Difference between revisions of "Vampire Savior: The Lord of Vampire"
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| otherformats={{NonSega|Arcade|PS}} | | otherformats={{NonSega|Arcade|PS}} | ||
| properties={{Properties|SAT|qsound}} | | properties={{Properties|SAT|qsound}} | ||
+ | | savetype={{SaveType | ||
+ | |SAT|internal | ||
}} | }} | ||
− | + | }} | |
+ | '''''{{PAGENAME}}''''' (ヴァンパイア セイヴァー) is a versus fighting game by [[Capcom]] which was later brought to the [[Sega Saturn]] in Japan. It is the sequel to ''[[Vampire Hunter]]'' and the third release in the ''[[:Category:Darkstalkers|Darkstalkers]]'' franchise. | ||
The game was at one point set for release in North America as '''''DarkStalkers 3: Vampire Savior'''''{{fileref|E31997 Capcom PressKit.pdf|page=15}}, but this version did not materialise. | The game was at one point set for release in North America as '''''DarkStalkers 3: Vampire Savior'''''{{fileref|E31997 Capcom PressKit.pdf|page=15}}, but this version did not materialise. | ||
+ | |||
+ | ==Story== | ||
+ | Jedah Dohma, one of the high nobles of Makai, is resurrected after a premature death long ago. Seeing the current chaotic state of the demon world, he decides that the only way to save Makai is to recreate it. To this end, he conjures a pocket dimension known as Majigen, to which he summons worthy souls to help feed his new world. | ||
==Gameplay== | ==Gameplay== | ||
===Characters=== | ===Characters=== | ||
+ | Move lists assume the player is facing right. If facing left, {{left}} and {{right}} should be reversed. {{punch}} refers to any of the punch buttons, while {{kick}} refers to any of the kick buttons. | ||
+ | |||
+ | All special moves can be performed as ES moves if two {{punch}} or {{kick}} buttons are used instead of one, with the exception of teleports. | ||
+ | |||
+ | Bulleta, Jedah, Lilith, and Q-Bee are new characters. Donovan, Phobos, and Pyron were absent in the original arcade release, but they are present in the Saturn version. | ||
{{InfoTable| | {{InfoTable| | ||
{{InfoRow| | {{InfoRow| | ||
| title=Anakaris | | title=Anakaris | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=0 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Q-Bee | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A 5,000-year-old Egyptian mummy who was once the pharaoh of a powerful empire before his death. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Hitsugi no Mai | {{down}} {{down}} {{punch}} or {{kick}} | Anakaris drops a sarcophagus on his opponent. Stronger buttons drop the sarcophagus further away from him. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Ouke no Sabaki | {{QCF}} {{punch}} in midair | Anakaris blows out ghosts that curse his opponent, temporarily transforming them into a helpless version of themselves.}} | ||
+ | {{MoveListRow | Kotodama Gaeshi (inhale) | {{QCB}} {{kick}} | Anakaris swallows a projectile with his body. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Kotodama Gaeshi (exhale) | {{QCF}} {{kick}} | Anakaris launches a projectile after swallowing it. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Cobra Blow | {{left}} {{right}} {{punch}} | Anakaris turns his arms into a long cobra and punches with them.}} | ||
+ | {{MoveListRow | Togame no Ana | {{DPF}} {{kick}} after being knocked down | Anakaris splits his body into two parts after landing, revealing a portal that can suck in a nearby opponent and toss them back out at the top of the screen.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Hover | {{up}} | Anakaris folds his body up and hovers for a duration instead of jumping. He can move in the air with {{left}} and {{right}}, attack with {{punch}} or {{kick}}, hover higher with {{up}} again, or return to the ground with {{down}}. He jumps back and ahead normally with {{upleft}} and {{upright}}.}} | ||
+ | {{MoveListRow | Double Jump | {{upleft}} {{upleft}} or {{upright}} {{upright}} | Anakaris jumps twice, maintaining his vertical height for a moment longer before floating down. He can do this up to two times with each jump.}} | ||
+ | {{MoveListRow | Warp | {{left}} {{left}} on the edge of the screen | Anakaris can walk through the edge of the stage and reappear on the other side of the screen.}} | ||
+ | {{MoveListRow | Seinaru Bohi | {{down}}+{{kick}} during diagonal jump | Anakaris transforms the bottom of his body into a pyramid and drops to the ground.}} | ||
+ | {{MoveListRow | Ooinaru Bohi | {{downright}}+{{kick}} during diagonal jump | Anakaris transforms the bottom of his body into a pyramid and dives diagonally down.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Miira Drop | {{QCF}} {{punch}} | Anakaris reaches his hands through a hole and attempts to grab his opponent a set distance away. If he succeeds, he wraps the opponent like a mummy and slams them against the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Shinjitsu no Oshie<br>''(guard counter)'' | {{DPF}} + two {{punch}} simultaneously while blocking | Anakaris curses his opponent, temporarily transforming them into a helpless version of themselves. This move costs two levels of meter.}} | ||
+ | {{MoveListRow | Naraku Ana | {{HCF}} + two {{kick}} simultaneously | Anakaris drops his opponent through a hole in the ground, causing them to fall back down from the top of the screen.}} | ||
+ | {{MoveListRow | Pharaoh Magic | {{button|text=MK}} {{button|text=LP}} {{down}} {{button|text=LK}} {{button|text=MP}} | Anakaris curses his opponent, freezing them, then drops a giant sarcophagus on them. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Pharaoh Salvation | {{button|text=HK}} {{button|text=MP}} {{down}} {{button|text=MK}} {{button|text=HP}} (at level 2) | Anakaris shoots seven projectiles that inflict seven different curses, then drops a giant sarcophagus on his opponent. This move costs two levels of meter and can be performed in midair.}} | ||
+ | {{MoveListRow | Pharaoh Decoration | {{button|text=HK}} {{button|text=MP}} {{button|text=LK}} {{down}} {{button|text=LP}} {{button|text=MK}} {{button|text=HP}} (at level 3) | Anakaris shoots seven projectiles that inflict seven different curses, then drops a giant sarcophagus on his opponent. This move costs three levels of meter and can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Pharoah Split | Any {{punch}} and {{kick}} of the same strength | Anakaris separates his waist and legs from the rest of his body, which can both be controlled to attack his opponent (with {{punch}} attacking with the top half and {{kick}} attacking with the bottom half).}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Aulbath | + | | title=Aulbath (Rikuo) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=128 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Felicia | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A merman living in Brazil's Amazon River and the sole survivor of a colossal earthquake that demolished his underwater empire. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Sonic Wave | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Aulbath emits damaging sound waves in front of him, which does a light amount of damage but momentarily stuns his opponent.}} | ||
+ | {{MoveListRow | Poison Breath | Hold {{left}} for 2 seconds, then {{right}}+{{kick}} | Aulbath releases a poison gas, which does a light amount of damage but momentarily stuns his opponent.}} | ||
+ | {{MoveListRow | Trick Fish<br>''(guard counter)'' | {{left}} {{left}} {{kick}} or {{DPF}} {{kick}} | Aulbath jumps diagonally into the air feet first from a retreating dash.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Killer Vortex | {{down}}+{{button|text=HK}} | Aulbath spirals diagonally downward while spinning his feet like a sawblade.}} | ||
