Difference between revisions of "Crusader of Centy"

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'''''{{PAGENAME}}''''' in the US, '''''Soleil''''' in Europe, '''''Shin Souseiki Ragnacenty''''' (新創世紀ラグナセンティ) in Japan, and '''''Ragnacenty''''' in Korea, is an adventure game developed by [[Nextech]] under contract from [[Sega]] in 1994 for the [[Sega Mega Drive]]. The game was translated to Korean, English, French, German, and Spanish. The North American release was localized and published by [[Atlus]]. The game is very similar to [[Nintendo]]'s ''The Legend of Zelda'' series in terms of gameplay.
+
'''''{{PAGENAME}}''''' in the US, '''''Soleil''''' in Europe, '''''Shin Souseiki Ragnacenty''''' (新創世紀ラグナセンティ) in Japan, and '''''Ragnacenty''''' in Korea, is an adventure game developed by [[Nextech]] under contract from [[Sega]] in 1994 for the [[Sega Mega Drive]]. The game was translated to Korean, English, French, German, and Spanish. [[Atlus]] produced a separate English translation and published the game for North America.
  
The game's music was composed by [http://www.moto-music.co.jp/ Motokazu Shinoda], a professional Japanese concert pianist and composer (sound programmer [[Noriyuki Iwadare]] is often miscredited as co-composer).
+
==Story==
 +
Soleil is a village in a large continent overrun by monsters. The village law requires that all 14-year-old boys go to train and prepare for battle. The game's hero, Corona, has just turned fourteen at the beginning of the game. Corona receives the sword and shield of his father, who died in battle and had a great reputation for his bravery in defending the city. The crusaders of Soleil are sent out by the King to save the humans from the monsters.
  
==Story==
+
Early in the game, Corona visits a fortuneteller and loses his ability to speak to humans in exchange for the ability to talk to animals and plants. After defeating a dragon, Corona recovers the ability to talk to humans and travels through time. He must rely on his sword and the aid of a group of animals to build a better world and understand why the monsters are at war with humanity.
Soleil is a village in a large continent overrun by monsters, and the crusaders of Soleil are sent out by the King to save the humans. While on your own quest, you save an old lady who tells you to talk to a fortuneteller west of Soleil, who exchanges your ability to talk to humans with the ability to talk to animals (for the first half of the game, that is). Now, you must rely on your sword and the aid of a group of animals to rid the world of monsters — though along the way, you'll come to realize monsters aren't as evil as the humans make them out to be.
 
  
 
==Gameplay==
 
==Gameplay==
{{A}} swings your sword. Early in the game you pay a soldier to grant you the ability to hold {{A}} to shoot your sword straight ahead. {{B}} jumps (this ability must be learned early in the game). Along the way, you have certain animals join your pack, each with their own abilities that aid you in some way. You can have up to two active at any time, and carrying two often allows you to combine their abilities into even more useful abilities.
+
{{ScreenThumb|Crusader of Centy, Pause Menu.png|width=200|Animal selection}}
 +
{{ScreenThumb|Crusader of Centy, Overworld Map.png|width=200|Overworld map}}
 +
{{ScreenThumb|Crusader of Centy, Talking to Animals.png|width=200|Talking to animals}}
 +
The game is an action-adventure game resembling [[Nintendo]]'s ''The Legend of Zelda'' series. The story centers on Corona (who is named by the player upon starting the game), a boy who has just turned 14 years of age and must inherit his late father's sword to fight the monsters that threaten the human race's existence. Gameplay uses an overhead perspective and focuses on exploring, battling enemies with a sword, and solving puzzles. As the story progresses, numerous animals join the hero and aid him. The various areas of the world are selected from a map screen, with some areas having multiple entrances.
 +
 
 +
Corona walks in any direction using the D-Pad. Some objects can be pushed by moving into them. He swings his sword with {{A}}. He can talk to NPCs with {{A}} when standing next to them. Corona learns a few additional abilities as the game progresses. He can pay a soldier to learn the ability to throw his sword by holding {{A}} and then releasing it when the sword begins to glow. The sword can be aimed at any angle, including diagonally, with the D-Pad, and it returns back like a boomerang. Corona learns the ability to jump with {{B}} from a rabbit. Some objects can be jumped over but some cannot. He learns the ability to pick up certain objects with {{A}} when next to them from an elephant. He drops the item with {{A}} again (or throws it if he jumps first).
 +
 
 +
Early in the game, Corona finds himself losing his ability to speak to fellow humans, and instead gaining the ability to speak to animals. Some of them join him, lending Corona their abilities. Each animal has its own special technique. The very first animal the player gets is Corona's pet dog, Mac (US version) or Johnny (UK version). He can hold enemies down for Corona to attack. Later, the player gets a penguin, named Chilly (US version) or Penguy (UK version), which powers up Corona's sword with an ice attack when it is thrown. Some animal abilities are activated with the {{C}} button. A total of 16 animals can be obtained. The player can select up to two animals at a time by pausing the game with {{Start}}, which causes them to follow Corona and contribute their abilities. Certain combinations of animals can sometimes combine their abilities into even more useful abilities.
 +
 
 +
Corona's health is depicted by red apples in the corner of the screen. He loses an apple when he is hurt by an enemy or a hazard. Bottomless pits, lava, and deep water also cost a health apple and cause Corona to respawn on land. When Corona has the maximum number of health apples, the word "MAX" appears. He can increase the maximum number of health apples he can have by defeating bosses or by finding Apples of Life. The game ends if Corona loses all of his health apples, but it can be restarted from the last save point. The player can save the game at any time (except during boss fights) but restarts at the beginning of the room or field when loading a saved game.
 +
 
