Difference between revisions of "Wonder Dog"

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Line 17: Line 17:
 
| mcd_date_eu=199x
 
| mcd_date_eu=199x
 
| mcd_code_eu=4428
 
| mcd_code_eu=4428
| mcd_date_uk=1994-01{{magref|sfm|7|8}}
+
| mcd_date_uk=1994-01{{magref|sfm|7|8}}{{magref|segapro|28|14}}
 
| mcd_code_uk=4428
 
| mcd_code_uk=4428
 
| mcd_rrp_uk=44.99{{magref|cvg|140|38}}
 
| mcd_rrp_uk=44.99{{magref|cvg|140|38}}
Line 32: Line 32:
  
 
==Story==
 
==Story==
The peaceful dog-ruled planet K-9 finds itself under attack by the evil Pit Bully empire. In a last-ditch effort to save his world, Dr. Kibble fast tracks the Wonder Dog project, an experiment to create a super-powered dog. Running out of time, he tests the serum on his newborn son and sends him to Earth with a special outfit called the Wonder Suit. His son crash lands on the planet and immediately befriends a boy. However, the two are separated as the boy's father won't let him keep the dog. The dog then returns to the ship, dons the Wonder Suit and becomes Wonder Dog, who must save the planet K-9 from the Pit Bully invasion.
+
{{ScreenThumb|Wonder Dog, Introduction.png|width=200|Wonder Dog}}
 +
The peaceful dog-ruled planet K-9 finds itself under attack by the evil Pit Bully empire. In a last-ditch effort to save his world, Dr. Kibble fast tracks the Wonder Dog project, an experiment to create a super-powered dog. Running out of time, he tests the serum on his newborn son and sends him to Earth with a special outfit called the Wonder Suit. His son crash lands on the planet and immediately befriends a boy. However, the two are separated as the boy's father does not let him keep the dog. The dog then returns to the ship, dons the Wonder Suit, and becomes Wonder Dog, who must save the planet K-9 from the Pit Bully invasion.
  
 
==Gameplay==
 
==Gameplay==
Controls are similar to the ''Super Mario Bros.'' games. {{A}} shoots a star, {{B}} runs, and {{C}} jumps. The speed, distance, and trajectory of the stars fired depends on the Star Power gauge, which is increased by firing multiple stars in quick succession or by holding the fire button. Holding {{C}} in mid-air allows Wonder Dog to use his ears to glide. {{Down}}+{{C}} performs the Spin Dig, which digs into certain terrain.
+
The game is a platformer with controls similar to the ''Super Mario Bros.'' games. Wonder Dog moves with {{left}} and {{right}} and runs by holding {{B}}. He jumps with {{C}} and can defeat enemies by jumping on them. He can jump farther and higher while running. Holding {{C}} in midair allows Wonder Dog to use his ears to glide. He performs the Spin Dig, which digs into certain terrain, with {{down}}+{{C}}. Wonder Dog can shoot stars with {{A}} for a ranged attack. The speed, distance, and trajectory of the stars fired depends on the Star Power gauge, which is increased by firing multiple stars in quick succession or by holding the fire button.
  
If Wonder Dog is hit by an enemy, he loses one hit point. He has three total, which can be replenished by finding a Wings item.
+
If Wonder Dog is hit by an enemy, he loses a hit point. He has three total, which can be replenished by finding a Wings item. If he loses all of his hit points, he loses a life. Lives are limited but can be found throughout the game or when 100 Bones are collected. The game ends when the player runs out of lives but can be continued from the start of the current stage.
  
 
The goal of the game is to make it to the end of the stage. Stages are mostly linear, but each stage has several hidden areas containing bonus items. There are two hidden stages that can be discovered as well. Many stages contain invisible platforms, which can be revealed by finding a Smiley item.
 
The goal of the game is to make it to the end of the stage. Stages are mostly linear, but each stage has several hidden areas containing bonus items. There are two hidden stages that can be discovered as well. Many stages contain invisible platforms, which can be revealed by finding a Smiley item.
  
