Virtua Racing Deluxe (バーチャレーシング デラックス) is an enhanced port of Virtua Racing, released as a launch title for the Sega 32X in North America and Europe in late 1994.
Much of its team was comprised of developers who had produced the port of Virtua Racing to the Sega Mega Drive, however the visuals in Virtua Racing Deluxe are far more accurate and the some music was rearranged. Naofumi Hataya also composed several new tracks for the game, in some cases replacing original themes.
With ideas similar to the original, Virtua Racing Deluxe plays much the same as its 1992 arcade counterpart, however now you can also play with two new types of cars, Stock (a standard racing car) and Prototype (a sleeker car).
Virtua Racing Deluxe includes all three tracks from the arcade Virtua Racing, plus two exclusive tracks to the 32X:
Highland is a mountainous track with buildings and trees as scenery.
Sand Park is a desert track with rock formations.
Virtua Racing Deluxe operates at around 20FPS during gameplay - a third of the average frame rate of the arcade game which targets 60FPS (though more than the Mega Drive conversion).
In order to speed up processing time, the collision detection has been paired back. In the arcade version, driving into a palm tree causes the car to stop and coconuts to fall, while on the 32X the car clips straight through. Likewise road signs which would be pushed out of the way by the player's car in the arcade have no collision detection on the 32X.