Pengo

From Sega Retro

n/a

  • Arcade
  • Sega Game Gear
    JP/EU
  • Sega Game Gear
    US

Pengo Title.png

Pengo GG Title.png

Pengo GG US Title.png

Pengo
System(s): Galaxian-based hardware, Sega Game Gear, Atari 2600, Atari 5200, Atari 8-bit Family
Publisher:
Arcade
Sega Game Gear
Sega Enterprises, Ltd.
Atari 2600
Atari 5200
Atari 8-bit Family
Atari
Atari 8-bit Family
Atari Corporation (re-release)
Developer:
Distributor:
Sega Game Gear
Samsung (KR)
Licensor:
Atari 2600
Atari 5200
Atari 8-bit Family
Sega Enterprises, Inc.
Genre: Puzzle[2][3], Action[4]

















Number of players: 1
Release Date RRP Code
Arcade
JP
¥? ?
Arcade
US
$? ?




































Atari 2600
US
Atari 2600
EU
Atari 5200
US
Atari 8-bit Family
US
RX8045
Atari 8-bit Family
EU
Sega Game Gear
JP
¥2,9002,900 G-3102
Sega Game Gear
EU
2202
Sega Game Gear
PT
Sega Game Gear
UK
£24.9924.99[13] 2202
Sega Game Gear
KR

Pengo (ペンゴ) is an arcade game developed by Sega and Coreland and published by Sega. It stars Pengo the penguin who must navigate a maze and defeat all the enemy "Sno-Bees" by pushing blocks of ice. It was released in 1982 and was a reasonable success.

Gameplay

Pengo intro.png

In Pengo, the main objective of the game is to eliminate all the Sno-Bees on-screen in the shortest time possible. Comparisons can be drawn with Hudson Soft's Bomberman franchise, though rather than laying bombs, Pengo must push blocks.

Every block in the level can be pushed in one of four directions, provided there is space for the block to move. If an "ice block" is aligned next to another block, Pengo will smash it. Pushing a block will cause it to slide across the screen until it hits a solid obstacle (i.e. a wall or another block).

In each stage, three "diamond blocks" exist, which cannot be destroyed. If the player can line them up in a row (or column) of three, a bonus is awarded.

Pengo is joined by a number of Sno-Bees, who typically wander around the stage acting as a hazard. If Pengo touches a Sno-Bee, a life is lost, but if a sliding block collides with a Sno-Bee, the Sno-Bee will be killed. More points are awarded for killing two or more Sno-Bees with the same block. Sno-Bees can also be hit by Pengo when "stunned", caused by "wobbling" the edge of the stage (if a Sno-Bee is positioned on that edge of the screen) or by aligning the three diamond blocks.

Two types of Sno-Bee exist - a normal type, which simply wanders around the stage, following Pengo if it is close, and a more aggressive type, which can destroy ice blocks. Sno-Bee "eggs" can also hatch from beneath ice blocks (which are highlighted at the start of each stage).

Similar to games such as Namco's Dig Dug, if only one enemy is left on screen, it will try and escape by running off to one of the corners.

Scoring

Crushing a Sno-Bee with an ice block awards the player 400 points. This bonus becomes 1,600 if two are crushed in one push, 3,200 if three and 6,400 if four. Walking over a stunned Sno-Bee awards 100 points. 10,000 points are awarded for aligning the three diamond blocks together if at least one is not touching a wall, but only 5,000 if all are against a wall.

Smashing an ice block will award 30 points, or 500 points if it contains a Sno-Bee egg.

A bonus is awarded upon round completion, depending on time elapsed:

  • 5,000 points for under 20 seconds.
  • 2,000 points for between 20–29 seconds.
  • 1,000 points for between 30–39 seconds.
  • 500 points for between 40–49 seconds.
  • 10 points for between 50–59 seconds.
  • 0 points for 60 seconds or more.

By default, Pengo begins with three lives and a bonus life is awarded at 30,000 points. These values can be changed (anywhere from 2 to 5 lives, and the bonus life can be awarded at 50,000 instead) through DIP switch settings.

History

Ports

Pengo was ported to the Atari 2600, Atari 5200, Atari 8-bit computer line and Sega Game Gear (where it was one of three launch titles for the system in Japan, along with Columns and Super Monaco GP). There were also numerous clones, such as Pengi for the BBC Micro and Acorn Electron. Capcom's Don't Pull (Donburu), a game which features as part of Wonder 3, is based on Pengo. Pengo was also released as part of Sega Ages Memorial Selection Vol.1 for the Sega Saturn.