===Stages===
+
===Items===
{{InfoTable|imagewidths=200|
+
{{InfoTable|imagewidths=50|
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage1Title.png
+
| title=Bone
| screenshot2=Wonderdog_MCD_JP_SSStage1.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
| screenshot3=Wonderdog_MCD_JP_SSStage1Boss.png
+
| desc=Increases the player's bone count. Awards an extra life when 100 are collected.
| title=Stage 1: Bunny Hop Meadow
 
| password=
 
| desc=3 Zones, plus hidden stage '''Underground'''
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage2Title.png
+
| title=Wings
| screenshot2=Wonderdog_MCD_JP_SSStage2.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=16}}
| screenshot3=Wonderdog_MCD_JP_SSStage2Boss.png
+
| desc=Restores the player's hit points to full.
| title=Stage 2: Dogsville
 
| password=MYSTIC
 
| desc=2 Zones
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage3Title.png
+
| title=Blue Diamond
| screenshot2=Wonderdog_MCD_JP_SSStage3.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=32}}
| screenshot3=Wonderdog_MCD_JP_SSStage3Boss.png
+
| desc=Awards the player with 1,000 points.
| title=Stage 3: Scrapyard
 
| password=ANKLES
 
| desc=2 Zones
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage4Title.png
+
| title=Green Diamond
| screenshot2=Wonderdog_MCD_JP_SSStage4.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=48}}
| screenshot3=Wonderdog_MCD_JP_SSStage4Boss.png
+
| desc=Awards the player with 2,000 points.
| title=Stage 4: Loony Moon
 
| password=LEDZEP
 
| desc=3 Zones, plus hidden stage '''Moon Mines'''
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage5Title.png
+
| title=Red Diamond
| screenshot2=Wonderdog_MCD_JP_SSStage5.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=64}}
| screenshot3=Wonderdog_MCD_JP_SSStage5Boss.png
+
| desc=Awards the player with 5,000 points.
| title=Stage 5: Planet Weird
 
| password=REEVES
 
| desc=3 Zones
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage6Title.png
+
| title=1-Up
| screenshot2=Wonderdog_MCD_JP_SSStage6.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=80}}
| screenshot3=Wonderdog_MCD_JP_SSStage6Boss.png
+
| desc=Awards the player with an extra life.
| title=Stage 6: Planet Foggia
 
| password=PIXIES
 
| desc=1 Zone
 
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| screenshot=Wonderdog_MCD_JP_SSStage7Title.png
+
| title=Smiley
| screenshot2=Wonderdog_MCD_JP_SSStage7.png
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
| screenshot3=Wonderdog_MCD_JP_SSStage7Boss.png
+
| desc=Reveals hidden platforms in the current stage.
| title=Stage 7: Planet Kninus
 
| password=WOOPIE
 
| desc=4 Zones, called '''Planet K-9''' in some versions
 
 
}}
 
}}
 +
{{InfoRow
 +
| title=Invulnerability
 +
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=16 | crop_height=18 | crop_x=16 | crop_y=16}}
 +
| desc=Transforms Wonder Dog into a tornado, during which he is impervious to damage.
 
}}
 
}}
 
===Items===
 
{{InfoTable|imagewidths=50|
 
 
{{InfoRow
 
{{InfoRow
| title=Bone
+
| title=Restart Flag
| sprite=[[File:Wonder_Dog,_Items,_Bone.png]]
+
| sprite={{sprite | Wonder Dog, Items.png | 2 | crop_width=32 | crop_height=96 | crop_x=32 | crop_y=0}}
| desc=Increases the player's bone count, awards an extra life when 100 are collected
+
| desc=Checkpoint where Wonder Dog is revived after losing a life.
 
