n/a
Condemned
System(s): Xbox 360 , Windows PC , Steam
Publisher: Sega
Developer: Monolith Productions
Genre: Survival horror/first-person shooter
Number of players: 1
Release
Date
RRP
Code
JP
2006-08-31[7]
¥6,800 (7,140 )6,800 (7,140 )[7]
59E-00009
US
2005-11-22[5]
$59.9959.99[5]
68001
US (Platinum)
2006-06-15
$19.9919.99[6]
68001
US ▼
2010-03-09[8]
$19.9919.99[8]
US ▼ (Demo)
2005-12-14[8]
FREEfree
EU ▼
2010-03-09[10]
€19.9919.99[10]
EU ▼ (Demo)
2005-12-14[10]
FREEfree
ES
2005-12-02[3]
FR
2005-12-02[2]
INL-XT200202-FR
FR (Classics)
200x
INL-XT200202-FR
UK
2005-12-02[1]
INL-XT200202-UK
UK (Classics)
200x
INL-XT200202-CL-UK
UK ▼
2010-03-09[9]
£14.9914.99[9]
UK ▼ (Demo)
2005-12-14[9]
FREEfree
IT
2005-12-02[4]
INL-XT200202-IT
AU
2005
INL-XT200202-AU
AU ▼
2010-03-09[11]
$29.9529.95[11]
AU ▼ (Demo)
2005-12-14[11]
FREEfree
KR
2006-07-21
KR ▼ (Demo)
2005-12-14[12]
FREEfree
ZA ▼ (Demo)
2006-03-01
FREEfree
ZA
2006-09-29[13]
R 499.99499.99
EX
2005
INL-XT200202-EX
US
2006-04-11
$39.9539.95[14]
ES
2006-04-13
SEGA-PC0SP-UK INL-S032-SP
FR
2006-04-13
FR (Hits Collection )
200x
UK
2006-04-13
SEGA-PC032-UK INL-S032-UK
UK (White Label )
200x
WCD-DVD 1651A
UK (White Label Reload )
200x
SE (PC Best Buy )
200x
TR (Best Hits)
200x
9.99 TL9.99[16]
CZ (TopSeller )
200x
HU (Legjobb Választás )
200x
PL (Extra Klasyka )
200x
PL (TopSeller )
200x
RU
2006-06-08[15]
AU (Gamer's Choice )
200x
NZ (Gamer's Choice )
200x
IN (e-play)
200x
SG (Replaygem )
200x
ZA
2006-04-21[17]
R 299.99299.99
US ▼
2012-10-29[18]
4720
EU ▼
2012-10-29[18]
4720
UK ▼
2012-10-29[18]
4720
AU ▼
2012-10-29[18]
4720
This short article is in need of work. You can help Sega Retro by adding to it .
Condemned , known as Condemned: Criminal Origins in the US and Condemned: Psycho Crime (コンデムド サイコクライム) in Japan, is a survival horror/first-person shooter developed by Monolith Productions and published by Sega for the Xbox 360 and Windows PC. It was followed by a sequel on the Xbox 360 and PlayStation 3, Condemned 2 . The game was banned in Germany for its violent content.
Unlike most first-person shooters, Condemned involves more melee combat that actual shooting. Ammunition is limited so that most enemies need to be killed with bludgeons or other makeshift weapons.
Gameplay
Achievements
Main article: Condemned/Achievements .
Versions
Localised names
Also known as
Language
Localised Name
English Translation
English
Condemned
Condemned
English (US)
Condemned: Criminal Origins
Condemned: Criminal Origins
Japanese
コンデムド サイコクライム
Condemned: Psycho Crime
Downloadable content
Main article: Condemned/Downloadable content .
