Robotica: Cybernation Revolt

From Sega Retro

(Redirected from Deadalus)

This teeny-tiny article needs some work. You can help us by expanding it.


Robotica title.png
Robotica: Cybernation Revolt
Publisher: Sega, Acclaim Entertainment (US)
System(s): Sega Saturn
Sound driver: SCSP (1 track)
Genre: Shoot-'em-Up

Number of players: 1
Release Date RRP Code
Sega Saturn
¥6,800 GS-9008
Sega Saturn
$49.95[1] T-8104H
Sega Saturn
£49.99[2] MK81008-50
Sega Saturn
?F MK81008-50
Sega Saturn
110,-[4] MK81008-50
Sega Saturn
?Ptas MK81008-50
Sega Saturn
R$? 192036

Robotica: Cybernation Revolt, known simply as Robotica in North America and Deadalus (ダイダロス) in Japan is an first person shooter for the Sega Saturn.


Robotica: Cybernation Revolt is a first-person shooter similar in design to Wolfenstein 3D and Doom, where the player controls a bipedal walking mechanoid shooting at robots. When entering a level, the player is tasked with finding a light switch, then finding a key, before making their way to the exit without being killed by enemies.

Despite debuting after Doom, the technology on show in Robotica is not as advanced - levels do not vary in height, and it is impossible to look up or down. Similar to the aforementioned games, enemies are represented as 2D sprites which are scaled to give the illusion of depth, however the levels themselves are seemingly rendered as polygons, as opposed to the raycasting techniques seen in Doom (and the PC version of Duke Nukem 3D).

Robotica does not perform well, generally failing to hit 30FPS (or sometimes even 20FPS) in most scenes, particularly when the lights are switched on and multiple enemies are on-screen at once. The game's design partially mitigates this problem by featuring levels constructed out of tight corridors, and by forcing the player to traverse the map and dispatch enemies in the dark, fewer objects are likely to be in the room when the lights are switched on.

A map is included in the top left to guide players when visibilty is low.

Production credits

  • Produce: Akihiko Murakami
  • Main Program: Toshiyuki Kobori
  • Program: Kenichi Shimizu, Yoshimitsu Tamura
  • Movie Design: Manabu Tamura
  • Screen Design: Ichirou Kojima
  • Map Design: Kentarou Noguchi
  • Enemy Design: Nobuyuki Suzuki
  • Rendering: Hiroshi Hamagaki
  • Sound Produce: T's Music
  • Music: Takeshi Sato
  • Sound Effect: Munetaka Sakamoto
  • Plan: Masanobu Fukasawa
  • Special Thanks: Syuich Ohira, Kenji Ota, Yoshinari Sunazuka, Kaoru Ogi, Isao Nakasugi, Shuji Fukui, You-Ichirou Naraoka, Tomoyuki Takahashi, Yukie Takahashi

© Sega Enterprises, Ltd. 1995 Computer Designed by: Micronet

Source: In-game creditsMedia:Deadalus_Saturn_JP_SSEnding.pdf[5]

Track list

1. [Data Track] ({{{time}}})

2. CD Warning Message (00:08)
Running time: 0:08

Magazine articles

Main article: Robotica: Cybernation Revolt/Magazine articles.

Promotional material


VideoGames US 79.pdf

Print advert in
VideoGames (US) #79: "August 1995" (1995-xx-xx)
also published in:
  • GamePro (US) #73: "August 1995" (1995-xx-xx)[6]
  • Fusion (US) Volume #1, Number #2: "September 1995" (1995-xx-xx)[7]

Physical scans

Sega Retro Average 
Publication Score Source
40 №1996-01, p26[4]
92 №49, p172[8]
57 №163, p22[9]
40 №20, p75
71 №75, p34[10]
68 №328, p39
85 Vol 3, №10, p17/44
70 №76, p64[1]
79 №12, p68/69
84 №48, p44[11]
60 №1, p147[12]
70 №32, p68-71[13]
48 №38, p91[2]
65 №59, p154[14]
63 №68, p42/43
79 №45, p60/61
70 №1, p70/71[3]
63 №1995-04, p103[15]
51 №, p14Media:SnGwSISDRZK Book JP.pdf[16]
81 №7, p80/81
Sega Saturn
Based on
23 reviews

Saturn, US
Robotica Saturn US Box Back.jpgRobotica Saturn US Box Front.jpg
Robotica Saturn US Disc.jpg
Robotica sat us manual.pdf
Saturn, EU
Robotica Saturn EU Disc.jpg
Saturn, JP
Deadalus Saturn JP Box Back.jpgDeadalus Saturn JP Box Front.jpg
Robotica Saturn JP Spinecard.jpg
Robotica Saturn JP Disc.jpg

External links