Difference between revisions of "Stieg Hedlund"
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− | ''' | + | | image=StiegHedlund.png |
+ | | birthplace= | ||
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+ | | company=[[Sega Technical Institute]] | ||
+ | | role=Designer | ||
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+ | {{sub-stub}}'''{{PAGENAME}}''' is an American video game designer and former [[Sega Technical Institute]] developer who has worked on various Sega Titles such as ''[[The Ooze]]'' and ''[[Comix Zone]]''. He also worked on the cancelled ''[[Sonic X-treme]]''. He has since then left STI and pursued projects with other companies. | ||
+ | |||
+ | ==Production history== | ||
+ | {{ProductionHistory|Stieg Hedlund}} | ||
==Interview== | ==Interview== | ||
− | + | {{InterviewList|Stieg Hedlund}} | |
− | ==External | + | ==External links== |
*[[wikipedia:Stieg Hedlund|Wikipedia Article]] | *[[wikipedia:Stieg Hedlund|Wikipedia Article]] | ||
− | + | ==References== | |
+ | <references /> |
Revision as of 04:50, 14 January 2022
Stieg Hedlund |
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Company(ies): Sega Technical Institute |
Role(s): Designer |
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Stieg Hedlund is an American video game designer and former Sega Technical Institute developer who has worked on various Sega Titles such as The Ooze and Comix Zone. He also worked on the cancelled Sonic X-treme. He has since then left STI and pursued projects with other companies.
Production history
- Comix Zone (Mega Drive; 1995) — Special Thanks
- The Ooze (Mega Drive; 1995) — Artists[1]
- The Ooze (Mega Drive; 1995) — Design[1]
- Die Hard Arcade (Sega Titan Video; 1996) — Model Artist
- NFL '97 (Saturn; 1996) — Art Staff[2]
- Die Hard Arcade (Saturn; 1997) — Model Artists[3]
- Ring of Doom (Mega Drive; unreleased)
- Sonic X-treme (Saturn; unreleased)