Difference between revisions of "Mortal Kombat Trilogy"
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{{Bob | {{Bob | ||
| bobscreen=MortalKombatTrilogy title.png | | bobscreen=MortalKombatTrilogy title.png | ||
− | | publisher={{company|[[Midway Home Entertainment]]|region=US}}, {{company|[[GT Interactive Software]]|region=EU}} | + | | publisher={{company|[[Midway Home Entertainment]]|region=US}}, {{company|[[GT Interactive Software]]|region=EU, BR}} |
− | | developer=[[Midway Games]], [[ | + | | developer=[[Point of View]] |
+ | | support={{company|[[Tommy Tallarico Studios]]|role=audio}} | ||
+ | | originaldevelopers=[[Avalanche Software]], [[Midway Games]] | ||
+ | | distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}} | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
| sounddriver= | | sounddriver= | ||
Line 9: | Line 12: | ||
| genre=Action | | genre=Action | ||
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_eu= | + | | sat_date_us=1997-08-08{{ref|https://web.archive.org/web/19990221172240/http://riehlspot.simplenet.com/vgame/new/saturn.html}} |
+ | | sat_code_us=T-9704H | ||
+ | | sat_rating_us=m | ||
+ | | sat_date_eu=1997-04-11{{magref|cvg|185|49}} | ||
| sat_code_eu=T-25414H-50 | | sat_code_eu=T-25414H-50 | ||
− | | | + | | sat_rating_eu=bbfc15 |
− | | | + | | sat_date_uk=1997-11-14{{magref|ctw|663|38}}<!--1997-04-11{{magref|cvg|185|49}}--> |
+ | | sat_code_uk=T-25414H-50 | ||
+ | | sat_rating_uk=bbfc15 | ||
+ | | sat_date_de=1998-04-11 | ||
+ | | sat_code_de=T-25414H-50 | ||
+ | | sat_rating_de=18 | ||
+ | | sat_date_es=1997-12-04{{ref|https://web.archive.org/web/19980120171032/http://centromail.es:80/nuevo/consolas/sat.asp}} | ||
+ | | sat_code_es=T-25414H-50 | ||
| sat_date_br=199x | | sat_date_br=199x | ||
| sat_code_br=191356 | | sat_code_br=191356 | ||
| sat_rating_br=18 | | sat_rating_br=18 | ||
| sat_date_pl=1998 | | sat_date_pl=1998 | ||
+ | | sat_date_pt=199x | ||
+ | | sat_code_pt=STJGT0671 | ||
}} | }} | ||
− | + | | otherformats={{NonSega|GameCom|IBMPC|N64|PS|PC}} | |
− | |||
− | |||
− | |||
− | | otherformats={{NonSega|IBMPC|N64|PS|PC}} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' is a [[Sega Saturn]] fighting game developed by [[Point of View]]. It is the second and final update to ''[[Mortal Kombat 3]]'' (after ''[[Ultimate Mortal Kombat 3]]''), released exclusively for consoles. It was first published in the United States by [[Midway Home Entertainment]] in August 1997, then subsequently published in Europe and Brazil by [[GT Interactive Software]] in April 1998. | |
+ | |||
+ | ==Story== | ||
+ | Weary of continuous losses in tournament battle, Shao Kahn, who lost to Liu Kang in the Outworld tournament in the previous game, enacts a 10,000-year-old plan. He would have his Shadow Priests, led by Shang Tsung, revive his former Queen Sindel, who unexpectedly died at a young age. However, she would not be revived in the Outworld, but in Earthrealm. This would allow Shao Kahn to cross the boundary lines and reclaim his queen. When Sindel is reincarnated in Earthrealm, Shao Kahn reaches across the dimensions to reclaim her, and as a result, Earthrealm gradually becomes a part of Outworld, stripping billions of their souls. Only a few are spared, protected by Rayden. He tells them that Shao Kahn must be stopped, but he cannot interfere; due to his status, he has no power in Outworld, and Earthrealm is partially merged with Outworld. Shao Kahn has unleashed extermination squads to kill any Earthrealm survivors. Rayden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn. | ||
==Gameplay== | ==Gameplay== | ||
− | == | + | {{ScreenThumb|Mortal Kombat Trilogy Saturn, Character Select.png|width=200|Select Your Fighter}} |
− | ''Mortal Kombat Trilogy'' | + | {{ScreenThumb|Mortal Kombat Trilogy Saturn, Versus.png|width=200|Kombat Kodes}} |
+ | ''Mortal Kombat Trilogy'' features a similar basic gameplay system and the same story as ''[[Ultimate Mortal Kombat 3]]'', but it adds characters and stages restored from ''[[Mortal Kombat]]'' and ''[[Mortal Kombat II]]''. Until the release of ''Mortal Kombat: Armageddon'' in 2006, this was the largest roster of fighters ever seen in a ''Mortal Kombat'' game. While the graphics for the returning fighters are partially updated (save for Johnny Cage who has an entirely new actor play the character), the bulk of their assets come from the older games and in many cases visually clash with the other characters. The game introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character fast movement and greater attack damage for a short period of time. The game also introduces the Brutality finishing move (also present in the 16-bit ports of ''[[Ultimate Mortal Kombat 3 (Mega Drive)|Ultimate Mortal Kombat 3]]'', released shortly before ''Trilogy''), which consists of repeatedly attacking the opponent until they explode. | ||
+ | |||
+ | Many characters gained additional special moves. Some were simple edits of existing moves (such as Stryker throwing two grenades instead of one), while others were unused animations never implemented in their intended previous games. These special moves included Baraka's Blade Spin move, Rayden's Reverse Lightning, and Goro's Spinning Punch move. Sub-Zero's famous "Spine Rip" Fatality reappears in the game, but it is completely censored, as the screen blacks out to avoid having to re-animate the fatality for this game. | ||
+ | |||