+ | {{MoveListRow | Spinning Current | {{button|text=HP}} while dashing | Aulbath turns into a giant shell and drills his opponent while dashing.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Crystal Lancer | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Aulbath jumps into the air while holding his opponent with his tongue, then attacks and slams his opponent.}} | ||
+ | {{MoveListRow | Gem's Anger | {{HCB}} {{button|text=MK}} or {{button|text=HK}} (close) | Aulbath throws his opponent into the air with his tongue, then transforms into a clam and pelts them with giant pearls.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Aqua Spread | {{right}} {{downright}} {{down}} + two {{punch}} or {{kick}} simultaneously | Aulbath calls a burst of water from the ground in front of him. When performed with {{punch}}, the burst is always the same distance in front of him. When performed with {{kick}}, Aulbath tracks his opponent and calls forth the burst wherever they are.}} | ||
+ | {{MoveListRow | Sea Rage | {{HCF}} + two {{punch}} simultaneously | Aulbath calls forth a flood.}} | ||
+ | {{MoveListRow | Water Jail | {{DPF}} + two {{punch}} simultaneously | Aulbath creates a giant bubble that can capture his opponent.}} | ||
+ | {{MoveListRow | Direct Scissors | {{down}} {{down}} + two {{punch}} simultaneously (close) | Aulbath crouches and pinches with his arms, which become lobster claws. This move costs three levels of meter.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Ocean Rage | Any {{punch}} and {{kick}} of the same strength | Aulbath calls forth a flood and rides on a manta ray. He can surf in any direction using the D-Pad or mount or dismount the manta ray by pressing all three {{kick}} simultaneously.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Bulleta | + | | title=Bulleta (Baby Bonnie Hood) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=256 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Gallon | ||
+ | | info2name=Final boss | ||
+ | | info2=Zabel Zarock | ||
+ | | desc=Bulleta is a hunter of supernatural creatures. She resembles Little Red Riding Hood. She is accompanied by her pet dog Harry. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Smile and Missile | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} or {{kick}} | Bulleta launches a missile across the screen from her basket. The missile is fired high with {{punch}} and low with {{kick}}.}} | ||
+ | {{MoveListRow | Happy and Missile | Hold {{down}} for 2 seconds, then {{up}}+{{punch}} | Bulleta jumps in the air and fires a missile diagonally downward.}} | ||
+ | {{MoveListRow | Shyness and Strike | {{QCB}} {{punch}} | Bulleta yawns and twirls her basket, then swings it at her opponent. Holding {{punch}} for longer makes the basket larger, which increases its damage slightly and its range.}} | ||
+ | {{MoveListRow | Cheer and Fire | {{DPF}} {{punch}} | Bulleta holds out a wine bottle, which belches flames upwards.}} | ||
+ | {{MoveListRow | Jealousy and Fake<br>''(guard counter)'' | {{DPF}} {{kick}} while blocking | Bulleta replaces herself with a doll and reappears on the other side of her opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Wall Jump | D-Pad in the opposite direction when jumping onto the edge of the screen | Bulleta can jump off the edges of the screen.}} | ||
+ | {{MoveListRow | Double Jump | {{up}} in midair | Bulleta can jump again in midair.}} | ||
+ | {{MoveListRow | Stumble and Blade | {{right}}+{{button|text=MP}} while dashing | Bulleta stumbles and falls with two knives out while dashing.}} | ||
+ | {{MoveListRow | Surprise and Hop | {{left}}+{{button|text=MK}} or {{right}}+{{button|text=MK}} | Bulleta hops forward with a knee strike.}} | ||
+ | {{MoveListRow | Malice and Mine | {{downright}}+{{button|text=HK}} | Bulleta sweep kicks while tossing a mine.}} | ||
+ | {{MoveListRow | Tell Me Why | {{down}} + all three {{kick}} simultaneously | Bulleta slides along the ground, potentially under her opponent.}} | ||
+ | {{MoveListRow | Tricky Basket | {{left}}+{{button|text=MP}} or {{right}}+{{button|text=MP}} | Bulleta hops backwards or forwards while swinging her basket around in front of her.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Sentimental Typhoon | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Bulleta holds hands with her opponent, and they spin together into a cyclone that takes her opponent away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Cool Hunting | {{HCF}} + two {{punch}} simultaneously | Bulleta summons two large hunters, who shoot rockets forward while Bullets fires her submachine gun.}} | ||
+ | {{MoveListRow | Beautiful Memory | {{HCF}} + two {{kick}} simultaneously | Bulleta reminisces about her grandmother, which causes her to cry and slash her opponent repeatedly with her knives.}} | ||
+ | {{MoveListRow | Apple for You | {{HCB}} + two {{kick}} simultaneously (close) | Bulleta offers her opponent an apple and dives for cover, then the apple explodes.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Killing Time | Any {{punch}} and {{kick}} of the same strength | Bulleta fires missiles instead of punching for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Bishamon | | title=Bishamon | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=384 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Victor von Gerdenheim | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A ghostly Japanese samurai who wears a cursed suit of armor. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Iaigiri | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} or {{kick}} | Bishamon swings his sword in a wide slash. He swings high with {{punch}} and low with {{kick}}.}} | ||
+ | {{MoveListRow | Karame Dama | {{HCF}} {{punch}} | Bishamon swings his sword and shoots a fireball. His opponent is dazed on impact, and Bishamon can perform one of two follow-ups. If fired in midair, Bishamon shoots the fireball diagonally downward.}} | ||
+ | {{MoveListRow | Tama Yose | {{left}}+{{punch}} after Karame Dama | After performing the Karame Dama, while his opponent is dazed, Bishamon can pull them toward him.}} | ||
+ | {{MoveListRow | Tsuji Hayate | {{QCF}} {{punch}} after Karame Dama | After performing the Karame Dama, while his opponent is dazed, Bishamon can dash at them and slash them twice with his sword.}} | ||
+ | {{MoveListRow | Kien Zan<br>''(guard counter)'' | {{DPF}} {{punch}} | Bishamon jumps high while uppercutting with his sword. This move can only be performed as a reversal or after landing from a jump.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Alternate Attacks | {{right}}+{{punch}} or {{kick}} | All of Bishamon's standing punches and kicks have alternate forms with longer reach when combined with {{right}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Kirisute Gomen | D-Pad in a 360° rotation, then {{button|text=MP}} or {{button|text=HP}} (close) | Bishamon pulls his opponent toward him, then slashes upward with his sword.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Oni Kubi Hineri | {{HCB}} + two {{punch}} simultaneously (close) | Bishamon releases a giant hand from his chest that grabs and squeezes his opponent.}} | ||
+ | {{MoveListRow | Enma Ishi | {{HCF}} + two {{kick}} simultaneously | Bishamon creates a wooden mat and slides it across the floor. If it hits his opponent, they are crushed on top of it by three falling stone blocks.}} | ||
