Final Fight CD

From Sega Retro

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  • NTSC-U/PAL
  • NTSC-J

Final Fight CD Title US.png

FinalFightCD MCD JP Title.png

Final Fight CD
System(s): Sega Mega-CD
Publisher: Sega
Developer:
Supporting companies:
Distributor: Ecofilmes (PT), Tec Toy (BR)
Licensor: Capcom
Original system(s): Capcom CPS-1
Developer(s) of original games: Capcom
Genre: Action[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega Mega-CD
JP
¥8,8008,800 G-6013
Sega Mega-CD
US
$49.9949.99[4] 4410
Sega Mega-CD
EU
4410
Sega Mega-CD
DE
DM 99.0099.00[10][11] 4410
Sega Mega-CD
FR
4410
Sega Mega-CD
PT
CDJ4410
Sega Mega-CD
UK
£44.9944.99[7][5] 4410
Sega Mega-CD
AU
$109.95109.95[12]
Sega Mega-CD
BR
062020
Sega Mega-CD
KR
GD0002JG
Non-Sega versions

Final Fight CD (ファイナルファイトCD) is a Sega Mega-CD beat-'em-up game developed by A-Wave and published by Sega. An enhanced port of the titular 1989 Capcom arcade game Final Fight, it was first released in Japan in April 1993[2] to critical and commercial success. It has since developed a reputation as one of the best games for the Mega-CD.

Story

Final Fight CD, Comparisons, Damnd Intro JP.png

Mayor Haggar

The game is set in a fictional city on the Atlantic coast of the United States named Metro City, a city plagued by alarming levels of crime and violence. When the new mayor, pro wrestler turned politician Mike Haggar, promises to clean up the city, the Mad Gear Gang, under the leadership of the crooked businessman Belger, kidnaps his daughter Jessica and warns him not to interfere. When Haggar finds out about his daughter's abduction, he becomes furious and decides to take his fight against Mad Gear to a personal level.

Seeking additional manpower, Haggar recruits Cody Travers, an expert fighter and Jessica's boyfriend, and Guy, a ninja in training and Cody's good friend and rival. The three dedicate themselves to the complete eradication of the Mad Gear Gang and to rescue Jessica from their clutches.

Gameplay

The game is a belt-scrolling beat-'em-up that can be played by up to two players simultaneously. Gameplay consists of continually moving to the right, defeating any enemies that appear on the way to each stage's boss with a variety of hand-to-hand attacks, such as punches, kicks, and throws. Player can choose between three main characters, each with his own fighting style and attributes. The game is split into six areas, each representing a different part of Metro City. Rounds are split into several smaller sub-stages. At the end of each stage is a powerful boss enemy that must be defeated before continuing.

Characters move by pressing the D-Pad in any direction and jump with A or C. Characters attack with B. Each character has a basic combo that can performed by rapidly hitting the attack button, several attacks that can be performed while in the air, and the ability to grab opponents by walking close to them. While grappling an enemy, the character can either attack an enemy three times before letting them go or throw them in another direction. Enemies can be thrown at each other for additional damage. All three characters also have a special attack, performed with A+B or B+C, that knocks away all opponents surrounding them. This attack costs a small amount of health if it connects and cannot be performed if the player does not have enough health. Barrels, trash cans, and other objects can be broken to reveal food to restore health, items which increase the player's score, and weapons (knives, swords, and pipes). Items are picked up by pressing B while standing over them.

Health gauges are displayed for both player and enemy characters. The game ends if the player's character loses all of his health, though it can be continued from the point where the character was defeated if the player has credits remaining.

Exclusive to this version of the game is a Time Attack mode where players fight an onslaught of enemies for either 99 seconds or until they are defeated twice. Score is counted by the number of enemies defeated before the mode ends.

Characters

FinalFightCD MCD Sprite Portraits.png
Guy
Guy is a Bushido ninja and a friend of Haggar and Cody. While he has the weakest attack strength, he moves faster than both Haggar and Cody. He has the ability to leap off the sides of the screen and performs better with swords than the other characters. His special maneuver is the bushin senpuukyaku (武神旋風脚), a spinning whirlwind kick.
FinalFightCD MCD Sprite Portraits.png
Cody
Cody is a street fighter and Jessica's boyfriend. He has an equal balance of attack strength and speed. He is able to knock incoming knives out of the way with an attack, and he fights better with them than the other characters. His special move is the crack kick, a jumping kick.
FinalFightCD MCD Sprite Portraits.png
Haggar
Haggar is the mayor of Metro City and a former pro wrestler. He is Jessica's father. He has the highest attack power, although he has the slowest speed. His special ability is the double lariat (also called the spinning clothesline), and he uses the pipe more effectively than the other characters. He has three grapple moves: he can grab opponents and headbutt them as well as perform a suplex or a piledriver.

