Rival battle: Q-Bee
Final battle: Jedah
|
Anakaris
|
Anakaris is a 5,000-year-old Egyptian mummy who was once the pharaoh of a powerful empire before his death.
Move list (Command normals)
Name
|
Command
|
Description
|
Hover
|
|
Anakaris folds his body up and hovers for a duration instead of jumping. He can move in the air with and , attack with P or K, hover higher with again, or return to the ground with . He jumps back and ahead normally with and .
|
Double Jump
|
or
|
Anakaris jumps twice, maintaining his vertical height for a moment longer before floating down. He can do this up to two times with each jump.
|
Dash
|
or
|
Anakaris dashes a short distance backwards or forwards.
|
Warp
|
on the edge of the screen
|
Anakaris can walk through the edge of the stage and reappear on the other side of the screen.
|
Seija no Ayumi
|
+ MK or + MK
|
Anakaris does a high axe kick.
|
Seinaru Bohi
|
+K during diagonal jump
|
Anakaris transforms the bottom of his body into a pyramid and drops to the ground.
|
Ooinaru Bohi
|
+K during diagonal jump
|
Anakaris transforms the bottom of his body into a pyramid and dives diagonally down.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Shinjitsu no Oshie (guard cancel)
|
+ two P simultaneously while blocking
|
Anakaris curses his opponent, temporarily transforming them into a helpless version of themselves. This move costs two levels of meter.
|
Naraku no Ana
|
+ two K simultaneously
|
Anakaris drops his opponent through a hole in the ground, causing them to fall back down from the top of the screen.
|
Pharaoh Magic
|
MK LP LK MP
|
Anakaris curses his opponent, freezing them, then drops a giant sarcophagus on them. This move can be performed in midair.
|
Pharaoh Salvation
|
HK MP MK HP (at level 2)
|
Anakaris shoots seven projectiles that inflict seven different curses, then drops a giant sarcophagus on his opponent. This move costs two levels of meter and can be performed in midair.
|
Pharaoh Decoration
|
HK MP LK LP MK HP (at level 3)
|
Anakaris shoots seven projectiles that inflict seven different curses, then drops a giant sarcophagus on his opponent. This move costs three levels of meter and can be performed in midair.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Pharoah Split
|
Any P and K of the same strength
|
Anakaris separates his waist and legs from the rest of his body, which can both be controlled to attack his opponent (with P attacking with the top half and K attacking with the bottom half).
|
|
Rival battle: Felicia
Final battle: Jedah
|
Aulbath (Rikuo)
|
Aulbath is a merman living in Brazil's Amazon River and the sole survivor of a colossal earthquake that demolished his underwater empire.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Aulbath somersaults backwards or swims forward low to the ground.
|
Killer Vortex
|
+ HK in midair
|
Aulbath spirals diagonally downward while spinning his feet like a sawblade.
|
Spinning Current
|
HP while dashing
|
Aulbath turns into a giant shell and drills his opponent while dashing.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Aqua Spread
|
+ two P or K simultaneously
|
Aulbath calls a burst of water from the ground in front of him. When performed with P, the burst is always the same distance in front of him. When performed with K, Aulbath tracks his opponent and calls forth the burst wherever they are.
|
Sea Rage
|
+ two P simultaneously
|
Aulbath calls forth a flood.
|
Water Jail
|
+ two P simultaneously
|
Aulbath creates a giant bubble that can capture his opponent.
|
Direct Scissors
|
+ two P simultaneously (close)
|
Aulbath crouches and pinches with his arms, which become lobster claws. This move costs three levels of meter.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Ocean Rage
|
Any P and K of the same strength
|
Aulbath calls forth a flood and rides on a sea creature. He can surf in any direction using the D-Pad or mount or dismount the creature by pressing all three K simultaneously. He moves through hits while surfing.
|
|
Rival battle: Victor
Final battle: Jedah
|
Bishamon
|
Bishamon is a ghostly Japanese samurai who wears a cursed suit of armor.
Move list (Special moves)
Name
|
Command
|
Description
|
Iaigiri
|
Hold for 2 seconds, then +P or K
|
Bishamon swings his sword in a wide slash. He swings high with P and low with K.
