wonder Boy III: The Dragon's Trap/Magazine articles.
Promotional material
also published in:
- Computer & Video Games (UK) #98: "January 1990" (1989-12-16)[16]
Physical scans
Master System version
| Sega Retro Average | ||||
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| Division by zero. | |
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| Based on 0 review | |
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Game Gear version
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| Based on 0 review | |
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Virtual Console version
Technical information
ROM dump status
| System | Hash | Size | Build Date | Source | Comments | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ? |
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256kB | Cartridge (EU/US) | |||||||||||
| ? |
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256kB | Cartridge (EU) | |||||||||||
| ? |
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256kB | Cartridge (JP) |
External links
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-2 (Wayback Machine: 2020-10-29 22:32)
- ↑ File:WB3tDT GG EU Box Back.jpg
- ↑ File:WB3tDT GG JP Box Front.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ File:WonderBoyIII SMS EU cover.jpg
- ↑ Computer Entertainer, "September 1989" (US; 1989-09-18), page 13
- ↑ ACE, "January 1990" (UK; 1989-12-xx), page 50
- ↑ Computer & Video Games, "December 1989" (UK; 1989-11-16), page 36
- ↑ Computer & Video Games, "June 1992 (Go! Issue 8)" (UK; 1992-05-15), page 22
- ↑ 10.0 10.1 http://www.nintendo.com:80/games/detail/8pVT43FgIVdr81lfBwwDPx10ijCkuv6z (Wayback Machine: 2010-11-21 03:04)
- ↑ 11.0 11.1 http://www.nintendolife.com:80/games/mastersystem/wonder_boy_iii_the_dragons_trap (Wayback Machine: 2017-09-07 09:15)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Wii-/Wonder-Boy-III-The-Dragon-s-Trap-280174.html (archive.today)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19907&pageID=4 (Wayback Machine: 2012-03-28 01:32)
- ↑ Sega TV Game Genga Gallery, Graphic Sha, page 99
- ↑ ACE, "November 1989" (UK; 1989-10-xx), page 111
- ↑ Computer & Video Games, "January 1990" (UK; 1989-12-16), page 115
NEC Retro has more information related to Dragon's Curse
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| Wonder Boy III: The Dragon's Trap | |
|---|---|
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception
| |
| Games in the Wonder Boy Series | |
|---|---|
| Wonder Boy (1986) | Wonder Boy in Monster Land (1987) | Wonder Boy III: Monster Lair (1988) | Wonder Boy III: The Dragon's Trap (1989) | Wonder Boy in Monster World (1991) | Monster World IV (1994) | Monster World Complete Collection (2007) | Sega Vintage Collection: Monster World (2012) | Arcade Archives Wonder Boy (2014) | Wonder Boy Returns (2016) | Wonder Boy: The Dragon's Trap (2017) | Monster Boy and the Cursed Kingdom (2018) | Wonder Boy Returns Remix (2019) | Wonder Boy: Asha in Monster World (2021) | Wonder Boy Collection (2022) | |
| Wonder Boy V Monster World III Koushiki Guide Book (1991) | |
| Monster World Complete Collection Original Sound Track (2007) | |
- FM Sound Unit-compatible games
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