Condemned/Production credits

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Xbox 360 version

Monolith Credits
The CONDEMNED: CRIMINAL ORIGINS Team:
  • ART:
    • Artist, 3D: Chris Alderson
    • Art Lead: Matthew Allen
    • Artist, World: Casey Burpee
    • Artist, 3D: Won Choi
    • Art Lead, World: Courtney Evans
    • Senior Artist, World: Geoff Kaimmer
    • Art Director: Eric Kohler
    • Animator: Nick Kondo
    • Artist, World: Anthony Lamp
    • Animator: Richard Lico
    • Animator: Rocky Newton
    • Animator: Josh Paraventi
    • Senior Artist, World: Sasha Runnels
    • Artist, 3D: Scott Sheppard
    • Artist, World: Dan Thibadeau
    • Artist, 3D: Jim Welch
    • Lead Motion Capture Technician: Simon Wong
  • AUDIO
    • Director of Audio/Sound Designer: James Ackley
    • Composer: Nathan Grigg
    • Sound Designer: Kristofor Mellroth
    • Sound Designer, Lead: Brian Pamintuan
    • Sound Designer: Kristen Quebe
  • DESIGN
    • Level Designer: Derek Chatwood
    • Lead Level Designer: Michael Drummond
    • Level Designer: Alexander Pfeiffer
    • Lead Game Designer (and Story/Script Writer): Frank Rooke
    • Level Designer: Niles Sankey
    • Level Designer: Jonathan Stein
  • ENGINEERING
    • Game Engineering:
      • Software Engineer: Mike Baldwin
      • Software Engineer, AI: Brian Legge
      • Senior Software Engineer: Aaron Leiby
      • Software Engineer: Matthew Rice
      • Lead Engineer: Joe Waters, Jr.
    • Tools & Technology:
      • Software Engineer, Tools: Jeff Cotton
      • Senior Software Engineer, R&D/Support: Kevin Francis
      • Software Engineer, Audio: Terry Jones
      • Software Engineer, Tools: Piotr Mintus
      • Senior Software Engineer, Engine Architect: John O'Rorke
      • Director of Technology: Kevin Stephens
  • MANAGEMENT
    • Producer: Dave Hasle
    • Associate Producer, Quality Assurance Lead: Tarl Raney
  • ORIGINAL CONCEPT: Jason Hall, Nathan Hendrickson
  • QUALITY ASSURANCE
    • Quality Assurance Analyst: Brian Blechschmidt
    • Quality Assurance Analyst: Collin Moore
    • Quality Assurance Analyst: Paul Schumacher
  • Additional Monolith Development:
    • level design: Leo De Bruyn
    • production assistance: Nate Edson
    • level design: Jared Gerritzen
    • animation: Ron Harvey
    • cinematics: Nathan Hendrickson
    • level design: Martin Ka'ai
    • art assistance: Dave Matthews
    • production assistance: Dayne McClurg
    • animation: John Piel
    • animation: Tom Tobey
    • art assistance: John Turner
    • level design: Chris Voss
    • animation: Ted Warnock
    • art assistance: Patrick Watje
  • Special Thanks to the following Monolith personnel:
    • Human Resources Administrator: Andrea Barringer
    • Director of Information Systems: Dan Brady
    • Chief Financial Officer & Treasurer: Wayne Burns
    • Desktop Support Technician: Carl Halverson
    • Executive Assistant: Theresa (TJ) Jones
    • Director of Human Resources: Patti Kail
    • System Administrator: Josh Lebow
    • System Administrator: Spencer Maiers
    • CEO/President: Samantha Ryan
    • Financial Analyst: Teresa Todd
    • Director of Market Research: Lowell Vaughen
    • Information Systems Administrator: Jim Wallingford
    • Finance Manager: Sandra Watanabe
    • Director of Development: William Westwater
  • Cast / Voice Acting Credits:
    • Ethan Thomas: Greg Grunberg
    • Vanhorn and additional voices John Armstrong
    • Rosa and additional voices Kymberli Colbourne
    • Dickenson, Becker, SKX and Ferrell:Peter Jacobs
  • Motion Capture Credits: Hans Altweis
    • Stick Fighting Sequences: Jordan Pallen
  • Additional Sound Design by Warner Bros. Sound Department:
    • Sound Designer: Ron Fish
    • Sound Designer: Gregory J. Hainer
    • Sound Designer: Chris Aud
    • John Roesch: Foley Artist
    • Foley Artist: Alyson Moore
    • Foley Recordist: Mary Jo Lang
    • Sound Librarian: Mark Morrell
    • VP Post Production, Warner Bros.: Kim Waugh
  • Special Thanks: Mark Rose (Contract Writing Support), Dan Dusek (Location Scout), Lois Mangalindan, Kris Rooke, Brad Lansford, Sam Charchian (Microsoft), Jason Hall (Warner Bros. Interactive Entertainment), Jamie Lopez (The Actor's Group), Doug Rogers (Nvidia), Kevin Schumacher (Topo Swope Talent), Topo Swope (Topo Swope Talent), Steve Mitchell (Steve Mitchell Productions), Dan Iverson (Seattle Parks and Recreation), Charlie Munson (Seattle Steam Company), Lanny Wuerch (Seattle Steam Company), Betty-Jo Kane (University of Washington Libraries), Gail Gautestad (University of Washington Libraries), Ross Edwards (Washington Parks & Recreation Commission), Gary Lawson (Washington Parks & Recreation Commission), Phyllis Bresheare (Washington Parks & Recreation Commission), Mike Guilluly (Washington Parks & Recreation Commission), Ann Salmi (Washington Parks & Recreation Commission)


Source:
Digitial manual
Condemned 360 US digital manual.pdf
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References


Condemned

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Books: Prima's Official Strategy Guide: Condemned: Criminal Origins (2005)

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