ES move: Bishamon swings his sword back and forth, hitting more times.
|
Karame Dama
|
P
|
Bishamon swings his sword and shoots a fireball. His opponent is dazed on impact, and Bishamon can perform one of two follow-ups. If fired in midair, Bishamon shoots the fireball diagonally downward. The air fireball also dazes his opponent, but unlike the ground fireball, Bishamon can follow it up with any move.
ES move: Bishamon throws a larger fireball that does more damage.
|
Tama Yose
|
+P after Karame Dama
|
After performing the Karame Dama, while his opponent is dazed, Bishamon can pull them toward him.
|
Tsuji Hayate
|
P after Karame Dama
|
After performing the Karame Dama, while his opponent is dazed, Bishamon can dash at them and slash them twice with his sword.
ES move: Bishamon dashes and stabs his opponent, then his spirit leaves his armor and stabs his opponent again.
|
Kien Zan (guard cancel)
|
P
|
Bishamon jumps high while uppercutting with his sword. This move can only be performed as a reversal or after landing from a jump.
ES move: Bishamon performs a variant of the move that can hit multiple times.
|
Shikabanenui (pursuit)
|
+P or K near downed opponent
|
Bishamon somersaults into the air, then dives onto his opponent with a sword stab.
ES move: Bishamon performs a variant of the move where he stabs the opponent multiple times.
|
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Bishamon hops back or dashes ahead.
|
Alternate Attacks
|
+P or K
|
All of Bishamon's standing punches and kicks have alternate forms with longer reach when combined with .
|
Move list (Command throws)
Name
|
Command
|
Description
|
Kirisute Gomen
|
D-Pad in a 360° rotation, then MP or HP (close)
|
Bishamon pulls his opponent toward him, then slashes upward with his sword.
ES move: Bishamon performs a variant of the move that hits more times.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Oni Kubi Hineri
|
+ two P simultaneously (close)
|
Bishamon releases a giant hand from his chest that grabs and squeezes his opponent.
|
Enma Ishi
|
+ two K simultaneously
|
Bishamon creates a wooden mat and slides it across the floor. If it hits his opponent, they are crushed on top of it by three falling stone blocks.
|
Togakubi Sarashi
|
+ two P simultaneously (close)
|
Bishamon slices his opponent in half with his sword.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Kogane Katabira
|
Any P and K of the same strength
|
Bishamon temporarily enhances his armor, allowing him to walk through hits.
|
|
Rival battle: Gallon
Final battle: Zabel Zarock
|
Bulleta (Baby Bonnie Hood)
|
Bulleta is a hunter of supernatural creatures. She resembles Little Red Riding Hood. She is accompanied by her pet dog Harry.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Bulleta runs in either direction.
|
Double Jump
|
in midair
|
Bulleta can jump again in midair.
|
Tricky Basket
|
+ MP or + MP
|
Bulleta hops backwards or forwards while swinging her basket around in front of her.
|
Stumble and Blade
|
+ MP or + MP while dashing
|
Bulleta stumbles and falls with two knives out while dashing.
|
Surprise and Hop
|
+ MK or + MK
|
Bulleta hops forward with a knee strike.
|
Malice and Mine
|
+ HK
|
Bulleta sweep kicks while tossing a mine.
|
Tell Me Why
|
+ all three K simultaneously
|
Bulleta slides along the ground, potentially under her opponent.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Cool Hunting
|
+ two P simultaneously
|
Bulleta summons two large hunters, who shoot rockets forward while Bullets fires her submachine gun.
|
Beautiful Memory
|
+ two K simultaneously
|
Bulleta reminisces about her grandmother, which causes her to cry and slash her opponent repeatedly with her knives.
|
Apple for You
|
+ two K simultaneously (close)
|
Bulleta offers her opponent an apple and dives for cover, then the apple explodes.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Killing Time
|
Any P and K of the same strength
|
Bulleta fires missiles instead of punching for a duration.
|
|
Rival battle: Bishamon
Final battle: Morrigan
|
Demitri Maximoff
|
Demitri is a noble vampire from Romania, resembling Dracula, with the ability to control dark energy.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Demitri teleports backwards or forwards. He disappears and cannot be attacked while he is teleporting.