}}
 
}}
{{InfoRow
 
| title=Wings
 
| sprite=[[File:Wonder_Dog,_Items,_Wings.png]]
 
| desc=Restores the player's hit points to full
 
 
}}
 
}}
 +
 +
===Stages===
 +
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
| title=Blue Diamond
+
| title=Bunny Hop Meadow
| sprite=[[File:Wonder_Dog,_Items,_Blue_Diamond.png]]
+
| password=
| desc=Awards the player with 1,000 points
+
| screenshot=Wonderdog MCD JP SSStage1Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage1.png
 +
| screenshot3=Wonderdog MCD JP SSStage1Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 3 zones, plus the hidden stage '''Underground'''.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Green Diamond
+
| title=Dogsville
| sprite=[[File:Wonder_Dog,_Items,_Green_Diamond.png]]
+
| password=MYSTIC
| desc=Awards the player with 2,000 points
+
| screenshot=Wonderdog MCD JP SSStage2Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage2.png
 +
| screenshot3=Wonderdog MCD JP SSStage2Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 2 zones.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Red Diamond
+
| title=Scrapyard
| sprite=[[File:Wonder_Dog,_Items,_Red_Diamond.png]]
+
| password=ANKLES
| desc=Awards the player with 5,000 points
+
| screenshot=Wonderdog MCD JP SSStage3Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage3.png
 +
| screenshot3=Wonderdog MCD JP SSStage3Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 2 zones.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=1-Up
+
| title=Loony Moon
| sprite=[[File:Wonder_Dog,_Items,_1-Up.png]]
+
| password=LEDZEP
| desc=Awards the player with an extra life
+
| screenshot=Wonderdog MCD JP SSStage4Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage4.png
 +
| screenshot3=Wonderdog MCD JP SSStage4Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 3 zones, plus the hidden stage '''Moon Mines'''.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Smiley
+
| title=Planet Weird
| sprite=[[File:Wonder_Dog,_Items,_Smiley.png]]
+
| password=REEVES
| desc=Reveals hidden platforms in the current stage
+
| screenshot=Wonderdog MCD JP SSStage5Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage5.png
 +
| screenshot3=Wonderdog MCD JP SSStage5Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 3 zones.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Invulnerability
+
| title=Planet Foggia
| sprite=[[File:Wonder_Dog,_Items,_Invulnerability.png]]
+
| password=PIXIES
| desc=Transforms Wonder Dog into a tornado, during which he is impervious to damage
+
| screenshot=Wonderdog MCD JP SSStage6Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage6.png
 +
| screenshot3=Wonderdog MCD JP SSStage6Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 1 zone.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Restart Flag
+
| title=Planet Kninus
| sprite=[[File:Wonder_Dog,_Items,_Restart_Flag.png]]
+
| password=WOOPIE
| desc=Checkpoint where Wonder Dog is revived after losing a life
+
| screenshot=Wonderdog MCD JP SSStage7Title.png
 +
| screenshot2=Wonderdog MCD JP SSStage7.png
 +
| screenshot3=Wonderdog MCD JP SSStage7Boss.png
 +
| tabs=yes
 +
| selected=2
 +
| desc=This stage consists of 4 zones. It is called '''Planet K-9''' in some versions.
 
}}
 
}}
 
}}
 
}}
  
 
==Production credits==
 
==Production credits==
===Oversea version===
+
===Overseas version===
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
Line 171: Line 186:
 
*'''Producer:''' Isamu Senda
 
*'''Producer:''' Isamu Senda
 
*'''Executive Producer:''' Satoshi Honda
 
*'''Executive Producer:''' Satoshi Honda
 +
| source=In-game credits (US)
 +
| pdf=Wonder Dog MCD US credits.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}
 
}}
 
}}
 +
 
===Japanese version===
 
===Japanese version===
 
{{multicol|
 
{{multicol|
Line 193: Line 211:
 