 +
Malin is the currency of the land, and it can be collected from defeating enemies, cutting down grass, or finding it in treasure chests or coin bags. Malin can be exchanged with NPCs for a number of services, such as learning abilities or gaining animal companions.
 +
 
 +
===Items===
 +
Items are dropped by enemies or found in chests, boxes, or chopped grass.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Coin
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Collect Malin coins to exchange with NPCs for various services.
 +
}}
 +
{{InfoRow
 +
| title=Coin Bag
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=16}}
 +
| desc=Contains 30 Malins.
 +
}}
 +
{{InfoRow
 +
| title=Red Apple
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Restores one of Corona's health apple.
 +
}}
 +
{{InfoRow
 +
| title=Apple of Life
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=24 | crop_height=24 | crop_x=48 | crop_y=16}}
 +
| desc=Increases the maximum number of Corona's health apples.
 +
}}
 +
}}
  
Some animals have further abilities activated with the {{C}} button. When paused, you may select animals or save (you may save at any time but will start at the beginning of the room/field); once all your health is gone, you will die and be returned to the title screen. Orange and red Apples give you back health; golden Apples of Life restore all health.
+
===Objects===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Switch
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Changes part of the scenery when hit by Corona's sword. Some switches are inaccessible and can only be hit by a thrown sword.
 +
}}
 +
{{InfoRow
 +
| title=Block
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Bars the way and cannot be jumped over.
 +
}}
 +
{{InfoRow
 +
| title=Heavy Block
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Can be pushed by Corona. Some areas contain puzzles that are solved by moving the blocks in a particular way.
 +
}}
 +
{{InfoRow
 +
| title=Switch Block
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
 +
| desc=Changes part of the scenery when hit by Corona's sword and can be pushed by Corona.
 +
}}
 +
{{InfoRow
 +
| title=Jump Pad
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
 +
| desc=Springs Corona into the air when he jumps onto it.
 +
}}
 +
{{InfoRow
 +
| title=Board
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=16}}
 +
| desc=Can be used as a platform by Corona and picked up by him and moved.
 +
}}
 +
{{InfoRow
 +
| title=Treasure Chest
 +
| sprite={{sprite | Crusader of Centy, Objects.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=16}}
 +
| desc=Destroy to reveal an item.
 +
}}
 +
}}
  
 
===Animals===
 
===Animals===
 +
The player can select up to two animal companions to aid Corona at a time. Corona finds new animal friends over the course of the game.
 
{| class="prettytable"
 
{| class="prettytable"
 +
! JP name !! US name !! UK name !! Description
 
|-
 
|-
<!--! Icon
+
| {{rolloverText|ぽち|Pochi}} || Mac || Johnny
! Sprite-->
+
| Your pet dog. With {{C}}, he will stay where he is and hold any enemy that happens to run into him still.
! US Name
 
! UK Name
 
! Description
 
 
|-
 
|-
| Mac:
+
| {{rolloverText|ぺんぎー|Pengii}} || Chilly || Penguy
| Johnny
+
| A penguin who, similar to Inferno, will freeze your sword for extra damage, and has the same effect with Dodo. Combined with Inferno, the freeze will be slightly more powerful.
| Your pet dog. With {{C}}, he will stay where he is and hold any enemy that happens to run into him still.
 
 
|-
 
|-
| Flash
+
| {{rolloverText|みけ|Mike}} || Kitty || Kitty
| Charlie
+
| A cat you rent in an "Animal Village" for 50 gold coins. He will give you a second chance if you die (but only once).
| A cheetah who you have to beat in a race to acquire. He will make you run 2x faster and jump farther.
 
 
|-
 
|-
| Cecil
+
| {{rolloverText|ももんがあ|Momongaa}} || Cecil || Ciel
| Ciel
 
 
| A flying squirrel who will allow your sword to be thrown farther and ricochet from walls. All sword techniques abort immediately with {{A}}.
 
| A flying squirrel who will allow your sword to be thrown farther and ricochet from walls. All sword techniques abort immediately with {{A}}.
 
|-
 
|-
| Dippy
+
| {{rolloverText|ちった|Cheetah}} || Flash
| Dinosaur
+
| Charlie || A cheetah who you have to beat in a race to acquire. He will make you run 2x faster and jump farther.
 +
|-
 +
| {{rolloverText|たまごん|Tamagon}} || Edgar || Egg
 +
| An animal you rent for 50 gold coins. He will damage everything on screen for 5 seconds once.
 +
|-
 +
| {{rolloverText|むっしー|Musshii}} || Pieces || Caterpillar
 +
| A caterpillar who does nothing. He later turns into a butterfly.
 +
|-
 +
| {{rolloverText|もりもり|Morimori}} || Batty || Bat
 +
| A bat you rent for 100 gold coins. He will give you 20 seconds of invincibility once.
 +
|-
 +
| {{rolloverText|かっしー|Kasshii}} || Dippy || Dinosaur
 
| A lazy dinosaur who you talk into leaving his home in a desert oasis and joining you. You ride him to cross bodies of water on the world map and some water/goo pits in the areas. He will move faster if combined with Flash.
 
| A lazy dinosaur who you talk into leaving his home in a desert oasis and joining you. You ride him to cross bodies of water on the world map and some water/goo pits in the areas. He will move faster if combined with Flash.
 