|
Move list (Command throws)
Name
|
Command
|
Description
|
Negative Stolen
|
D-Pad in a 360° rotation, then MP or HP (close)
|
Demitri grabs his opponent, carries them into the air, then drives them into the ground while spinning.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Midnight Bliss
|
+ two P simultaneously
|
Demitri glides forward and transforms his opponent into a female version if he is male or a chibi version if she is female. He then transforms into his monstrous true form and holds his opponent up by the throat, absorbing their blood until they become empty husks.
|
Demon Billion
|
+ two K simultaneously
|
Demitri transforms into a flight of bats and flies through his opponent.
|
Midnight Pleasure
|
LP MP MK MK (half screen away or closer)
|
Demitri grabs his opponent, shakes them, and pummels them with a series of attacks. This move costs two levels of the Special meter.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Darkside Master
|
Any P and K of the same strength
|
Demitri summons two flaming bats that fight alongside him for a duration.
|
|
Rival battle: Bulleta
Final battle: Jedah
|
Donovan Baine
|
Donovan is a dhamphir (a cross between a vampire and a human) of unknown origin who watches over a young and emotionless girl named Anita.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Donovan dashes backwards or forwards.
|
Killshread Surf
|
+ LK or MK in midair
|
Donovan rides his sword down from the air.
|
Killshread Dive
|
+ HK in midair
|
Donovan rides his sword down, which transforms to be large and anchor-shaped.
|
Hop Kick
|
+ HK
|
Donovan hops ahead while kicking.
|
Move list (Command throws)
Name
|
Command
|
Description
|
Sword Grapple
|
P (close)
|
Donovan causes his opponent to levitate while his sword slashes them.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Press of Death
|
+ two K simultaneously
|
Donovan summons a giant air spirit to stomp his opponent.
|
Change Immortal
|
MP LP LK MK
|
Donovan transforms into a flying demonic form and attacks his opponent. He can be controlled with and in this state.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Slay Shred
|
Any P and K of the same strength
|
Donovan's sword flies spinning toward his opponent with every normal attack he makes.
|
|
Rival battle: Morrigan
Final battle: Jedah
|
Felicia
|
Felicia is a catwoman who dreams of becoming a musical star.
Move list (Command normals)
Name
|
Command
|
Description
|
Wall Cling
|
Hold when jumping onto the edge of the screen
|
Felicia can cling to the side of the screen. She jumps off when is released. Otherwise, she slides down after a moment and jumps off when she reaches the bottom.
|
Roll
|
|
Felicia curls into a ball when she jumps. If she lands on top of her opponent, she can scratch them with LP . Or she can bounce off her opponent (without doing damage) if moving forward.
|
Dash
|
or
|
Felicia pounces backwards or forwards. She can pounce through her opponent if close.
|
EX Charge
|
+ two K simultaneously
|
Felicia increases her Special meter for as long as the K buttons are held, though she is vulnerable to attack while doing this.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Dancing Flash
|
+ two P simultaneously
|
Felicia rolls forward and then pummels her opponent with a series of slashes and kicks.
|
Please Help Me!
|
+ two K simultaneously
|
Felicia cries for help, and a group of other catwomen pounce her opponent.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Kitty's Helper
|
Any P and K of the same strength
|
Felicia is followed by Alto, a young catwoman, who attacks with her for a duration.
|
|
Rival battle: Bulleta
Final battle: Dark Gallon
|
Gallon (Jon Talbain)
|
Gallon is an English werewolf seeking to lift the curse of his lycanthropy.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Gallon pounces backwards or forwards. He can pounce through his opponent if close.
|
Pounce
|
+ all three K simultaneously
|
Gallon leaps a short distance forward.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Dragon Cannon
|
+ two K simultaneously
|
Gallon summons several fire dragons to rush across the screen.
|
Moment Slice
|
LP MP LK MK (close)
|
Gallon slices his opponent with his claws.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Mirage Body
|
Any P and K of the same strength
|
Gallon howls and temporarily moves faster.
|
|
Rival battle: Zabel Zarock
Final battle: Jedah
|
Jedah Dohma
|
Jedah is a power-hungry supernatural being who wants to assimilate everyone into one being in order to create a utopia.
Move list (Special moves)
Name
|
Command
|
Description
|
Dio Sega
|
P
|
Jedah tears off a piece of his wing and tosses it in front of him, where is spins in the air like a sawblade. The strength of the button used determines the height of the projectile ( LP for low, MP for middle, and HP for high).