+ | {{MoveListRow | Togakubi Sarashi | {{down}} {{down}} + two {{punch}} simultaneously (close) | Bishamon slices his opponent in half with his sword.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Kogane Katabira | Any {{punch}} and {{kick}} of the same strength | Bishamon temporarily enhances his armor, allowing him to walk through hits.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Demitri Maximoff | | title=Demitri Maximoff | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=512 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Bishamon | ||
+ | | info2name=Final boss | ||
+ | | info2=Morrigan | ||
+ | | desc=A noble vampire from Romania, resembling Dracula, with the ability to control dark energy. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Chaos Flare | {{QCF}} {{punch}} | Demitri throws a fireball across the screen. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Demon Cradle<br>''(guard counter)'' | {{DPF}} {{punch}} | Demitri ascends vertically while spinning, hitting his opponent with his cape, which takes the form of bat wings. If performed while dashing, Demitri ascends at a diagonal angle.}} | ||
+ | {{MoveListRow | Bat Spin | {{QCB}} {{kick}} | Demitri vanishes, then reappears in the air and dives at a diagonal angle in a spiral. This move can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Negative Stolen | D-Pad in a 360° rotation, then {{button|text=MP}} or {{button|text=HP}} (close) | Demitri grabs his opponent, carries them into the air, then drives them into the ground while spinning.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Midnight Bliss | {{down}} {{right}} {{downright}} + two {{punch}} simultaneously | Demitri glides forward and transforms his opponent into a female version if he is male or a chibi version if she is female. He then transforms into his monstrous true form and holds his opponent up by the throat, absorbing their blood until they become empty husks.}} | ||
+ | {{MoveListRow | Demon Billion | {{down}} {{right}} {{downright}} + two {{kick}} simultaneously | Demitri transforms into a flight of bats and flies through his opponent.}} | ||
+ | {{MoveListRow | Midnight Pleasure | {{button|text=LP}} {{button|text=MP}} {{button|text=MK}} {{button|text=MK}} (half screen away or closer) | Demitri grabs his opponent, shakes them, and pummels them with a series of attacks.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Darkside Master | Any {{punch}} and {{kick}} of the same strength | Demitri summons two flaming bats that fight alongside him for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Donovan Baine | | title=Donovan Baine | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=640 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Bulleta | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A dhamphir (a cross between a vampire and a human) of unknown origin who watches over a young and emotionless girl named Anita. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Killshread | {{QCB}} {{kick}} | Donovan plants his sword into the ground. While the sword is planted, he can summon it back to him by again pressing {{QCB}} {{kick}} (which can be done in midair), causing it to attack opponents on the ground as it returns. Donovan's standing normal punches are changed and he cannot perform any moves that use his sword until he summons it back to him.}} | ||
+ | {{MoveListRow | Killshread Lightning | {{QCB}} {{punch}} after Killshread | While his sword is planted in the ground, Donovan calls lightning that strikes any opponent over the sword.}} | ||
+ | {{MoveListRow | Ifrit Sword<br>''(guard counter)'' | {{DPF}} {{punch}} | Donovan summons a fire spirit, which slashes a fiery sword upward.}} | ||
+ | {{MoveListRow | Blizzard Sword | {{HCF}} {{punch}} | Donovan summons an ice spirit, which tosses a large snowflake downward.}} | ||
+ | {{MoveListRow | Lightning Sword | {{RDP}} {{punch}} | Donovan summons a lightning spirit, which shoots electricity in front of them.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Killshread Surf | {{down}}+{{button|text=LK}} or {{button|text=MK}} in midair | Donovan rides his sword down from the air.}} | ||
+ | {{MoveListRow | Killshread Dive | {{down}}+{{button|text=HK}} in midair | Donovan rides his sword down, which transforms to be large and anchor-shaped.}} | ||
+ | {{MoveListRow | Hop Kick | {{right}}+{{button|text=HK}} | Donovan hops ahead while kicking.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Sword Grapple | {{HCB}} {{punch}} (close) | Donovan causes his opponent to levitate while his sword slashes them.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Press of Death | {{HCB}} + two {{kick}} simultaneously | Donovan summons a giant air spirit to stomp his opponent.}} | ||
+ | {{MoveListRow | Change Immortal | {{button|text=MP}} {{button|text=LP}} {{left}} {{button|text=LK}} {{button|text=MK}} | Donovan transforms into a flying demonic form and attacks his opponent. He can be controlled with {{up}} and {{down}} in this state.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Slay Shred | Any {{punch}} and {{kick}} of the same strength | Donovan's sword flies spinning toward his opponent with every normal attack he makes.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Felicia | | title=Felicia | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=768 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Morrigan | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A cheerful catwoman from the United States. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Rolling Buckler | {{QCF}} {{punch}} | Felicia rolls along the ground in a ball. She damages and bounces off her opponent on collision. She can follow up this move with an uppercut by pressing {{punch}}.}} | ||
+ | {{MoveListRow | Cat Spike | {{DPF}} {{punch}} | Felicia leaps across the screen to chase a ball, trying to pop it with her claws. If her opponent is in the way, she slashes them instead; if her opponent is close, she leaps to the other side of them.}} | ||
+ | {{MoveListRow | Delta Kick<br>''(guard counter)'' | {{DPF}} {{kick}} | Felicia jumps into the air, attacking with her knee, then dives diagonally downward with her clawed foot first.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Roll | {{up}} | Felicia curls into a ball when she jumps. If she lands on top of her opponent, she can scratch them with {{button|text=LP}}. Or she can bounce off her opponent (without doing damage) if moving forward.}} | ||
+ | {{MoveListRow | Wall Cling | Hold {{left}} when jumping onto the edge of the screen | Felicia can cling to the side of the screen. She jumps off when {{left}} is released. Otherwise, she slides down after a moment and jumps off when she reaches the bottom.}} | ||
+ | {{MoveListRow | EX Charge | {{down}} {{down}} + two {{kick}} simultaneously | Felicia increases her Special meter for as long as the {{kick}} buttons are held, though she is vulnerable to attack while doing this.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Hell Cat | {{HCB}} {{button|text=MK}} or {{button|text=HK}} (close) | Felicia digs her claws into her opponent and spins around them before throwing them.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Dancing Flash | {{HCF}} + two {{punch}} simultaneously | Felicia rolls forward and then pummels her opponent with a series of slashes and kicks.}} | ||
