Difference between revisions of "Condemned"
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*'''Additional Sound Design by Warner Bros. Sound Department:''' | *'''Additional Sound Design by Warner Bros. Sound Department:''' |
Revision as of 11:53, 3 May 2023
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System(s): Xbox 360, Windows PC, Steam | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Monolith Productions | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Survival horror/first-person shooter | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Condemned, known as Condemned: Criminal Origins in the US and Condemned: Psycho Crime (コンデムド サイコクライム) in Japan, is a survival horror/first-person shooter developed by Monolith Productions and published by Sega for the Xbox 360 and Windows PC. It was followed by a sequel on the Xbox 360 and PlayStation 3, Condemned 2. The game was banned in Germany for its violent content.
Unlike most first-person shooters, Condemned involves more melee combat that actual shooting. Ammunition is limited so that most enemies need to be killed with bludgeons or other makeshift weapons.
Contents
Gameplay
Achievements
- Main article: Condemned/Achievements.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Condemned | Condemned |
English (US) | Condemned: Criminal Origins | Condemned: Criminal Origins |
Japanese | コンデムド サイコクライム | Condemned: Psycho Crime |
Downloadable content
- Main article: Condemned/Downloadable content.
Production credits
Xbox 360 version
Monolith Credits
The CONDEMNED: CRIMINAL ORIGINS Team:
- ART:
- Artist, 3D: Chris Alderson
- Art Lead: Matthew Allen
- Artist, World: Casey Burpee
- Artist, 3D: Won Choi
- Art Lead, World: Courtney Evans
- Senior Artist, World: Geoff Kaimmer
- Art Director: Eric Kohler
- Animator: Nick Kondo
- Artist, World: Anthony Lamp
- Animator: Richard Lico
- Animator: Rocky Newton
- Animator: Josh Paraventi
- Senior Artist, World: Sasha Runnels
- Artist, 3D: Scott Sheppard
- Artist, World: Dan Thibadeau
- Artist, 3D: Jim Welch
- Lead Motion Capture Technician: Simon Wong
- AUDIO
- Director of Audio/Sound Designer: James Ackley
- Composer: Nathan Grigg
- Sound Designer: Kristofor Mellroth
- Sound Designer, Lead: Brian Pamintuan
- Sound Designer: Kristen Quebe
- DESIGN
- Level Designer: Derek Chatwood
- Lead Level Designer: Michael Drummond
- Level Designer: Alexander Pfeiffer
- Lead Game Designer (and Story/Script Writer): Frank Rooke
- Level Designer: Niles Sankey
- Level Designer: Jonathan Stein
- ENGINEERING
- Game Engineering:
- Software Engineer: Mike Baldwin
- Software Engineer, AI: Brian Legge
- Senior Software Engineer: Aaron Leiby
- Software Engineer: Matthew Rice
- Lead Engineer: Joe Waters, Jr.
- Game Engineering:
- Tools & Technology:
- Software Engineer, Tools: Jeff Cotton
- Senior Software Engineer, R&D/Support: Kevin Francis
- Software Engineer, Audio: Terry Jones
- Software Engineer, Tools: Piotr Mintus
- Senior Software Engineer, Engine Architect: John O'Rorke
- Director of Technology: Kevin Stephens
- Tools & Technology:
- MANAGEMENT
- Producer: Dave Hasle
- Associate Producer, Quality Assurance Lead: Tarl Raney
- ORIGINAL CONCEPT: Jason Hall, Nathan Hendrickson
- QUALITY ASSURANCE
- Quality Assurance Analyst: Brian Blechschmidt
- Quality Assurance Analyst: Collin Moore
- Quality Assurance Analyst: Paul Schumacher
- Additional Monolith Development:
- level design: Leo De Bruyn
- production assistance: Nate Edson
- level design: Jared Gerritzen
- animation: Ron Harvey
- cinematics: Nathan Hendrickson
- level design: Martin Ka'ai
- art assistance: Dave Matthews
- production assistance: Dayne McClurg
- animation: John Piel
- animation: Tom Tobey
- art assistance: John Turner
- level design: Chris Voss
- animation: Ted Warnock
- art assistance: Patrick Watje
- Special Thanks to the following Monolith personnel:
- Human Resources Administrator: Andrea Barringer
- Director of Information Systems: Dan Brady
- Chief Financial Officer & Treasurer: Wayne Burns
- Desktop Support Technician: Carl Halverson
- Executive Assistant: Theresa (TJ) Jones
- Director of Human Resources: Patti Kail
- System Administrator: Josh Lebow
- System Administrator: Spencer Maiers
- CEO/President: Samantha Ryan
- Financial Analyst: Teresa Todd
- Director of Market Research: Lowell Vaughen
- Information Systems Administrator: Jim Wallingford
- Finance Manager: Sandra Watanabe
- Director of Development: William Westwater
- Cast / Voice Acting Credits:
- Ethan Thomas: Greg Grunberg
- Vanhorn and additional voices John Armstrong
- Rosa and additional voices Kymberli Colbourne
- Dickenson, Becker, SKX and Ferrell:Peter Jacobs
- Motion Capture Credits: Hans Altweis
- Stick Fighting Sequences: Jordan Pallen
- Physics System by Havok:
- Additional Sound Design by Warner Bros. Sound Department:
- Sound Designer: Ron Fish
- Sound Designer: Gregory J. Hainer
- Sound Designer: Chris Aud
- John Roesch: Foley Artist
- Foley Artist: Alyson Moore
- Foley Recordist: Mary Jo Lang
- Sound Librarian: Mark Morrell
- VP Post Production, Warner Bros.: Kim Waugh
- Special Thanks: Mark Rose (Contract Writing Support), Dan Dusek (Location Scout), Lois Mangalindan, Kris Rooke, Brad Lansford, Sam Charchian (Microsoft), Jason Hall (Warner Bros. Interactive Entertainment), Jamie Lopez (The Actor's Group), Doug Rogers (Nvidia), Kevin Schumacher (Topo Swope Talent), Topo Swope (Topo Swope Talent), Steve Mitchell (Steve Mitchell Productions), Dan Iverson (Seattle Parks and Recreation), Charlie Munson (Seattle Steam Company), Lanny Wuerch (Seattle Steam Company), Betty-Jo Kane (University of Washington Libraries), Gail Gautestad (University of Washington Libraries), Ross Edwards (Washington Parks & Recreation Commission), Gary Lawson (Washington Parks & Recreation Commission), Phyllis Bresheare (Washington Parks & Recreation Commission), Mike Guilluly (Washington Parks & Recreation Commission), Ann Salmi (Washington Parks & Recreation Commission)
SEGA of America Credits
- CEO: Naoya Tsurunmi
- President: Simon Jeffery
- Senior Vice President Product Development: Bill Petro
- Senior Producer: Eric Koch
- External Producer: Scott Hawkins
- Production Coordinator: Beejey Enriquez
- Additional Production: Martin Caplan, Dave Cobb
- Director of A&R: Noah Musler
- Associate Director of A&R: David Wood
- QA Director: Osamu Shibamiya
- QA Project Lead: Shawn Dobbins
- Assistant Lead Analyst: Sandra Lew
- QA Analysts: Shaun Alonzo, Joseph Amper, Cliff Anderson, Robert Anthony, Ward Beishline, Robert Birdsall, Tom Bluke, Curtis Chiu, Steve Fleming, Ryan Gibson, Chester Lee, Brian Matt, Ben Seto, Andrew Tully, Sean Valentine, Victor Yee
- Build Engineer: Rick "Maverick" Ribble, Jr.
- Vice President, Marketing: Scott A. Steinberg
- Director, Marketing: Rick Naylor
- Product Manager: Teri Higgins
- Public Relations: Bret Blount, Ethan Einhorn, Erica Rogers, Jennie Sue
- Creative Services Specialist: Chris Mowry
- Special Thanks: Rodrigo Aberin, Sean Amman, B/R/S/Group, Mary Biondi, Doug Broadhurst, Susan Calogerakis, Paige Carlson-Winch, Jim Chadwick, John Cheng, Concept Arts, Justin Cooney, Tom Dudley, Lee Frohman, Keith Gerhardt, Maki Goda, Tom Ham, Shin Hamanaka, May Hayes, Tej Bhatia Herring, Sue Hughes, Hide Irie, Andrew Jenkins, Michael Kacz, Prabha Kannan, Yukiko Kato, Joe Kreiner, Jason Kuo, Amy Lachat, Scott Lambrecht, Robert Lightner, Peter Moore, Hiroshi Nagata, Hitoshi Okuno, Chris Olson, Keith Palmer, Jen Parham, PCB Productions, Listen Research, Seiki Saito, Jonathan Sell, Tatsuya Shikata, Shinobu Shindo, John Smith, Dave Talag, Ayumi Tani, Charles Topping, Shinobu Toyoda, Klayton Vorlick, Emi Yamane
Digital manuals
Magazine articles
- Main article: Condemned/Magazine articles.
