Fatal Fury 2
From Sega Retro
|Fatal Fury 2|
|System(s): Sega Mega Drive|
|Developer: Gai Brain|
|Original system(s): Neo Geo|
|Sound driver: SMPS 68000|
|Peripherals supported: Six Button Control Pad|
|Number of players: 1-2|
Fatal Fury 2, known as Garou Densetsu 2: Aratanaru Tatakai (餓狼伝説２ 新たなる闘い) in Japan, is the sequel to Fatal Fury. It was originally released by SNK for the Neo Geo in 1992, then it was brought to the Sega Mega Drive by Takara in 1994.
Fatal Fury 2 is one of the few Mega Drive games to be released in Australia but not Europe. Although an unreleased European version of the game exists, its origins are unclear. Three documented copies are known to date.
- 1 Story
- 2 Gameplay
- 3 History
- 4 Versions
- 5 Production credits
- 6 Digital manuals
- 7 Magazine articles
- 8 Promotional material
- 9 Artwork
- 10 Photo gallery
- 11 Physical scans
- 12 Technical information
- 13 References
One year after the death of Geese Howard in Fatal Fury, a mysterious nobleman becomes the sponsor of a new King of Fighters tournament. This time, the tournament takes place around the world, with both veterans and newcomers competing against one another.
The game is a one-on-one fighting game. The game retains the two-plane fighting system from the first game. It adopts a four-button layout for attacks, increasing the amount of moves available to each character. As in the previous entry matches are fought to the best of three rounds, with each round having a 60-second time limit. If time runs out, the fighter with the most vitality remaining is the winner.
Characters move with and and crouch with . They can move forward while crouched with (or when facing left). They backstep with (or when facing left). They jump with and flip back and forth with and . When using a standard control pad, characters can attack with a light punch with , a heavy punch with +, a light kick with , and a heavy kick with +. They taunt with . When using a Six Button Control Pad, characters can attack with a light punch with , a heavy punch with , a light kick with , and a heavy kick with . They taunt with . Characters have different attacks depending on whether they are standing, crouching, or jumping. Every fighter has special techniques performed by inputting specific directions with an attack button. The game also introduces the "Super Attacks," which are powerful special moves that can causes massive damage but can only be used when the characters's vitality gauge is low and flashing.
Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons.
Characters switch between lanes with + on a standard control pad or on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with or or perform a jumping attack across the lanes with any attack button. Characters can perform a "3D Attack" with + on a standard control pad or on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background plane, such as electrified ropes or a stampede of bulls, and thus the player cannot change planes but can knock the opponent to the other plane to cause extra damage.
There is a single-player story mode that can be played as any of eight characters. After facing all eight playable characters (including a mirror match against the player's chosen character), the player fights four non-playable boss characters. The game has limited continues. There is also a versus mode where players can play a single match as any character against a computer or another human player (or watch two computer players fight). There is a new Survival Match mode that can be played by one or two players where players choose five fighters and compete in single-round matches to eliminate all of the opposing player's characters. There is no time limit in this mode, and characters do not gain any vitality back after a round. There are three difficulty levels for computer-controlled opponents (Easy, Normal, and Hard).
Terry Bogard, Andy Bogard, and Joe Higashi return from the original Fatal Fury, alongside five newcomers. After defeating all eight playable characters in the single-player tournament, the player faces four non-playable bosses. The boss character Billy Kane returns from the previous game (though he was absent from the Mega Drive port of the first game).
|Terry Bogard is an American street-fighting champion from South Town.|
|Andy Bogard is a ninjutsu practitioner and Terry's younger brother.|
|Joe Higashi is a Japanese Muay Thai champion and a friendly rival of the Bogard brothers.|
|Kim Kap Hwan|
|Kim Kap Hwan is a taekwondo master from Korea who fights in the name of justice.|
|Mai Shiranui is a beautiful kunoichi who is the daughter of the Shiranui ninja clan's leader and the self-proclaimed "fiancée" of Andy Bogard.|
|Big Bear is an Australian face wrestler, formerly a heel wrestler known as Raiden in the previous King of Fighters tournament.|
|Jubei Yamada is an elderly Japanese judo sensei who wants to open his own training hall.
|Cheng Sin Zan|
|Cheng Sin Zan is a greedy and overweight shifu of taiji from Taiwan.|
These four characters appear as bosses. They can be played in the versus modes normally or in the single-player mode using a cheat code.