Production credits
Xbox 360 version
Monolith Credits
The CONDEMNED: CRIMINAL ORIGINS Team:
ART:
Artist, 3D: Chris Alderson
Art Lead: Matthew Allen
Artist, World: Casey Burpee
Artist, 3D: Won Choi
Art Lead, World: Courtney Evans
Senior Artist, World: Geoff Kaimmer
Art Director: Eric Kohler
Animator: Nick Kondo
Artist, World: Anthony Lamp
Animator: Richard Lico
Animator: Rocky Newton
Animator: Josh Paraventi
Senior Artist, World: Sasha Runnels
Artist, 3D: Scott Sheppard
Artist, World: Dan Thibadeau
Artist, 3D: Jim Welch
Lead Motion Capture Technician: Simon Wong
AUDIO
Director of Audio/Sound Designer: James Ackley
Composer: Nathan Grigg
Sound Designer: Kristofor Mellroth
Sound Designer, Lead: Brian Pamintuan
Sound Designer: Kristen Quebe
DESIGN
Level Designer: Derek Chatwood
Lead Level Designer: Michael Drummond
Level Designer: Alexander Pfeiffer
Lead Game Designer (and Story/Script Writer): Frank Rooke
Level Designer: Niles Sankey
Level Designer: Jonathan Stein
ENGINEERING
Game Engineering:
Software Engineer: Mike Baldwin
Software Engineer, AI: Brian Legge
Senior Software Engineer: Aaron Leiby
Software Engineer: Matthew Rice
Lead Engineer: Joe Waters, Jr.
Tools & Technology:
Software Engineer, Tools: Jeff Cotton
Senior Software Engineer, R&D/Support: Kevin Francis
Software Engineer, Audio: Terry Jones
Software Engineer, Tools: Piotr Mintus
Senior Software Engineer, Engine Architect: John O'Rorke
Director of Technology: Kevin Stephens
MANAGEMENT
Producer: Dave Hasle
Associate Producer, Quality Assurance Lead: Tarl Raney
ORIGINAL CONCEPT: Jason Hall, Nathan Hendrickson
QUALITY ASSURANCE
Quality Assurance Analyst: Brian Blechschmidt
Quality Assurance Analyst: Collin Moore
Quality Assurance Analyst: Paul Schumacher
Additional Monolith Development:
level design: Leo De Bruyn
production assistance: Nate Edson
level design: Jared Gerritzen
animation: Ron Harvey
cinematics: Nathan Hendrickson
level design: Martin Ka'ai
art assistance: Dave Matthews
production assistance: Dayne McClurg
animation: John Piel
animation: Tom Tobey
art assistance: John Turner
level design: Chris Voss
animation: Ted Warnock
art assistance: Patrick Watje
Special Thanks to the following Monolith personnel:
Human Resources Administrator: Andrea Barringer
Director of Information Systems: Dan Brady
Chief Financial Officer & Treasurer: Wayne Burns
Desktop Support Technician: Carl Halverson
Executive Assistant: Theresa (TJ) Jones
Director of Human Resources: Patti Kail
System Administrator: Josh Lebow
System Administrator: Spencer Maiers
CEO/President: Samantha Ryan
Financial Analyst: Teresa Todd
Director of Market Research: Lowell Vaughen
Information Systems Administrator: Jim Wallingford
Finance Manager: Sandra Watanabe
Director of Development: William Westwater
Cast / Voice Acting Credits:
Ethan Thomas: Greg Grunberg
Vanhorn and additional voices John Armstrong
Rosa and additional voices Kymberli Colbourne
Dickenson, Becker, SKX and Ferrell: Peter Jacobs
Motion Capture Credits: Hans Altweis
Stick Fighting Sequences: Jordan Pallen
Additional Sound Design by Warner Bros. Sound Department:
Sound Designer: Ron Fish
Sound Designer: Gregory J. Hainer
Sound Designer: Chris Aud
John Roesch: Foley Artist
Foley Artist: Alyson Moore
Foley Recordist: Mary Jo Lang
Sound Librarian: Mark Morrell
VP Post Production, Warner Bros.: Kim Waugh
