Phantom 2040
From Sega Retro
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Phantom 2040 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Viacom New Media | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Viacom New Media[1] Unexpected Development[2] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Beeline Group (manual design) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: CIC (EU) Ecofilmes (PT) Sega-Ozisoft (AU) Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Hearst Entertainment, King Features Syndicate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Platform[3] | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Phantom 2040 is a Sega Mega Drive, Super Nintendo and Sega Game Gear action game based on the comic book with the same name.
Contents
Production credits
Mega Drive version
New York Team
- NY Managing Producer: Rachel Leventhal
- Product Coordinator: Caroline Parker
- Marketing Director: Monique Doubet
- Marketing Coordinator: Amy McPoland
Chicago Team
- Game Producer: Jeff Troutman
- Lead Programmer: Joe Hellesen
- Additional Programming: Roman Scharnberg. Christian Gustaffson, Patrick Costello, Paul Hellier, Daue Roberts, Joe Chang, Brian Leake
- Lead Designers: Jeff Troutman, Brian Babendererde
- Design: Jarod Prano, Paul Hellier
- Lead Artist: Brian Babendererde
- Art and Animation: Jarod Pranno, Charles Oines
- Music and Sound Design: Burke Treischmann, Matt Scott
- Development Support: John Podlasek, Scott Lawrence
- Lead Tester: Gus Peterson
- Testers: Dave Casso, Jim Raff, Joe Chang, Francis Brooke
- Story Editor: Dale Cunningham
- Documentation: Marla D. Wright
- Special Thanks to: Hearst Entertainment, Irene Ackerman, Frank Caruso, Steve Herman
Game Gear version
- Producer: Rachel Leventhal
- Product Coordinator: Caroline Parker
- Game Analyst: Cliff Falls
- Marketing Director: Monique Doubet
- Marketing Coordinator: Amy McPoland
- Manager/Development Support: Scott Lawrence
- Assistant Manager/Development Support: John Podlasek
- Lead Tester: Francis Brooke
- Testers: Glenn Levy, Mike Kamka
- Manual Documentation: Marla D. Wright
- Manual Editing: Dale Cunningham
- Manual Design: Beeline Group, Inc.
- Developed by: Unexpected Development
- Programmer: Liven Leroy
- Artists: Lauren Axelrod, Chris Hughes, Montgomery Kane
- Special Thanks to: Hearst Entertainment, Irene Ackerman, Frank Caruso, Steve Herman
- Programmed by: Lieven Leroy
- Designed by: Lieven Leroy, Chris Hughes, Lauren Axelrod
- Graphics and Layout: Chris Hughes, Lauren Axelrod, Lieven Leroy, Monty Kane
- Music: John Loose
- Producer: Rachel Leventhal
- Testing: Francis Brooke, Mike Kamka, Glenn Levy
- Coordinator: Caroline Parker
- Design Specialist: Cliff Falls
Magazine articles
- Main article: Phantom 2040/Magazine articles.
Promotional material
Print advert in EGM² (US) #15: "September 1995" (1995-0x-xx)
also published in:
also published in:
- Electronic Gaming Monthly (US) #75: "October 1995" (1995-xx-xx)[11]
- Game Players (US) #0811: "Vol. 8 No. 11 November 1995" (1995-1x-xx)[12]
Print advert in AS Magazin-Video Igrice (YU) #17: "Februar 1996" (1996-xx-xx)
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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68 | |
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Based on 17 reviews |
Mega Drive, SE (Rental) |
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Game Gear version
Sega Retro Average | ||||||||||||||
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72 | |
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Based on 2 reviews |
Technical information
- Main article: Phantom 2040/Technical information.
References
- ↑ http://gdri.smspower.org/wiki/index.php/Rabid_Entertainment
- ↑ http://gdri.smspower.org/wiki/index.php/Unexpected_Development
- ↑ File:Phantom2040 GG EU back.jpg
- ↑ GamePro, "July 1995" (US; 1995-xx-xx), page 128
- ↑ 5.0 5.1 GamePro, "August 1995" (US; 1995-xx-xx), page 64
- ↑ 6.0 6.1 Computer & Video Games, "September 1995" (UK; 1995-08-11), page 68
- ↑ 7.0 7.1 7.2 Sega Magazine, "October 1995" (UK; 1995-09-12), page 94
- ↑ 8.0 8.1 8.2 GamePro, "October 1995" (US; 1995-xx-xx), page 106
- ↑ File:Phantom 2040 MD US Manual.pdf, page 12
- ↑ File:Phantom 2040 GG US Manual.pdf, page 12
- ↑ Electronic Gaming Monthly, "October 1995" (US; 1995-xx-xx), page 57
- ↑ Game Players, "Vol. 8 No. 11 November 1995" (US; 1995-1x-xx), page 69
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 175
- ↑ Consoles +, "Décembre 1995" (FR; 1995-1x-xx), page 173
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 154
- ↑ Digitiser (UK) (1995-11-27)
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 205
- ↑ Gamers, "Dezember 1995" (DE; 1995-11-08), page 33
- ↑ Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 98
- ↑ Joypad, "Décembre 1995" (FR; 1995-1x-xx), page 45
- ↑ MAN!AC, "02/96" (DE; 1996-01-10), page 80
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 87
- ↑ Player One, "Janvier 1996" (FR; 199x-xx-xx), page 118
- ↑ Sega Magazin, "Januar 1996" (DE; 1995-12-13), page 15
- ↑ Sega Pro, "December 1995" (UK; 1995-11-02), page 62
- ↑ Sega Megazone, "Summer '95/'96" (AU; 1995-xx-xx), page 27
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 20
- ↑ Freak, "10/95" (IL; 1995-xx-xx), page 1
Phantom 2040 | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs |
Categories:
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