Mega Man X3
From Sega Retro
- For the Mega Drive pirate Rockman X3, see Rockman X3 (Mega Drive).
|Mega Man X3|
|System(s): Sega Saturn|
|Publisher: Capcom (JP), Virgin Interactive (EU)|
|Sound driver: SCSP/CD-DA (30 tracks)|
|Number of players: 1|
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Mega Man X3, known as Rockman X3 (ロックマン X3) in Japan, is the third game in the "Mega Man X" series - a spin-off of the Mega Man franchise with more complex platforming and a darker storyline.
Changes from the original SNES version include a redone, arranged soundtrack and placement of copious amount of anime FMVs. One major flaw in the port, though, is really long and frequent load times, which made many a fan prefer the SNES original.
While the PlayStation game with a 256x224 screen resolution (as was the case on the Super NES), the Sega Saturn does not support this resolution, and so opts for 320x224 with added borders either side. This means the PlayStation and Super NES versions are stretched horizontally to fill a 4:3 display while the Saturn version isn't. Given that the artwork was designed with this stretching in mind, this can give the Saturn game a more "squashed" look.
The Saturn version has higher quality full motion video than the PlayStation, with more frames of animation and a larger palette of colours.
This game was originally made and released for the Super Nintendo Entertainment System/Super Famicom as the third in a trilogy of Mega Man X games, and then ported to the Sega Saturn and Sony PlayStation.
This 32-bit version was released in Japan and Europe, but did not initially see release in North America; this version was later included in Mega Man X Collection for the Nintendo GameCube and PlayStation 2, which saw only an American release. Reportedly Sony initially rejected the game during its PlayStation approval process, likely for being a 2D game, which may have had a knock-on effect for a Saturn release.
|Language||Localised Name||English Translation|
|English||Mega Man X3||Mega Man X3|
|Japanese||ロックマン X3||Rockman X3|
||This article needs a list of production credits, either from the game itself, a manual, or other reliable source.|
Like its original SNES release, Mega Man X3 lacks a staff roll, instead ending after its cast roll. The following information pertaining to this version's music is derived from the liner notes of the 2003 soundtrack release of Mega Man X1~6 and related interviews.
- BGM Arrangement & Original Music Composition & Arrangement: Toshihiko Horiyama, Shusaku Uchiyama
- BGM Arrangement: Yoshino Aoki
- Original Music Composition & Arrangement (for overseas releases): Makoto Tomozawa
- Main article: Mega Man X3/Magazine articles.
|Sega Retro Average|
| Based on|
ROM dump status
|601,058,304||CD-ROM (EU)||T-7029H-50 V1.000|
|606,496,128||1996-03-25||CD-ROM (JP)||T-1210G V1.001|
- File:UltraGamePlayers US 089.pdf, page 18
- File:MegaFun DE 1996-06.pdf, page 73
- File:MeanMachinesSega45UK.pdf, page 76
- File:SSM_UK_18.pdf, page 74
- File:SSM_JP_19960426_1996-07.pdf, page 237
- File:SnGwSISDRZK Book JP.pdf, page 15
|Mega Man games for Sega systems|
|Mega Man: The Wily Wars (1994)|
|Mega Man (1995)|
|Mega Man X3 (1996) | Mega Man 8 (1997) | Mega Man X4 (1997) | Super Adventure Rockman (1998)|