ES move: Jedah's wing forms a larger sawblade and can hit more times.
|
Nero Fatica
|
P
|
Jedah turns around while slashing through the air with his claws. If the attack connects, his opponent is trapped inside a large blood bubble, which Jedah attacks with a scythe.
ES move: Jedah performs additional attacks while the opponent is trapped.
|
Ira Spinta
|
K in midair
|
Jedah dives down to grab his opponent, then pulls them high into the air, slams them against the ground, and stabs them with his knife-like wings.
ES move: Jedah performs a variant of the move that does more damage.
|
Ira Piano
|
+P or +P after Ira Spinta
|
After starting the Ira Spinta move but before Jedah grabs his opponent, Jedah can spin like a sawblade with his wings while diving into his opponent.
ES move: Jedah performs a variant of the move that can hit more times.
|
Spregio (guard cancel)
|
P while blocking
|
Jedah decapitates himself, pushing his opponent away with a gush of blood.
ES move: Jedah performs a variant of the move that can hit more times.
|
Rasare Sega (pursuit)
|
+P or K near downed opponent
|
Jedah dives onto his opponent while spinning like a sawblade with his wings.
ES move: Jedah performs a variant of the move that hits more times.
|
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Jedah flies backwards or forwards. He gains altitude as he flies. He drops back to the ground when the direction is released.
|
Balzo Perdono
|
in midair
|
Jedah glides through the air with his wings.
|
Move list (Command throws)
Name
|
Command
|
Description
|
Sangue Passare
|
MK or HK (close)
|
Jedah grabs his opponent, then pumps blood into them through his arm until they explode.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Finale Rosso
|
+ two P simultaneously
|
Jedah punches into the ground. A red puddle appears under his opponent, and many hands grab and pull the opponent down into a huge pool of blood, where they are restrained and pummeled by multiple hands before being shot back out of the pool.
|
Prova di Servo
|
+ two K simultaneously
|
Jedah cuts his wrist, causing a wave of blood to roll along the ground. If it hits an opponent, the blood turns into a large hand that grabs the opponent and splatters them into a large contract, signing away the opponent's soul to Jedah.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Santuario
|
Any P and K of the same strength
|
Jedah flies for a duration.
|
|
Rival battle: Zabel Zarock
Final battle: Jedah
|
Lei-Lei (Hsien-Ko)
|
Lei-Lei is a jiang shi (reanimated corpse) of a young Chinese girl whose village was attacked by monsters. She and her twin sister Lin-Lin (Mei-Ling), who appears as a talisman on Lei-Lei's hat, wish to free their mother's soul.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Lei-Lei slides about half the screen width back when dashing backwards, or she vanishes and reappears a short distance in front of her when dashing forwards.
|
Air Walk
|
or in midair
|
Lei-Lei can walk in midair. Her walk lasts about half the screen length unless interrupted by attacking or being hit.
|
Rantetsu
|
+ MP
|
Lei-Lei punches with a swinging spiked ball.
|
Edoga
|
+ HP
|
Lei-Lei shoots her claws diagonally to the top of the screen.
|
Move list (Command throws)
Name
|
Command
|
Description
|
Houten Geki
|
MP or HP (close)
|
Lei-Lei tosses her opponent in the air, then spins on her back with her claws out to dice them when they fall.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Tenrai Ha
|
LK HK MP MP
|
Lei-Lei holds her arm high into the air and drops a giant anvil on a chain from her sleeve, which causes spiked balls to rain from the sky when it hits the ground.
|
Chuukada
|
+ two P simultaneously
|
Lei-Lei tosses a bomb, which has a timer of 9 seconds. The bomb can be moved by hitting it with low attacks. It explodes when the timer runs out, which can harm both Lei-Lei and her opponent.
|
Chireitou
|
+ two K simultaneously
|
Lei-Lei impales the ground, causing multiple large blades to spike out of the ground in front of her.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Rimoukon
|
Any P and K of the same strength
|
Mei-Ling returns to her human form and enhances Lei-Lei's defense, allowing her to walk through hits.