+ | Characters move with {{left}} and {{right}} and crouch with {{down}}. They jump with {{up}} and flip back and forth with {{upleft}} and {{upright}}. All characters have punches and kicks that can either be aimed high or low. Characters perform a low punch with {{A}}, a high punch with {{X}}, a low kick with {{C}}, and a high kick with {{Z}}. Characters can run by holding {{B}}; they can only run forwards. The Run meter is drained both by running and by performing combos, but the meter replenishes quickly if not used for a second. Characters block by holding {{Y}}. Blocking can be done while standing or crouching. Some attacks cannot be blocked while standing (such as sweeps). All attacks do a small amount of damage even when blocked. | ||
+ | |||
+ | Most characters have two Fatalities, an Animality, a Friendship, a Babality, and a Brutality. To perform an Animality, the player must first perform a Mercy, which restores a tiny amount of the opponent's health bar after winning two rounds. Brutalities are 11-button combos that causes characters to rapidly beat on their opponents until they explode. All of the arenas that featured a stage-specific Fatality are featured in this game, except for the Pit II, since it required custom sprites for every character. | ||
+ | |||
+ | ===Modes=== | ||
+ | {{ScreenThumb|Mortal Kombat Trilogy Saturn, Choose Your Destiny.png|width=200|Choose Your Destiny}} | ||
+ | In the main arcade mode, the player can choose any character. Then the player chooses a "tower" of opponents to face (Novice, Warrior, Master, or Champion), with the more difficult towers having more opponents. Every tower ends with an endurance match (or two endurance matches in the Champion tier) and two final matches against the bosses Motaro and Shao Kahn. In the endurance matches, which return from the first ''[[Mortal Kombat]]'', the player must defeat two opponents in each round rather than only one. At any point during gameplay, a second player can challenge the first by pressing {{Start}} on a second control pad, with the winner continuing in the tournament. | ||
+ | |||
+ | There are also two multiplayer modes: a two-on-two mode and an eight-player tournament mode. In the two-on-two mode, two players choose two characters each and fight. After a character is eliminated, the player's second character jumps into the battle. A round is decided when both of a player's characters are defeated, and matches are played to the best of three rounds. The tournament mode is a bracketed tournament in which up to eight different players (with odd-numbered players using the first control pad and even-numbered players using the second control pad) can compete. Shao Kahn's Lost Treasures, which are ten selectable prizes, are introduced after either the main game or the eight-player tournament are completed. | ||
+ | |||
+ | The game has five difficulty settings for computer-controlled opponents (Very Easy, Easy, Medium, Hard, and Very Hard). | ||
+ | |||
+ | ===Characters=== | ||
+ | {{MoveListNote|legend=MortalKombat3}} | ||
+ | All characters can perform roundhouse kicks with {{left}}+{{HighKick}} (which knock the opponent across the screen), leg sweeps with {{left}}+{{LowKick}} (which cause the opponent to fall down), and uppercuts with {{down}}+{{HighPunch}} (which knock the opponent high into the air). Throws are performed by pressing {{LowPunch}} when next to the opponent. | ||
− | + | If the match goes to three rounds, players can offer defeated opponents Mercy as an alternative to a finishing move by pressing {{hold|{{Run}}|{{down}} {{down}} {{down}}}}. This allows the other player to recover a sliver of health and continue fighting. | |
− | + | Fatalities often require being a certain distance from the opponent in order to execute. Each character has a special button combination for performing stage-specific Fatalities. Friendships and Babalities can only be performed if the player does not block during the final round. Animalities can only be performed if the player grants the opponent Mercy first. | |
+ | ====Playable==== | ||
+ | All of the characters from the previous ''Mortal Kombat'' games return and are playable without cheat codes, including the boss characters. The boss characters cannot crouch, run, or use finishing moves (and finishing moves cannot be used against them). | ||
{{InfoTable| | {{InfoTable| | ||
{{InfoRow| | {{InfoRow| | ||
| title=Johnny Cage | | title=Johnny Cage | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=0|crop_y=0}} |
− | | desc= | + | | desc=A Hollywood actor who was killed by Shao Kahn's extermination squads during the Outworld invasion. When Outworld and the Earthrealm merged, his soul was merged back with his body, allowing him to rejoin his friends to fight for Earth's survival. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | High Green Flame | {{HCB}} {{HighPunch}} | Johnny Cage throws a fireball in a high arc.}} | ||
+ | {{MoveListRow | Low Green Flame | {{HCF}} {{LowPunch}} | Johnny Cage throws a fireball in a low arc.}} | ||
+ | {{MoveListRow | Shadow Kick | {{left}} {{right}} {{LowKick}} | Johnny Cage slides forward while kicking.}} | ||
+ | {{MoveListRow | Red Shadow Kick | {{left}} {{left}} {{right}} {{HighKick}} | Johnny Cage slides forward while kicking. This move is faster and travels farther than the normal Shadow Kick.}} | ||
+ | {{MoveListRow | Shadow Uppercut | {{left}} {{down}} {{left}} {{HighPunch}} | Johnny Cage flies diagonally into the air with his elbow out.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{LowKick}} {{HighKick}} {{LowKick}} {{LowKick}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}}+{{LowPunch}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{down}} {{down}} {{right}} {{right}} {{LowPunch}} (close) | Johnny Cage does an uppercut that decapitates his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{down}} {{right}} {{right}} {{LowKick}} (close) | Johnny Cage breaks his opponent in two over his back.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{right}} {{right}} {{HighKick}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{down}} {{down}} {{down}} {{LowKick}} | Johnny Cage signs an autograph on a picture of himself for his opponent.}} | ||
