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Capcom vs. SNK: Millennium Fight 2000

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Capcom vs. SNK: Millennium Fight 2000
System(s): Sega NAOMI, Sega Dreamcast
Publisher:
Developer:
Peripherals supported:
Sega Dreamcast
Dreamcast VGA Box, Jump Pack, Dreamcast Arcade Stick, Dreamcast Keyboard, Dreamcast Modem, Visual Memory Unit, Neo Geo Pocket/Dreamcast Setsuzoku Cable
Genre: Fighting































Number of players: 1-2
Release Date RRP Code
Arcade (NAOMI)
JP
¥? 841-0011C
Arcade (NAOMI)
US
$? 841-0011C













Sega Dreamcast
JP
¥5,800 T-1217M
Sega Dreamcast
US
$39.99More...[3] T-1218N
Sega Dreamcast
UK
£39.99More...[4] T-7017D-50
Sega Dreamcast
FR
?F T-7017D-50
Sega Dreamcast
DE
DM ? T-7017D-50
Sega Dreamcast
ES
?Ptas T-7017D-50
Sega Dreamcast
AU
$89.95More...[5] ?



Capcom vs. SNK: Millennium Fight 2000 (カプコン バーサス エス・エヌ・ケイ ミレニアムファイト 2000) is a head-to-head fighting game produced by Capcom. It was originally released as a coin-operated arcade game for Sega NAOMI arcade hardware in 2000, before being ported to the Sega Dreamcast later in the year. It is a fighting game crossover involving characters owned by Capcom and rival fighting game developer SNK, with an emphasis on their two flagship fighting game franchises, Street Fighter and The King of Fighters respectively.

Story

In 2000, a special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event – it is hoped by everyone – will ease the political conflicts between the two powers. The competition was named "Millennium Fight 2000".

Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions, making long-awaited opening ceremony a huge success.

Gameplay

Capcom vs. SNK utilizes a "ratio" system, ranging from 1 to 4, which defines a character's overall strength. Teams of up to four can be assembled, but their combined ratios must equal and go no higher than 4.

The gameplay uses the SNK-style four-button format, although the player is also able to choose between two "grooves" which define how the attack meter will function. The SNK groove is based on Extra mode from The King of Fighters '94 to The King of Fighters '98, while Capcom groove is based on the gameplay system from Street Fighter Alpha.

Characters

Despite both Capcom and SNK being in the arcade business for just over 20 years at the time of Capcom vs. SNK's release (being founded in 1979 and 1978, respectively), the fighting roster comprises almost exclusively of Street Fighter and The King of Fighters characters.

With The King of Fighters being an amalgamation of SNK games already, the SNK roster better represents the company, with characters from Fatal Fury, Art of Fighting and Nakoruru from Samurai Shodown making an appearance (as well as characters made specifically for KoF). The lineup is nevertheless less varied than usual, as no representitives from Ikari Warriors or Psycho Soldier make an appearance, despite being regularly seen in The King of Fighters series.

On the Capcom side, only Morrigan Aensland from Darkstalkers breaks the mould of only using Street Fighter characters, despite previous titles, Marvel vs. Capcom and Marvel vs. Capcom 2, featuring representitives from Cyberbots, Mega Man, Resident Evil, Strider and Capcom's on-and-off mascot, Captain Commando. The entire cast of Street Fighter II': The World Warrior are accounted for.

While all the SNK sprites were drawn completely from scratch, many of the Capcom graphics are recycled from the Street Fighter Alpha series. With Alpha being designed for Capcom's CP System II arcade hardware, this means they were drawn with a different aspect ratio in mind (384x224 (12:7), versus 640x480 (4:3)) and thus some Capcom characters appear "wider" than SNK ones.

