Crimewave
From Sega Retro
Crimewave | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Eidos Interactive (US, Europe), Virgin Interactive Entertainment (Japan) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Eidos Interactive | ||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP (1 track) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Arcade Racer Joystick, Mission Stick (JP) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Drive Shooting (ドライブシューティング)[1], Shooting[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Crimewave (クライムウェーブ) is a car-based shoot-'em-up developed and published by Eidos Interactive for the Sega Saturn in 1996. It is a Saturn exclusive, and not to be confused with the similarly titled "Crime Wave" seen on Amiga, Atari ST and DOS computers in 1990. Likewise it should not be confused with the 1983 Apple II "Crime Wave" game.
Contents
Gameplay
The game has the player drive one of eight vehicles around a city destroying criminals. The city is split into sections, which can only be accessed when crime levels have fallen to a certain value.
History
Development
Crimewave was developed with the Sega Saturn in mind, simply because Sega Saturn development kits were cheaper at the time than those of the PlayStation[5].
Artist Joe Groombridge managed to sneak in "risqué artwork" in the red light districts in the game, as the publishers never noticed[5]. A Confederate flag on the top of a car was spotted, however, and was removed from the North American release in fear of offending customers[5].
The Japanese version supports the Arcade Racer Joystick and Mission Stick as there was an opportunity to develop the game further between Crimewave's Western and Japanese releases[5].
Production credits
- Program and Game Director: Jim Blackler
- Art Work: Joe Groombridge
- Levels and Additional Artwork: David Banner
- Music Composition: Joe Myers, Designed by the Crimewave Team
- Sound Effects and Additional Music: Mike Ash
- Packaging and Manual Design: Diana John
- Producer: Tom Marx
- Squad QA: Mike McHale, Matt Miller, Philip Baker, Brian Schorr, Mike Schmitt, Frank Hom
- Marketing Squad: Paul Baldwin, Gary Keith, Sutton Trout, Kelly Zavislak, Lee Wilkinson
- Special Thanks to: Anamaria Hernandez, James Poole and T Mann
Magazine articles
- Main article: Crimewave/Magazine articles.
Promotional material
Physical scans
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64 | |
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Based on 27 reviews |
Saturn, PT |
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Saturn, AU |
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320x120px Cover
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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66,164,112 | CD-ROM (EU) | T-8807H-50 V1.000 | ||||||||||
✔ |
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65,893,632 | 1997-03-15 | CD-ROM (JP) | T-7018G V1.003 |
References
- ↑ File:Crimewave Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee3.html (Wayback Machine: 2019-07-28 12:30)
- ↑ Computer & Video Games, "November 1996" (UK; 1996-10-09), page 49
- ↑ 4.0 4.1 4.2 Mean Machines Sega, "December 1996" (UK; 1996-11-01), page 73
- ↑ 5.0 5.1 5.2 5.3 Interview: Jim Blackler by Segacollection.com
- ↑ File:Crimewave sat us manual.pdf, page 14
- ↑ Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 76-77 (76)
- ↑ Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 82/83 (82)
- ↑ Sega Saturn Magazine, "1997-16 (1997-05-16,23)" (JP; 1997-05-02), page 171 (173)
- ↑ Sega Saturn Magazine (readers), "Final data" (JP; 2000-03), page 14 (16)
- ↑ Ultra Game Players, "February 1997" (US; 1997-01-28), page 76
- ↑ 576 KByte, "Február 1997" (HU; 1997-xx-xx), page 10
- ↑ Edge, "January 1997" (UK; 1996-12-27), page 92
- ↑ Electronic Gaming Monthly, "February 1997" (US; 199x-xx-xx), page 57
- ↑ Famitsu, "1997-07-04" (JP; 1997-06-20), page 1
- ↑ Gambler, "7/1997" (PL; 1997-xx-xx), page 1
- ↑ Game Power, "Gennaio 1997" (IT; 199x-xx-xx), page 69
- ↑ GamePro, "February 1997" (US; 1997-xx-xx), page 86
- ↑ Game Informer, "January 1997" (US; 199x-xx-xx), page 52
- ↑ Gry Komputerowe, "5/1997" (PL; 1997-xx-xx), page 1
- ↑ Joypad, "Novembre 1996" (FR; 1996-1x-xx), page 79
- ↑ LeveL, "Březen 1997" (CZ; 1997-03-01), page 73
- ↑ MAN!AC, "04/97" (DE; 1997-03-12), page 84
- ↑ Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 76
- ↑ Mega Fun, "03/97" (DE; 1997-02-05), page 91
- ↑ Next Generation, "August 1997" (US; 1997-07-22), page 119
- ↑ Player One, "Novembre 1996" (FR; 1996-xx-xx), page 128
- ↑ Saturn Fan, "1997 No. 16" (JP; 1997-08-xx), page 90
- ↑ Secret Service, "Czerwiec 1997" (PL; 1997-xx-xx), page 67
- ↑ Sega Power, "Christmas 1996" (UK; 1996-11-21), page 58
- ↑ Sega Saturn Magazine, "December 1996" (UK; 1996-11-14), page 82
- ↑ Sega Saturn Magazine, "1997-16 (1997-05-16,23)" (JP; 1997-05-02), page 173
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 16
- ↑ Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 28
- ↑ Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 18
- ↑ Ultra Game Players, "February 1997" (US; 1997-01-28), page 78
- ↑ Video Games, "3/97" (DE; 1997-02-19), page 95
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