The Smurfs Travel the World
From Sega Retro
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The Smurfs Travel the World | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||
Publisher: Infogrames | ||||||||||||||||||||||||||||||||||||||||
Developer: Virtual Studio, Climax Virtual Studio | ||||||||||||||||||||||||||||||||||||||||
Distributor: Halifax (IT) Sega-Ozisoft (AU) | ||||||||||||||||||||||||||||||||||||||||
Licensor: I.M.P.S. | ||||||||||||||||||||||||||||||||||||||||
Sound driver: Images Software/Russel Shaw | ||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||
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The Smurfs Travel the World (Les Schtroumpfs Autour du Monde) or The Smurfs 2 (Les Schtroumpfs 2) is the sequel to The Smurfs. It was released for the Sega Mega Drive, Sega Master System, and Sega Game Gear exclusively in Europe in 1996, although copies of the Master System version were found released several years later, making it the last Sega Master System title to be released in Europe.
Contents
Story
Inquisitive Smurf and Smurfette sneak into Papa Smurf's laboratory one night to see the Magic Crystal that makes it possible for the smurfs to travel to anywhere in the world. The crystal shatters when they touch it, sending them across the world and away from their village. The two smurfs must retrieve all of the crystal fragments in order to return home.
Gameplay
Mega Drive version
The game is a platformer played as Inquisitive Smurf or Smurfette, who play identically, in various locations around the world. The game has a greater emphasis on exploration than its predecessor; the smurfs must collect the ten crystals scattered throughout the stage, and stages have no time limit. Crystals are sometimes visible in plain sight, but sometimes they are hidden behind terrain or inside enemies. Smurfs walk with and and run by holding . They duck with and jump with . They jump higher when running. They kick with , which can be used to attack enemies or to interact with some stage objects. The smurfs can also defeat enemies by jumping on top of them. In underwater stages, the smurfs swim with .
Smurfs start each life with four health points (shown as hearts) and lose one after taking damage from an enemy. A smurf loses a life after losing all four health points and taking an additional hit or after falling into a bottomless pit or deep water. The game ends after losing every life. The player is given a password after completing each world. There are three difficulty levels (Easy, Normal, and Hard).
Items
Crystal | |
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Collect 10 crystals to complete each stage. | |
Heart | |
Restores a health point, up to a maximum of 4. | |
Key | |
Collect 3 keys in a single world to play a bonus stage. | |
Smurf Doll | |
Awards an extra life. | |
Shrink Potion | |
Shrinks the smurf down to a small size. | |
Grow Potion | |
Grows the smurf back to normal size. | |
Clock | |
Provides another 15 seconds of time in a bonus stage. |
Worlds
Each world consists of three stages.
Bonus stage
After collecting three keys in a single world, the smurf is whisked away to a bonus stage. The player can collect as many items as possible before time runs out. A counter tracks how many items have been collected. When time runs out, the items are tallied into hearts; whenever four hearts are counted, an extra life is earned.
In the Asia bonus stage, the lower rows of items only appear after kicking a ball into a gong and the higher rows of items appear after kicking all of the balls into the gongs.
History
The Master System version of The Smurfs Travel the World was the last officially-licensed release for the system in Europe. It is consequently one of the single-rarest titles for Sega's 8-bit hardware, so rare that the community doubted its existence for some time.
Versions
Localised names
Language | Localised Name | English Translation |
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English | The Smurfs 2 | The Smurfs 2 |
French | Les Schtroumpfs 2 | |
German | Die Schlümpfe 2 | |
Spanish | Los Pitufos 2 | |
Italian | I Puffi 2 |
Production credits
Mega Drive version
- Produced by: Bruno Bonnell
- Developed by: Virtual Studio
- Project Managing: Olivier Richez
- Programming: Yu-Ou Wang, Olivier Richez, Claude Verstraeten
- Art Work: Stephane Arson, Youri Junquas
- Additional Graphics: Cyril Masquilliere
- Primal Testing: Vincent Noiret
- Music and SFX by: Climax
- Production Unit: Xavier Cucuel
- Production Team: Edith Protière, Nadège De Bergevin
- Special Thanks to: Thierry Culliford, I.M.P.S., Stéphane Pradier, Sébastien Mayorgas, The Testing Department
Master System and Game Gear versions
- Designer: Vincent Pelisson
- Developped by: Virtual Studio
- Production Unit: Xavier Cucuel
- Production Team: Nadege De Bergevin, Edith Protiere
- Produced by: Infogrames
Magazine articles
- Main article: The Smurfs Travel the World/Magazine articles.
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||
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80 | |
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Based on 3 reviews |
Master System version
Master System, PT |
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Master System, CZ/SK (DDC Agency) |
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Game Gear version
Technical information
- Main article: The Smurfs Travel the World/Technical information.
References
- ↑ File:Smurfs2 GG EU back.jpg
- ↑ File:TheSmurfs2 SMS EU Box.jpg
- ↑ 3.0 3.1 Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 22
- ↑ File:Smurfs Travel the World MD credits.pdf
- ↑ File:Smurfs Travel the World GG credits.pdf
- ↑ Hobby Consolas, "Diciembre 1996" (ES; 199x-xx-xx), page 124
- ↑ Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 87
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 164
The Smurfs Travel the World | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information | Bootlegs |
The Smurfs games for Sega systems | |
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The Smurfs (1995) | The Smurfs Travel the World (1996) | The Smurfs (Dreamcast) (unreleased) |
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