+ | {{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HighKick}} (close) | Johnny Cage transforms into a kangaroo and kicks his opponent.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{right}} {{left}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Noob Saibot | | title=Noob Saibot | ||
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=32|crop_y=0}} |
− | | desc= | + | | desc=A mysterious figure that emerged from the Netherrealm to spy on the battle between realms and report back to his leaders. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Disabler | {{down}} {{right}} {{LowPunch}} | Noob Saibot shoots a cloud that disables his opponent's ability to block.}} | ||
+ | {{MoveListRow | Teleport Slam | {{down}} {{up}} | Noob Saibot flies into the air, then reappears and slams his opponent into the ground.}} | ||
+ | {{MoveListRow | Shadow Throw | {{right}} {{right}} {{HighPunch}} | A shadow splits from Noob Saibot that runs to and throws his opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{LowKick}} {{LowKick}} {{LowKick}} {{LowKick}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 23% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{right}} {{HighKick}} (half screen away) | Noob Saibot summons a cloud that spins his opponent into a cyclone until they explode.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{down}} {{up}}+{{Run}} | Noob Saibot does a Teleport Slam and bounces his opponent off the ground until they explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{Block}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{right}} {{right}} {{left}} {{HighPunch}} (full screen away) | Bowling pins fall around the opponent, and Noob Saibot rolls a bowling ball at them (which knocks down a random number of pins).}} | ||
+ | {{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HighKick}} (close) | Noob Saibot transforms into an anteater and sucks his opponent into his snout.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{right}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} {{HighPunch}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Baraka | | title=Baraka | ||
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=64|crop_y=0}} |
− | | desc= | + | | desc=A warlord belonging to a race of nomadic mutants living in the wastelands of Outworld. He returns to fight for Shao Kahn in his invasion of Earth. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Blade Spark | {{down}} {{left}} {{HighPunch}} | Baraka shoots a blade across the screen.}} | ||
+ | {{MoveListRow | Blade Swipe | {{left}}+{{HighPunch}} | Baraka swipes a blade in front of him.}} | ||
+ | {{MoveListRow | Blade Fury | {{left}} {{left}} {{left}} {{LowPunch}} | Baraka kneels and repeatedly waves his blades in the air, dicing opponents caught in them.}} | ||
+ | {{MoveListRow | Blade Spin | {{right}} {{down}} {{right}} {{repeat|{{Block}}}} | Baraka holds his blades with his arms raised and spins. He spins longer if {{Block}} is pressed repeatedly and can move with {{left}} and {{right}} while spinning.}} | ||
+ | {{MoveListRow | Double Kick | {{HighKick}} {{HighKick}} (close) | Baraka does a kick that hits his opponent twice.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{left}}+{{HighPunch}} {{right}}+{{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{left}}+{{HighPunch}} {{right}}+{{HighPunch}} | 23% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{left}} {{HighPunch}} (close) | Baraka decapitates his opponent with a blade.}} | ||
+ | {{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{right}} {{LowPunch}} (close) | Baraka raises his opponent into the air with his blades, with gravity impaling the opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{LowKick}} {{Run}} {{Run}} {{Run}} {{Run}}}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{left}} {{down}} {{right}} (sweep distance) | Baraka transforms into a vulture and flies away with his opponent's upper body.}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{HighKick}} | Baraka offers his opponent a wrapped present.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{right}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} {{Block}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Cyrax | + | | title=Cyrax |
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=96|crop_y=0}} |
− | | desc= | + | | desc=Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like the other cyborgs, he has been programmed to find and terminate the rogue ninja Sub-Zero. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Near Bomb Toss | {{hold|{{LowKick}}|{{left}} {{left}} {{HighKick}}}} | Cyrax drops a bomb from his chest that hits the ground near him and explodes after a moment.}} | ||
+ | {{MoveListRow | Far Bomb Toss | {{hold|{{LowKick}}|{{right}} {{right}} {{HighKick}}}} | Cyrax drops a bomb from his chest that hits the ground far from him and explodes after a moment.}} | ||
+ | {{MoveListRow | Green Net | {{left}} {{left}} {{LowKick}} | Cyrax shoots a net from his chest that grabs and pulls his opponent closer to him.}} | ||
+ | {{MoveListRow | Teleport | {{right}} {{down}} {{Block}} | Cyrax explodes, then reconstitutes on the other side of his opponent.}} | ||