Weapons

Weapons knock opponents down when they connect. They have limited uses and disappear if the player is disarmed by an enemy too much or moves to a new area.

Final Fight CD, Weapons.png
Knife
Knives can be thrown across the screen at enemies as a projectile weapon. Cody can also use knives to stab enemies in close range.
Final Fight CD, Weapons.png
Sword
Swords provide extra range. There are two swords, the Masamune and the slightly stronger Muramasa. Guy, the sword expert of the trio, is more swift and deadly with them.
Final Fight CD, Weapons.png
Pipe
An iron pipe. Like swords, pipes are especially effective against clumped together enemies. Haggar attacks faster and has longer reach than the others with pipes.

Rounds

Final Fight CD, Stage 1-1.png

Final Fight CD, Stage 1-2.png

Final Fight CD, Stage 1-3.png

  • Final Fight CD, Stage 1-1.png

  • Final Fight CD, Stage 1-2.png

  • Final Fight CD, Stage 1-3.png

The Slums

Final Fight CD, Stage 2-1.png

Final Fight CD, Stage 2-2.png

Final Fight CD, Stage 2-3.png

Final Fight CD, Stage 2-4.png

  • Final Fight CD, Stage 2-1.png

  • Final Fight CD, Stage 2-2.png

  • Final Fight CD, Stage 2-3.png

  • Final Fight CD, Stage 2-4.png

The Subway

Final Fight CD, Bonus Stage 1.png

Bonus Round 1

Final Fight CD, Stage 3-1.png

Final Fight CD, Stage 3-2.png

Final Fight CD, Stage 3-3.png

Final Fight CD, Stage 3-4.png

  • Final Fight CD, Stage 3-1.png

  • Final Fight CD, Stage 3-2.png

  • Final Fight CD, Stage 3-3.png

  • Final Fight CD, Stage 3-4.png

The West Side

Final Fight CD, Stage 4-1.png

Final Fight CD, Stage 4-2.png

Final Fight CD, Stage 4-3.png

Final Fight CD, Stage 4-4.png

  • Final Fight CD, Stage 4-1.png

  • Final Fight CD, Stage 4-2.png

  • Final Fight CD, Stage 4-3.png

  • Final Fight CD, Stage 4-4.png

Industrial Area

Final Fight CD, Bonus Stage 2.png

Bonus Round 2

Final Fight CD, Stage 5-1.png

Final Fight CD, Stage 5-2.png

Final Fight CD, Stage 5-3.png

Final Fight CD, Stage 5-4.png

  • Final Fight CD, Stage 5-1.png

  • Final Fight CD, Stage 5-2.png

  • Final Fight CD, Stage 5-3.png

  • Final Fight CD, Stage 5-4.png

Bay Area

Final Fight CD, Stage 6-1.png

Final Fight CD, Stage 6-2.png

Final Fight CD, Stage 6-3.png

Final Fight CD, Stage 6-4.png

  • Final Fight CD, Stage 6-1.png

  • Final Fight CD, Stage 6-2.png

  • Final Fight CD, Stage 6-3.png

  • Final Fight CD, Stage 6-4.png

Uptown

History

Legacy

The game was re-released on all versions of the Mega Drive Mini 2 in 2022.

Versions

Though restricted by the 64-color palette and an on-screen limit of four enemies at a time (in contrast to the arcade's whopping ten enemies on-screen), the game offers an arranged CD soundtrack, voice-acted cutscenes and an exclusive time attack mode. Content-wise, the Mega-CD version is a more complete port of the game than the earlier Super NES version published by Capcom in 1990, as it contains all three playable fighters and all six stages, as well as retaining the two-player co-op mode from the arcade.

When brought to the Western market, the female characters Poison and Roxy were censored so that they wore less revealing clothing. The introduction was also altered slightly as Jessica was not wearing a shirt in the Japanese version. The boss characters Damnd and Sodom were renamed to Thrasher and Katana respectively.

The PAL version has one less credit than the Japanese version, health restoring items seem to appear less frequently, a short dialogue between Cody and Guy during the ending was cut, and a palette bug can happen in the bar in the West Side stage, causing people and the barkeeper to have a brownish tone. The PAL version was partially speed optimized, as forcing the game into 60 Hz mode makes it run too fast.