Promotional material
Print advert in Play (US) #48: "December 2005" (2005-xx-xx)
Artwork
Physical scans
Xbox 360 version
Sega Retro Average | ||||||||||||||||||||||||
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80 | |
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Based on 4 reviews |
Xbox 360, ES |
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Xbox 360, EX† |
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Windows PC version
PC, UK (White Label) |
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PC, FR (Hits Collection) |
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PC, AU (Gamer's Choice) |
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PC, NZ (Gamer's Choice) |
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PC, SI/HR/YU (Game Zone) |
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External links
- Official website (offline)
- Sega of Japan catalogue pages (Japanese): Xbox 360
- Condemned on Xbox Marketplace: US, UK, AU, KR
- Condemned on Steam
References
- ↑ Xbox.com (en-GB; c/condemned) (Wayback Machine: 2006-07-18 00:53)
- ↑ Xbox.com (fr-FR; c/condemned) (Wayback Machine: 2007-10-29 14:07)
- ↑ Xbox.com (es-ES; c/condemned) (Wayback Machine: 2007-11-08 23:47)
- ↑ Xbox.com (it-IT; c/condemned) (Wayback Machine: 2007-11-09 02:11)
- ↑ 5.0 5.1 Xbox.com (en-US; c/condemnedcriminalorigins) (Wayback Machine: 2006-08-15 16:42)
- ↑ Xbox.com (en-US; c/condemnedcriminalorigins) (Wayback Machine: 2008-12-23 11:11)
- ↑ 7.0 7.1 http://sega.jp:80/x/condemnd/ (Wayback Machine: 2007-01-11 08:51)
- ↑ 8.0 8.1 8.2 Xbox LIVE Marketplace (en-US; Condemned/66acd000-77fe-1000-9115-d802534507d2) (Wayback Machine: 2010-11-27 02:45)
- ↑ 9.0 9.1 9.2 Xbox LIVE Marketplace (en-GB; Condemned/66acd000-77fe-1000-9115-d802534507d2) (Wayback Machine: 2012-08-12 00:44)
- ↑ 10.0 10.1 10.2 Xbox LIVE Marketplace (fr-FR; Condemned/66acd000-77fe-1000-9115-d802534507d2) (Wayback Machine: 2011-01-06 17:29)
- ↑ 11.0 11.1 11.2 Xbox LIVE Marketplace (en-AU; Condemned/66acd000-77fe-1000-9115-d802534507d2) (Wayback Machine: 2015-11-13 10:52)
- ↑ Xbox LIVE Marketplace (ko-KR; Condemned/66acd000-77fe-1000-9115-d802534507d2) (Wayback Machine: 2019-03-23 23:15)
- ↑ https://web.archive.org/web/20061002121008fw_/http://www.wwe.co.za/releaseschedule.aspx?catid=1
- ↑ Press release: 2006-04-11: SEGA(R) Ships Award-Winning 'Condemned: Criminal Origins' for the PC; PC Gamers Go on a Hunt for a Deranged Serial Killer in Monolith's Psychological Thriller
- ↑ https://dist.1c.ru/news/novinki_pc_condemned_angl_v_rus_d_deystvie_596/?sphrase_id=13128 (Wayback Machine: 2021-06-18 21:48)
- ↑ File:Condemned PC TR Box BestHits.jpg
- ↑ https://web.archive.org/web/20061002121008fw_/http://www.wwe.co.za/releaseschedule.aspx?catid=1
- ↑ 18.0 18.1 18.2 18.3 http://store.steampowered.com/news/9229/ (Wayback Machine: 2016-07-20 16:30)
- ↑ Electronic Gaming Monthly, "January 2006" (US; 2005-12-06), page 108
- ↑ Hyper, "March 2006" (AU; 2006-02-01), page 52
- ↑ Play, "December 2005" (US; 2005-xx-xx), page 54
- ↑ X360, "Issue 3" (UK; 2005-11-xx), page 76
Condemned series of games | |
---|---|
Condemned: Criminal Origins (2005) | Condemned 2: Bloodshot (2008) | |
Condemned: Criminal Origins (2006) | |
Condemned 2: Bloodshot (2008) | |
Condemned related media | |
Prima's Official Strategy Guide: Condemned: Criminal Origins (2005) | Condemned 2: Bloodshot Limited Edition Multiplayer Handbook (2008) | Prima's Official Game Guide: Condemned 2: Bloodshot (2008) |
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