+ | {{MoveListRow | Please Help Me! | {{HCF}} + two {{kick}} simultaneously (half screen away or closer) | Felicia cries for help, and a group of other catwomen pounce her opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Kitty's Helper | Any {{punch}} and {{kick}} of the same strength | Felicia is followed by Alto, a young catwoman, who attacks with her for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Gallon | + | | title=Gallon (Jon Talbain) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=896 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Bulleta | ||
+ | | info2name=Final boss | ||
+ | | info2=Gallon | ||
+ | | desc=An English werewolf seeking to lift the curse of his lycanthropy. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Beast Cannon (forward) | {{QCF}} {{punch}} | Gallon shoots himself through the air straight ahead. He can shoot himself a second time by holding any direction while pressing {{punch}}. If performed in midair, he dives diagonally downward.}} | ||
+ | {{MoveListRow | Beast Cannon (rising)<br>''(guard counter)'' | {{DPF}} {{punch}} | Gallon shoots himself through the air diagonally upward. He can shoot himself a second time by holding any direction while pressing {{punch}}.}} | ||
+ | {{MoveListRow | Climb Laser | {{down}} {{up}} {{kick}} | Gallon jumps upward while kicking.}} | ||
+ | {{MoveListRow | Million Flicker | {{RDP}} {{punch}} | Gallon quickly swipes a set of nunchaku multiple times.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Pounce | {{down}} + all three {{kick}} simultaneously | Gallon leaps a short distance forward.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Wild Circular | {{HCB}} {{button|text=MK}} or {{button|text=HK}} (close) | Gallon grabs his opponent, jumps into the air with them in a ball, and slams them on the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Dragon Cannon | {{HCF}} + two {{kick}} simultaneously | Gallon summons a large fire dragon to rush across the screen.}} | ||
+ | {{MoveListRow | Moment Slice | {{button|text=LP}} {{button|text=MP}} {{right}} {{button|text=LK}} {{button|text=MK}} (close) | Gallon slices his opponent with his claws.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Mirage Body | Any {{punch}} and {{kick}} of the same strength | Gallon howls and temporarily moves faster.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Jedah | + | | title=Jedah Dohma |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=1024 | crop_y=0}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Zabel Zarock | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=Jedah is a power-hungry supernatural being who wants to assimilate everyone into one being in order to create a utopia. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Dio Sega | {{QCF}} {{punch}} | Jedah tears off a piece of his wing and tosses it in front of him, where is spins in the air like a sawblade.}} | ||
+ | {{MoveListRow | Nero Fatica | {{QCB}} {{punch}} | Jedah turns around while slashing through the air with his claws. If the attack connects, his opponent is trapped inside a large blood bubble, which Jedah attacks with a scythe.}} | ||
+ | {{MoveListRow | Ira Spinta | {{HCB}} {{kick}} in midair | Jedah dives down to grab his opponent, then pulls them high into the air, slams them against the ground, and stabs them with his knife-like wings.}} | ||
+ | {{MoveListRow | Ira Piano | {{left}}+{{punch}} or {{right}}+{{punch}} after Ira Spinta | After starting the Ira Spinta move but before Jedah grabs his opponent, Jedah can spin like a sawblade with his wings while diving into his opponent.}} | ||
+ | {{MoveListRow | Spregio<br>''(guard counter)'' | {{DPF}} {{punch}} while blocking | Jedah decapitates himself, pushing his opponent away with a gush of blood.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Balzo Perdono | {{right}} {{right}} in midair | Jedah glides through the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Sangue Passare | {{HCB}} {{button|text=MK}} or {{button|text=HK}} (close) | Jedah grabs his opponent, then pumps blood into them through his arm until they explode.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Finale Rosso | {{down}} {{down}} + two {{punch}} simultaneously | Jedah punches into the ground. A red puddle appears under his opponent, and many hands grab and pull the opponent down into a huge pool of blood, where they are restrained and pummeled by multiple hands before being shot back out of the pool.}} | ||
+ | {{MoveListRow | Prova di Servo | {{HCF}} + two {{kick}} simultaneously | Jedah cuts his wrist, causing a wave of blood to roll along the ground. If it hits an opponent, the blood turns into a large hand that grabs the opponent and splatters them into a large contract, signing away the opponent's soul to Jedah.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Santuario | Any {{punch}} and {{kick}} of the same strength | Jedah flies for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Lei-Lei | + | | title=Lei-Lei (Hsien-Ko) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=0 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Zabel Zarock | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A jiang shi (reanimated corpse) of a young Chinese girl whose village was attacked by monsters. She and her twin sister Mei-Ling, who appears as a talisman on Lei-Lei's hat, wish to free their mother's soul. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Anki Hou | {{QCF}} {{punch}} | Lei-Lei tosses an item in the air. The type of item is randomized (examples are axes, shurikens, or boomerangs), and the arc of travel depends on the button used: {{button|text=LP}} for low and downward, {{button|text=MP}} for high, and {{button|text=HP}} for very high.}} | ||
+ | {{MoveListRow | Henkyou Ki | {{QCB}} {{punch}} | Lei-Lei bangs a gong, which can reflect or absorb other projectiles. It can also damage nearby enemies. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Senpuu Bu<br>''(guard counter)'' | {{DPF}} {{punch}} | Lei-Lei swings while suspended from a chain, acting as a spinning blade.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Air Walk | {{left}} {{left}} or {{right}} {{right}} in midair | Lei-Lei can walk in midair. Her walk lasts about half the screen length unless interrupted by attacking or being hit.}} | ||
+ | {{MoveListRow | Rantetsu | {{right}}+{{button|text=MP}} | Lei-Lei punches with a swinging spiked ball.}} | ||
+ | {{MoveListRow | Edoga | {{right}}+{{button|text=HP}} | Lei-Lei shoots her claws diagonally to the top of the screen.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Houten Geki | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Lei-Lei tosses her opponent in the air, then spins on her back with her claws out to dice them when they fall.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Tenrai Ha | {{button|text=LK}} {{button|text=HK}} {{button|text=MP}} {{button|text=MP}} {{up}} | Lei-Lei transforms holds her arm high into the air and drops a giant anvil on a chain from her sleeve, which causes spiked balls to rain from the sky when it hits the ground.}} | ||
+ | {{MoveListRow | Chuukada | {{HCF}} + two {{punch}} simultaneously | Lei-Lei tosses a bomb,, which has a timer of 9 seconds. The bomb can be moved by hitting it with low attacks. It explodes when the timer runs out, which can harm both Lei-Lei and her opponent.}} | ||
+ | {{MoveListRow | Chireitou | {{HCF}} + two {{kick}} simultaneously | Lei-Lei impales the ground, causing multiple large blades to spike out of the ground in front of her.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Rimoukon | Any {{punch}} and {{kick}} of the same strength | Mei-Ling returns to her human form and enhances Lei-Lei's defense, allowing her to walk through hits.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Lilith | + | | title=Lilith Aensland |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=128 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Jedah | ||