|-
 
|-
| Pieces
+
| {{rolloverText|ぱたぱた|Patapata}} || Monarchy || Butterfly
| Caterpillar
 
| A caterpillar who does nothing. He later turns into
 
|-
 
| Monarchy
 
| Butterfly
 
 
| A butterfly who allows you to guide your sword while it is being thrown. With Cecil the sword will travel in circles.
 
| A butterfly who allows you to guide your sword while it is being thrown. With Cecil the sword will travel in circles.
 
|-
 
|-
| Dodo
+
| {{rolloverText|どーどー|Dodo}} || Dodo || Dodo
| Dodo
 
 
| A dodo bird who will attach your thrown sword to an enemy (usually resulting in the enemy coming to you in return).
 
| A dodo bird who will attach your thrown sword to an enemy (usually resulting in the enemy coming to you in return).
 
|-
 
|-
| Rio
+
| {{rolloverText|あるま|Arma}} || Rio || Armadillo
| Armadillo
 
 
| An armadillo who with {{C}} will turn into a platform you can pick up and throw with {{A}} (useful for crossing water or hitting buttons).
 
| An armadillo who with {{C}} will turn into a platform you can pick up and throw with {{A}} (useful for crossing water or hitting buttons).
 
|-
 
|-
| Inferno
+
| {{rolloverText|りおん|Lion}} || Inferno || Lion
| Lion
 
 
| A lion who sets your sword on fire for extra damage. With Dodo, the attached sword causes extra damage.
 
| A lion who sets your sword on fire for extra damage. With Dodo, the attached sword causes extra damage.
 
|-
 
|-
| Leviathan
+
| {{rolloverText|りば|Riba}} || Leviathan || Leviathan
| Leviathan
 
 
| A monster you must defeat in a boss battle for him to join you. He speeds up your sword swinging and throwing 2x.
 
| A monster you must defeat in a boss battle for him to join you. He speeds up your sword swinging and throwing 2x.
 
|-
 
|-
| Chilly
+
| {{rolloverText|ぽんぽこ|Ponpoko}} || Wong || RaccoonDog
| Penguy
 
| A penguin who, similar to Inferno, will freeze your sword for extra damage, and has the same effect with Dodo. Combined with Inferno, the freeze will be slightly more powerful.
 
|-
 
| Wong
 
| RaccoonDog
 
 
| A raccoon who will cloak himself to look like you with {{C}}, distracting enemies.
 
| A raccoon who will cloak himself to look like you with {{C}}, distracting enemies.
 
|-
 
|-
| Moa
+
| {{rolloverText|もあ|Moa}} || Moa || Moa
| Moa
 
 
| A bird who strengthens its partner's abilities. For example, Monarchy and Cecil's powers can be applied for as much time as you like (hit {{A}} to stop), Flash and Leviathan will have their effect increased from double to triple, and further increases the damage Inferno and Chilly do.
 
| A bird who strengthens its partner's abilities. For example, Monarchy and Cecil's powers can be applied for as much time as you like (hit {{A}} to stop), Flash and Leviathan will have their effect increased from double to triple, and further increases the damage Inferno and Chilly do.
|-
 
| Kitty
 
| Kitty
 
| A cat you rent in an "Animal Village" for 50 gold coins. He will give you a second chance if you die (but only once).
 
|-
 
| Batty
 
| Bat
 
| A bat you rent for 100 gold coins. He will give you 20 seconds of invincibility once.
 
|-
 
| Edgar
 
| Egg
 
| An animal you rent for 50 gold coins. He will damage everything on screen for 5 seconds once.
 
|-
 
 
|}
 
|}
 +
 +
===Areas===
 +
The different areas of the game are accessed from the map screen. The player can freely enter and leave areas. New areas become available after Corona has found the exit in an existing area.
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Soleil Town
 +
| screenshot=Crusader of Centy, Areas, Soleil Town 1.png
 +
| screenshot2=Crusader of Centy, Areas, Soleil Town 2.png
 +
| screenshot3=Crusader of Centy, Areas, Soleil Town 3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Rafflesia School
 +
| screenshot=Crusader of Centy, Areas, Rafflesia School.png
 +
| screenshot2=Crusader of Centy, Areas, Rafflesia School, Beginner Course.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Dahlia Valley
 +
| screenshot=Crusader of Centy, Areas, Dahlia Valley.png
 +
| screenshot2=Crusader of Centy, Areas, Dahlia Valley Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Anemone Beach
 +
| screenshot=Crusader of Centy, Areas, Anemone Beach 1.png
 +
| screenshot2=Crusader of Centy, Areas, Anemone Beach 2.png
 +
| screenshot3=Crusader of Centy, Areas, Anemone Beach 3.png
 +
| screenshot4=Crusader of Centy, Areas, Anemone Beach Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hot Daisy
 +
| screenshot=Crusader of Centy, Areas, Hot Daisy.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Burn Daisy
 +
| screenshot=Crusader of Centy, Areas, Burn Daisy.png
 +
| screenshot2=Crusader of Centy, Areas, Burn Daisy Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Iris
 +
| screenshot=Crusader of Centy, Areas, Iris 1.png
 +
| screenshot2=Crusader of Centy, Areas, Iris 2.png
 +
| screenshot3=Crusader of Centy, Areas, Iris 3.png
 +
| screenshot4=Crusader of Centy, Areas, Iris 4.png
 +
| screenshot5=Crusader of Centy, Areas, Iris 5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Camellia Desert
 +
| screenshot=Crusader of Centy, Areas, Camellia Desert 1.png
 +
| screenshot2=Crusader of Centy, Areas, Camellia Desert 2.png
 +
| screenshot3=Crusader of Centy, Areas, Camellia Desert 3.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Tower of Babel
 +
| screenshot=Crusader of Centy, Areas, Tower of Babel.png
 +
| screenshot2=Crusader of Centy, Areas, Tower of Babel Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
}}
 +
 +
==Music and sound==
 +
The game's music was composed by [[Motokazu Shinoda]], a professional Japanese concert pianist and composer. Sound programmer [[Noriyuki Iwadare]] is often miscredited as co-composer.
  