+ | {{MoveListRow | Air Throw | {{down}} {{right}} {{Block}} in midair (close) to grab, {{LowPunch}} to throw | Cyrax grabs and throws his opponent in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 30% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{down}}}} {{HighPunch}} (close) | Cyrax flies using a helicopter blade on his head and dives onto his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{down}} {{down}} {{right}} {{up}}}} {{Run}} (close) | Cyrax self-destructs, killing himself as well as his opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Run}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{Block}}|{{up}} {{up}} {{down}} {{down}}}} (close) | Cyrax transforms into a shark and devours his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{up}} | Cyrax dances the Charleston.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{left}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{LowKick}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Sonya | + | | title=Sonya Blade |
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=0}} |
− | | desc= | + | | desc=A special forces soldier who disappeared after the first tournament. She was rescued by Jax, and the two prepare for Shao Kahn's invasion after failing to convince the government of the threat. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Sonic Rings | {{down}} {{right}} {{LowPunch}} | Sonya throws sonic rings across the screen.}} | ||
+ | {{MoveListRow | Leg Grab | {{down}}+{{Block}}+{{LowPunch}} (sweep distance) | Sonya does a handstand and uses her legs to grab and slam her opponent against the ground.}} | ||
+ | {{MoveListRow | Square Wave Punch | {{right}} {{left}} {{HighPunch}} | Sonya jumps into the air and shoots across the screen with her fist extended.}} | ||
+ | {{MoveListRow | Rising Bicycle Kick | {{left}} {{left}} {{down}} {{HighKick}} | Sonya flies diagonally upward while kicking multiple times, resembling pedaling a bicycle.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 31% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 6 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{HighPunch}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 7 | {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 8 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Run}}+{{Block}}|{{up}} {{up}} {{left}} {{down}}}} (half screen away) | Sonya blows a kiss that crushes her opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{down}} {{Run}} (full screen away) | Sonya blows a kiss that incinerates her opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{HighPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{LowPunch}}|{{left}} {{right}} {{down}} {{right}}}} (close) | Sonya transforms into a hawk and flies away with her opponent.}} | ||
+ | {{MoveListRow | Friendship | {{left}} {{right}} {{left}} {{down}}+{{Run}} | Sonya grows a field of flowers.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{right}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{Block}} {{HighPunch}} {{LowKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Rayden | | title=Rayden | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=160|crop_y=0}} |
− | | desc= | + | | desc=A mystical thunder god and Earth's sworn protector. He transforms himself into a mortal warrior to fight on Earth again. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Lightning | {{down}} {{right}} {{LowPunch}} | Rayden shoots a bolt of lightning across the screen.}} | ||
+ | {{MoveListRow | Reverse Lightning | {{down}} {{left}} {{LowPunch}} | Rayden shoots a bolt of lightning behind him, which loops from one side of the screen to the other to hit his opponent from behind.}} | ||
+ | {{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall.}} | ||
+ | {{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports to the other side of his opponent.}} | ||
+ | {{MoveListRow | Shock<br>(Multiplayer only) | Hold {{HighPunch}} for 3 seconds and release (close) | Rayden grabs and shocks his opponent. This move can only be done in multiplayer matches.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{LowPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{right}}+{{HighPunch}} | 36% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | Hold {{LowKick}} for 3 seconds, then release and {{Block}}+{{LowKick}} (close) | Rayden grabs and electrocutes his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | Hold {{HighPunch}} for 10 seconds and release (close) | Rayden uppercuts his opponent, who explodes.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{HighPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{down}} {{right}} {{down}} {{HighKick}} (outside sweep distance) | Rayden transforms into an electric eel and electrocutes his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{HighKick}} | Rayden conjures a diminutive clone of himself.}} | ||
+ | {{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{LowKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{Block}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Rain | | title=Rain | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=192|crop_y=0}} |
− | | desc= | + | | desc=A ninja who was born in Kitana's former world of Edenia and smuggled away as a small child. He resurfaced thousands of years later in the service of his captor Shao Kahn. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Control Orb | {{down}} {{right}} {{HighPunch}} | Rain shoots a projectile that stuns his opponent, then the player can move the opponent around using the D-Pad.}} | ||
+ | {{MoveListRow | Lightning Lift | {{left}} {{left}} {{HighPunch}} | Rain calls a strike of lightning at his opponent.}} | ||