|
|
Rival battle: Jedah
Final battle: Morrigan
|
Lilith Aensland
|
Lilith is a succubus, split from the soul of Morrigan and given her own body by Jedah. As she is new to the world, she has a childlike naivete, and her abilities are themed around light rather than darkness.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Lilith dashes backwards or forwards.
|
High Jump
|
|
Lilith jumps higher.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Luminous Illusion
|
LP LP LK HP (half screen away or closer)
|
Lilith uses her wings to fly toward her opponent, then performs a series of attacks with a duplicate of herself, ending with the opponent being bisected (permanently if the move is used to win the match). This move can be performed in midair.
|
Splendor Love
|
+ two K simultaneously
|
Lilith jumps into the air and turns her wings into a swarm of bats that carry her opponent into the air with her while attacking them.
|
Gloomy Puppet Show
|
+ two K simultaneously (at level 2)
|
Lilith throws a top hat. If it hits her opponent, Lilith changes into a bunny girl outfit and her opponent is forced to dance for her. The game plays a simple tune, which the player must duplicate using the six attack buttons. The opponent is then electrocuted, with the amount of damage dealt depending on how well the player played the rhythm minigame. This move costs two levels of meter.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Mimic Doll
|
LP + LK or MP + MK
|
Lilith creates a duplicate of herself, which follows her and mimics her movements and attacks.
|
Mirror Doll
|
HP + HK
|
Lilith creates a duplicate of herself, which appears on the other side of her opponent and mimics her movements and attacks.
|
|
Rival battle: Demitri
Final battle: Lilith
|
Morrigan Aensland
|
Morrigan is a seductive succubus who is captivated by the human world. She is the daughter and heir of Belial Aensland, the ruler of the demon realm of Makai.
Move list (Command normals)
Name
|
Command
|
Description
|
Vernier Dash
|
or
|
Morrigan transforms her wings into a jetpack and flies backwards or forwards. She gains altitude as she flies. She drops back to the ground when the direction is released.
|
Vertical Vernier Dash
|
or
|
Morrigan transforms her wings into a jetpack and flies upwards at a diagonal angle. She drops back to the ground when the direction is released. Releasing LK while continuing to hold or changes to a horizontal dash.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Darkness Illusion
|
LP LP LK HP (half screen away or closer)
|
Morrigan transforms her wings into a jetpack and flies toward her opponent, then performs a series of attacks with a duplicate of herself.
|
Valkyrie Turn
|
+ two K simultaneously, then P or K
|
Morrigan flies off the screen, then flies back in. If the player presses P or K, she attacks with her Shell Kick move. This move can be performed in midair.
|
Finishing Shower
|
MP LP LK MK
|
Morrigan hovers in the air while bombarding her opponent with energy bullets.
|
Cryptic Needle
|
HP MP LP
|
Morrigan uses her wings like a long arm to grab her opponent and stab them with needles.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Astral Vision
|
Any P and K of the same strength
|
A double of Morrigan appears on the other side of the screen and mirrors her moves.
|
|
Rival battle: Felicia
Final battle: Jedah
|
Phobos (Huitzil)
|
Phobos is one of a legion of robots, resembling dogou figurines, created to destroy all life on Earth.
Move list (Command normals)
Name
|
Command
|
Description
|
Float
|
Hold , , or in midair
|
Phobos floats in the air for a duration instead of jumping.
|
Dash
|
or
|
Phobos uses its arms as rockets to dash backwards or forwards.
|
Air Dash
|
or in midair
|
Phobos moves horizontally in midair.
|
Alternate Attacks
|
+P or K
|
All of Phobos's standing punches and kicks have alternate forms with longer reach when combined with .
|
Move list (EX moves)
Name
|
Command
|
Description
|
Final Guardian β
|
+ two K simultaneously
|
Phobos shoots a magnetic sphere that stuns its opponent, then transforms into a turret and blasts its opponent with a hail of gunfire.
|
Erasing Spheres
|
+ two K simultaneously
|
Phobos shoots two spheres that travel across the screen before exploding.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Ray of Doom
|
Any P and K of the same strength
|
Phobos calls two duplicates of itself that fire plasma beams when it attacks.
|
|
Rival battle: Phobos
Final battle: Jedah
|
Pyron
|
Pyron is an alien that can control fire.
