From Sega Retro
(Redirected from Cyber-Cop)
|System(s): Sega Mega Drive|
|Publisher: Virgin Games|
|Developer: Core Design|
|Sound driver: Krisalis sound driver|
|Number of players: 1|
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Corporation, is a first person shooter game originally developed for the Commodore Amiga computer by Core Design, before being ported to the Sega Mega Drive in 1992. The North American version of the game was renamed Cyber-Cop for unknown reasons, though peculiarly mentions the original title on the game's cover.
Corporation's Amiga release pre-dates id Software's attempts at first person shooters (namely Hovertank 3D, Catacomb 3-D and the more widely known Wolfenstein 3D), meaning it stands as a milestone in the genre. Though walls and floors are untextured, it was the first FPS game to include (primitive) dynamic lighting, and also features role-playing, stealth and hacking elements. Core Design would later produce other attempts at first and third person shooters, such as Soul Star, Thunderhawk and Battlecorps on the Sega Mega-CD.
The game was widely praised at the time of release for its display of then-innovative technology, though by modern standards is considered to be a very slow game with difficult control mechanics.
- Developed By: Core Design Ltd
- Game Desgin and Graphics By: Kevin Bulmer
- Programmed By: William Allen
- Music and Sound Effects By: Krisalis Software Ltd
- Produced and Copyrighted By: Virgin Games Inc
- Product Manager: Lyle J Hall II
- Quality Assurance: Lyle J Hall II, Tom Tallarico, Michael Gater, Ron Friedman, Noah Tool
- Manual By: Lyle J Hall II
- Edited By: Lisa Marcinko
- Main article: Corporation/Magazine articles.
- Main article: Corporation/Promotional material.
|Sega Retro Average|
ROM dump status
- GamePro, "July 1992" (US; 1992-xx-xx), page 46
- Sega Visions, "August/September 1992" (US; 1992-xx-xx), page 64
- Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 47
- Computer & Video Games, "December 1992" (UK; 1992-11-15), page 84
- Consoles +, "Juin 1992" (FR; 1992-xx-xx), page 76-78 (78)
- Electronic Gaming Monthly, "June 1992" (US; 1992-xx-xx), page 30
- Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 33
- GamePro, "July 1992" (US; 1992-xx-xx), page 44 (46)
- Joystick, "Novembre 1992" (FR; 1992-xx-xx), page 173
- Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 45-47 (47)
- Mega, "December 1992" (UK; 1992-11-19), page 45
- MegaTech, "June 1992" (UK; 1992-xx-xx), page 28-30 (30)
- Mean Machines, "May 1992" (UK; 1992-04-28), page 100-102 (100)
- Player One, "Novembre 1992" (FR; 1992-11-10), page 102-103 (99)
- Play Time, "3/93" (DE; 1993-02-10), page 111
- Sega Pro, "June 1992" (UK; 1992-05-21), page 46-47 (46)
- Sega Force, "July 1992" (UK; 1992-xx-xx), page 64-65 (66)
- Video Games, "9/92" (DE; 1992-08-26), page 54 (52)