In the game, players race each other around a track, avoiding obstacles, making sure they don't run out of fuel and trying not to be cut off by the camera. It is very similar to Micro Machines. The player can obtain money from winning races, which can be used to purchase extra parts for the car. The shop's music is the same track that was used in Fantasy Zone.
The arcade cabinet comes in three variations - a two player upright, a three player upright and a four player table top version. There are also "turbo" versions in which the game runs at twice the original speed.
History
Legacy
The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum computers by Activision. It has never seen a release on a Sega console.
↑ 2.02.1File:TGM UK 30.pdf, page 60Cite error: Invalid <ref> tag; name ":File:TGM UK 30.pdf_p60" defined multiple times with different content
↑ 3.03.13.23.33.4File:Joystick FR 005.pdf, page 131Cite error: Invalid <ref> tag; name ":File:Joystick FR 005.pdf_p131" defined multiple times with different contentCite error: Invalid <ref> tag; name ":File:Joystick FR 005.pdf_p131" defined multiple times with different contentCite error: Invalid <ref> tag; name ":File:Joystick FR 005.pdf_p131" defined multiple times with different contentCite error: Invalid <ref> tag; name ":File:Joystick FR 005.pdf_p131" defined multiple times with different content
↑The Australian Commodore Review, "Vol. 7 No. 9: September 1990" (AU; 1990-0x-xx), page 71
↑ 15.015.115.2File:TGM UK 30.pdf, page 61Cite error: Invalid <ref> tag; name ":File:TGM UK 30.pdf_p61" defined multiple times with different contentCite error: Invalid <ref> tag; name ":File:TGM UK 30.pdf_p61" defined multiple times with different content