+ | | info2name=Final boss | ||
+ | | info2=Morrigan | ||
+ | | desc=A succubus, split from the soul of Morrigan and given her own body by Jedah. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Soul Flash | {{QCF}} {{punch}} | Lilith fires a bat-shaped projectile a short distance in front of her. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Shining Blade<br>''(guard counter)'' | {{DPF}} {{punch}} | Lilith rises into the air while uppercutting her opponent by using one of her wings as a blade.}} | ||
+ | {{MoveListRow | Merry Turn | {{QCB}} {{kick}} | Lilith spins forward through the air while using her wings as blades.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | High Jump | {{down}} {{up}} | Lilith jumps higher.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Mystic Arrow | {{HCB}} {{punch}} | Lilith leaps forward, grabbing her opponent. She then transforms her wings into a giant bow and shoots her opponent like an arrow.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Luminous Illusion | {{button|text=LP}} {{button|text=LP}} {{right}} {{button|text=LK}} {{button|text=HP}} (half screen away or closer) | Lilith uses her wings to fly toward her opponent, then performs a series of attacks with a duplicate of herself. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Splendor Love | {{DPF}} + two {{kick}} simultaneously | Lilith jumps into the air and turns her wings into a swarm of bats that carry her opponent into the air with her while attacking them.}} | ||
+ | {{MoveListRow | Gloomy Puppet Show | {{HCF}} + two {{kick}} simultaneously (at level 2) | Lilith throws a top hat. If it hits her opponent, Lilith changes into a bunny girl outfit and her opponent is forced to dance for her. The game plays a simple tune, which the player must duplicate using the six attack buttons. The opponent is then electrocuted, with the amount of damage dealt depending on how well the player played the rhythm minigame.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Mimic Doll | {{button|text=LP}}+{{button|text=LK}} or {{button|text=MP}}+{{button|text=MK}} | Lilith creates a duplicate of herself, which follows her and mimics her movements and attacks.}} | ||
+ | {{MoveListRow | Mirror Doll | {{button|text=HP}}+{{button|text=HK}} | Lilith creates a duplicate of herself, which appears on the other side of her opponent and mimics her movements and attacks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Morrigan | + | | title=Morrigan Aensland |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=256 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Demitri Maximoff | ||
+ | | info2name=Final boss | ||
+ | | info2=Lilith | ||
+ | | desc=A Scottish succubus with a particular fascination with the souls of human men. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Soul Fist | {{QCF}} {{punch}} | Morrigan shoots a flying bat projectile across the screen. If performed in midair, she shoots the projectile diagonally downward.}} | ||
+ | {{MoveListRow | Shadow Blade<br>''(guard counter)'' | {{DPF}} {{punch}} | Morrigan rises into the air while uppercutting her opponent by using one of her wings as a blade.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Vector Drain | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Morrigan transforms her wings into a jetpack and flies into the air with her opponent before driving them into the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Darkness Illusion | {{button|text=LP}} {{button|text=LP}} {{right}} {{button|text=LK}} {{button|text=HP}} (half screen away or closer) | Morrigan transforms her wings into a jetpack and flies toward her opponent, then performs a series of attacks with a duplicate of herself.}} | ||
+ | {{MoveListRow | Valkyrie Turn | {{HCB}} + two {{kick}} simultaneously, then {{punch}} or {{kick}} | Morrigan flies off the screen, then flies back in. If the player presses {{punch}} or {{kick}}, she attacks with her Shell Kick move. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Finishing Shower | {{button|text=MP}} {{button|text=LP}} {{left}} {{button|text=LK}} {{button|text=MK}} | Morrigan hovers in the air while bombarding her opponent with energy bullets.}} | ||
+ | {{MoveListRow | Cryptic Needle | {{right}} {{button|text=HP}} {{button|text=MP}} {{button|text=LP}} {{right}} | Morrigan uses her wings like a long arm to grab her opponent and stab them with needles.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Astral Vision | Any {{punch}} and {{kick}} of the same strength | A double of Morrigan appears on the other side of the screen and mirrors her moves.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Phobos | + | | title=Phobos (Huitzil) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=384 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Felicia | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=One of a legion of robots created to destroy all life on Earth, buried underground in Mexico for millions of years after an earthquake. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Plasma Beam | {{QCF}} {{punch}} or {{kick}} | Huitzil shoots a laser beam across the screen. He fires the beam high while standing with {{punch}} or low while crouching with {{kick}}.}} | ||
+ | {{MoveListRow | Might Launcher | {{QCF}} {{kick}} | Huitzil shoots a rocket across the screen, which knocks over opponents. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Genocide Vulcan | {{RDP}} {{punch}} | Huitzil raises its arm (which can harm nearby opponents) and shoots a laser diagonally into the air.}} | ||
+ | {{MoveListRow | Plasma Trap | {{QCB}} {{kick}} in midair | Huitzil drops a mine on the ground that rolls a short distance before electrifying opponents.}} | ||
+ | {{MoveListRow | Reflect Wall<br>''(guard counter)'' | {{DPF}} {{punch}} while blocking | Huitzil generates a barrier to shield him, then pushes it (and the opponent with it) away from him. This move can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Float | Hold {{upleft}}, {{up}}, or {{upright}} in midair | Huitzil floats in the air for a duration instead of jumping.}} | ||
+ | {{MoveListRow | Air Dash | {{left}} {{left}} or {{right}} {{right}} in midair | Huitzil moves horizontally in midair.}} | ||
+ | {{MoveListRow | Alternate Attacks | {{right}}+{{punch}} or {{kick}} | All of Huitzil's standing punches and kicks have alternate forms with longer reach when combined with {{right}}.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Circuit Scrapper | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Huitzil throws its opponent high into the air with giant magnets.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Final Guardian β | {{DPF}} + two {{kick}} simultaneously | Huitzil shoots a magnetic sphere that stuns its opponent, then transforms into a turret and blasts its opponent with a hail of gunfire.}} | ||
+ | {{MoveListRow | Erasing Spheres | {{RDP}} + two {{kick}} simultaneously | Huitzil shoots two spheres that travel across the screen before exploding.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Ray of Doom | Any {{punch}} and {{kick}} of the same strength | Huitzil calls two duplicates of itself that fire plasma beams when it attacks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Pyron | | title=Pyron | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=512 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Phobos | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=An alien that can control fire. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Sol Smasher | {{QCF}} {{punch}} | Pyron throws a large fireball. The angle of the throw depends on the button used: {{button|text=LP}} for straight ahead, {{button|text=MP}} for a middle angle, and {{button|text=HP}} for a high angle. If performed in midair, Pyron throws a large fireball downward diagonally.}} | ||
