Goofy's Hysterical History Tour
From Sega Retro
Goofy's Hysterical History Tour | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Absolute Entertainment | ||||||||||
Developer: Imagineering, Disney Software | ||||||||||
Licensor: The Walt Disney Company | ||||||||||
Sound driver: GEMS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Goofy's Hysterical History Tour is a platform game starring Disney's Goofy released exclusively for the Sega Mega Drive in North America. During development it was known simply as Goofy or Walt Disney's Goofy.
Contents
Story
Goofy finally finds a job that he likes at the Ludwig von Drake History Museum. He turns into a great janitorial worker, but rival janitor Pete is out to get him fired by sabotaging the exhibits. Goofy must recover the missing pieces of the exhibits, defeat Pete, and save his job before the curator comes in tomorrow. With his invention, the Extend-O-Hand, which he created to help with his custodial duties, Goofy must travel through time in order to complete his mission.
Gameplay
The game is a platform game played as Goofy. Stages consist of multiple levels, and the goal of each level is to make it to the end. At the end of each stage, Goofy fights Pete. Goofy walks with and , crouches with , and jumps with . He uses his Extend-O-Hand gadget with . The Extend-O-Hand works as a weapon for defeating enemies. Some enemies can also be defeated by jumping on them. The Extend-O-Hand can also be used to grab and swing from certain blocks. Many of the platforming challenges in the game are designed around this mechanic. The Extend-O-Hand can be used while crouching or jumping and can be aimed with the D-Pad. Goofy can find different Extend-O-Hand attachments through the game, which are switched with . These additional attachments are limited use and only last for the current level. Some of them help Goofy attack enemies, but some of them enhance his movement.
Goofy has five health points, depicted as goobers (peanuts) in the status bar. He loses a health point when he touches an enemy or a hazard. He loses a try when he runs out of health points or falls down a bottomless pit (including deep water); the number of tries he has remaining can be viewed by pausing the game with START . The game ends if he runs out of tries. Goofy receives an extra try from collecting 50 balloons, earning 50,000 points, or finding one of his pals in a level.
Extend-O-Hand Attachments
White Glove | |
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This is the standard attachment. It has unlimited uses and is available at the start of every level. It can attack foes and swing from yellow Goof Cubes. It can be aimed in five directions with the D-Pad. | |
Goofball Glove | |
This attachment lets Goofy throw Goofballs at enemies. It is his only projectile attack. Goofballs can be found scattered throughout the levels. | |
Boxing Glove | |
This attachment does more damage to enemies. It works similarly to the White Glove but cannot be used to swing from blocks. It has limited uses; the game only subtracts a use if the glove makes contact with an enemy. | |
Boot | |
This attachment springs Goofy into the air, letting him reach higher platforms. It has limited uses. | |
Propeller | |
This attachment allows Goofy to fly for a limited time. It has limited uses; the more propellers Goofy finds, the longer he can stay airborne. |
Goof Cubes
These are blocks that appear during platforming.
Items
Items are collected by touching them with Goofy or by grabbing them with the Extend-O-Hand.
Balloons | |
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Collect 50 balloons to earn an extra try. Yellow balloons are worth 1 balloon, and blue balloons are worth 5 balloons. | |
Goofball | |
Goofy can throw these at enemies with the Goofball Glove attachment to his Extend-O-Hand or throw them into the Goofball Funnel Gooftraption for bonus points. | |
Goober | |
Restores one health point for Goofy. | |
Goof-Up | |
Restores all of Goofy's health points. | |
Banana Peel | |
Goofy slips on the banana peel, which makes him temporary invulnerable while he tumbles. | |
Goal | |
Touch the goal to end the current level. |
Gooftraptions
These are found throughout the stages and help Goofy in various ways.
Stages
The Prehistoric Exhibit | |
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The Wild West Exhibit | |
The Colonial America Exhibit | |
The Medieval Exhibit | |
Pals
One of Goofy's pals is hidden in each stage. He earns an extra try when he touches one.
Production credits
- Concept & Story: Barry Marx, Dan Kitchen
- Programming & Design: Chris Will, Bill Jannott, Michael Fernie, Roger W. Amidon, Mark Beardsley
- Additional Programming: Henry C. Will IV
- Graphics & Design: Glen A. Schofield, Gregory A. Faccone, Amy Bond, Ross Harris, Jennifer MacDonald, John-Marc Grob, Ray Bradley, Dan Peters
- Cel Animation: Milt Neil, Tom Tobey, Dora Leung
- Additional Design: Henry C. Will IV, W. Marshall Rogers
- Technical Director: Henry C. Will IV
- Creative Director: Dan Kitchen
- Art Director: Glen A. Schofield
- Audio Director: Mark Van Hecke
- Music by: Mark Van Hecke
- Sound Effects by: Jim Wallace
- Game Testing: Robert Prescott, Ezra Blau, Scott Corey, Alan Deloach, Andre Garcia, Arvee Garde, Stephan Ross
- Special Thanks to: Patrick Gilmore, Susan Fuller, Cathy Fortier
- Disney Producer: Dean Lester
- Package and Manual Design: W. R. Wentworth
- Instruction Manual: Brian English
- Special Thanks to: Noah Dudley, Karen Eklund
Magazine articles
- Main article: Goofy's Hysterical History Tour/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 20 reviews |
Technical information
- Main article: Goofy's Hysterical History Tour/Technical information.
References
- ↑ 1.0 1.1 1.2 GamePro, "February 1994" (US; 199x-xx-xx), page 50
- ↑ 2.0 2.1 Game Players, "Vol. 7 No. 3 March 1994" (US; 1994-0x-xx), page 76
- ↑ File:Goofy's Hysterical History Tour MD credits.pdf
- ↑ File:Goofys Hysterical History Tour MD US Manual.pdf, page 33
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 91
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 95
- ↑ Electronic Games (1992-1995), "February 1994" (US; 1994-01-20), page 96
- ↑ Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 38
- ↑ Gamer, "Fevrouários 1995" (GR; 1995-xx-xx), page 1
- ↑ Game Informer, "March/April 1994" (US; 1994-0x-xx), page 17
- ↑ MAN!AC, "06/94" (DE; 1994-05-11), page 45
- ↑ Sega Mega Drive Advanced Gaming, "May 1994" (UK; 1994-xx-xx), page 32
- ↑ Mega, "June 1994" (UK; 1994-05-19), page 44
- ↑ Mega Fun, "06/94" (DE; 1994-05-18), page 103
- ↑ Mega Play, "February 1994" (US; 199x-xx-xx), page 48
- ↑ MegaTech, "April 1994" (UK; 1994-03-18), page 52
- ↑ Mean Machines Sega, "June 1994" (UK; 1994-04-30), page 76
- ↑ Sega Power, "June 1994" (UK; 1994-04-28), page 40
- ↑ SuperGamePower, "Maio 1994" (BR; 1994-0x-xx), page 36
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 82
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 94
- ↑ VideoGames, "March 1994" (US; 1994-0x-xx), page 68
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