Move list (Special moves)
Name
|
Command
|
Description
|
Sol Smasher
|
P
|
Pyron hurls a large fireball. The angle of the throw depends on the button used: LP for straight ahead, MP for a middle angle, and HP for a high angle. If performed in midair, Pyron throws a large fireball downward diagonally.
ES move: Pyron throws a large fireball forwards that hits multiple times. If the aerial version hits the ground, it forms a tall column of fire.
|
Zodiac Fire (guard cancel)
|
P
|
Pyron rolls across the ground like a wheel, which knocks over opponents on impact.
ES move: Pyron performs a variant of the move that can hit multiple times before knocking his opponent over.
|
Orbital Blaze
|
K in midair
|
Pyron spins downward as fireballs revolve around him, which knocks over opponents on impact.
ES move: Pyron performs a variant of the move that can hit multiple times before knocking his opponent over.
|
Galaxy Trip (air)
|
P
|
Pyron disappears and reappears in the air. His horizontal location depends on the button used: LP for the left side of the screen, MP for the middle, and HP for the right side of the screen.
|
Galaxy Trip (ground)
|
K
|
Pyron disappears and reappears on the ground. His horizontal location depends on the button used: LK for the left side of the screen, MK for the middle, and HK for the right side of the screen.
|
Flame Cone (pursuit)
|
+P or K near downed opponent
|
Pyron falls onto his opponent in a statuesque pose with his body wrapped in pointed flames.
ES move: Pyron performs a variant of the move that hits more times.
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Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Pyron transforms into a fireball and moves backwards or forwards. He transforms back when the direction is released.
|
Rushing Punch
|
+P
|
Pyron punches forward while moving.
|
Diving Punch
|
+P in midair
|
Pyron punches while diving diagonally downward.
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Move list (EX moves)
Name
|
Command
|
Description
|
Cosmo Disruption
|
+ two P or K simultaneously
|
Pyron fires a series of pyrotechnics. The attack can be charged before starting by holding P or K for longer, which increases the damage dealt.
|
Piled Hell
|
+ two K simultaneously
|
Pyron changes into a tall pillar of energy. This move can be performed in midair.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Shining Gemini
|
Any P and K of the same strength
|
Pyron creates a duplicate of himself that performs special moves while he attacks.
|
|
Rival battle: Anakaris
Final battle: Jedah
|
Q-Bee
|
Q-Bee is a Soul Bee, a humanoid insect that feasts on human souls to survive.
Move list (Command normals)
Name
|
Command
|
Description
|
Float
|
Hold , , or in midair
|
Q-Bee floats in the air for a duration instead of jumping.
|
Dash
|
or
|
Q-Bee dashes backwards or forwards. After dashing forwards, she slides on the ground a short distance.
|
Homing Dash
|
in midair
|
Q-Bee glides through the air in the direction of her opponent.
|
Move list (EX moves)
Name
|
Command
|
Description
|
QJ
|
+ two P simultaneously
|
Q-Bee throws a large honey sphere, which floats around and bounces off the edges of the screen. If it touches her opponent, it covers them in sticky honey, which does not damage but stuns them. This move can be performed in midair.
|
+B
|
+ two K simultaneously
|
Q-Bee flies to the corner of the screen, where a hive appears and a swarm of bees fly out of it to mob her opponent. This move can be performed in midair.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
i²
|
Any P and K of the same strength
|
Q-Bee flies for a duration.
|
|
Rival battle: Aulbath
Final battle: Jedah
|
Sasquatch
|
Sasquatch is a bigfoot from the mountains of Canada.
Move list (Command normals)
Name
|
Command
|
Description
|
Dash
|
or
|
Sasquatch leaps backwards or forwards while curled up like a cannonball.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Big Freeze
|
+ two P simultaneously
|
Sasquatch shoots an ice beam from his mouth.
|
Big Ice Burn
|
+ two K simultaneously (half screen away or closer)
|
Sasquatch blows and freezes the ground under his opponent. The ice breaks, revealing a shark underneath.
|
Big Trap
|
TAUNT
|
Sasquatch eats a banana and throws the peel on the ground, which his opponent can slip on (though this does no damage).