+ | {{MoveListRow | Zodiac Fire<br>''(guard counter)'' | {{DPF}} {{punch}} | Pyron rolls across the ground like a wheel.}} | ||
+ | {{MoveListRow | Orbital Blaze | {{QCB}} {{kick}} in midair | Pyron spins downward as fireballs revolve around him.}} | ||
+ | {{MoveListRow | Galaxy Trip (air) | {{RDP}} {{punch}} | Pyron disappears and reappears in the air. His horizontal location depends on the button used: {{button|text=LP}} for the left side of the screen, {{button|text=MP}} for the middle, and {{button|text=HP}} for the right side of the screen.}} | ||
+ | {{MoveListRow | Galaxy Trip (ground) | {{RDP}} {{kick}} | Pyron disappears and reappears on the ground. His horizontal location depends on the button used: {{button|text=LK}} for the left side of the screen, {{button|text=MK}} for the middle, and {{button|text=HK}} for the right side of the screen.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Rushing Punch | {{right}}+{{punch}} | Pyron punches forward while moving.}} | ||
+ | {{MoveListRow | Diving Punch | {{down}}+{{punch}} in midair | Pyron punches while diving diagonally downward.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Planet Burning | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Pyron grabs his opponent, transforms into a giant sphere, and lifts them into the air and then into the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Cosmo Disruption | {{HCF}} + two {{punch}} or {{kick}} simultaneously | Pyron fires a series of pyrotechnics. The attack can be charged before starting by holding {{punch}} or {{kick}} for longer, which increases the damage dealt.}} | ||
+ | {{MoveListRow | Piled Hell | {{DPF}} + two {{kick}} simultaneously | Pyron changes into a tall pillar of energy. This move can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Shining Gemini | Any {{punch}} and {{kick}} of the same strength | Pyron creates a duplicate of himself that performs special moves while he attacks.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Q- | + | | title=Q-Bee |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=640 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Anakaris | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A Soul Bee, a humanoid insect that feasts on human souls to survive. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | S×p | {{repeat|{{kick}}}} | Q-Bee turns around and swings her stinger furiously. This move can be performed in midair.}} | ||
+ | {{MoveListRow | C→R | {{HCF}} {{punch}} | Q-Bee dashes forward to grab her opponent, then stabs then multiple times with her stinger. This move can be performed in midair.}} | ||
+ | {{MoveListRow | ΔA | {{QCB}} {{punch}} | Q-Bee flies to the corner of the screen, then dives diagonally downward with her stinger. This move can be performed in midair.}} | ||
+ | {{MoveListRow | R.M.<br>''(guard counter)'' | {{DPF}} {{kick}} while blocking | Q-Bee turns around a stretches her legs, pushing her opponent back with her stinger.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Float | Hold {{upleft}}, {{up}}, or {{upright}} in midair | Q-Bee floats in the air for a duration instead of jumping.}} | ||
+ | {{MoveListRow | Homing Dash | {{right}} {{right}} in midair | Q-Bee glides through the air.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | O.M. | {{HCB}} {{punch}} (close) | Q-Bee hops over her opponent, then shoots her stinger, which impales them and sends them flying away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | QJ | {{DPF}} + two {{punch}} simultaneously | Q-Bee throws a large honey sphere, which floats around and bounces off the edges of the screen. If it touches her opponent, it covers them in sticky honey, which does not damage but stuns them. This move can be performed in midair.}} | ||
+ | {{MoveListRow | +B | {{HCF}} + two {{kick}} simultaneously | Q-Bee flies to the corner of the screen, where a hive appears and a swarm of bees fly out of it to mob her opponent. This move can be performed in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | i² | Any {{punch}} and {{kick}} of the same strength | Q-Bee flies for a duration.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Sasquatch | | title=Sasquatch | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=768 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Aulbath | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A bigfoot from the mountains of Canada. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Big Snow | {{QCF}} {{punch}} | Sasquatch blows his icy breath in front of him, which freezes opponents that it touches.}} | ||
+ | {{MoveListRow | Big Blow | {{DPF}} {{punch}} | Sasquatch winds up a big punch. He does more damage and dashes farther if {{punch}} is charged for longer.}} | ||
+ | {{MoveListRow | Big Cyclone | {{QCB}} {{kick}} | Sasquatch spins through the air with his legs extended.}} | ||
+ | {{MoveListRow | Big Typhoon<br>''(guard counter)'' | {{DPF}} {{kick}} | Sasquatch kicks ahead with his foot, which twists around and grows in size.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Big Brunch | {{right}} {{downright}} {{down}} {{button|text=MP}} or {{button|text=HP}} (close) | Sasquatch swallows and then spits out his opponent, who is frozen temporarily.}} | ||
+ | {{MoveListRow | Big Swing | D-Pad in a 360° rotation, then {{button|text=MK}} or {{button|text=HK}} (close) | Sasquatch grabs his opponent and swings them around in circles before throwing them.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Big Freeze | {{HCF}} + two {{punch}} simultaneously | Sasquatch shoots an ice beam from his mouth.}} | ||
+ | {{MoveListRow | Big Ice Burn | {{HCF}} + two {{kick}} simultaneously (half screen away or closer) | Sasquatch blows and freezes the ground under his opponent. The ice breaks, revealing a shark underneath.}} | ||
+ | {{MoveListRow | Big Trap | {{HCF}} {{button|text=TAUNT}} | Sasquatch eats a banana and throws the peel on the ground, which his opponent can slip on (though this does no damage).}} | ||
+ | {{MoveListRow | Big Sledge | D-Pad in a 360° rotation twice, then two {{kick}} simultaneously (close) | Sasquatch grabs his opponent and rides them back and forth across the screen like a sled before hitting them away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Big Resistor | {{button|text=LP}}+{{button|text=LK}} or {{button|text=MP}}+{{button|text=MK}} | Sasquatch enhances his armor, allowing him to walk through hits.}} | ||
+ | {{MoveListRow | Big Resistor with MAPS | {{button|text=HP}}+{{button|text=HK}} | Sasquatch calls upon the Magical Avalanche Penguin Super-Unit, a gang of mechanical penguins, to assist him. They can be sent to explode on his opponent with {{punch}}.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Victor von Gerdenheim | | title=Victor von Gerdenheim | ||
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=896 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Lilith | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A Frankstein-like monster from Germany created by a mad scientist named Professor Gerdenheim. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Mega Forehead | Hold {{left}} for 2 seconds, then {{right}}+{{punch}} | Victor charges forward with a headbutt and a greatly enlarged head.}} | ||