 
==History==
 
==History==
 
===Development===
 
===Development===
This is one of two games to have originated as '''''Shining Rogue''''' (シャイニング・ローグ){{magref|bemega|1994-02|34}} (the other being ''[[Landstalker: The Treasures of King Nole]]''), and thus intended to be part of Sega's ''Shining'' series of games. Development was largely handled by [[Gau Entertainment]], which was bought by Nextech mid-way through development.
+
This is one of two games to have originated as '''''Shining Rogue''''' (シャイニング・ローグ){{magref|bemega|1994-02|34}} (the other being ''[[Landstalker: The Treasures of King Nole]]''), and thus intended to be part of Sega's ''[[:Category:Shining|Shining]]'' series of games. Development was largely handled by [[Gau Entertainment]], which was bought by Nextech midway through development.
  
 
==Versions==
 
==Versions==
Line 173: Line 301:
 
*'''Special Thanks:''' Mucky, I.Mizoguchi
 
*'''Special Thanks:''' Mucky, I.Mizoguchi
 
*'''Executive Producer:''' K.Aoyama
 
*'''Executive Producer:''' K.Aoyama
| source=In-game credits (US / JP)
+
| source=In-game credits (US/JP)
 +
| pdf=Crusader of Centy MD credits.pdf
 
| console=MD
 
| console=MD
 
}}
 
}}

Revision as of 01:42, 27 April 2023

n/a

  • NTSC-U
  • NTSC-J
  • PAL

CrusaderOfCenty MDTitleScreen.png

Ragnacenty MD title.png

Soleil MD title.png

Crusader of Centy/Soleil/Ragnacenty
System(s): Sega Mega Drive
Publisher: Sega (Japan, Europe), Atlus (US)
Developer:
Sound driver: Cube/Noriyuki Iwadare
Genre: RPG[1][2]

















Number of players: 1
Official in-game languages:
  • 日本語
  • English
  • Français
  • Deutsch
  • Español
  • 한국어
  • Release Date RRP Code
    Sega Mega Drive
    JP
    ¥8,8008,800 G-5536
    Sega Mega Drive
    US
    T-144026
    ESRB: Kids to Adults
    Sega Mega Drive
    EU
    1182-05
    ELSPA: 3+ OK
    Sega Mega Drive
    DE
    DM 129129 1182-18
    Sega Mega Drive
    ES
    1182-06
    ELSPA: 3+ OK
    Sega Mega Drive
    FR
    1182-09
    ELSPA: 3+ OK
    Sega Mega Drive
    PT
    MDJ1182
    Sega Mega Drive
    UK
    £44.9944.99[6] 1182-05
    ELSPA: 3+ OK
    Sega Mega Drive
    SE
    1182-24
    Sega Mega Drive
    AU
    $69.9569.95[8][7] FSOL03SMC
    OFLC: G
    Sega Mega Drive
    KR
    GM94024JG

    Crusader of Centy in the US, Soleil in Europe, Shin Souseiki Ragnacenty (新創世紀ラグナセンティ) in Japan, and Ragnacenty in Korea, is an adventure game developed by Nextech under contract from Sega in 1994 for the Sega Mega Drive. The game was translated to Korean, English, French, German, and Spanish. Atlus produced a separate English translation and published the game for North America.

    Story

    Soleil is a village in a large continent overrun by monsters. The village law requires that all 14-year-old boys go to train and prepare for battle. The game's hero, Corona, has just turned fourteen at the beginning of the game. Corona receives the sword and shield of his father, who died in battle and had a great reputation for his bravery in defending the city. The crusaders of Soleil are sent out by the King to save the humans from the monsters.

    Early in the game, Corona visits a fortuneteller and loses his ability to speak to humans in exchange for the ability to talk to animals and plants. After defeating a dragon, Corona recovers the ability to talk to humans and travels through time. He must rely on his sword and the aid of a group of animals to build a better world and understand why the monsters are at war with humanity.

    Gameplay

    Crusader of Centy, Pause Menu.png

    Animal selection

    Crusader of Centy, Overworld Map.png

    Overworld map

    Crusader of Centy, Talking to Animals.png

    Talking to animals

    The game is an action-adventure game resembling Nintendo's The Legend of Zelda series. The story centers on Corona (who is named by the player upon starting the game), a boy who has just turned 14 years of age and must inherit his late father's sword to fight the monsters that threaten the human race's existence. Gameplay uses an overhead perspective and focuses on exploring, battling enemies with a sword, and solving puzzles. As the story progresses, numerous animals join the hero and aid him. The various areas of the world are selected from a map screen, with some areas having multiple entrances.