An enhanced version of Pengo was later released for the Sega Mega Drive in the form of Pepenga Pengo. Papenga Pengo also contains a reproduction of this game to play.

A 2010 version of Pengo was released in 2010 for Sega RingWide arcade hardware, adding 8-player support and a higher screen resolution.

Pengo the Penguin was also found as an unused model in Sonic the Fighters.

Versions

In the original release, the main music track in Pengo extremely similar to the 1969 synthpop instrumental Popcorn. This was changed in a revised version (which also draws its maze instantly), and again in the many home ports and conversions. Also included is Beethoven's Symphony No. 9, third movement for the intermission screens.

Production credits

Arcade version

In the arcade version, the credits screen can be accessed in the attract mode by holding Up on both joysticks, holding both action buttons, and pressing  START .

  • Directed by: Nobuo Kodera
  • Programmed by: Akira Nakakuma
  • Designed by: Shinji Egi
Coreland Technology Inc. 1982.9.1


Game Gear version

Source:
Uncredited

Source:
Sega TV Game Genga Gallery[16]


Magazine articles

Main article: Pengo/Magazine articles.

Promotional material

Pengo Arcade US Flyer.pdf

PDF
Arcade US flyer
Pengo Arcade US Flyer.pdf

Pengo Arcade US Flyer Alt.pdf

PDF
Arcade US flyer (alt)
Pengo Arcade US Flyer Alt.pdf

Pengo Arcade JP Flyer.pdf

PDF
Arcade JP flyer
Pengo Arcade JP Flyer.pdf

Pengo Arcade US GameCard SnowBeeSquasher.pdf

PDF
US "Sno-Bee Squasher" Game Card
Pengo Arcade US GameCard SnowBeeSquasher.pdf

Pengo Arcade US GameCard DiamondBlockMaster.pdf

PDF
US "Diamond Block Master" Game Card
Pengo Arcade US GameCard DiamondBlockMaster.pdf

Physical scans

Arcade version

Arcade, US
Pengo Arcade US Manual.pdf
Manual
Arcade, JP

Game Gear version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
60
[17]
(JP) NTSC-J
70
[18]
(FR)
75
[19]
(UK) PAL
79
[20]
(UK)
80
[21]
(IT)
80
[22]
(DE)
67
[23]
(JP) NTSC-J
50
[24]
(ES)
76
[25]
(UK) PAL
48
[26]
(FR)
65
[27]
(UK) PAL
75
[28]
(UK) PAL
54
[29]
(UK)
70
[30]
(UK) PAL
79
[31]
(UK)
60
[13]
(JP) NTSC-J
75
[32]
(UK)
76
[33]
Sega Game Gear
69
Based on
18 reviews

Pengo

Game Gear, JP
Pengo GG JP Box Back.jpgNospine-small.pngPengo gg jp cover.jpg
Cover
Pengo gg jp cart.jpg
Cart
Pengo GG JP Manual.pdf
Manual
Game Gear, JP (01)
Pengo GG JP Box Back 01.jpgNospine-small.pngPengo GG JP Box Front 01.jpg
Cover
Pengo gg jp cart.jpg
Cart
Pengo GG JP Manual.pdf
Manual
Game Gear, EU
Pengo GG EU Box Back.jpgPengo GG EU BoxSpine.jpgPengo gg eu cover.jpg
Cover
Pengo gg eu cart.jpg
Cart
Pengo GG EU Manual.jpg
Manual
Game Gear, PT

Pengo gg eu cart.jpg
Cart
Pengo GG PT Manual.jpg
Manual
Game Gear, KR

Pengo GG KR cartback.jpgPengo GG KR Cart.jpg
Cart

Atari 2600 version

Atari 2600, US
Pengo Atari2600 US Silver Box Back.jpgNospine.pngPengo Atari2600 US Silver Box Front.jpg
Cover
Pengo Atari2600 US Cart Silver.jpg
Cart
Pengo Atari 2600 US Manual.pdf
Manual
Atari 2600, EU