*'''Producer:''' Satoshi Honda
 
*'''Producer:''' Satoshi Honda
 
| source=In-game credits (JP)
 
| source=In-game credits (JP)
| pdf=Wonderdog_MCD_JP_SSCredits.pdf
+
| pdf=Wonderdog MCD JP SSCredits.pdf
 
| console=MCD
 
| console=MCD
 
}}
 
}}
<br>
+
 
 
{{creditstable|
 
{{creditstable|
 
{{creditsheader|Core Design Staff}}
 
{{creditsheader|Core Design Staff}}
Line 274: Line 292:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|MCD|sha1= |md5= |crc32= |size=590,707,152|date=|source=CD (JP)|comments=T-60074|quality=good|prototype=}}
 
{{rom|MCD|sha1= |md5= |crc32= |size=600,442,080|date=|source=CD (US)|comments=T-6402|quality=|prototype=}}
 
}}
 
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 +
 +
{{WonderDogMCDOmni}}

Revision as of 06:50, 21 September 2024

n/a

WonderDog title.png

Wonder Dog
System(s): Sega Mega-CD
Publisher: Victor Musical Industries
Developer:
Genre: Action[1][2]

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥7,200 (7,416)7,200e[3] T-60074
Sega Mega-CD
US
$49.9549.95[5] T-6402
Sega Mega-CD
EU
4428
Sega Mega-CD
DE
DM 119.00119.00[9] 4428
Sega Mega-CD
UK
£44.9944.99[8] 4428
Non-Sega versions

Wonder Dog (ワンダードッグ) is a platform game for the Sega Mega-CD by Core Design featuring Wonder Dog, a mascot for Victor and the Wondermega during the early 1990s. Core Design later ported it to the Amiga for a Europe-only release.

Story

Wonder Dog, Introduction.png

Wonder Dog

The peaceful dog-ruled planet K-9 finds itself under attack by the evil Pit Bully empire. In a last-ditch effort to save his world, Dr. Kibble fast tracks the Wonder Dog project, an experiment to create a super-powered dog. Running out of time, he tests the serum on his newborn son and sends him to Earth with a special outfit called the Wonder Suit. His son crash lands on the planet and immediately befriends a boy. However, the two are separated as the boy's father does not let him keep the dog. The dog then returns to the ship, dons the Wonder Suit, and becomes Wonder Dog, who must save the planet K-9 from the Pit Bully invasion.

Gameplay

The game is a platformer with controls similar to the Super Mario Bros. games. Wonder Dog moves with Left and Right and runs by holding B. He jumps with C and can defeat enemies by jumping on them. He can jump farther and higher while running. Holding C in midair allows Wonder Dog to use his ears to glide. He performs the Spin Dig, which digs into certain terrain, with Down+C. Wonder Dog can shoot stars with A for a ranged attack. The speed, distance, and trajectory of the stars fired depends on the Star Power gauge, which is increased by firing multiple stars in quick succession or by holding the fire button.

If Wonder Dog is hit by an enemy, he loses a hit point. He has three total, which can be replenished by finding a Wings item. If he loses all of his hit points, he loses a life. Lives are limited but can be found throughout the game or when 100 Bones are collected. The game ends when the player runs out of lives but can be continued from the start of the current stage.

The goal of the game is to make it to the end of the stage. Stages are mostly linear, but each stage has several hidden areas containing bonus items. There are two hidden stages that can be discovered as well. Many stages contain invisible platforms, which can be revealed by finding a Smiley item.

Items

Wonder Dog, Items.png
Bone
Increases the player's bone count. Awards an extra life when 100 are collected.
Wonder Dog, Items.png
Wings
Restores the player's hit points to full.
Wonder Dog, Items.png
Blue Diamond
Awards the player with 1,000 points.
Wonder Dog, Items.png
Green Diamond
Awards the player with 2,000 points.
Wonder Dog, Items.png
Red Diamond
Awards the player with 5,000 points.
Wonder Dog, Items.png
1-Up
Awards the player with an extra life.
Wonder Dog, Items.png
Smiley
Reveals hidden platforms in the current stage.
Wonder Dog, Items.png
Invulnerability
Transforms Wonder Dog into a tornado, during which he is impervious to damage.
Wonder Dog, Items.png
Restart Flag
Checkpoint where Wonder Dog is revived after losing a life.