Production credits

  • Planner: Hiralinn, G. Taishi
  • Programmer: Yagiee, .NGI, Gyope
  • Character Design-Object: Hiralinn, Oya Bin
  • Character Design-Scroll: Minorin, M" Agodo, Satosa
  • Music/Sound: T's music
  • Thanks: Dan, Hochan, Awave
  • Special Thanks: Capcom
  • Presented by: Sega 1993
Source:
In-game credits
Final Fight MCD credits.pdf
[13]


Digital manuals

Magazine articles

Main article: Final Fight CD/Magazine articles.

Promotional material

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Print advert in Beep! MegaDrive (JP) #1993-02: "February 1993" (1993-01-08)
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Print advert in Beep! MegaDrive (JP) #1993-03: "March 1993" (1993-02-08)
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Print advert in Beep! MegaDrive (JP) #1993-04: "April 1993" (1993-03-08)
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Print advert in Sega Visions (US) #14: "August/September 1993" (1993-xx-xx)
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Print advert in Mean Machines Sega (UK) #11: "September 1993" (1993-07-30)
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Print advert in Game Champ (KR) #1993-10: "xxxx" (199x-xx-xx)
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Print advert in Supergame (BR) #28: "Novembro 1993" (1993-11-xx)
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Freak 78 IL Megason advert.png
Print advert in Freak (IL) #78 (1999-xx-xx)
Freak 78 IL Megason advert.png

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
70 №8, p30-31
Sega Mega-CD
70
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[14]
Beep! MegaDrive (JP) NTSC-J
73
[15]
Consoles + (FR)
92
[16]
Computer & Video Games (UK)
95
[17]
Digitiser (UK) NTSC
79
[18]
Electronic Games (1992-1995) (US) NTSC-U
84
[19]
Electronic Gaming Monthly (US) NTSC-U
70
[20]
Mean Machines: The Essential Sega Guide (UK)
95
[21]
Famitsu (JP) NTSC-J
58
[22]
GameFan (US) NTSC-U
90
[23]
Game Power (IT) NTSC
78
[24]
GamePro (US) NTSC-U
88
[25]
Hippon Super (JP) NTSC-J
50
[26]
Hobby Consolas (ES)
90
[27]
Joypad (FR)
83
[28]
Sega Mega Drive Advanced Gaming (UK) PAL
86
[29]
Mega (UK) PAL
92
[30]
Mega Action (UK) NTSC-J
84
[31]
Mega Force (FR)
93
[32]
Mega Fun (DE) PAL
81
[33]
Mega Play (US) NTSC-U
86
[34]
MegaTech (UK) PAL
94
[6]
Mean Machines Sega (UK) PAL
95
[35]
Megazone (AU)
82
[36]
Player One (FR)
75
[37]
ProGames (BR)
75
[38]
Sega Magazin (DE)
74
[39]
Sega Power (UK) PAL
77
[5]
Sega Pro (UK) PAL
95
[40]
Sega Zone (UK) PAL
80
[41]
Sega Force Mega (UK) NTSC
86
[42]
Sega Force (SE)
76
[43]
Sega Saturn Magazine (JP) NTSC-J
82
[44]
Sonic the Comic (UK) PAL
75
[45]
Supergame (BR)
92
[46]
Super Juegos (ES)
94
[47]
Todo Sega (ES)
91
[48]
Tricks (RU)
70
[49]
Video Games (DE) PAL
65
[50]
Sega Mega-CD
81
Based on
39 reviews

Final Fight CD

Mega-CD, JP
FinalFightCD MCD JP Box Back.jpgFinalFightCD MCD JP Box Front.jpg
Cover
FinalFightCD MCD JP Spinecard.JPG
Spinecard
FinalFightCD MCD JP Disc.jpg
Disc
Finalfight mcd jp manual.pdf
Manual
Mega-CD, US
FinalFightCD MCD US Box Back.jpgFinalFightCD MCD US Box Front.jpg
Cover
FinalFightCD MCD US Disc.jpg
Disc
Finalfightcd mcd us manual.pdf
Manual
Mega-CD, EU
FinalFightCD MCD EU Box Back.jpgFinalFightCD MCD EU Box Front.jpg
Cover
FinalFight MCD EU spinecard.jpg
Spinecard
FinalFightCD MCD EU Disc.jpg
Disc
FinalFight MCD EU Manual Multi.pdf
Manual
Mega-CD, FR (Blister pack)
FinalFightCD MCD FR blister front.jpg
Cover
Mega-CD, PT
FinalFightCD MCD PT Box Front.jpg
Cover
Mega-CD, BR
FinalFightCD-MCD-BR-Cover.jpg
Cover
FFightCDMCDBRManual.pdf
Manual

Technical information

Main article: Final Fight CD/Technical information.