|
Big Sledge
|
D-Pad in a 360° rotation twice, then two K simultaneously (close)
|
Sasquatch grabs his opponent and rides them back and forth across the screen like a sled while being pulled by ghostly dogs, then he hits them away.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Big Resistor
|
LP + LK or MP + MK
|
Sasquatch enhances his armor, allowing him to walk through hits.
|
MAPS
|
HP + HK
|
Sasquatch calls upon the Magical Avalanche Penguin Super-Unit, a gang of mechanical penguins, to assist him. They can be sent to explode on his opponent with P.
|
|
Rival battle: Lilith
Final battle: Jedah
|
Victor von Gerdenheim
|
Victor is a Frankstein-like monster from Germany created by a mad scientist named Professor Gerdenheim.
Move list (Command throws)
Name
|
Command
|
Description
|
Dash
|
or
|
Victor dashes backwards or forwards.
|
Minimum Step
|
+ all three K simultaneously
|
Victor hops forward.
|
Dengeki Touki
|
Hold MP , HP , MK , or HK while standing or crouching
|
Victor's standing and crouching normals can be charged with electricity by holding their buttons for longer. Electrified attacks have slightly longer range, and shocked opponents recover somewhat slower.
|
Move list (Command throws)
Name
|
Command
|
Description
|
Mega Shock
|
K (close)
|
Victor grabs his opponent with both fists and shocks them repeatedly.
|
Mega Spike
|
D-Pad in a 360° rotation, then P (close)
|
Victor grabs his opponent, kicks them into the air, then bashes them with his fists on their way down.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Thunder Break
|
Hold for 2 seconds, then + two K simultaneously
|
Victor jumps up and slams the ground with his two fists, shooting bolts of lightning that strike an opponent standing on the ground.
|
Geldenheim 3
|
D-Pad in a 360° rotation twice, then two K simultaneously (close)
|
Victor leaps toward his opponent, turns around, and grabs them with his rear. The ghosts of Professor Gerdenheim and his assistant Emily appear, and Victor's opponent is electrified, then tossed away.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Great Geldenheim S
|
LP + LK or MP + MK
|
Victor is followed by the ghost of Professor Gerdenheim, which turns all of his close-range punches into special throws.
|
Great Geldenheim L
|
HP + HK
|
Victor is followed by the ghost of Professor Gerdenheim, which enhances his durability and speed and charges his medium and hard punches and kicks with electricity.
|
|
Rival battle: Lei-Lei
Final battle: Jedah
|
Zabel Zarock (Lord Raptor)
|
Zabel Zarock is a zombie rock star from Australia. He is accompanied by his pet monster Le Malta.
Move list (Command normals)
Name
|
Command
|
Description
|
Crouch Walk
|
or
|
Zabel Zarock can walk while crouched.
|
Dash
|
or
|
Zabel Zarock crouch walks a short distance quickly.
|
Air Walk
|
or in midair
|
Zabel Zarock can walk in midair. His walk lasts about half the screen length unless interrupted by attacking or being hit.
|
Alternate Attacks
|
+P or K
|
All of Zabel Zarock's standing punches and kicks have alternate forms with longer reach when combined with .
|
Aerial Punches
|
+P in midair
|
Zabel Zarock downward.
|
Death Drill
|
+K in midair
|
Zabel Zarock glides downward while spinning his body like a drill.
|
Move list (EX moves)
Name
|
Command
|
Description
|
Evil Scream
|
+ two P simultaneously
|
Zabel Zarock impales his opponent and pulls them near him, then uppercuts them with an electrified claw.
|
Death Voltage
|
+ two K simultaneously
|
Zabel Zarock spins his body like a top diagonally upward while electrified. This move can be performed in midair.
|
Hell Dunk
|
+ two P simultaneously
|
Le Malta swallows Zabel Zarock's opponent and spits them out as a ball. Le Malta transforms into a basketball hoop, then Zabel Zarock dunks the ball, which transforms back into his opponent after hitting the ground.
|
Move list (Dark Force)
Name
|
Command
|
Description
|
Ultimate Undead
|
Any P and K of the same strength
|
Zabel Zarock uses Le Malta to enhance his attacks. All of his normal moves are changed to chainsaw attacks that can hit multiple times. He cannot use special moves or throws, and his dash is changed to a leap. His guard cancel uses a different animation but works the same.
|
|