R-Type
From Sega Retro
R-Type | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Master System, Virtual Console | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Compile M2[1] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Irem | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Irem | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: FM Sound Unit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[2], Arcade[3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
R-Type is a Sega Master System horizontal shoot-'em-up game developed by Compile and published by Sega. A port of the highly-influential 1987 Irem arcade game R-Type, it was first released in Japan in October 1988, and is considered a relatively faithful conversion for the era.
Contents
Gameplay
Stages
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Stage 2 | |
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Stage 7 | |
Stage 8 | |
History
Legacy
The Master System version of R-Type was brought to the Wii's Virtual Console service in 2009. It is seen as an odd move, as a superior port to the TurboGrafx-16 had been available since 2006. This did not last long; it was removed from Virtual Console on 30 September 2011 in the US[11] and 18 October 2011 in Japan[12] presumably because Irem had been losing a lot of money at the time[13].
Versions
At the time of release, the Master System version of R-Type was one of the most accurate (and complete) home ports of the game and the easiest to get ahold of. It is technically superseded by the PC Engine version released earlier in the year in Japan, however in this instance, the game was split into two parts due to the cost needed to manufacture higher capacity HuCards, and would not come together as one product until 1989.
Sprites in the Master System version are smaller than their arcade counterparts (and are smaller too relative to the scenery), and when too many on-screen can lead to flickering and slowdown which is less apparent in its original form. Nevertheless virtually all the enemy patterns are retained, although the numbers are decreased in high volume areas for performance reasons. The level layouts are sometimes artifically lengthened or shortened to try and manage this workload further while balancing the differing sizes of the graphics.
Incidentally the PC Engine version's approach to the smaller screen resolution is to introduce vertical scrolling, ensuring part of the playfield is obscured at all times.
Bosses are fought against a solid colour background (echoed in other Master System shoot-'em-ups such as Fantasy Zone). Some graphical effects have also been removed; for example, when player shots hit scenery there is no longer an explosion or flash as is seen in the arcade original.
Hints
Magazine articles
- Main article: R-Type/Magazine articles.
Promotional material
also published in:
- New Computer Express (UK) #21: "April 1, 1989" (1989-03-30)[14]
- Computer & Video Games (UK) #91: "May 1989" (1989-04-11)[15]
- New Computer Express (UK) #23: "April 15, 1989" (1989-04-13)[16]
- ACE (UK) #20: "May 1989" (1989-04-06)[17]
- Computer & Video Games (UK) #92: "June 1989" (1989-05-16)[18]
- ACE (UK) #21: "June 1989" (1989-05-04)[19]
Physical scans
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88 | |
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Based on 25 reviews |
Master System, SE |
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Master System, KR |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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512kB | Cartridge |
External links
- Sega of Japan Virtual Console pages: Master System
- Nintendo catalogue pages: AU
References
NEC Retro has more information related to R-Type
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- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-2
- ↑ 2.0 2.1 https://sega.jp/history/hard/segamark3/software.html (Wayback Machine: 2020-11-14 21:32)
- ↑ File:RType SMS EU Box NoR.jpg
- ↑ Computer Entertainer, "January 1989" (US; 1989-01-21), page 12
- ↑ 5.0 5.1 ACE, "April 1989" (UK; 1989-03-02), page 60
- ↑ 6.0 6.1 6.2 6.3 http://www.nintendolife.com/games/mastersystem/r_type (Wayback Machine: 2017-07-07 06:38)
- ↑ https://www.nintendo.fr/Jeux/Console-virtuelle-Wii-/R-TYPE--278678.html (archive.today)
- ↑ https://www.nintendo.co.jp/wii/vc/software/10.html (Wayback Machine: 2018-03-05 23:33)
- ↑ http://vc.sega.jp:80/vc_ms_rtype/ (Wayback Machine: 2009-05-24 02:37)
- ↑ http://www.nintendo.com.au/index.php?action=catalogue&prodcat_id=42&prod_id=19900&pageID=4 (Wayback Machine: 2012-03-28 01:32)
- ↑ http://i.joystiq.com/2011/09/28/r-type-being-removed-from-virtual-console-on-sept-30 (Wayback Machine: 2011-10-01 20:03)
- ↑ http://vc.sega.jp/vc_ms_rtype/ (Wayback Machine: 2009-05-24 02:37)
- ↑ http://www.gamasutra.com/view/news/36029/Troubled_Irem_Pulling_Titles_Home_Lounges_From_Japanese_PSN.php (Wayback Machine: 2011-09-22 06:41)
- ↑ New Computer Express, "April 1, 1989" (UK; 1989-03-30), page 9
- ↑ Computer & Video Games, "May 1989" (UK; 1989-04-11), page 84
- ↑ New Computer Express, "April 15, 1989" (UK; 1989-04-13), page 7
- ↑ ACE, "May 1989" (UK; 1989-04-06), page 68
- ↑ Computer & Video Games, "June 1989" (UK; 1989-05-16), page 89
- ↑ ACE, "June 1989" (UK; 1989-05-04), page 76
- ↑ ACE, "November 1989" (UK; 1989-10-xx), page 144
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 69
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 105
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 60
- ↑ Computer Action, "Juli/August 89" (DK; 1989-0x-xx), page 34
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 144
- ↑ Computer & Video Games, "March 1989" (UK; 1989-02-xx), page 95
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 151
- ↑ Games Preview, "7 1989" (DK; 1989-xx-xx), page 41
- ↑ Hobby Consolas, "Octubre 1991" (ES; 1991-xx-xx), page 81
- ↑ Micromanía (segunda época), "Febrero 1990" (ES; 1990-0x-xx), page 34
- ↑ Mean Machines, "April 1991" (UK; 1991-04-01), page 88
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 135
- ↑ New Computer Express, "March 11, 1989" (UK; 1989-03-09), page 47
- ↑ S: The Sega Magazine, "March 1990" (UK; 1990-02-01), page 31
- ↑ Sega Power, "February 1991" (UK; 1991-01-03), page 49
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "March 1992" (UK; 1992-02-20), page 63
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 31
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Soft Today, "April 1989" (DK; 1989-03-23), page 14
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 35
- ↑ User, "Dekémvrios 1992" (GR; 1992-1x-xx), page 52
- ↑ Zzap!, "Settembre 1991" (IT; 1991-xx-xx), page 69
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