Pengo 2600 EU Cart.jpg
Cart

Atari 5200 version

Atari 5200, US
Pengo Atari5200 US Box Back.jpgNospine.pngPengo Atari5200 US Box Front.jpg
Cover
Pengo Atari5200 US Cart.jpg
Cart
Pengo 5200 us manual.pdf
Manual

Atari 8-bit Family version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
70
[7]
(FR)
100
[34]
(FR)
100
[35]
Atari 8-bit Family
90
Based on
3 reviews

Pengo

Atari 8-bit family, US
Pengo A8B US Box Front.jpg
Cover
Atari 8-bit family, US (alt)
Pengo A8B US Box Front Alt.jpg
Cover
Atari 8-bit family, US (1986)
Pengo A8B US Box Back 1986.jpgNospine.pngPengo A8B US Box Front 1986.jpg
Cover
Pengo A8B US Cart 1986.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Game Gear
 ?
CRC32 ce863dba
MD5 95cea3a33a3f5915942904b4817b2010
SHA-1 5883e2d19ab7126d52abc177a97d44bc88c319de
32kB Cartridge (JP)
Sega Game Gear
 ?
CRC32 0da23cc1
MD5 f431bc2798fa03d51a9c45d107c66bcf
SHA-1 e42f85feb631712b8615a0b19bfbf6432633ba00
32kB Cartridge (US/EU)

References

  1. GDRI (as mentioned in Arc System Works 25th Anniversary Official Character Collection)
  2. File:Pengo GG EU Box Back.jpg
  3. File:Pengo gg jp cover.jpg
  4. 4.0 4.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
  5. Computer Entertainer, "January 1984" (US; 1984-01-xx), page 16
  6. Computer Entertainer, "April 1984" (US; 1984-04-xx), page 16
  7. 7.0 7.1 Computer & Video Games, "August 1984" (UK; 1984-07-16), page 34
  8. Computer Trade Weekly, "" (UK; 1991-12-09), page 27
  9. Computer Trade Weekly, "" (UK; 1992-01-13), page 19
  10. Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 7
  11. Computer Trade Weekly, "" (UK; 1991-12-09), page 27
  12. Computer Trade Weekly, "" (UK; 1992-01-13), page 19
  13. 13.0 13.1 Sega Force, "April 1992" (UK; 1992-03-19), page 56
  14. Sega Players Enjoy Club, "Vol. 7 Winter" (JP; 1990-11-30), page 15
  15. http://www.iris.dti.ne.jp/~haya-c/funkykh/profile.html
  16. Sega TV Game Genga Gallery, Graphic Sha, page 141
  17. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 231
  18. Beep! MegaDrive, "February 1991" (JP; 1991-01-08), page 84
  19. Consoles +, "Janvier 1992" (FR; 199x-xx-xx), page 111
  20. Console XS, "June/July 1992" (UK; 1992-04-23), page 149
  21. (UK) (+0:00)
  22. Game Power, "Dicembre 1991" (IT; 1991-1x-xx), page 71
  23. Gamers, "Februar/März 1992" (DE; 1992-xx-xx), page 20
  24. Hippon Super, "February 1991" (JP; 1991-01-07), page 42
  25. Hobby Consolas, "Mayo 1992" (ES; 1992-0x-xx), page 110
  26. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 143
  27. Player One, "Décembre 1991" (FR; 1991-xx-xx), page 110
  28. Sega Power, "October 1991" (UK; 1991-09-05), page 61
  29. Sega Power, "June 1992" (UK; 1992-05-07), page 34
  30. Sega Pro, "March 1992" (UK; 1992-02-20), page 20
  31. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  32. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
  33. Zero, "May 1991" (UK; 1991-0x-xx), page 91
  34. Tilt, "Juin 1984" (FR; 1984-xx-xx), page 40
  35. Tilt, "Novembre/Décembre 1984" (FR; 1984-xx-xx), page 86


Pengo

Pengo Title.png

Main page | Comparisons | Maps | Hidden content | Development | Magazine articles | Video coverage | Reception | Clones


No results



Games in the Pengo series
Pengo (1982) | Pepenga Pengo (1995) | Ge-Sen Love: Plus Pengo! (2012)
Pengo (1982) | FL Pengo (No results?) | Ninku Gaiden: Hiroyuki Daikatsugeki (1995) | Hello Kitty no Magical Block (2000) | Pengo for Zaurus (2001) | Pengo (No results?) | Pengo (2009) | Pengo! (No results?)