Difference between revisions of "Devilish"
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Revision as of 19:21, 28 April 2024
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Devilish | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Genki (Japan), Sage's Creation (US), HOT-B (Europe) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Genki | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2], Puzzle[3] | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||
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Devilish (デビリッシュ) is a 1991 game for the Sega Game Gear by Genki. According to text in the Japanese ROM, the game was the first game Genki developed. It was licensed to HOT-B for distribution in Europe.
HOT-B made a sequel on the Sega Mega Drive named Bad Omen (or Devilish: The Next Possession).
Contents
Story
A prince and princess were happily married to each other until a jealous demon named Gamma cast a spell and turned them into a pair of stone paddles. Gamma then filled the kingdom with rocks from the sky and devils. Suddenly, a blue sphere fell from the sky that the prince and princess could use in order to defeat the demons that now rule over the kingdom.
Gameplay
The game is a variant of Breakout. The player controls a pair of paddles and tries to guide the blue sphere to the goal at the end of the stage, breaking blocks and finding items along the way. Once the sphere reaches a higher point on screen, it is impossible to go back down; not catching the ball causes you to lose it, as in Breakout. Stages are mostly vertical tunnels with no branching paths, though there are also horizontal sections.
In Normal mode, each stage has a time limit, which can be extended by collecting a Time Bonus item. In Time Trial mode, time counts up instead of down and the player tries to complete the game in the shortest time possible.
and move the paddles. and move the top paddle around the screen; it always stays in line with the bottom paddle. cycles paddle orientations. changes the speed of the paddles between three speeds (indicated by triangles in the corner of the screen when changed).
Formations
The upper paddle is the offensive paddle and used to directing the sphere. The lower paddle is the defensive paddle and used to catch the sphere to prevent it from falling through the bottom of the screen. The upper paddle does not block the sphere when it bounces from the lower paddle.
Items
Treasure Box | |
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Break open to release a bonus item, which falls to the bottom of the screen and must be caught by a paddle to collect. There is a colored dot on the top of the treasure box that corresponds to the item it contains. | |
Time Bonus | |
Adds 10 or 20 seconds to the play time. Has no effect in Time Trial mode. | |
1-Up | |
Gives the player an extra try. Extra tries are also rewarded for collecting a certain number of points in Normal mode. | |
Buster Ball | |
Temporary turns the blue sphere into a red sphere that pierces through blocks without bouncing off, allowing it to quickly cut through groups of blocks. | |
Flashing Bomb | |
Destroys many blocks in the surrounding area in a flash. |
Blocks
The appearance of blocks can vary slightly depending on the stage.
Blue Block | |
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The basic block, destroyed in one hit. Awards 200 points. | |
Brown Block | |
A tougher block, destroyed in two hits. Awards 400 points. | |
Giant Block | |
A large block, destroyed in four hits. Awards 800 points. | |
Short Block | |
Temporarily makes the paddles shorter when hit. Awards 200 points. | |
Bonus Block | |
Awards 1000 points. | |
Enticing Block | |
Destroys all adjacent blocks when hit. Awards 200 points. |
Stages
Three of the stages feature a boss fight at the end, followed by a short bonus round.