+ | {{MoveListRow | Super Roundhouse Kick | {{left}}+{{HighKick}} | Rain's roundhouse kick knocks opponents farther away. The opponent falls through the opposite side of the screen if knocked through one side.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} | 23% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} (close) | Rain does an uppercut that breaks his opponent into segments that fly into air and reassemble themselves upside-down upon landing.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{down}} {{left}} {{right}} {{HighKick}} (half screen away) | Rain summons a lightning storm that causes his opponent to explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{Block}} {{Block}} {{Run}} {{Run}} {{Block}} (close) | Rain transforms into an elephant that blows its horn, ripping all the skin off his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{LowPunch}} | Rain summons raindrops around his opponent that grow flowers in the ground.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{left}} {{left}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Shang Tsung | | title=Shang Tsung | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=224|crop_y=0}} |
− | | desc= | + | | desc=Shao Kahn's lead sorcerer. Despite his multiple failures trying to deliver Earth to his master Shao Kahn, the scheming sorcerer has convinced Kahn to grant him more power than ever before. |
+ | |||
+ | As in previous games, Shang Tsung can morph into any other character and use their moves, but morphs must be enabled in the options before they can be used. As morphing into characters generally imposes a load time, the player can choose to allow Shang Tsung to morph into anyone or only a limited number of characters. When "limited" is chosen, after selecting Shang Tsung, the player chooses two characters to morph into. Selecting one of the male, female, or cyborg ninjas also allows morphs for all of their palette swaps. With limited morphs, the player can always morph into Shang Tsung's opponent (and any palette swaps of that character). When "anyone" is chosen, Shang Tsung can morph into any character, but most morphs cause gameplay to pause momentarily while the game loads the data for that character. When "off" is chosen (the default setting), Shang Tsung cannot morph into any character, even his opponent. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Single Flaming Skull | {{left}} {{left}} {{HighPunch}} | Shang Tsung shoots a flaming skull from his hands.}} | ||
+ | {{MoveListRow | Double Flaming Skulls | {{left}} {{left}} {{right}} {{HighPunch}} | Shang Tsung shoots two successive flaming skulls from his hands.}} | ||
+ | {{MoveListRow | Triple Flaming Skulls | {{left}} {{left}} {{right}} {{right}} {{HighPunch}} | Shang Tsung shoots three successive flaming skulls from his hands.}} | ||
+ | {{MoveListRow | Volcanic Skulls | {{right}} {{left}} {{left}} {{LowKick}} | Shang Tsung summons three fireballs, one a time, from the ground underneath his opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Morphs | | ||
+ | {{MoveListRow | Baraka | {{down}} {{down}} {{LowKick}}}} | ||
+ | {{MoveListRow | Cyrax | {{Block}} {{Block}} {{Block}}}} | ||
+ | {{MoveListRow | Ermac | {{down}} {{down}} {{up}}}} | ||
+ | {{MoveListRow | Goro | {{left}} {{left}} {{left}} {{LowKick}}}} | ||
+ | {{MoveListRow | Jade | {{right}} {{right}} {{down}} {{down}}+{{Block}}}} | ||
+ | {{MoveListRow | Jax | {{right}} {{right}} {{down}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Jax (Klassic) | {{down}} {{right}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Johnny Cage | {{left}} {{left}} {{down}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Kabal | {{LowPunch}} {{Block}} {{HighKick}}}} | ||
+ | {{MoveListRow | Kano | {{left}} {{right}} {{Block}}}} | ||
+ | {{MoveListRow | Kano (Klassic) | {{hold|{{Block}}|D-Pad in a 360° rotation counterclockwise}}}} | ||
+ | {{MoveListRow | Kintaro | Hold {{LowPunch}} for 3 seconds and release}} | ||
+ | {{MoveListRow | Kitana | {{right}} {{down}} {{right}} {{Run}}}} | ||
+ | {{MoveListRow | Kung Lao | {{Run}} {{Run}} {{Block}} {{Run}}}} | ||
+ | {{MoveListRow | Kung Lao (Klassic) | {{left}} {{down}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Liu Kang | {{hold|{{Block}}|D-Pad in a 360° rotation clockwise}}}} | ||
+ | {{MoveListRow | Mileena | {{Run}} {{Block}} {{HighKick}}}} | ||
+ | {{MoveListRow | Motaro | {{right}} {{down}} {{left}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Nightwolf | {{hold|{{Block}}|{{up}} {{up}} {{up}}}}}} | ||
+ | {{MoveListRow | Noob Saibot | {{right}} {{down}} {{down}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Rain | {{Run}} {{Block}} {{LowKick}}}} | ||
+ | {{MoveListRow | Rayden | {{down}} {{left}} {{right}} {{LowKick}}}} | ||
+ | {{MoveListRow | Rayden (Klassic) | {{left}} {{left}} {{right}} {{Run}}}} | ||
+ | {{MoveListRow | Reptile | {{Run}} {{Block}} {{Block}} {{HighKick}}}} | ||
+ | {{MoveListRow | Scorpion | {{down}} {{down}} {{right}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Sektor | {{down}} {{right}} {{left}} {{Run}}}} | ||
+ | {{MoveListRow | Shao Kahn | {{left}} {{right}} {{HighKick}}}} | ||
+ | {{MoveListRow | Sheeva | {{right}} {{down}} {{right}} {{LowKick}}}} | ||
+ | {{MoveListRow | Sindel | {{left}} {{down}} {{left}} {{LowKick}}}} | ||
+ | {{MoveListRow | Smoke (Cyborg) | {{right}} {{right}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Sonya | {{down}}+{{Run}}+{{Block}}+{{LowPunch}}}} | ||
+ | {{MoveListRow | Stryker | {{right}} {{right}} {{right}} {{HighKick}}}} | ||