Stages

Wonderdog MCD JP SSStage1Title.png

Wonderdog MCD JP SSStage1.png

Wonderdog MCD JP SSStage1Boss.png

  • Wonderdog MCD JP SSStage1Title.png

  • Wonderdog MCD JP SSStage1.png

  • Wonderdog MCD JP SSStage1Boss.png

Bunny Hop Meadow
This stage consists of 3 zones, plus the hidden stage Underground.

Wonderdog MCD JP SSStage2Title.png

Wonderdog MCD JP SSStage2.png

Wonderdog MCD JP SSStage2Boss.png

  • Wonderdog MCD JP SSStage2Title.png

  • Wonderdog MCD JP SSStage2.png

  • Wonderdog MCD JP SSStage2Boss.png

Dogsville
Password: MYSTIC 
This stage consists of 2 zones.

Wonderdog MCD JP SSStage3Title.png

Wonderdog MCD JP SSStage3.png

Wonderdog MCD JP SSStage3Boss.png

  • Wonderdog MCD JP SSStage3Title.png

  • Wonderdog MCD JP SSStage3.png

  • Wonderdog MCD JP SSStage3Boss.png

Scrapyard
Password: ANKLES 
This stage consists of 2 zones.

Wonderdog MCD JP SSStage4Title.png

Wonderdog MCD JP SSStage4.png

Wonderdog MCD JP SSStage4Boss.png

  • Wonderdog MCD JP SSStage4Title.png

  • Wonderdog MCD JP SSStage4.png

  • Wonderdog MCD JP SSStage4Boss.png

Loony Moon
Password: LEDZEP 
This stage consists of 3 zones, plus the hidden stage Moon Mines.

Wonderdog MCD JP SSStage5Title.png

Wonderdog MCD JP SSStage5.png

Wonderdog MCD JP SSStage5Boss.png

  • Wonderdog MCD JP SSStage5Title.png

  • Wonderdog MCD JP SSStage5.png

  • Wonderdog MCD JP SSStage5Boss.png

Planet Weird
Password: REEVES 
This stage consists of 3 zones.

Wonderdog MCD JP SSStage6Title.png

Wonderdog MCD JP SSStage6.png

Wonderdog MCD JP SSStage6Boss.png

  • Wonderdog MCD JP SSStage6Title.png

  • Wonderdog MCD JP SSStage6.png

  • Wonderdog MCD JP SSStage6Boss.png

Planet Foggia
Password: PIXIES 
This stage consists of 1 zone.

Wonderdog MCD JP SSStage7Title.png

Wonderdog MCD JP SSStage7.png

Wonderdog MCD JP SSStage7Boss.png

  • Wonderdog MCD JP SSStage7Title.png

  • Wonderdog MCD JP SSStage7.png

  • Wonderdog MCD JP SSStage7Boss.png

Planet Kninus
Password: WOOPIE 
This stage consists of 4 zones. It is called Planet K-9 in some versions.

Production credits

Overseas version

  • Graphics: Lee Pullen
  • Programming: Chris Long
  • Design: Bob Churchill
  • Music and SFX: Martin Iveson
  • Support Programmer: John Kirkland, Ged Keaveney
  • Intro Animation: Billy Allison
  • Intro Programmer: Sean Dunlevy
  • Font Design: Simon Phipps
  • Game Help: Rob Toone
  • Extra Sound: Stew Perkins
  • Directors: Takeshi Minagawa, Toshiyuki Nagai
  • Mega-CD Help: Yoshiaki Iwasawa
  • Promoter: Kaku Maetani
  • Thanks to: Kaoru Tomiyama
  • Big Boss: Jeremy Smith
  • Producer: Isamu Senda
  • Executive Producer: Satoshi Honda
Source:
In-game credits (US)
Wonder Dog MCD US credits.pdf
[10]

