Arata Hanashima
From Sega Retro
Arata Hanashima |
---|
Employment history:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Arata Hanashima (花島 新) is a former programmer at Sega of Japan who started out working with the Mega Drive hardware, followed by the Model 2 and Model 3 arcade hardware. Several years after joining the company, their self-proclaimed first major work released: Fighting Vipers for the Sega Saturn.[1]
Since leaving Sega around the time Shenmue released, they worked for various other developers, such as Genki, Konami, Atlus, etc.
Production history
- Chaotix (32X; 1995) — Map Tool Programmer[2]
- Fighting Vipers (Saturn; 1996) — Programmers[3]
- Fighters Megamix (Saturn; 1996) — Programmers[4] (as 花島 新)
- Fighting Vipers 2 (Model 3; 1998) — Programmers
- Outtrigger (NAOMI; 1999) — Programmers
- Shenmue (Dreamcast; 1999) — View Mode Programmers
- Fighting Vipers 2 (Dreamcast; 2001) — Programmers[5]
- US Shenmue (Dreamcast; 2001) — Programers
- Super Smash Bros. for Wii U (Wii U; 2014) — Programming