Difference between revisions of "Joseph B. Hewitt"
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| education=[[wikipedia:University of Nevada, Las Vegas|University of Nevada, Las Vegas]] (1986-1988; BSc Computer Science){{ref|https://www.linkedin.com/in/joseph/}}, [[wikipedia:College of Southern Nevada|College of Southern Nevada]] (1995-1998; BA Photography & Creative Writing){{ref|https://www.linkedin.com/in/joseph/}} | | education=[[wikipedia:University of Nevada, Las Vegas|University of Nevada, Las Vegas]] (1986-1988; BSc Computer Science){{ref|https://www.linkedin.com/in/joseph/}}, [[wikipedia:College of Southern Nevada|College of Southern Nevada]] (1995-1998; BA Photography & Creative Writing){{ref|https://www.linkedin.com/in/joseph/}} | ||
| twitter=joseph4th | | twitter=joseph4th | ||
− | }}{{stub}}'''Joseph B. Hewitt IV''' is an American video game developer and former [[Westwood Studios]] senior artist and programmer{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, most known for his design work on the groundbreaking real-time strategy game ''[[Dune II: Battle for Arrakis]]''.{{ref|https://ghostarchive.org/archive/sfSUM|2=https://old.reddit.com/r/ProgrammerHumor/comments/wzm6fk/put_it_back_in_the_stone_my_dude/}} He also created the early [[Mega Drive]] art production tool [[MegaWICE]], included with [[Sega of America]]'s official Genesis development kit.{{ref|1=https://web.archive.org/web/20231129141257/https://forums.sonicretro.org/index.php?threads%2Fmega-wice-westwood-icon-character-editor.37292%2F}} | + | }}{{stub}}'''Joseph B. Hewitt IV''' is an American video game developer and former [[Westwood Studios]] senior artist and programmer{{ref|https://www.linkedin.com/in/joseph/details/experience/}}, most known for his design work on the groundbreaking real-time strategy game ''[[Dune II: Battle for Arrakis]]''.{{ref|https://ghostarchive.org/archive/sfSUM|2=https://old.reddit.com/r/ProgrammerHumor/comments/wzm6fk/put_it_back_in_the_stone_my_dude/}} He also created the early [[Mega Drive]] art production tool [[MegaWICE]], included with [[Sega of America]]'s official Genesis development kit.{{ref|1=https://web.archive.org/web/20231129141257/https://forums.sonicretro.org/index.php?threads%2Fmega-wice-westwood-icon-character-editor.37292%2F}}{{fileref|Joseph B. Hewitt IV Profile.pdf|page=3}} |
==Production history== | ==Production history== |
Revision as of 10:04, 29 November 2023
Joseph B. Hewitt IV |
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Place of birth: United States |
Employment history: Westwood Studios[1] (1988 – 2002)
Sony Online Entertaiment[1] (2003-06 – 2004-01)
|
Role(s): Senior Artist[1], Programmer |
Education: University of Nevada, Las Vegas (1986-1988; BSc Computer Science)[2], College of Southern Nevada (1995-1998; BA Photography & Creative Writing)[2] |
Twitter: @joseph4th |
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Joseph B. Hewitt IV is an American video game developer and former Westwood Studios senior artist and programmer[1], most known for his design work on the groundbreaking real-time strategy game Dune II: Battle for Arrakis.[3] He also created the early Mega Drive art production tool MegaWICE, included with Sega of America's official Genesis development kit.[4][5]
Production history
- The Lion King (Mega Drive; 1994) — Background Art[6] (as Joseph B Hewitt IV)
- The Lion King (Game Gear; 1994) — Game Designers (as Joseph B. Hewitt IV)
- Command & Conquer (Saturn; 1996) — Artists[7] (as Joseph B. Hewitt IV)
- MegaWICE (Mega Drive; unreleased) — Created by (as Joseph B. Hewitt IV)
Interviews
External links
References
- ↑ 1.0 1.1 1.2 1.3 https://www.linkedin.com/in/joseph/details/experience/
- ↑ 2.0 2.1 https://www.linkedin.com/in/joseph/
- ↑ https://old.reddit.com/r/ProgrammerHumor/comments/wzm6fk/put_it_back_in_the_stone_my_dude/ (Ghostarchive)
- ↑ https://forums.sonicretro.org/index.php?threads%2Fmega-wice-westwood-icon-character-editor.37292%2F (Wayback Machine: 2023-11-29 14:12)
- ↑ File:Joseph B. Hewitt IV Profile.pdf, page 3
- ↑ File:Lion King MD credits.pdf
- ↑ File:Command & Conquer Saturn credits.pdf