+ | {{MoveListRow | Mega Stake | Hold {{down}} for 2 seconds, then {{up}}+{{kick}} | Victor jumps into the air and punches with a greatly enlarged fist on his way down.}} | ||
+ | {{MoveListRow | Gyro Crush | {{QCB}} {{punch}} | Victor spins around with his fists extended.}} | ||
+ | {{MoveListRow | Giga Burn<br>''(guard counter)'' | {{QCB}} {{punch}} | Victor jumps diagonally in the air with his knee out.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Minimum Step | {{down}} {{down}} + all three {{kick}} simultaneously | Victor hops forward.}} | ||
+ | {{MoveListRow | Dengeki Touki | Hold {{button|text=MP}}, {{button|text=HP}}, {{button|text=MK}}, or {{button|text=HK}} while standing or crouching | Victor's standing and crouching normals can be charged with electricity.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Mega Shock | {{QCF}} {{kick}} (close) | Victor grabs his opponent with both fists and shocks them repeatedly.}} | ||
+ | {{MoveListRow | Mega Spike | D-Pad in a 360° rotation, then {{punch}} (close) | Victor grabs his opponent, kicks them into the air, then bashes them with his fists on their way down.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Thunder Break | Hold {{down}} for 2 seconds, then {{up}} + two {{kick}} simultaneously | Victor jumps up and slams the ground with his two fists, shooting bolts of lightning that strike an opponent standing on the ground.}} | ||
+ | {{MoveListRow | Geldenheim 3 | D-Pad in a 360° rotation twice, then two {{kick}} simultaneously (close) | Victor leaps toward his opponent, turns around, and grabs them with his rear. The ghosts of Professor Gerdenheim and his assistant Emily appear, and Victor's opponent is electrified, then tossed away.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Great Geldenheim S | {{button|text=LP}}+{{button|text=LK}} or {{button|text=MP}}+{{button|text=MK}} | Victor is followed by the ghost of Professor Gerdenheim, which enhances his durability, speed, and throws.}} | ||
+ | {{MoveListRow | Great Geldenheim L | {{button|text=HP}}+{{button|text=HK}} | Victor is followed by the ghost of Professor Gerdenheim, which enhances his durability, speed, and throws and charges his medium and hard punches and kicks with electricity.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Zabel Zarock | + | | title=Zabel Zarock (Lord Raptor) |
− | | | + | | sprite={{sprite | Vampire Savior, Characters.png | crop_width=128 | crop_height=160 | crop_x=1024 | crop_y=160}} |
− | | desc= | + | | info1name=Mid-boss |
+ | | info1=Lei-Lei | ||
+ | | info2name=Final boss | ||
+ | | info2=Jedah | ||
+ | | desc=A zombie rock star from Australia. He is accompanied by his pet monster Le Malta. | ||
+ | {{MoveListTable | desc=Special moves | | ||
+ | {{MoveListRow | Death Hurricane | {{QCB}} {{kick}} | Zabel Zarock spins his body like a top diagonally upward. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Skull Sting | {{down}} {{up}} {{kick}} | Zabel Zarock jumps in the air, then dives down with a sawblade on his leg. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Hell's Gate | {{HCF}} {{kick}} | Le Malta pops out of the ground and swallows Zabel Zarock, then spits him out somewhere depending on the button used: {{button|text=LK}} spits him out in the same location, {{button|text=MK}} spits him out a half-screen away, and {{button|text=HK}} spits him out a full screen away.}} | ||
+ | {{MoveListRow | Death Phrase<br>''(guard counter)'' | {{DPF}} {{kick}} while blocking | Zabel Zarock plays his guitar, repelling his opponent with its sound waves.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Command normals | | ||
+ | {{MoveListRow | Crouch Walk | {{downleft}} or {{downright}} | Zabel Zarock can walk while crouched.}} | ||
+ | {{MoveListRow | Air Walk | {{left}} {{left}} or {{right}} {{right}} in midair | Zabel Zarock can walk in midair. His walk lasts about half the screen length unless interrupted by attacking or being hit.}} | ||
+ | {{MoveListRow | Alternate Attacks | {{right}}+{{punch}} or {{kick}} | All of Zabel Zarock's standing punches and kicks have alternate forms with longer reach when combined with {{right}}.}} | ||
+ | {{MoveListRow | Aerial Punches | {{down}}+{{punch}} in midair | Zabel Zarock downward.}} | ||
+ | {{MoveListRow | Death Drill | {{down}}+{{kick}} in midair | Zabel Zarock glides downward while spinning his body like a drill.}} | ||
}} | }} | ||
+ | {{MoveListTable | desc=Command throws | | ||
+ | {{MoveListRow | Skull Punish | {{HCB}} {{button|text=MP}} or {{button|text=HP}} (close) | Zabel Zarock jumps in the air with his opponent, body slams them, and stabs them with his claws on the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=EX moves | | ||
+ | {{MoveListRow | Evil Scream | {{right}} {{left}} + two {{punch}} simultaneously | Zabel Zarock impales his opponent and pulls them near him, then uppercuts them with an electrified claw.}} | ||
+ | {{MoveListRow | Death Voltage | {{HCB}} + two {{kick}} simultaneously | Zabel Zarock spins his body like a top diagonally upward while electrified. This move can be performed in midair.}} | ||
+ | {{MoveListRow | Hell Dunk | {{DPF}} + two {{punch}} simultaneously | Le Malta swallows Zabel Zarock's opponent and spits them out as a ball. Le Malta transforms into a basketball hoop, then Zabel Zarock dunks the ball, which transforms back into his opponent after hitting the ground.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Dark Force | | ||
+ | {{MoveListRow | Ultimate Undead | Any {{punch}} and {{kick}} of the same strength | Zabel Zarock uses Le Malta to enhance his attacks. All of his normal moves are changed to chainsaw attacks that can hit multiple times. He cannot use special moves or throws, and his dash is changed to a leap. His guard cancel uses a different animation but works the same.}} | ||
+ | }} | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | Each character has his or her own stage where matches are hosted. The stage can be manually chosen in the two-player mode. | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | |||
}} | }} | ||
Line 149: | Line 619: | ||
*'''Presented by:''' [[Capcom]] | *'''Presented by:''' [[Capcom]] | ||
| source=In-game credits | | source=In-game credits | ||
− | | pdf= | + | | pdf=VampireS Saturn JP SSEnding.pdf |
| console=SAT | | console=SAT | ||
}} | }} | ||
Line 171: | Line 641: | ||
| back=VampireSavior Saturn JP Box Back.jpg | | back=VampireSavior Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=VampireSavior Saturn JP Spinecard.jpg |
− | | disc= | + | | disc=VampireSavior Saturn JP Disc.jpg |
| manual=Vampire Savior The Lord of Vampire JP 取扱説明書.pdf | | manual=Vampire Savior The Lord of Vampire JP 取扱説明書.pdf | ||
}}{{Scanbox | }}{{Scanbox |
Revision as of 04:54, 9 July 2023
Vampire Savior: The Lord of Vampire | |||||||||||||||
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System(s): Sega Saturn | |||||||||||||||
Publisher: Capcom | |||||||||||||||
Developer: Capcom | |||||||||||||||
Original system(s): Capcom CPS-2 | |||||||||||||||
Sound driver: SCSP/CD-DA (18 tracks) | |||||||||||||||
Peripherals supported: Extended RAM Cartridge (4MB only) | |||||||||||||||
Genre: Fighting/Taisen Kakutou (対戦格闘)[1], Action[2] | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
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Vampire Savior: The Lord of Vampire (ヴァンパイア セイヴァー) is a versus fighting game by Capcom which was later brought to the Sega Saturn in Japan. It is the sequel to Vampire Hunter and the third release in the Darkstalkers franchise.