Ratio 1

Blanka (Street Fighter II)
Dhalsim (Street Fighter II)
Cammy White (Super Street Fighter II)
Sakura Kasugano (Street Fighter Alpha 2)
Benimaru Nikaido (The King of Fighters '94)
King (Art of Fighting)
Vice (The King of Fighters '96)
Yuri Sakazaki (Art of Fighting)

Ratio 2

Ryu (Street Fighter)
Ken Masters (Street Fighter)
Chun-Li (Street Fighter II)
Guile (Street Fighter II)
Zangief (Street Fighter II)
Edmond Honda (Street Fighter II)
Balrog (Street Fighter II)
Kyo Kusanagi (The King of Fighters '94)
Iori Yagami (The King of Fighters '95)
Mai Shiranui (Fatal Fury 2)
Terry Bogard (Fatal Fury)
Raiden (Fatal Fury)
Kim Kaphwan (Fatal Fury 2)
Ryo Sakazaki (Art of Fighting)
Morrigan Aensland (Darkstalkers: The Night Warriors) (unlockable)
Morrigan continues an infamous tradition in 2D Capcom fighting games by using in-game sprites that date back to 1994's Darkstalkers: The Night Warriors, with no tweaking to take into account the different art style.
Nakoruru (Samurai Shodown) (unlockable)

Ratio 3

Vega (Street Fighter II)
Sagat (Street Fighter)
M. Bison (Street Fighter II)
Ryuji Yamazaki (Fatal Fury 3)
Rugal Bernstein (The King of Fighters '94)
Geese Howard (Fatal Fury)

Ratio 4

Evil Ryu (Street Fighter Alpha 2)
Akuma (Super Street Fighter II Turbo)
Wild Iori (The King of Fighters '95)

History

In the options menu, in the middle of a song a voice can be heard saying in Portuguese: "Kaiser, uma grande cerveja. A cerveja dos momentos felizes." which translates "Kaiser, a great beer. The beer of the happy moments." Kaiser is a beer manufacturer in Brazil and this audio track was a rip from commercial insertion on Jovem Pan FM radio. The rip was claimed by RadioDJ.com.br and released on Napster in late 1999.

Sequels and re-releases

Capcom vs. SNK: Millennium Fight 2000 Pro is an update to this game. It would later be followed by Capcom vs. SNK 2: Millionaire Fighting 2001.

Production credits

  • Planner: Hideaki Itsuno, Ichinose Pawer, Haruo Murata, Tomonori Onuma, Oni-Suzuki, Neo-G, Takecyan, Buruma (Kojimax)
  • Programer: Akihiro Yokoyama, Batayon, Hard・Yas -Darkside-, Hyper Shinchan, Kaw・Tld, Knight Rider Giu, Kohei Akiyama, Kumiko Morita, Senor, Sailor, Tomohiro Ueno, Yoji Mikami, Yuko Kawamura
  • Title Design: Shoei
  • Illustrations
    • Capcom Illustrator: Kinu Nishimura, Nakata Yosito, RB, Daichan, Harumaru, Takamasa Yamada
    • SNK Illustrator: Shinkirou
  • Instruction Card Design: Sakomizu
  • Object Design: Ball Boy, Chimorin Shogun, Eri★Kimo, G・Kamina, Hideya Takada, Hirano=Daichi, Hiro, Hitoshi Igarashi, Ikusan・Z, Izumi‑N, Jun Ikawa, Kaeru, Kaname, Kimo Kimo, Nakamoto, Narancia, Masaru Nishimura, mamagorou, Masatsugu Sato, Michiru Akizuki, Miwa Sakaguchi, Mizuho, Peliko Fuzii, Rin Boku, Tagirin, Tatsuya Oshima, Tomo, Tomohiko Ohsumi, Tomomall, Toshihiro Suzuki, Tsuyoshi, Who, Yano, Yoshihiko Akita, Yoshihiro Goda, Yosinori Yamamoto, Youhei Nakamura
  • Effect Design: Anz, D.Kurita, Rinboku, Takep
  • Background: Hiroyuki Imahori, Yumiko Nakatsuka, Chika Iwai, Yoshio★Nishimura, Chie Morisaki, Aya Saito, Takako Nakamura, Tanopu, Yasuhiro Yamamoto, Naoko Niiyama, Masanori Kajita
  • Music Compose: Satoshi Ise
  • Sound Design: Masayuki Endou, Satoshi Ise
  • Recording Engineer: Kazuya Takimoto
  • SNK Staff: Yasushi Adachi, Yukihiro Degushi, Akira Konishi, Masanoikusumoto, Eiji Shiroi, Tonko, Senri Kita, Hiroaki, Toyochan, and SNK All Staff
  • Producer: Yoshihiro Sudo
  • General Producer: Noritaka Funamizu
  • Executive Producer: Yoshiki Okamoto
  • Network: Shin., Net Man, Ichiro Yunde, Mineyuki Noda, Kentaro Kaneko
  • Special Thanks: Shaky Akitomo, Hiroaki Kondou, Jim Miyamoto, Blackbelt Hayashi, H Sugiura, Ryuji Kida, K Shouno, Takuya Shiraiwa, Abu Takemura, Kaori Funakoshi, Kouji Misu, Hiroaki Watanabe, Nuki, Bas (M・P), Tko, Bomito (Ogata), Zero (B・M), Den (I・S), Joe, Capcom All Staff, and You
Source: In-game credits