Every enemy fighter has his or her own stage where matches take place in the single-player game. In the versus mode, players can choose the stage. Most stages have recolored variants at later times of day for the second and third rounds.
The game was included in all versions of the Mega Drive Mini 2 in 2022.
|Language||Localised Name||English Translation|
|English (US)||Fatal Fury 2||Fatal Fury 2|
|Japanese||餓狼伝説２ 新たなる闘い||Garou Densetsu 2: Aratanaru Tatakai|
- Director: T.Ikenoue, T.Ishigai
- Character Graphics: K.Hodaka, T.Saitou
- B.G. Graphics: Samaraki.Y, J.Kawaura
- Effect Graphics: Tsubura.N
- Programmer: H.Koiso, T.Ishigai
- Arrangement: T.M.Ninja, Samaraki.Y, H.Koiso
- Sound: K.Oikawa, K.Mikusa
- Special Thanks: Oka-P San, Kumiko, Etsuko, Miho-chan, Kaizer-S, Santa in Harumi, Sukechan to Tetokichi, Myuu, David, Shiro, SNK Co., Ltd, All Takara Staffs
- Fatal Fury 2 Original Game Design by: Neo Geo / SNK
- Genesis Version Prduced by: Takara
- Main article: Fatal Fury 2/Magazine articles.
|Sega Retro Average|
- Main article: Fatal Fury 2/Technical information.
NEC Retro has more information related to Garou Densetsu 2: Aratanaru Tatakai
- File:FatalFury2 MD JP Box.jpg
- https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- Game Players, "Vol. 7 No. 8 August 1994" (US; 1994-0x-xx), page 64
- Gamestar, "October 1994" (AU; 1994-xx-xx), page 67
- http://www.retrocollect.com/Members-Game-Collection-Photos/KaiAnduin/Game-Collection-Photos/2059-FATAL-FURY-2-Sega-Mega-Drive.html (Wayback Machine: 2015-10-26 04:21)
- File:Fatal Fury 2 MD credits.pdf
- 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 78
- Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 18
- Consoles +, "Octobre 1994" (FR; 1994-xx-xx), page 158
- Computer & Video Games, "September 1994" (UK; 1994-08-15), page 74
- Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 34
- Famitsu, "1994-07-01" (JP; 1994-06-17), page 1
- GamePro, "July 1994" (US; 1994-xx-xx), page 54
- Gamestar, "October 1994" (AU; 1994-xx-xx), page 66
- Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 30
- Sega Mega Drive Advanced Gaming, "July 1994" (UK; 1994-xx-xx), page 32
- Mega, "August 1994" (UK; 1994-07-21), page 62
- Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 102
- Mega Fun, "09/94" (DE; 1994-08-24), page 94
- Mega Play, "August 1994" (US; 1994-0x-xx), page 61
- MegaTech, "June 1994" (UK; 1994-05-19), page 10
- Play Time, "10/94" (DE; 1994-09-07), page 107
- Score, "Listopad 1994" (CZ; 1994-11-01), page 60
- Sega Power, "August 1994" (UK; 1994-07-07), page 56
- Sega Zone, "June 1994" (UK; 1994-05-xx), page 28
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
- Video Games, "7/94" (DE; 1994-06-29), page 86
- VideoGames, "August 1994" (US; 1994-0x-xx), page 66
|Fatal Fury 2|
|Fatal Fury/Garou Densetsu games for Sega systems|
|Fatal Fury (1993) | Fatal Fury 2 (1994)|
|Fatal Fury Special (1994)|
|Fatal Fury Special (1995)|
|Garou Densetsu 3: Road to the Final Victory (1996) | Real Bout Garou Densetsu (1996) | Real Bout Garou Densetsu Special (1997) | Real Bout Garou Densetsu Best Collection (1998)|
|Fatal Fury: Mark of the Wolves (2001)|