Crüe Ball
From Sega Retro
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Crüe Ball | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: Electronic Arts (US, Europe), Electronic Arts Victor (Japan) | |||||||||||||||||||||||||||||||||||
Developer: NuFX | |||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||
Licensor: Mötley Crüe Inc. | |||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||
Number of players: 1-4 | |||||||||||||||||||||||||||||||||||
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Crüe Ball (クルーボール), labelled Crüe Ball: Heavy Metal Pinball on the North American and European packaging, is a pinball video game developed by NuFX and published by Electronic Arts for the Sega Mega Drive in 1992.
Crüe Ball is licensed by Mötley Crüe and features three of their songs, "Dr. Feelgood", "Live Wire" and "Home Sweet Home", as well as an appearance by group mascot Alister Fiend.
Contents
Gameplay
flips the left flipper, flips the right flipper, and ++ tilts. The goal of each table is to activate a ramp on the table which will shoot the ball to a bonus round and then to the next table. In the bonus rounds, the player is in control of a portable flipper: the D-pad moves around, , , and flip the flippers, and skeletons must be hit with three bonus balls.
History
Development
Crüe Ball spent most of its development under the name Twisted Flipper, to the point where it was advertised and reviewed by magazines under this name. It was changed at the last minute to presuambly further promote the Mötley Crüe tie-in. Despite said tie-in, the level themes were composed by EA's Brian Schmidt in-house. Two prototypes of Twisted Flipper has since been dumped.
Release
The game was seemingly set to be re-released in Europe in September 1996 as part of the EA Classics range[9][10], but it is not believed such a version made it to market.
Production credits
- Original Concept by: Mark Weston Sprenger
- Designed by: Mark Weston Sprenger, Lou Haehn
- Additional Design by: Richard Robbins
- Music and Sound Effects by: Brian Schmidt of Set, Inc
- Graphics by: Mark Weston Sprenger
- Programming by: Lou Haehn
- Producer: Richard Robbins
- Assistant Producer: Michael Lubuguin
- Officially licensed product of Mötley Crüe Production Partnership
- Crüe Ball, Mötley Crüe, and Crüe are trademarks of Mötley Crüe Inc
- Alister Fiend is the sole and exclusive copyright and property of Mötley Crüe Inc
Magazine articles
- Main article: Crüe Ball/Magazine articles.
Promotional material
Physical scans
67 | |
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Based on 36 reviews |
Technical information
- Main article: Crüe Ball/Technical information.
References
- ↑ File:CrueBall MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- ↑ VideoGames & Computer Entertainment, "December 1992" (US; 1992-1x-xx), page 36
- ↑ GamePro, "March 1993" (US; 1993-xx-xx), page 131
- ↑ 6.0 6.1 MegaTech, "August 1992" (UK; 1992-07-20), page 17
- ↑ Computer Trade Weekly, "" (UK; 1992-11-23), page 18
- ↑ 8.0 8.1 Computer & Video Games, "January 1993" (UK; 1992-12-15), page 38
- ↑ GamesMaster, "October 1996" (UK; 1996-08-29), page 11
- ↑ Computer Trade Weekly, "" (UK; 1996-09-09), page 97
- ↑ File:Crue Ball MD credits.pdf
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 52
- ↑ Aktueller Software Markt, "Dezember 1992" (DE; 1992-11-13), page 150
- ↑ Beep! MegaDrive, "January 1993" (JP; 1992-12-08), page 31
- ↑ Computer + Video Giochi, "Gennaio 1993" (IT; 199x-xx-xx), page 113
- ↑ Digitiser (UK) (1993-01-02)
- ↑ Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 32
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 302
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 34
- ↑ Famitsu, "1993-01-01" (JP; 1992-12-18), page 44
- ↑ GameFan, "Volume 1, Issue 3: January 1993" (US; 199x-xx-xx), page 10
- ↑ Game Power, "Gennaio 1993" (IT; 199x-xx-xx), page 78
- ↑ GamePro, "March 1993" (US; 1993-xx-xx), page 130
- ↑ Game Zone, "October 1992" (UK; 1992-09-24), page 70
- ↑ Hippon Super, "January 1993" (JP; 1992-12-04), page 83
- ↑ Hobby Consolas, "Enero 1993" (ES; 199x-xx-xx), page 114
- ↑ Joypad, "Octobre 1992" (FR; 1992-10-xx), page 60
- ↑ Joystick, "Octobre 1992" (FR; 1992-xx-xx), page 147
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "March 1993" (JP; 1993-02-xx), page 59
- ↑ Mega Force, "Octobre 1992" (FR; 1992-xx-xx), page 82
- ↑ MegaTech, "September 1992" (UK; 1992-08-20), page 34
- ↑ Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 56
- ↑ Mean Machines, "September 1992" (UK; 1992-08-27), page 100
- ↑ Marukatsu Mega Drive, "January 1993" (JP; 1992-12-xx), page 109
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 142
- ↑ Player One, "Décembre 1992" (FR; 1992-12-10), page 94
- ↑ Play Time, "1/93" (DE; 1992-12-09), page 94
- ↑ Sega Power, "October 1992" (UK; 1992-09-03), page 26
- ↑ Sega Pro, "Christmas 1992" (UK; 1992-12-10), page 36
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Force, "3/93" (SE; 1993-05-13), page 12
- ↑ Sega Force, "December 1992" (UK; 1992-11-05), page 68
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 46
- ↑ Video Games, "11/92" (DE; 1992-10-28), page 50
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