Difference between revisions of "Shaq Fu"

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==Technical Information==
 
==Technical Information==
 
'''ROM Size''': 3,072 KB (Genesis) 512 KB (Game Gear)<br/>
 
'''ROM Size''': 3,072 KB (Genesis) 512 KB (Game Gear)<br/>
'''Sound Engine''': Unknown<br/>
+
'''Sound Engine''': [[GEMS]]<br/>
 
'''Graphics''': Unknown
 
'''Graphics''': Unknown
  

Revision as of 13:46, 7 March 2010

n/a

Shaq Fu Title.png

Shaq Fu
System(s): Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo, Commodore Amiga
Publisher: Electronic Arts
Developer:

Shaq Fu is a video game developed by Delphine Software for the Sega Mega Drive, Sega Game Gear, Game Boy, Super Nintendo and Commodore Amiga. It is a fighting game, starring basketball player Shaquille O'Neal as a playable character. Though it is often praised for its smooth graphics, the game has been the subject of ridicule for its nonsensical plot and bad controls.

Genesis Version

The Genesis version had exclusives that the Super NES version didn't have. This included 5 more characters, 3 new Stages (The Lab, The Wasteland, and Yasko Mines), and North/South Gate accesability w/o a cheat code. Nezu was also playable. Unfortunately the story mode was made shorter than the SNES counterpart. The Amiga port was based on the Genesis port, but had less music and background animation removed.

Game Gear

The Game Gear version only has 6 selectable characters, no tournament mode, and no voices.

Gameplay

In addition to the attack buttons there is also a taunt button. Special moves can be performed by using a combination of directional pad movements and button presses. As players take damage their "Fury" bar will fill up, which when full will make attacks more powerful for a short time. Selectable characters in the Genesis version include: Auroch, Beast, Colonel, Diesel, Kaori, Leotsu, Mephis, Nezu, Rajah, Sett, Shaq, and Voodoo. Characters in the Game Gear version are: Kaori, Leotsu, Mephis, Rajah, Sett, Shaq.

Technical Information

ROM Size: 3,072 KB (Genesis) 512 KB (Game Gear)
Sound Engine: GEMS
Graphics: Unknown

Credits

Project Manager: Paul Cuisset
Design Lead: Paul Cuisset
Lead Programmer: Thierry Gaerthner
Programmer: Arnaud Carre
Lead Graphic Artist: Thierry Levastre
Graphic Artist: Valerie Amghar, Stephane Aussel, Michele Bacque, Thierry bansront, Gregory Beal, Eric Caron, Michael Douaut, Laurent Dreno, Serge Fiedos, Herve Gaerthner, Elie Jomaa, Frederic Michel, Christophe Moyne, Olivier Nicolas, Fabrice tete, Cecile Thomas, Jean-Marc Timert, Paul Tumelaire, Roman Vaidis
Music: Raphael Gesqua
Assistant Producers: Jeff Brown, William Schmitt, John Vilandre
Executive Projecers: Don Traeger
Producer: Jim Rushing
Associate Producer: Greg Suarez
Documentation: Valerie Hanscom, Michael Humes
Stuntmen: Remi Canaple, Patrick Cauderl Ier, Abi Espanol, Marc Le Loeuff, Dany Rocca, Phil Vitt

Physical Scans

Mega Drive

Game Gear