The game was at one point set for release in North America as DarkStalkers 3: Vampire Savior[4], but this version did not materialise.
Contents
Story
Jedah Dohma, one of the high nobles of Makai, is resurrected after a premature death long ago. Seeing the current chaotic state of the demon world, he decides that the only way to save Makai is to recreate it. To this end, he conjures a pocket dimension known as Majigen, to which he summons worthy souls to help feed his new world.
Gameplay
Characters
Move lists assume the player is facing right. If facing left, and should be reversed. P refers to any of the punch buttons, while K refers to any of the kick buttons.
All special moves can be performed as ES moves if two P or K buttons are used instead of one, with the exception of teleports.
Bulleta, Jedah, Lilith, and Q-Bee are new characters. Donovan, Phobos, and Pyron were absent in the original arcade release, but they are present in the Saturn version.
Stages
Each character has his or her own stage where matches are hosted. The stage can be manually chosen in the two-player mode.
Production credits
- Main Music Composer: Anarchy Takapon (Takayuki Iwai)
- Sub Music Composer: Cyber-T (Tetsuya Shibata), Masato Kouda (Cipher)
- Sound Effect & Voice Edit: MOE.T (Cipher)
- Sound Driver: Yasushi Ikeda "A!Ohana"
- Sound Tool: Tomohiro Masuda (Q~CVE)
- Sound "Q_64M" Hardware: IDA~~~~~~~N
- Character Design: Eripyonsuke, Makoto Ishii, Fujihara, ARI, Takemoto, Rumi Chan, Takayuki Kosaka, Reiko_Komatsu, Masarusan-N, Kuri, Tanuki, Kitasan, Ball Boy, Mizuho, Q, WHO, Kimo Kimo, N_Labo, You.Ten.Nakano, Mizupyon, Kaname, Tsuyoshi, Fuzii & Peliko, G.Kamina, Yoshioka, IsI.B GAO, Hitoshi Igarashi, Kozuchi
- Scroll Design: Kyotani, Yumiko Nakatsuka, Tamachan, Chie Morisaki, Goro Suzuki 1996, Kanno, Yuugen, Pokkemon
- Program Design: Hyper Shinchan, Cham, PON, MiN, Ittetsu, 24 (Nishi), Moto & Tomo Nogi, T.Hirokado, Hard.Yas - Jedah -
- Planner: S.Obata, Neo_G -H. Ishizawa-, Malachie, Nohah, Kanetaka (Kinta)
- Voice Actor: Kae Araki, Yuji Ueda, Hiroko Konishi, Isshin Chiba, Kan Tokumaru, Yayoi Jinguji, Michiko Neya, Nobuyuki Hiyama, Miyuki Matsushita, Yoshizumi Kozue, Jyurouta Kosugi, Kyoko Hikami
- Special Thanks: Haruo Murata, Takuya Shiraiwa, Erik Suzuki, Shoei, Sakomizu, Hiroaki "X68K" Kondo (Cipher), MOE.K (Momora)
- Producer: Tetsuya Iijima
- General Producer: Noritaka Funamizu, Yoshiki Okamoto, And Capcom All Staff
- Sound Adviser: Anarchy Takapon (Takayuki Iwai), Takeshi Kitamura (MOE.T), Hiroshi Ohno
- Programmer: Masashi Kitamura, Takahiro Ichiba, Takashi Endo, Misa Hashimoto, Hiroko Matsubara, Takahiro Matsuo, Haruhiko Shimizu
- Director: Kenshi Kimura
- Development Manager: S-Hama
- Producer: Hyper Mickey
- ...And
- Presented by: Capcom
Magazine articles
- Main article: Vampire Savior: The Lord of Vampire/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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87 | |
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Based on 17 reviews |
Technical information
- Main article: Vampire Savior: The Lord of Vampire/Technical information.
References
- ↑ File:VampireSavior Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/segasaturn/software_l.html#tab04 (Wayback Machine: 2019-12-07 02:59)
- ↑ 3.0 3.1 3.2 Sega Saturn Magazine, "1998-11 (1998-04-10,17)" (JP; 1998-03-27), page 2
- ↑ File:E31997 Capcom PressKit.pdf, page 15
- ↑ File:VampireS Saturn JP SSEnding.pdf
- ↑ Ação Games, "Julho 1998" (BR; 1998-xx-xx), page 40
- ↑ Consoles +, "Juin 1998" (FR; 1998-0x-xx), page 124
- ↑ Computer & Video Games, "June 1998" (UK; 1998-05-13), page 66
- ↑ Edge, "June 1998" (UK; 1998-05-21), page 89
- ↑ Famitsu, "1998-04-24" (JP; 1998-04-10), page 1
- ↑ Gamers' Republic, "June 1998" (US; 1998-05-xx), page 86
- ↑ MAN!AC, "06/98" (DE; 1998-05-06), page 60
- ↑ Mega Console, "Giugno 1998" (IT; 1998-xx-xx), page 74
- ↑ Mega Fun, "07/98" (DE; 1998-06-03), page 94
- ↑ neXt Level, "Juli 1998" (DE; 1998-06-19), page 76
- ↑ Saturn Fan, "1998 No. 8" (JP; 1998-04-10), page 163
- ↑ Saturn Fan, "1998 No. 11" (JP; 1998-05-29), page 70
- ↑ Sega Magazin, "Juli 1998" (DE; 1998-06-03), page 12
- ↑ Sega Saturn Magazine, "June 1998" (UK; 1998-05-xx), page 66
- ↑ Sega Saturn Magazine, "1998-12 (1998-04-24)" (JP; 1998-04-10), page 192
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 10
- ↑ Video Games, "6/98" (DE; 1998-05-27), page 94
Vampire Savior: The Lord of Vampire | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information
Demos: Vampire Savior: The Lord of Vampire Taikenban (1998) |
Darkstalkers/Vampire games for Sega systems | |
---|---|
Night Warriors: Darkstalkers' Revenge (1996) | Vampire Savior: The Lord of Vampire (1998) | Vampire Chronicle for Matching Service (2000) | |
Related games | |
Super Puzzle Fighter II Turbo (1996) | Pocket Fighter (1998) |