+ | {{MoveListRow | Sub-Zero | {{right}} {{down}} {{right}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Sub-Zero (Classic) | {{Block}} {{Block}} {{Run}} {{Run}}}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{LowKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 27% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{LowPunch}}|{{Run}} {{Block}} {{Run}} {{Block}}}} (close) | Shang Tsung steals his opponent's soul.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{LowPunch}}|{{down}} {{right}} {{right}} {{down}}}} (close) | Shang Tsung raises a bed of spikes and slams his opponent into it.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{HighPunch}}|{{Run}} {{Run}} {{Run}}}} (sweep distance) | Shang Tsung transforms into cobra and devours his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{down}} | Shang Tsung morphs into the main character of the 1982 [[Williams]] arcade game ''Joust'', a knight riding an ostrich, and rides away.}} | ||
+ | {{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{Block}} {{Block}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Kitana | | title=Kitana | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=0|crop_y=37}} |
− | | desc= | + | | desc=A princess of the realm of Edenia. After killing Mileena, Kitana is accused of treason. She now attempts to reach Queen Sindel to warn her of their true past. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fan Throw | {{right}} {{right}} {{LowPunch}}+{{HighPunch}} | Kitana throws a spinning fan like a sawblade. This move can be done in midair.}} | ||
+ | {{MoveListRow | Fan Lift | {{left}} {{left}} {{left}} {{HighPunch}} | Kitana spins her fan at the air, generating waves that can catch and lift opponents.}} | ||
+ | {{MoveListRow | Square Wave Punch | {{down}} {{left}} {{HighPunch}} | Kitana jumps into the air and shoots across the screen with her fist extended.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{right}}+{{HighPunch}} | 25% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{down}} {{right}} {{right}}+{{HighKick}} (close) | Kitana decapitates her opponent with a fan.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Block}} {{Block}} {{LowKick}} (close) | Kitana gives her opponent a "kiss of death," which causes their head to inflate and carry them away. The opponent explodes into a pile of bones off-screen.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{down}} {{down}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{down}} {{down}} {{down}} {{down}} {{Run}} (sweep distance) | Kitana transforms into a bunny and attacks her opponent.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{down}} {{right}} {{HighKick}}}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{right}} {{LowPunch}} | Kitana removes her mask and blows bubbles at her opponent through a wand.}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{Block}} {{Block}} {{LowKick}} {{Block}} {{LowPunch}} {{Block}} {{HighPunch}} {{Block}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Kano | | title=Kano | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=32|crop_y=37}} |
− | | desc= | + | | desc=A criminal thought to have been killed in the first tournament. He convinces Shao Kahn to spare his soul before the Outworld invasion, proposing to teach Kahn's warriors how to use Earth's weapons. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Knife Throw | {{down}} {{left}} {{HighPunch}} | Kano throws a knife across the screen.}} | ||
+ | {{MoveListRow | Knife Uppercut | {{down}} {{right}} {{HighPunch}} | Kano slices upward in front of him with a knife.}} | ||
+ | {{MoveListRow | Cannonball | Hold {{LowKick}} for 3 seconds and release | Kano hurls himself toward his opponent like a flying cannonball.}} | ||
+ | {{MoveListRow | Upwards Cannonball | {{DPF}} {{HighKick}} | Kano hurls himself diagonally upwards like a flying cannonball.}} | ||
+ | {{MoveListRow | Psycho Cannonball | {{DPF}} {{HighKick}} | Kano hurls himself diagonally into the air in a random direction, ricocheting off the sides of the screen.}} | ||
+ | {{MoveListRow | Strangle Grab | {{down}} {{right}} {{LowPunch}} (close) | Kano grabs and strangles his opponent.}} | ||
+ | {{MoveListRow | Air Kick | {{Block}} in midair (close) | Kano grabs and kicks away his opponent in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 6 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 26% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{LowPunch}}|{{right}} {{down}} {{down}} {{right}}}} (close) | Kano rips his opponent's skeleton out from their mouth.}} | ||
+ | {{MoveListRow | Fatality 2 | {{LowPunch}} {{Block}} {{Block}} {{HighKick}} (sweep distance) | Kano uses his eye laser to cause his opponent to explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{HighPunch}}|{{Block}} {{Block}} {{Block}}}} (close) | Kano transforms into a giant tarantula and constricts his opponent with his legs.}} | ||
+ | {{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{HighKick}} | Kano blows a bubble with bubblegum.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{down}} {{down}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{Block}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{HighKick}} {{LowKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Scorpion | | title=Scorpion | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=64|crop_y=37}} |
− | | desc= | + | | desc=Scorpion escapes from Earth's hell after Shao Kahn's failed attempt at stealing the souls of Earthrealm. He eventually joins the struggle against Outworld. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Spear | {{left}} {{left}} {{LowPunch}} | Scorpion throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}} | ||
+ | {{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Scorpion teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}} | ||
+ | {{MoveListRow | Flying Punch | {{down}} {{right}} {{HighPunch}} | Scorpion flies forwards with a punch. This move can be done in midair.}} | ||
