Difference between revisions of "Kanji Omatsu"
From Sega Retro
Line 6: | Line 6: | ||
| employment={{Employment | | employment={{Employment | ||
| company=[[Sega of Japan]] | | company=[[Sega of Japan]] | ||
− | | divisions=[[Sega Software R&D Dept. 2]] | + | | divisions=[[Sega AM2]], [[Sega Software R&D Dept. 2]] |
}} | }} | ||
{{Employment | {{Employment | ||
Line 12: | Line 12: | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[ | + | | company=[[DigitalRex]]{{intref|Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut}} |
}} | }} | ||
{{Employment | {{Employment |
Revision as of 04:45, 9 October 2023
Kanji Omatsu |
---|
Employment history:
Divisions:
Divisions:
|
This teeny-tiny article needs some work. You can help us by expanding it.
Kanji Omatsu
Production history
- Digital Dance Mix Vol. 1 Namie Amuro (Saturn; 1997) — Co-Direction (as Kanji Ohmatsu)
- Shenmue (Dreamcast; 1999) — R&D Dept. #2 Technical Research System Tools Unit
- US Shenmue (Dreamcast; 2001) — System Tools Unit
- Shenmue II (Dreamcast; 2001) — Technical Research Dept. Assistant General Manager
- Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut (PlayStation 2; 2004) — Special Thanks
- Sega Ages 2500 Series Vol. 10: After Burner II (PlayStation 2; 2004) — Special Thanks
- Sega Ages 2500 Series Vol. 13: OutRun (PlayStation 2; 2004) — Special Thanks
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — AM1 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — AM1 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — AM1 R&D