Japanese version

  • Graphics: Lee Pullen
  • Programming: Chris Long
  • Design: Bob Churchill
  • Music and SFX: Martin Iveson
  • Support Programmer: John Kirkland, Ged Keaveney
  • Intro Animation: Billy Allison
  • Intro Programmer: Sean Dunlevy
  • Font Design: Simon Phipps
  • Game Help: Rob Toone
  • Project Manager: Takeshi Minagawa
  • Mega-CD Help: Yoshiaki Iwasawa
  • Promoter: Kaku Maetani
  • Thanks to: Toshiyuki Nagai, Kaoru Tomiyama
  • Big Boss: Jeremy Smith
  • Producer: Satoshi Honda
Source:
In-game credits (JP)
Wonderdog MCD JP SSCredits.pdf
[11]


Core Design Staff
  • Main Programmer: Chris Long
  • Assistant Programmer: John Kirkland, Ged Keaveney
  • Main Graphics: Lee Pullen
  • Game and Map Design: Bob Churchill
  • Intro Graphics: Billy Allison
  • Intro Programming: Sean Dunlevy
  • Music: Martin Iveson
  • Play-testing: Mark and Darren Price
  • Producer: Jeremy Smith
Victor M.I. Staff
  • Executive Producer: Satoshi Honda
  • Producer: Isamu Senda
  • Director: Toshiyuki Nagai, Takeshi Minagawa
  • Marketing: Katsumi Arai, Harunobu Komori, Toshimichi Kawamura, Shunji Nishizawa, Kouki Minami, Kaku Maetani, Yae Uchida, Katsura Iino
  • Package Design: Victor Company of Japan, Ltd. Design Center
  • Manual: Comix Brand (Takayuki Minegishi, Takuji Hikino), Etsuko Matsuoka
Source:
JP manual
Wonderdog mcd jp manual.pdf
[12]

Magazine articles

Main article: Wonder Dog/Magazine articles.

Promotional material

Main article: Wonder Dog/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
67
Sega Mega-CD
67
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[13]
Beep! MegaDrive (JP) NTSC-J
50
[14]
Consoles + (FR)
91
[15]
Computer & Video Games (UK)
84
[16]
Computer & Video Games (UK)
82
[8]
Electric Brain (UK)
75
[17]
Famitsu (JP) NTSC-J
55
[18]
GameFan (US)
99
[19]
GamePro (US) NTSC-U
100
[20]
Hippon Super (JP) NTSC-J
50
[21]
Joypad (FR)
86
[22]
Joypad (FR) PAL
84
[23]
Joystick (FR)
86
[24]
Sega Mega Drive Advanced Gaming (UK) NTSC-J
88
[25]
Sega Mega Drive Advanced Gaming (UK) PAL
88
[26]
Mega (UK) NTSC-J
52
[27]
Mega Action (UK) NTSC-U
91
[28]
Mega Action (UK) PAL
86
[29]
Mega Fun (DE) NTSC-U
83
[30]
Mega Machines (UK) PAL
70
[31]
MegaTech (UK) NTSC-J
82
[32]
Marukatsu Mega Drive (JP) NTSC-J
53
[33]
Player One (FR)
80
[34]
Sega Pro (UK) NTSC-J
90
[35]
Sega Pro (UK) NTSC-J
82
[36]
Sega Force (UK) PAL
89
[37]
Sega Saturn Magazine (JP) NTSC-J
60
[38]
Sonic the Comic (UK) PAL
80
[39]
Supergame (BR)
91
[40]
Todo Sega (ES)
86
[41]
Sega Mega-CD
78
Based on
30 reviews

