F-15 Strike Eagle II
From Sega Retro
F-15 Strike Eagle II | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | ||||||||||||||||||||||||||||||||||||||||
Publisher: MicroProse Ballistic (US re-release) | ||||||||||||||||||||||||||||||||||||||||
Developer: MicroProse | ||||||||||||||||||||||||||||||||||||||||
Supporting companies: Krisalis Software (audio) | ||||||||||||||||||||||||||||||||||||||||
Distributor: Sega-Ozisoft (AU), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Original system(s): IBM PC | ||||||||||||||||||||||||||||||||||||||||
Sound driver: Krisalis sound driver | ||||||||||||||||||||||||||||||||||||||||
Genre: Simulation | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
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F-15 Strike Eagle II is the sequel to F-15 Strike Eagle. It is an air combat simulator by MicroProse for the Sega Mega Drive.
Contents
Gameplay
Players will take control of a United States Air Force pilot, flying a F-15E Strike Eagle fighter and take on missions across various campaigns. While some of the campaigns are based on real life air operations, some of them are fictional or hypothetical scenarios. Certain liberties also taken for the sake of gameplay, such as allowing F-15E to take off from aircraft carriers.
Campaigns
Libya, "Across the Line of Death" | |
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Based on the Sidra Incident and Operation El Dorado Canyon in 1986, this campaign will focus on targets in Libya. | |
The Gulf, "Keeping the Sea Lines Open" | |
Taking place in Persian Gulf, players will engage the forces of Islamic Republic of Iran. | |
Vietnam, "America's Longest Air War" | |
A "what-if" scenario suggesting what might have happened if F-15E was in service during the Vietnam War. | |
Middle East, "Eagle vs MiGs" | |
Taking off from bases in Israel, players will engage forces of the Arab Coalition, mainly Syria. Players should expect to see number of MiG-29s which will be a worthly opponent to F-15E. | |
Nordkapp, "Into the Soviets' Backyard" | |
This campaign will take players to the northernmost Scandinavia in order to defend the Norwegian borders from Soviet forces. Finland is a reluctant ally of the Soviets while Sweden, as usual, maintains strict neutrality. | |
Europe, "Red Storm Raging" | |
Inspired from the late Tom Clancy's best-selling military fiction novel "Red Storm Rising", players will be quite busy trying to defend Western Europe from a full-scale Soviet Invasion. The Soviets will throw everything at the front, so players must stay sharp. |
History
Development
F-15 Strike Eagle II was originally released for the IBM PC in 1989, with updated Amiga and Atari ST versions being released in 1991. This Mega Drive version derives from the 1991 versions, though makes its own changes to better suit console hardware.
This is the second attempt at bringing the game to the Mega Drive. Sega themselves had planned a port, showcasing their game at Winter CES 1990 and Summer CES 1990. Pre-dating the Amiga and Atari ST ports, Sega's version was derived from the original IBM PC version. The project was cancelled for unknown reasons.
Production credits
- Original Design: Sid Meier & Andy Hollis
- Design Revision: Richard Lemarchand
- Conversion Programming: Chris Newcombe
- Additional Programming: Jim Gardner, Paul Houbart & Mark Langerak
- Original Programming: Adrian Scotney & Tim Walter
- Conversion Artwork: Paul Ayliffe & Trevor Slater
- Original Artwork: Mark Scott
- Project Management: Dawn Hickman & Stuart Whyte
- Audio By: Krisalis Software Ltd.
- Music: Matt Furniss
- Drivers: Sean Hollingworth
Magazine articles
- Main article: F-15 Strike Eagle II/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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72 | |
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Based on 29 reviews |
Technical information
- Main article: F-15 Strike Eagle II/Technical information.
References
NEC Retro has more information related to F-15 Strike Eagle II
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- ↑ Sega Visions, "April/May 1993" (US; 1993-xx-xx), page 109
- ↑ 2.0 2.1 GamePro, "September 1993" (US; 1993-xx-xx), page 45
- ↑ Sega Force Mega, "December 1993" (UK; 1993-11-16), page 69
- ↑ Computer & Video Games, "September 1993" (UK; 1993-08-15), page 109
- ↑ 5.0 5.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 94
- ↑ Sega Mega Drive Advanced Gaming, "October 1993" (UK; 1993-0x-xx)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 75
- ↑ Aktueller Software Markt, "Februar 1994" (DE; 1994-01-10), page 119
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 81
- ↑ Electronic Games (1992-1995), "November 1993" (US; 1993-10-21), page 107
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 312
- ↑ Freak, "11/93" (IL; 1993-xx-xx), page 1
- ↑ Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 127
- ↑ Gamers, "Oktober/November 1993" (DE; 1993-09-24), page 40
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 16
- ↑ Hobby Consolas, "Agosto 1993" (ES; 1993-xx-xx), page 96
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 154
- ↑ Mega, "September 1993" (UK; 1993-08-19), page 38
- ↑ Mega Action, "November 1993" (UK; 1993-10-07), page 10
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 128
- ↑ Mega Fun, "10/93" (DE; 1993-09-22), page 28
- ↑ MegaTech, "July 1994" (UK; 1994-06-16), page 57
- ↑ Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 97
- ↑ Play Time, "10/93" (DE; 1993-09-08), page 98
- ↑ Sega Power, "October 1993" (UK; 1993-09-02), page 62
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 32
- ↑ Sega Zone, "November 1993" (UK; 1993-10-28), page 36
- ↑ Sega Force Mega, "December 1993" (UK; 1993-11-16), page 68
- ↑ Sega Force, "8/93" (SE; 1993-12-09), page 10
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 84
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 102
- ↑ VideoGames, "September 1993" (US; 1993-0x-xx), page 54
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