Super Puzzle Fighter II Turbo
From Sega Retro
Super Puzzle Fighter II Turbo | ||||||||||
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System(s): Sega Saturn, Sega Dreamcast | ||||||||||
Publisher: Capcom, Virgin Interactive(EU) | ||||||||||
Developer: Capcom | ||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Jump Pack, Dreamcast Arcade Stick, Dreamcast Keyboard | ||||||||||
Genre: Puzzle | ||||||||||
Number of players: 1-2 | ||||||||||
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Super Puzzle Fighter II Turbo, known as Super Puzzle Fighter II X (スーパーパズルファイターⅡX) in Japan, is a puzzle game similar to the likes of Tetris or Puyo Puyo, developed and published by Capcom. It was brought to the Sega Saturn in 1996.
Despite its name there was never a "Super Puzzle Fighter 1" - it is merely just a play on Capcom's earlier game, Super Street Fighter II Turbo. This being said, the game is actually influenced by Street Fighter Alpha and the Darkstalkers franchise, with most Street Fighter II characters missing. Though characters from both series appear in the game they are not controllable by the player, acting solely as avatars.
Similar to other "falling piece" puzzle games, the aim of Super Puzzle Fighter II Turbo is to eliminate your opponent by filling their playfield with blocks (or gems, in this case). In order to achieve this, you must eliminate coloured gems on your side of the play area and produce combos when doing so.
As well as a Saturn port, the game was brought to the Sega Dreamcast in 2001 for Capcom's Matching Service. This version was not released outside of Japan.
Contents
Production Credits
Saturn Version
- Arcade Staff
Game Design: Murasaki Umagoyasi, Spp Iorya
Programmer: Knight Rider Giu, Cham Cho Choy, Shinchan, Eternal Sailor, Team Dirty Beret
Scroll Design: Nissui, Iwai, Meiko.K, Saru, Akemi Hisoya, Ojiji, S.Kuwatch, Takky, Konsutantinkun, Hiro
Character Design: Edayan, Goidanokei
Object Design: Masarusan N, Ino, Aska
Sound Design: Hiroaki "X68K" Kondo
Sound Assist: Satoshi Ise
Music Composer & Arrangement: Tatsuro- Suzuki, Isao Ave, Yuko Kadota, Syun Nishigaki, Setsuo Yamamoto, Anarchy "Takapon"
Voice: Kae Araki, Tetsuya Iwanaga, Yuko Sasamoto, Yayoi Jinguji, Tomomichi Nishimura, Souichiro Hoshi, Osamu Hosoi, Yuko Miyamura
Special Thanks: Shoei, Mucchi, Sakomizu, P2, Takuya Shiraiwa, Saki, Chiaki.S, Ohko!, Erik Suzuki, Matt Taylor
Executive Producer: Noritaka Funamizu
Producer: Saddy
- Theme Song of Sakura
Vocal & Chorus: Sakura Kasugano (Yuko Sasamoto)
Guitar: Hiroyuki Taneda
Chorus: Akari Kaida
Compose & Words: Tatsuro- Suzuki
Arrange: Masato Koda
Engineer: Koji Tsujii
Assistant Engineer: Takashi Shinbori
Special Thanks: Arts Vision, Idea Sound, Sol Studio
- Consumer Staff
Game Design: Spp Iorya, Kanetaka
Character: Ryugo
Programmer:
- System Main: Takayuki Umezu
- Object Trans: Shimitan
- Game Main: Kazuhiro Tsuchiya
- Player & Gem: Koji Hasunuma
- Select & Street Mode: Tsuyoshi Misawa
- Scroll: Tsutomu Terada
Sound Design: Hiroaki "X68K" Kondo, Moe・T
Music: Masato Koda, Tatsuro- Suzuki
Marketer: Hironobu Takeshita, Kunio Funahara, Mayumi Ohta
Special Thanks: Murasaki Umagoyasi, Masarusan N, Ino, Hiroko, Mucchi, Takashi Hashimoto, Yasuhiro Yanagi, S.Okamura, Hisashi Kuramoto, Syuichiro Chiboshi, Hideki Tada, Akihiro Kashimoto, And Capcom All Staff
General Producer: Noritaka Funamizu
Producer: Bamboo
Presented by: Capcom
Dreamcast Version (for Matching Service)
Producer: Noritaka Funamizu, Yoshihiro Sudou
Planner: Hideaki Itsuno, Buruma Kozy
Programmer: Nobuaki Minomiya, Hisashi Kuramoto, Teruaki Hirokado, Kumiko Morita
Scroll Design: Asae.N
Sound: Hiroaki Kondo
Music: Yuko Takehara Type-R
Instruction Card Design: A.Iwasaki
Network: Kaz Yunde, Kentaro Kaneko, Mineyuki Noda, Miss, Net Man, Shin., Jun Matsumoto
Voice: Kae Araki, Tetsuya Iwanaga, Yuko Sasamoto, Yayoi Jinguji, Tomomichi Nishimura, Souichiro Hoshi, Osamu Hosoi, Yuko Miyamura
Special Thanks: Wakana.N, Seg.Meg, Micchi.K, Takuji Mishima, and All Capcom Staff
General Producer: Noritaka Funamizu, Yoshiki Okamoto
Presented by: Capcom
Promotional Material
- SPF2T Saturn US PrintAdvert.jpg
US print advert
Physical Scans
Saturn Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
78 | |
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Based on 19 reviews |
Dreamcast Version
Sega Retro Average | |||||||||||||||||||
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|
74 | |
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Based on 3 reviews |
External Links
- Sega of Japan catalogue pages (Japanese): Dreamcast
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