Death Crimson

From Sega Retro

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DeathCrimson title.png

Death Crimson
System(s): Sega Saturn
Publisher: Ecole
Developer:
Sound driver: SCSP/CD-DA (2 tracks)
Peripherals supported: Virtua Gun
Genre: Shooting[1][2]

















Number of players: 1
Official in-game languages:
  • 日本語
  • Release Date RRP Code
    Sega Saturn
    JP
    ¥5,8005,800 T-23202G
    Sega Rating: All Ages

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    Death Crimson (デスクリムゾン) is Sega Saturn light gun game developed and published by Ecole. Released exclusively in Japan in August 1996, the game is infamous for its low production quality, and has gained a reputation as one of the worst titles for the Sega Saturn.

    The game was followed by the 1999 sequel Death Crimson 2, and its arcade-based 2000 update Death Crimson OX.

    Story

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    10 years ago, when protagonist Combat Echizen was still enlisted the Marumara Army, he and his two buddies Danny and Greg discovered some ancient ruins. Inside they found jewels, ancient books, and a gun called Crimson. The three friends grabbed everything they could and escaped back to their homelands. They never met each other again.

    1996 — present day: The KOT syndrome has infected all of Europe. Combat Echizen has become a doctor. He found himself dragged by fate into the town of Saronika where all the citizens have become monsters. Without realizing, he started using the Crimson against them and found it quite effective in dealing damage. The Crimson could also upgrade itself in the midst of battle too. Realizing this gun is connected to the KOT syndrome and the appearance of the monsters, Combat Echizen goes to Limburg University, Coneraato Bridge, Izgit River, and finally to Asshimu Mansion to fight the monsters and reach out to the truth.

    History

    Critical reception

    The game was universally panned for its terrible graphics, frustrating hit detection, disorienting camera, and a feedback-less calibration screen unable to inform players where shots are fired.

    Production credits

    • Produce: Y.Manabe
    • Total Planning: S.Akasaka
    • System Design: S.Sawada
    • Game Program: K.Yano
    • Graphic Design: M.Yoshimatsu
    • Thanks for: T.Umeki, K.Matsui, T.Yamazaki, K.Watanabe (渡辺 邦孝)[3]
    Death Crimson
    Copyright Ecole 1996
    Source:
    In-game credits[4]


    Magazine articles

    Main article: Death Crimson/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in Sega Saturn Magazine (JP) #1996-13: "1996-13 (1996-08-09)" (1996-07-26)

    Merchandise

    Physical scans

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Famitsu (JP) NTSC-J
    33
    [5]
    Saturn Power (UK) NTSC-J
    5
    [6]
    Sega Saturn Magazine (JP) NTSC-J
    30
    [7]
    Sega Saturn Magazine (JP) NTSC-J
    21
    [8]
    Sega Saturn
    22
    Based on
    4 reviews

    Death Crimson

    Saturn, JP
    DeathCrimson Saturn JP Box Back.jpgDeathCrimson Saturn JP Box Front.jpg
    Cover
    DeathCrimson Saturn JP Spinecard.jpg
    Spinecard
    DeathCrimson Saturn JP Disc.jpg
    Disc

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Saturn
    CRC32
    MD5
    SHA-1
    117,632,928 1996-06-28 CD-ROM (JP) T-23202G V1.000

    Track list

    1. Data track
    2. Main Theme (2:04)
    3. Start Menu (3:00)
    Running time: 5:04

    References