    Corona walks in any direction using the D-Pad. Some objects can be pushed by moving into them. He swings his sword with A. He can talk to NPCs with A when standing next to them. Corona learns a few additional abilities as the game progresses. He can pay a soldier to learn the ability to throw his sword by holding A and then releasing it when the sword begins to glow. The sword can be aimed at any angle, including diagonally, with the D-Pad, and it returns back like a boomerang. Corona learns the ability to jump with B from a rabbit. Some objects can be jumped over but some cannot. He learns the ability to pick up certain objects with A when next to them from an elephant. He drops the item with A again (or throws it if he jumps first).

    Early in the game, Corona finds himself losing his ability to speak to fellow humans, and instead gaining the ability to speak to animals. Some of them join him, lending Corona their abilities. Each animal has its own special technique. The very first animal the player gets is Corona's pet dog, Mac (US version) or Johnny (UK version). He can hold enemies down for Corona to attack. Later, the player gets a penguin, named Chilly (US version) or Penguy (UK version), which powers up Corona's sword with an ice attack when it is thrown. Some animal abilities are activated with the C button. A total of 16 animals can be obtained. The player can select up to two animals at a time by pausing the game with  START , which causes them to follow Corona and contribute their abilities. Certain combinations of animals can sometimes combine their abilities into even more useful abilities.

    Corona's health is depicted by red apples in the corner of the screen. He loses an apple when he is hurt by an enemy or a hazard. Bottomless pits, lava, and deep water also cost a health apple and cause Corona to respawn on land. When Corona has the maximum number of health apples, the word "MAX" appears. He can increase the maximum number of health apples he can have by defeating bosses or by finding Apples of Life. The game ends if Corona loses all of his health apples, but it can be restarted from the last save point. The player can save the game at any time (except during boss fights) but restarts at the beginning of the room or field when loading a saved game.

    Malin is the currency of the land, and it can be collected from defeating enemies, cutting down grass, or finding it in treasure chests or coin bags. Malin can be exchanged with NPCs for a number of services, such as learning abilities or gaining animal companions.

    Items

    Items are dropped by enemies or found in chests, boxes, or chopped grass.

    Crusader of Centy, Objects.png
    Coin
    Collect Malin coins to exchange with NPCs for various services.
    Crusader of Centy, Objects.png
    Coin Bag
    Contains 30 Malins.
    Crusader of Centy, Objects.png
    Red Apple
    Restores one of Corona's health apple.
    Crusader of Centy, Objects.png
    Apple of Life
    Increases the maximum number of Corona's health apples.

    Objects

    Crusader of Centy, Objects.png
    Switch
    Changes part of the scenery when hit by Corona's sword. Some switches are inaccessible and can only be hit by a thrown sword.
    Crusader of Centy, Objects.png
    Block
    Bars the way and cannot be jumped over.
    Crusader of Centy, Objects.png
    Heavy Block
    Can be pushed by Corona. Some areas contain puzzles that are solved by moving the blocks in a particular way.
    Crusader of Centy, Objects.png
    Switch Block
    Changes part of the scenery when hit by Corona's sword and can be pushed by Corona.
    Crusader of Centy, Objects.png
    Jump Pad
    Springs Corona into the air when he jumps onto it.
    Crusader of Centy, Objects.png
    Board
    Can be used as a platform by Corona and picked up by him and moved.
    Crusader of Centy, Objects.png
    Treasure Chest
    Destroy to reveal an item.

    Animals

    The player can select up to two animal companions to aid Corona at a time. Corona finds new animal friends over the course of the game.

    JP name US name UK name Description
    ぽち Mac Johnny Your pet dog. With C, he will stay where he is and hold any enemy that happens to run into him still.
    ぺんぎー Chilly Penguy A penguin who, similar to Inferno, will freeze your sword for extra damage, and has the same effect with Dodo. Combined with Inferno, the freeze will be slightly more powerful.
    みけ Kitty Kitty A cat you rent in an "Animal Village" for 50 gold coins. He will give you a second chance if you die (but only once).
    ももんがあ Cecil Ciel A flying squirrel who will allow your sword to be thrown farther and ricochet from walls. All sword techniques abort immediately with A.
    ちった Flash Charlie A cheetah who you have to beat in a race to acquire. He will make you run 2x faster and jump farther.
    たまごん Edgar Egg An animal you rent for 50 gold coins. He will damage everything on screen for 5 seconds once.
    むっしー Pieces Caterpillar A caterpillar who does nothing. He later turns into a butterfly.
    もりもり Batty Bat A bat you rent for 100 gold coins. He will give you 20 seconds of invincibility once.
    かっしー Dippy Dinosaur A lazy dinosaur who you talk into leaving his home in a desert oasis and joining you. You ride him to cross bodies of water on the world map and some water/goo pits in the areas. He will move faster if combined with Flash.
    ぱたぱた Monarchy Butterfly A butterfly who allows you to guide your sword while it is being thrown. With Cecil the sword will travel in circles.
    どーどー Dodo Dodo A dodo bird who will attach your thrown sword to an enemy (usually resulting in the enemy coming to you in return).
    あるま Rio Armadillo An armadillo who with C will turn into a platform you can pick up and throw with A (useful for crossing water or hitting buttons).
    りおん Inferno Lion A lion who sets your sword on fire for extra damage. With Dodo, the attached sword causes extra damage.
    りば Leviathan Leviathan A monster you must defeat in a boss battle for him to join you. He speeds up your sword swinging and throwing 2x.
    ぽんぽこ Wong RaccoonDog A raccoon who will cloak himself to look like you with C, distracting enemies.
    もあ Moa Moa A bird who strengthens its partner's abilities. For example, Monarchy and Cecil's powers can be applied for as much time as you like (hit A to stop), Flash and Leviathan will have their effect increased from double to triple, and further increases the damage Inferno and Chilly do.