Special Thanks: Mark Rose (Contract Writing Support), Dan Dusek (Location Scout), Lois Mangalindan, Kris Rooke, Brad Lansford, Sam Charchian (Microsoft ), Jason Hall (Warner Bros. Interactive Entertainment ), Jamie Lopez (The Actor's Group), Doug Rogers (Nvidia ), Kevin Schumacher (Topo Swope Talent), Topo Swope (Topo Swope Talent), Steve Mitchell (Steve Mitchell Productions), Dan Iverson (Seattle Parks and Recreation), Charlie Munson (Seattle Steam Company), Lanny Wuerch (Seattle Steam Company), Betty-Jo Kane (University of Washington Libraries), Gail Gautestad (University of Washington Libraries), Ross Edwards (Washington Parks & Recreation Commission), Gary Lawson (Washington Parks & Recreation Commission), Phyllis Bresheare (Washington Parks & Recreation Commission), Mike Guilluly (Washington Parks & Recreation Commission), Ann Salmi (Washington Parks & Recreation Commission)
CEO: Naoya Tsurunmi
President: Simon Jeffery
Senior Vice President Product Development: Bill Petro
Senior Producer: Eric Koch
External Producer: Scott Hawkins
Production Coordinator: Beejey Enriquez
Additional Production: Martin Caplan , Dave Cobb
Director of A&R: Noah Musler
Associate Director of A&R: David Wood
QA Director: Osamu Shibamiya
QA Project Lead: Shawn Dobbins
Assistant Lead Analyst: Sandra Lew
QA Analysts: Shaun Alonzo, Joseph Amper, Cliff Anderson, Robert Anthony, Ward Beishline, Robert Birdsall, Tom Bluke, Curtis Chiu, Steve Fleming , Ryan Gibson, Chester Lee, Brian Matt, Ben Seto, Andrew Tully, Sean Valentine, Victor Yee
Build Engineer: Rick "Maverick" Ribble, Jr.
Vice President, Marketing: Scott A. Steinberg
Director, Marketing: Rick Naylor
Product Manager: Teri Higgins
Public Relations: Bret Blount , Ethan Einhorn , Erica Rogers , Jennie Sue
Creative Services Specialist: Chris Mowry
Special Thanks: Rodrigo Aberin , Sean Amman, B/R/S/Group , Mary Biondi, Doug Broadhurst , Susan Calogerakis, Paige Carlson-Winch , Jim Chadwick, John Cheng , Concept Arts , Justin Cooney, Tom Dudley , Lee Frohman , Keith Gerhardt , Maki Goda, Tom Ham, Shin Hamanaka, May Hayes , Tej Bhatia Herring, Sue Hughes , Hide Irie , Andrew Jenkins, Michael Kacz , Prabha Kannan , Yukiko Kato , Joe Kreiner, Jason Kuo , Amy Lachat , Scott Lambrecht , Robert Lightner , Peter Moore , Hiroshi Nagata , Hitoshi Okuno , Chris Olson , Keith Palmer , Jen Parham , PCB Productions , Listen Research , Seiki Saito , Jonathan Sell, Tatsuya Shikata , Shinobu Shindo , John Smith , Dave Talag, Ayumi Tani , Charles Topping, Shinobu Toyoda , Klayton Vorlick , Emi Yamane
Source : Digitial manual
Digital manuals
Magazine articles
Main article: Condemned/Magazine articles .
Promotional material
PDF
JP press release
PDF
Press release
PDF
Fact sheet
Print advert in
Play (US) #48: "December 2005" (2005-xx-xx)
Artwork
Physical scans
Xbox 360 version
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Division by zero.
Based on0 review
Xbox 360, US
Cover
Disc
Xbox 360, US (Platinum Hits)
Cover
Disc
Xbox 360, JP
Cover
Xbox 360, UK
Cover
Disc
Xbox 360, UK (Classics)
Cover
Xbox 360, FR
Cover
Xbox 360, IT
Cover
Xbox 360, AU
Cover
Xbox 360, KR
Cover
Xbox 360, EX†
Cover
Windows PC version
PC, US
Cover
Disc
PC, UK
Cover
Disc
PC, FR
Cover
PC, FR (Hits Collection; newer)
Cover
PC, ES
Cover
PC, EE
Cover
PC, LT/LV
Cover
PC, RU
Cover
PC, RU (jewel case)
Cover
Disc
PC, SE/NO/FI/DK (PC Best Buy)
Cover
PC, TR (Best Hits)
Cover
PC, IN (e-play)
Cover
External links
References