References

  1. File:FinalFightCD MCD JP Box Back.jpg
  2. 2.0 2.1 2.2 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
  3. https://groups.google.com/g/rec.games.video.sega/c/bJ1t9ysFKKs/m/Sh4ls9AyslUJ
  4. GamePro, "July 1993" (US; 1993-xx-xx), page 63
  5. 5.0 5.1 5.2 Sega Power, "August 1993" (UK; 1993-07-01), page 60
  6. 6.0 6.1 MegaTech, "May 1993" (UK; 1993-04-23), page 84
  7. Mega, "May 1993" (UK; 1993-04-15), page 51
  8. Video Game, "Outubro 1993" (BR; 1993-xx-xx), page 6
  9. Select Round, "Septembre 1993" (FR; 1993-xx-xx), page 2
  10. 10.0 10.1 Megablast, "4/93" (DE; 1993-09-29), page 35
  11. Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 19
  12. Megazone, "October 1993" (AU; 1993-xx-xx), page 43
  13. File:Final Fight MCD credits.pdf
  14. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
  15. Beep! MegaDrive, "April 1993" (JP; 1993-03-08), page 22
  16. Consoles +, "Mars 1993" (FR; 1993-0x-xx), page 74
  17. Computer & Video Games, "June 1993" (UK; 1993-05-15), page 48
  18. Digitiser (UK) (1993-07-23)
  19. Electronic Games (1992-1995), "August 1993" (US; 1993-07-22), page 85
  20. Electronic Gaming Monthly, "June 1993" (US; 1993-xx-xx), page 34
  21. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 121
  22. Famitsu, "1993-04-02" (JP; 1993-03-19), page 1
  23. GameFan, "Volume 1, Issue 7: June 1993" (US; 1993-xx-xx), page 16
  24. Game Power, "Giugno 1993" (IT; 1993-0x-xx), page 54
  25. GamePro, "July 1993" (US; 1993-xx-xx), page 64
  26. Hippon Super, "April 1993" (JP; 1993-03-04), page 44
  27. Hobby Consolas, "Septiembre 1993" (ES; 1993-xx-xx), page 82
  28. Joypad, "Septembre 1993" (FR; 1993-0x-xx), page 77
  29. Sega Mega Drive Advanced Gaming, "June 1993" (UK; 1993-04-29), page 48
  30. Mega, "May 1993" (UK; 1993-04-15), page 50
  31. Mega Action, "July 1993" (UK; 1993-06-17), page 32
  32. Mega Force, "Mega-CD Force: Le Supplément Spécial Mega-CD" (FR; 1993-xx-xx), page 12
  33. Mega Fun, "09/93" (DE; 1993-08-18), page 36
  34. Mega Play, "June 1993" (US; 1993-0x-xx), page 56
  35. Mean Machines Sega, "April 1993" (UK; 1993-03-26), page 94
  36. Megazone, "October 1993" (AU; 1993-xx-xx), page 42
  37. Player One, "Septembre 1993" (FR; 1993-08-xx), page 54
  38. ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 34
  39. Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 18
  40. Sega Pro, "June 1993" (UK; 1993-05-13), page 30
  41. Sega Zone, "July 1993" (UK; 1993-06-xx), page 38
  42. Sega Force Mega, "September 1993" (UK; 1993-07-22), page 40
  43. Sega Force, "1/94" (SE; 1994-01-12), page 22
  44. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  45. Sonic the Comic, "12th June 1993" (UK; 1993-06-12), page 10
  46. Supergame, "Abril 1993" (BR; 1993-04-xx), page 20
  47. Super Juegos, "Septiembre 1993" (ES; 1993-0x-xx), page 100
  48. Todo Sega, "Septiembre 1993" (ES; 1993-0x-xx), page 38
  49. Tricks, "1/95" (RU; 1995-xx-xx), page 22
  50. Video Games, "10/93" (DE; 1993-09-29), page 113


Final Fight CD

Final Fight CD Title US.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Technical information


Sega Mega-CD
Prototypes: 1993-04-23



Final Fight games for Sega systems
Sega Mega-CD
Final Fight CD (1993)
Sega Saturn
Arcade
Final Fight Revenge (1999)
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