Magazine articles

Main article: Capcom vs. SNK: Millennium Fight 2000/Magazine articles.

Promotional material

EGM US 137.pdf

PDF
Print advert in Electronic Gaming Monthly (US) #137: "December 2000" (2000-10-30)
also published in:

ODCM US 10.pdfODCM US 10.pdf

PDF
Print advert in Official Dreamcast Magazine (US) #10: "Holiday 2000" (2000-11-28)

DCM JP 20000908 2000-29.pdfDCM JP 20000908 2000-29.pdf

PDF
Print advert in Dreamcast Magazine (JP) #2000-29: "2000-29 (2000-09-08,09-15)" (2000-08-25)

Physical scans

NAOMI version

NAOMI, JP
CapcomvsSNK NAOMI Cart.jpg
Cart

Dreamcast version

Sega Retro Average 
Publication Score Source
90 More...[8]More...[9]
80 More...[4]
80 More...Media:DCM_JP_20000908_2000-29.pdf[10]
83 No resultsMedia:DCM_JP_20000908_2000-29.pdf[11]
80 More...[12]
85
75 №613, p31
96 More...[13]
88 More...[14]
91 More...[15]
Sega Dreamcast
85
Based on
10 reviews

Dreamcast, US
CvS1 DC US Box back.jpgCvS1 DC US Box front.jpg
Cover
CvS1 DC US disc.jpg
Disc
Capcomvssnk dc us manual.pdf
Manual
Capcomvssnk dc us inlay.jpg
Inlay
Dreamcast, EU
CvS1 DC EU Box back.jpgCvS1 DC EU Box front.jpg
Cover
CvS1 dc eu disc.jpg
Disc
Dreamcast, JP
CvS1 DC JP Box back.jpgCvS1 DC JP Box front.jpg
Cover
CapcomvsSNK DC JP Spinecard.jpg
Spinecard
CvS1 DC JP disc.jpg
Disc
CapcomVsSNK2000DCJPManual.pdf
Manual

External links

  • Sega of Japan catalogue pages (Japanese): Dreamcast

References


Capcom vs. SNK: Millennium Fight 2000
Capcomsnk title.png

Main page | Comparisons | Development | Magazine articles


Prereleases: Capcom vs. SNK: Millennium Fight 2000 Tentou Taikenban (xxxx)

Capcom vs. games for Sega systems
Sega Saturn
X-Men vs. Street Fighter (1997) | Marvel Super Heroes vs. Street Fighter (1998)
Sega Dreamcast
Marvel vs. Capcom: Clash of Super Heroes (1999) | Marvel vs. Capcom 2: New Age of Heroes (2000) | Capcom vs. SNK: Millennium Fight 2000 (2000) | Capcom vs. SNK Millennium Fight 2000 Pro (2001) | Capcom vs. SNK 2 Millionaire Fighting 2001 (2001)
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