+ | {{MoveListRow | Air Throw | {{Block}} in midair (close) | Scorpion grabs and throws his opponent in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 18% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HighKick}} (half screen away) | Scorpion removes his mask, revealing a demonic skull, and incinerates his opponent with his fire breath.}} | ||
+ | {{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{LowPunch}} (half screen away) | Scorpion summons a giant bony hand to drag his opponent to hell.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HighKick}} | Scorpion transforms into a penguin and lays an explosive egg at his opponent's feet.}} | ||
+ | {{MoveListRow | Friendship | {{left}} {{right}} {{right}} {{left}} {{LowKick}} (close) | Scorpion unwinds a demonic jack-in-the-box.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{left}} {{left}} {{right}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Sub-Zero | | title=Sub-Zero | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=96|crop_y=37}} |
− | | desc= | + | | desc=A ninja, once a member of the Liu Kuei clan. He is now hunted by cybernetic assassins from his former clan after escaping their betrayal. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Ice Blast | {{down}} {{right}} {{LowPunch}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}} | ||
+ | {{MoveListRow | Ice Clone | {{down}} {{left}} {{LowPunch}} | Sub-Zero spawns an ice clone that freezes his opponent on contact. This move can be done in midair.}} | ||
+ | {{MoveListRow | Ice Shower (close) | {{down}} {{right}} {{left}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls in front of him.}} | ||
+ | {{MoveListRow | Ice Shower (far) | {{down}} {{right}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls at the far end of the screen.}} | ||
+ | {{MoveListRow | Ice Shower (behind) | {{down}} {{left}} {{right}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls behind him.}} | ||
+ | {{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Sub-Zero slides forward with a leg sweep.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 26% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{left}}+{{HighKick}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{LowKick}} {{left}}+{{HighKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 22% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{left}} {{down}} {{left}} {{Run}} (sweep distance) | Sub-Zero blows ice breath, turning his opponent into an ice statue that falls over and shatters into many pieces.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Block}} {{Block}} {{Run}} {{Block}} {{Run}} (close) | Sub-Zero holds his opponent over his head, freezing them and then pulling them apart.}} | ||
+ | {{MoveListRow | Stage Fatality | {{left}} {{down}} {{right}} {{right}} {{HighKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} (close) | Sub-Zero transforms into a polar bear and pounces his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero covers himself in a giant snowman.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{left}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=(Human) | + | | title=Smoke (Human) |
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=37}} |
− | | desc= | + | | desc=An assassin working for the Lin Kuei who was captured and turned into a cyborg. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Spear | {{left}} {{left}} {{LowPunch}} | Smoke throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}} | ||
+ | {{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Smoke teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}} | ||
+ | {{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HighKick}} (half screen away) | Smoke teleports to the other side of the screen, flying in with a punch that decapitates his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{Run}} (half screen away) | Smoke disappears and possesses his opponent, pummeling them from the inside until they explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{right}} {{right}} {{left}} {{HighKick}} (close) | Smoke transforms into a porcupine and shoots a barrage of spikes into his opponent.}} | ||
+ | {{MoveListRow | Babality | {{left}} {{left}} {{right}} {{Run}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{LowPunch}} {{LowKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Reptile | | title=Reptile | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=160|crop_y=37}} |
− | | desc= | + | | desc=A reptilian creature who takes the form of a human ninja. As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but he has secret orders to kill her if necessary. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Acid Spit | {{right}} {{right}} {{HighPunch}} | Reptile takes his mask off and spits a gob of acid.}} | ||
+ | {{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Reptile slides forward with a leg sweep.}} | ||
+ | {{MoveListRow | Slow Force Ball | {{left}} {{left}} {{LowPunch}}+{{HighPunch}} | Reptile conjures a slow-moving force ball that moves across the screen and knocks the opponent down.}} | ||
+ | {{MoveListRow | Fast Force Ball | {{right}} {{right}} {{LowPunch}}+{{HighPunch}} | Reptile conjures a fast-moving force ball that moves across the screen and knocks the opponent down.}} | ||
+ | {{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{down}}}} {{HighKick}} | Reptile makes himself invisible until he is attacked.}} | ||