    Areas

    The different areas of the game are accessed from the map screen. The player can freely enter and leave areas. New areas become available after Corona has found the exit in an existing area.

    Crusader of Centy, Areas, Soleil Town 1.png

    Crusader of Centy, Areas, Soleil Town 2.png

    Crusader of Centy, Areas, Soleil Town 3.png

    • Crusader of Centy, Areas, Soleil Town 1.png

    • Crusader of Centy, Areas, Soleil Town 2.png

    • Crusader of Centy, Areas, Soleil Town 3.png

    Soleil Town

    Crusader of Centy, Areas, Rafflesia School.png

    Crusader of Centy, Areas, Rafflesia School, Beginner Course.png

    • Crusader of Centy, Areas, Rafflesia School.png

    • Crusader of Centy, Areas, Rafflesia School, Beginner Course.png

    Rafflesia School

    Crusader of Centy, Areas, Dahlia Valley.png

    Crusader of Centy, Areas, Dahlia Valley Boss.png

    • Crusader of Centy, Areas, Dahlia Valley.png

    • Crusader of Centy, Areas, Dahlia Valley Boss.png

    Dahlia Valley

    Crusader of Centy, Areas, Anemone Beach 1.png

    Crusader of Centy, Areas, Anemone Beach 2.png

    Crusader of Centy, Areas, Anemone Beach 3.png

    Crusader of Centy, Areas, Anemone Beach Boss.png

    • Crusader of Centy, Areas, Anemone Beach 1.png

    • Crusader of Centy, Areas, Anemone Beach 2.png

    • Crusader of Centy, Areas, Anemone Beach 3.png

    • Crusader of Centy, Areas, Anemone Beach Boss.png

    Anemone Beach

    Crusader of Centy, Areas, Hot Daisy.png

    Hot Daisy

    Crusader of Centy, Areas, Burn Daisy.png

    Crusader of Centy, Areas, Burn Daisy Boss.png

    • Crusader of Centy, Areas, Burn Daisy.png

    • Crusader of Centy, Areas, Burn Daisy Boss.png

    Burn Daisy

    Crusader of Centy, Areas, Iris 1.png

    Crusader of Centy, Areas, Iris 2.png

    Crusader of Centy, Areas, Iris 3.png

    Crusader of Centy, Areas, Iris 4.png

    Crusader of Centy, Areas, Iris 5.png

    • Crusader of Centy, Areas, Iris 1.png

    • Crusader of Centy, Areas, Iris 2.png

    • Crusader of Centy, Areas, Iris 3.png

    • Crusader of Centy, Areas, Iris 4.png

    • Crusader of Centy, Areas, Iris 5.png

    Iris

    Crusader of Centy, Areas, Camellia Desert 1.png

    Crusader of Centy, Areas, Camellia Desert 2.png

    Crusader of Centy, Areas, Camellia Desert 3.png

    • Crusader of Centy, Areas, Camellia Desert 1.png

    • Crusader of Centy, Areas, Camellia Desert 2.png

    • Crusader of Centy, Areas, Camellia Desert 3.png

    Camellia Desert

    Crusader of Centy, Areas, Tower of Babel.png

    Crusader of Centy, Areas, Tower of Babel Boss.png

    • Crusader of Centy, Areas, Tower of Babel.png

    • Crusader of Centy, Areas, Tower of Babel Boss.png

    Tower of Babel

    Music and sound

    The game's music was composed by Motokazu Shinoda, a professional Japanese concert pianist and composer. Sound programmer Noriyuki Iwadare is often miscredited as co-composer.

    History

    Development

    This is one of two games to have originated as Shining Rogue (シャイニング・ローグ)[9] (the other being Landstalker: The Treasures of King Nole), and thus intended to be part of Sega's Shining series of games. Development was largely handled by Gau Entertainment, which was bought by Nextech midway through development.

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Soleil Soleil
    English (US) Crusader of Centy Crusader of Centy
    Japanese 新創世紀ラグナセンティ Shin Souseiki Ragnacenty

    Production credits

    • Produce, Scenario, Game Design: Y.Onda
    • Main Program: Y.Tani
    • Sub Program and Game Design: T.Toyota
    • Sub Program: S.Ohtake
    • Character and Graphic Design: T.Yamamoto
    • Graphic Design: K.Nagata, M.Matsushima
    • Object Design: Y.Shimizu, K.Tajima
    • Boss Character Design: Y.Maki
    • Game Design: All Staff
    • Music Composer: M.Shinoda
    • Sound Operator: N.Iwadare
    • Special Thanks: Mucky, I.Mizoguchi
    • Executive Producer: K.Aoyama
    Source:
    In-game credits (US/JP)
    Crusader of Centy MD credits.pdf
    [10]

    Source:
    Uncredited


    Digital manuals

    Magazine articles

    Main article: Crusader of Centy/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Beep! MegaDrive (JP) #1994-06: "June 1994" (1994-05-07)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Beep! MegaDrive (JP) #1994-07: "July 1994" (1994-06-08)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Mega Force (FR) #34: "Décembre 1994" (1994-12-02)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Hobby Consolas (ES) #46: "Julio 1995" (1995-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Velikiy Drakon (RU) #60: "xxxx xxxx" (2002-09-05)
    also published in:
    Logo-pdf.svg