Wonder Dog

Mega-CD, JP
WonderDog MCD JP Box Back.jpgWonderDog MCD JP Box Front.jpg
Cover
Wonderdog MCD JP spinecard.jpg
Spinecard
WonderDog MCD JP Disc.jpg
Disc
Wonderdog mcd jp manual.pdf
Manual
Mega-CD, US (Red)
WonderDog MCD US Box Back.jpgWonderDog MCD US Box Front.jpg
Cover
WonderDog MCD US Disc.jpg
Disc
Wonderdog mcd us manual.pdf
Manual
Mega-CD, US (Green)
WonderDog MCD US Box Back green.jpgNospine.pngWonderdog mcd us green front.jpg
Cover
WonderDog MCD US Disc.jpg
Disc
WonderDog MCD US Manual green.pdf
Manual
Mega-CD, EU
WonderDog MCD EU Box Back.jpgWonderDog MCD EU Box Front.jpg
Cover
Wonderdog MCD EU spinecard.jpg
Spinecard
Wonderdog MCD EU Disc.jpg
Disc
Wonderdog MCD EU Manual.jpg
Manual
Mega-CD, FR (Blister pack)
WonderDog MCD FR blister front.jpg
Cover

Technical information

Main article: Wonder Dog/Technical information.

References

  1. File:WonderDog MCD JP Box Front.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  3. Beep! MegaDrive, "October 1992" (JP; 1992-09-08), page 10
  4. https://groups.google.com/g/rec.games.video/c/QuLdzl-h2SA/m/YgUgdW8Vfk4J
  5. GamePro, "January 1993" (US; 199x-xx-xx), page 73
  6. Sega Force Mega, "January 1994" (UK; 1993-12-16), page 8
  7. Sega Pro, "February 1994" (UK; 1993-12-30), page 14
  8. 8.0 8.1 Computer & Video Games, "July 1993" (UK; 1993-06-15), page 38
  9. Play Time, "Sonderheft 1/94" (DE; 1994-03-30), page 22
  10. File:Wonder Dog MCD US credits.pdf
  11. File:Wonderdog MCD JP SSCredits.pdf
  12. File:Wonderdog mcd jp manual.pdf, page 14
  13. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 266
  14. Beep! MegaDrive, "July 1992" (JP; 1992-06-08), page 35
  15. Consoles +, "Décembre 1992" (FR; 1992-1x-xx), page 100
  16. Computer & Video Games, "July 1993" (UK; 1993-06-15), page 108
  17. Electric Brain, "June 1993" (UK; 1993-05-26), page 18
  18. Famitsu, "1992-10-16" (JP; 1992-10-02), page 41
  19. GameFan, "Volume 1, Issue 1: October 1992" (US; 1992-xx-xx), page 6
  20. GamePro, "January 1993" (US; 199x-xx-xx), page 72
  21. Hippon Super, "September 1992" (JP; 1992-08-04), page 47
  22. Joypad, "Octobre 1992" (FR; 1992-10-xx), page 48
  23. Joypad, "Octobre 1993" (FR; 1993-xx-xx), page 94
  24. Joystick, "Novembre 1992" (FR; 1992-1x-xx), page 164
  25. Sega Mega Drive Advanced Gaming, "December 1992" (UK; 1992-xx-xx), page 16
  26. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 52
  27. Mega, "December 1992" (UK; 1992-11-19), page 54
  28. Mega Action, "July 1993" (UK; 1993-06-17), page 28
  29. Mega Action, "January 1994" (UK; 1993-12-30), page 42
  30. Mega Fun, "09/93" (DE; 1993-08-18), page 38
  31. Mega Machines, "March 1994" (UK; 1994-02-03), page 54
  32. MegaTech, "December 1992" (UK; 1992-11-20), page 46
  33. Marukatsu Mega Drive, "September 1992" (JP; 1992-08-xx), page 121
  34. Player One, "Février 1994" (FR; 1994-0x-xx), page 104
  35. Sega Pro, "December 1992" (UK; 1992-11-12), page 64
  36. Sega Pro, "April 1993" (UK; 1993-03-11), page 74
  37. Sega Force, "January 1993" (UK; 1992-12-10), page 76
  38. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  39. Sonic the Comic, "January 21st 1994" (UK; 1994-01-08), page 11
  40. Supergame, "Abril 1993" (BR; 1993-04-xx), page 23
  41. Todo Sega, "Febrero 1994" (ES; 1994-0x-xx), page 44


Wonder Dog

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