Difference between revisions of "Kouichi Toya"
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Revision as of 14:16, 24 August 2023
Kouichi Toya |
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Employment history: Sega of Japan (1992[1] – )
Divisions:
Divisions:
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Role(s): Programmer |
Kouichi Toya (戸谷 弘一) is a programmer, where he most notably became involved with the Sonic and Phantasy Star series. His roles range from vehicles to characters to sounds to networks.
He is perhaps most notable for being the original Chao programmer.
Production history
- Virtua Racing (Mega Drive; 1994) — Programmers[2]
- Virtua Racing Deluxe (32X; 1994) — Programmers[3] (as K.Toya)
- Sega Rally Championship (Saturn; 1995) — Programmers[4]
- Sega Rally Championship Plus (Saturn; 1996) — Programmers[5]
- Samurai Spirits Zankurou Musouken (Saturn; 1996) — Programmer
- Sega Rally Championship (Windows PC; 1997) — Programmers
- Sonic Adventure (Dreamcast; 1998) — Player character programmers
- Sonic Adventure (Dreamcast; 1998) — "CHAOS" programmer
- Phantasy Star Online (Dreamcast; 2000) — Enemy
- Phantasy Star Online (Dreamcast; 2000) — Sound
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Enemy
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Sound
- Phantasy Star Universe (Windows PC; 2006) — Network
- Phantasy Star Universe (PlayStation 2; 2006) — Network
- Phantasy Star Universe (Xbox 360; 2006) — Network
- Phantasy Star Universe: Ambition of the Illuminus (Windows PC; 2007) — Network
- Phantasy Star Universe: Ambition of the Illuminus (PlayStation 2; 2007) — Network
- Phantasy Star Universe: Ambition of the Illuminus (Xbox 360; 2007) — Network
- Sonic Adventure DX: Director's Cut (2003) — Character Programmer (Sonic Adventure Original Staff), "Chaos" Programmer (Sonic Adventure Original Staff)