    Physical scans

    Sega Retro Average 
    Publication Score Source
    80
    83 №25
    Sega Mega Drive
    82
    Based on
    2 reviews
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    80
    [13]
    Beep! MegaDrive (JP) NTSC-J
    75
    [14]
    CD Consoles (FR)
    52
    [15]
    Consoles + (FR)
    91
    [16]
    Cool Gamer (RU)
    50
    [17]
    Digitiser (UK)
    90
    [18]
    Electronic Games (1992-1995) (US) NTSC-U
    58
    [19]
    Electronic Gaming Monthly (US) NTSC-U
    78
    [20]
    Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
    80
    [21]
    Famitsu (JP) NTSC-J
    65
    [22]
    GameFan (US) NTSC-U
    95
    [23]
    Game Players (US) NTSC-U
    80
    [24]
    GamePro (US) NTSC-U
    75
    [25]
    GamesMaster (UK) PAL
    77
    [26]
    Game Informer (US) NTSC-U
    81
    [27]
    Hobby Consolas (ES)
    92
    [28]
    Joypad (FR) NTSC-J
    93
    [29]
    MAN!AC (DE) PAL
    86
    [30]
    Mega (UK) PAL
    92
    [6]
    Mega Force (FR) NTSC-J
    84
    [31]
    Mega Force (FR) PAL
    90
    [32]
    Mega Fun (DE) PAL
    87
    [33]
    Micro Kid's Multimédia (FR)
    100
    [34]
    Mean Machines Sega (UK) PAL
    92
    [5]
    Next Generation (US) NTSC-U
    50
    [35]
    Player One (FR)
    97
    [36]
    Play Time (DE) PAL
    90
    [37]
    Power Up! (UK)
    88
    [38]
    Sega News (CZ) PAL
    85
    [39]
    Sega Power (UK) PAL
    85
    [40]
    Sega Pro (UK) PAL
    88
    [41]
    Sega Force (SE)
    76
    [42]
    Sega Saturn Magazine (JP) NTSC-J
    81
    [43]
    Super Juegos (ES)
    96
    [44]
    Todo Sega (ES)
    93
    [45]
    Tricks 16 bit (RU) NTSC-U
    78
    [46]
    Tricks 16 bit (RU) PAL
    88
    [47]
    VideoGames (US)
    80
    [48]
    Sega Mega Drive
    82
    Based on
    38 reviews

    Crusader of Centy

    Mega Drive, JP
    Soleil MD JP Box.jpg
    Cover
    CrusaderofCenty MD JP CartTop.jpg
    Ragnacenty MD JP Cart.jpg
    Cart
    Ragnacenty md jp manual.pdf
    Manual
    Mega Drive, US
    CoC MD US Box.jpg
    Cover
    CrusaderofCenty MD US Cart.jpeg
    Cart
    Crusaderofcenty md us manual.pdf
    Manual
    Mega Drive, US (cardboard)
    CrusaderofCenty MD US cb front.jpg
    Cover
    CrusaderofCenty MD US Cart.jpeg
    Cart
    Crusaderofcenty md us manual.pdf
    Manual
    CrusaderofCenty MD US cb pcb.jpg
    PCB
    Mega Drive, UK
    Soleil MD UK Box.jpg
    Cover
    Soleil MD UK cartback.jpgSoleil MD UK cart.jpg
    Cart
    Soleil MD UK Manual.jpg
    Manual
    Soleil MD UK pcb.jpg
    PCB
    Mega Drive, FR
    Soleil MD FR Box.jpg
    Cover
    Soleil MD FR cartback.jpgSoleil MD FR cart.jpg
    Cart
    Mega Drive, DE
    Soleil MD DE Box.jpg
    Cover
    Soleil MD DE Cart.jpg
    Cart
    Soleil MD DE Manual.pdf
    Manual
    Mega Drive, DE (alt)
    Soleil MD DE alt cover.jpg
    Cover
    Soleil MD DE Cart.jpg
    Cart
    Soleil MD DE Manual.pdf
    Manual
    Mega Drive, ES
    Soleil MD ES Box.jpg
    Cover
    Soleil MD ES cart.jpg
    Cart
    Soleil MD ES Manual.pdf
    Manual
    Mega Drive, PT

    Mega Drive, SE/DK/NO/FI
    Soleil MD 24 back.jpgNospine.pngSoleil MD 24 cover.jpg
    Cover
    Mega Drive, AU
    Soleil MD AU cover.jpg
    Cover
    Soleil MD AU cartback.jpgSoleil MD AU cart.jpg
    Cart
    Mega Drive, KR
    Ragnacenty MD KR cover.jpg
    Cover
    Ragnacenty MD KR carttop.jpg
    Ragnacenty MD KR cartback.jpgRagnacenty MD KR cart.jpg
    Cart

    Technical information

    Main article: Crusader of Centy/Technical information.