Graveyard | |
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A ghostly graveyard full of zombies, including a dancing one named Michael. | |
Under Passage | |
An underground tunnel populated with skeletons and monstrous French dolls. Horizontal scrolls close and block your progress. The floor painting of a demon from the previous stage comes to life and must be defeated. | |
Waterfalls | |
A cavern with falling rocks and spinning saw wheels. Waterfalls slow and divert the sphere on contact. Triangular terrain pieces bounce the sphere unpredictably. | |
Old Castle | |
A medieval castle with conjurers that occasionally disappear. The "Roulette of Fortune" wheel grabs the sphere when it rolls over a red circle and grants the player 1,000 points and a 1-Up or 10,000 points when it spouts the sphere out the center. The boss is a priest with giant snakes. | |
Prairie | |
A prairie with zombies and cannibal flowers. Blockmakers burrow across the screen and leave a trail of blocks. | |
Volcano | |
A volcanic cave with jagged, angular walls. Fire pillars burst out of the walls to obstruct the sphere. Fireballs shoot down a tunnel to push the sphere down. | |
Ice World | |
An icy cavern with diamond-shaped terrain pieces and penguins that revive after being defeated. | |
Evil Temple | |
The temple is densely packed with blocks and includes some of the most insidious obstacles of previous stages, including catching holes that swallow the sphere and spit it out after a delay and blockmakers that create walls of blocks. Guillotines fall from above and block the passage. Gamma awaits at the end. |
Magazine articles
- Main article: Devilish/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #30: "January 1992" (199x-xx-xx)[13]
also published in:
- Hobby Consolas (ES) #18: "Marzo 1993" (1993-xx-xx)[14]
- Todo Sega (ES) #1: "Abril 1993" (1993-03-15)[15]
- Micromanía (segunda época) (ES) #59: "Abril 1993" (1993-0x-xx)[16]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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75 | |
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Based on 25 reviews |
Game Gear, EU (Classic Game Gear) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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128kB | Cartridge (EU) | |||||||||||
? |
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128kB | Cartridge (JP) | |||||||||||
? |
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128kB | Cartridge (US) |
References
- ↑ File:Devilish GG JP Box Front.jpg
- ↑ 2.0 2.1 http://sega.jp/fb/segahard/gg/soft_licensee.html (Wayback Machine: 2013-01-01 20:24)
- ↑ File:Devilish GG EU Box Back.jpg
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 101
- ↑ 5.0 5.1 5.2 GamePro, "October 1991" (US; 1991-xx-xx), page 77
- ↑ 6.0 6.1 VideoGames & Computer Entertainment, "December 1991" (US; 1991-1x-xx), page 98
- ↑ Computer Trade Weekly, "" (UK; 1992-07-13), page 13
- ↑ Computer Trade Weekly, "" (UK; 1992-07-20), page 23
- ↑ Computer Trade Weekly, "" (UK; 1992-07-13), page 13
- ↑ Computer Trade Weekly, "" (UK; 1992-07-20), page 23
- ↑ 11.0 11.1 Computer & Video Games, "October 1992 (Go! Issue 12)" (UK; 1992-09-15), page 12
- ↑ Computer Trade Weekly, "" (UK; 1994-08-15), page 10
- ↑ Electronic Gaming Monthly, "January 1992" (US; 199x-xx-xx), page 217
- ↑ Hobby Consolas, "Marzo 1993" (ES; 1993-xx-xx), page 29
- ↑ Todo Sega, "Abril 1993" (ES; 1993-03-15), page 2
- ↑ Micromanía (segunda época), "Abril 1993" (ES; 1993-0x-xx), page 2
- ↑ Ação Games, "Outubro 1992" (BR; 1992-10-01), page 31
- ↑ Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 142
- ↑ Beep! MegaDrive, "February 1991" (JP; 1991-01-08), page 85
- ↑ Beep! MegaDrive, "April 1991" (JP; 1991-03-08), page 31
- ↑ Consoles +, "Tilt Hors-Serie" (FR; 1991-07-xx), page 116
- ↑ Computer & Video Games, "September 1991" (UK; 1991-08-15), page 89
- ↑ Game Zone, "February 1992" (UK; 1992-01-24), page 59
- ↑ Hippon Super, "April 1991" (JP; 1991-03-04), page 43
- ↑ Joypad, "Août/Septembre 1992" (FR; 1992-07-1x), page 158
- ↑ Joystick, "Juin 1991" (FR; 1991-0x-xx), page 126
- ↑ Micromanía (segunda época), "Octubre 1992" (ES; 1992-xx-xx), page 83
- ↑ Player One, "Septembre 1992" (FR; 1992-09-10), page 114
- ↑ Power Up!, "Saturday, July 18, 1992" (UK; 1992-07-18), page 1
- ↑ Power Play, "7/91" (DE; 1991-06-12), page 137
- ↑ Raze, "October 1991" (UK; 1991-08-29), page 52
- ↑ Sega Power, "October 1992" (UK; 1992-09-03), page 46
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 74
- ↑ Sega Force, "2/92" (SE; 1992-11-19), page 27
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
- ↑ Supersonic, "Septembre 1992" (FR; 1992-xx-xx), page 29
- ↑ Video Games, "10/92" (DE; 1992-09-30), page 128
- ↑ Zero, "September 1992" (UK; 1992-08-13), page 80
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