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Mega Drive
    CRC32 41858f6f
    MD5 4ead1c30202dbc10ad3e327f69770570
    SHA-1 bf2e8d122f4670865bedbc305ef991ee5f52d647
    2MB 1994-09 Cartridge (US)
    Sega Mega Drive
    CRC32 6a3f5ae2
    MD5 d7b8e2b170dcf2bada5a6133973f2daa
    SHA-1 e0df9f3cb64beb3ea921653eccdd45aca6abc0aa
    2MB 1994-03 Cartridge (JP)
    Sega Mega Drive
    CRC32 77b5b10b
    MD5 3314e363260d38cb1e4303e0bea84aba
    SHA-1 40265aae1b43f004434194038d32ca6b4841707d
    2MB 1995-01 Cartridge (KR)
    Sega Mega Drive
    CRC32 a30ebdb1
    MD5 49e6bf1adf3dd64dbd984250f340cfee
    SHA-1 110a61671b83fe17fba768ab85b535ca1cc6d7ea
    2MB 1994-09 Cartridge (EU)
    Sega Mega Drive
    CRC32 08dc1ead
    MD5 3e52fb2e8fc33f3a7d4942d3ff718465
    SHA-1 7890074018f165eeb1281d81039fb07ccde7d197
    2MB 1994-10 Cartridge (FR)
    Sega Mega Drive
    CRC32 332b9ecd
    MD5 c61bf2d959a4f6614554aa85945cb94c
    SHA-1 65c8b7ab94b05812d009b4bebda3c49891a6bfbe
    2MB 1994-10 Cartridge (DE)
    Sega Mega Drive
    CRC32 9ed4c323
    MD5 6cbbb5d870ca386075a96bc727068ec2
    SHA-1 95ae529cecb7dbca281df25c3c4e7cb8f48d936c
    2MB 1994-10 Cartridge (ES)
    Sega Mega Drive
     ?
    CRC32 43797455
    MD5 64650a44360d558a710fb05813885174
    SHA-1 963f13f74d648c573ced103b2803d15d0a2742e8
    1MB 1994-03 Page
    Sega Mega Drive
     ?
    CRC32 a2c0a73c
    MD5 4f666815e3b267f48ab9293f3b6afe5f
    SHA-1 83934f46263be3f7356d2a2d925c16302ca39d3e
    2MB 1994-03 Chinese hack or unlicensed
    Sega Mega Drive
     ?
    CRC32 a6dce438
    MD5 70b5560f194395427c7f010133e5c131
    SHA-1 1257b38fd4be3645be6f9a346e24df686e7b559c
    2MB 1994-03 Chinese hack or unlicensed

    References

    1. File:Soleil MD JP Box.jpg
    2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
    3. Harmony, "1994 5-6" (JP; 1994-05-23), page 39
    4. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 316
    5. 5.0 5.1 5.2 Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 70
    6. 6.0 6.1 Mega, "December 1994" (UK; 1994-11-30), page 36
    7. 7.0 7.1 File:NewReleasesCatalogueApril-May1995AU.pdf, page 14
    8. Sega Megazone, "March 1995" (AU; 1995-0x-xx), page 20
    9. Beep! MegaDrive, "February 1994" (JP; 1994-01-08), page 34
    10. File:Crusader of Centy MD credits.pdf
    11. @VGDensetsu on Twitter (Wayback Machine: 2022-09-05 04:23)
    12. Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
    13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 212
    14. Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 17
    15. CD Consoles, "Janvier 1995" (FR; 199x-xx-xx), page 138
    16. Consoles +, "Janvier 1995" (FR; 199x-xx-xx), page 100
    17. Cool Gamer, "9" (RU; 2002-10-13), page 56
    18. Digitiser (UK) (1995-02-23)
    19. Electronic Games (1992-1995), "May 1995" (US; 1995-0x-xx), page 83
    20. Electronic Gaming Monthly, "March 1995" (US; 1995-0x-xx), page 34
    21. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
    22. Famitsu, "1994-06-24" (JP; 1994-06-10), page 40
    23. GameFan, "Volume 3, Issue 4: April 1995" (US; 1995-xx-xx), page 18
    24. Game Players, "Vol. 8 No. 4 April 1995" (US; 1995-0x-xx), page 44
    25. GamePro, "April 1995" (US; 1995-xx-xx), page 107
    26. GamesMaster (UK) "Series 4, episode 16" (1995-01-03, 24:00) (+8:37)
    27. Game Informer, "May 1995" (US; 1995-0x-xx), page 28
    28. Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 90
    29. Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 29
    30. MAN!AC, "01/95" (DE; 1994-12-07), page 76
    31. Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 84
    32. Mega Force, "Janvier 1995" (FR; 199x-xx-xx), page 46
    33. Mega Fun, "01/95" (DE; 1994-12-21), page 38
    34. Micro Kid's Multimédia, "Février 1995" (FR; 1995-0x-xx), page 46
    35. Next Generation, "May 1995" (US; 1995-04-18), page 101
    36. Player One, "Janvier 1995" (FR; 199x-xx-xx), page 66
    37. Play Time, "1/95" (DE; 1994-12-07), page 98
    38. Power Up!, "Saturday, March 11, 1995" (UK; 1995-03-11), page 1
    39. Sega News, "Leden 1997" (CZ; 1997-xx-xx), page 30
    40. Sega Power, "February 1995" (UK; 1994-12-15), page 66
    41. Sega Pro, "January 1995" (UK; 1994-12-01), page 52
    42. Sega Force, "2/95" (SE; 1995-04-19), page 18
    43. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
    44. Super Juegos, "Enero 1995" (ES; 199x-xx-xx), page 34
    45. Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 44
    46. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 12
    47. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 234
    48. VideoGames, "March 1995" (US; 1995-02-xx), page 66


    Crusader of Centy

    CrusaderOfCenty MDTitleScreen.png

    Main page | Comparisons | Maps | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


    Books: Crusader of Centy Hint Book (1994)
    Sega Mega Drive
    Prototypes: 1994-03