+ | {{MoveListRow | Reverse Elbow | {{left}} {{right}} {{LowKick}} | Reptile runs through his opponent, then turns around and hits his opponent with an elbow strike.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 21% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{down}} {{Block}} (half screen away) | Reptile removes his mask, revealing his reptilian head, and uses his tongue to eat his opponent in segments.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} {{HighKick}} (sweep distance) | Reptile removes his mask, revealing his reptilian head, and vomits acid that dissolves his opponent into a pile of bones.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Block}} {{Run}} {{Block}} {{Block}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{left}} {{HighKick}} (close) | Reptile unwinds a lizard jack-in-the-box.}} | ||
+ | {{MoveListRow | Animality | {{down}} {{down}} {{down}} {{up}} {{HighKick}} (close) | Reptile transforms into an ape and chases his opponent off-screen.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{left}} {{down}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{Block}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Jax (Major Jackson Briggs) | | title=Jax (Major Jackson Briggs) | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=192|crop_y=37}} |
− | | desc= | + | | desc=A special forces soldier. He fitted both of his arms with bionic implants in preparation for the impending Outworld invasion. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Dash Punch | {{right}} {{right}} {{HighKick}} | Jax dashes forward at high speed with his fist extended.}} | ||
+ | {{MoveListRow | Single Shot | {{left}} {{right}} {{HighPunch}} | Jax shoots a fireball across the screen.}} | ||
+ | {{MoveListRow | Double Shot | {{right}} {{right}} {{left}} {{left}} {{HighPunch}} | Jax shoots two successive fireballs across the screen, one low and one high.}} | ||
+ | {{MoveListRow | Ground Pound | Hold {{LowKick}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}} | ||
+ | {{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LowPunch}} (close) | Jax grabs his opponent by the throat and punches twice.}} | ||
+ | {{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}} | ||
+ | {{MoveListRow | Body Slam | {{HighPunch}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HighPunch}} repeatedly.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{left}}+{{HighPunch}} | 24% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{down}}+{{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{left}}+{{HighPunch}} | 33% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{down}} {{right}} {{up}}}} (close) | Jax changes his arms into blades and dices his opponent with them.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Run}} {{Run}} {{LowKick}} (full screen away) | Jax grows to humongous size and stomps his opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{LowPunch}}|{{right}} {{right}} {{down}} {{right}}}} | Jax transforms into a lion and mauls his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{LowKick}} (outside sweep distance) | Jax uses a jump rope.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{down}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Mileena | | title=Mileena | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=224|crop_y=37}} |
− | | desc= | + | | desc=A grotesque clone of Kitana. After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him defeat Earth's warriors with her combat skills and a mind-reading connection to her sister. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Sai Throw | Hold {{HighPunch}} for 2 seconds and release | Mileena throws a pair of sai across the screen. This move can be done in midair.}} | ||
+ | {{MoveListRow | Teleport Kick | {{right}} {{right}} {{LowKick}} | Mileena disappears, then drops from the air in front of her opponent while kicking.}} | ||
+ | {{MoveListRow | Ground Roll | {{left}} {{left}} {{down}} {{HighKick}} | Mileena rolls quickly along the ground, knocking over her opponent on impact.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} {{down}}+{{LowPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{up}}+{{LowKick}} {{up}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{up}}+{{LowKick}} {{up}}+{{HighKick}} | 30% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{QCF}}+{{LowKick}} | 24% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{QCF}}+{{LowKick}} | 16% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{right}} {{LowKick}} (full screen away) | Mileena swallows a cup full of nails, then spits them at her opponent like a machine gun.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{right}} {{down}} {{right}} {{LowPunch}} (close) | Mileena swallows her opponent, then spits out a pile of bones.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{down}} {{down}} {{right}} {{HighKick}} | Mileena transforms into a skunk and sprays her opponent with a poisonous stench.}} | ||
+ | {{MoveListRow | Friendship | {{down}} {{down}} {{left}} {{right}} {{HighPunch}} | Mileena removes her mask and looks at her face in a mirror, which shatters it.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{right}} {{right}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Sektor | + | | title=Sektor |
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=0|crop_y=74}} |
− | | desc= | + | | desc=Unit LK-9T9, the first of three prototype cybernetic ninjas built by the Lin Kuei. He was once a human assassin but volunteered to be turned into a cyborg because of his loyalty to the clan. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Single Missile | {{right}} {{right}} {{LowPunch}} | Sektor shoots a missile across the screen.}} | ||
+ | {{MoveListRow | Double Missiles | {{left}} {{left}} {{right}} {{LowPunch}} | Sektor shoots two successive missiles across the screen.}} | ||
+ | {{MoveListRow | Heat-Seeking Missile | {{right}} {{down}} {{left}} {{HighPunch}} | Sektor shoots a missile that seeks his opponent.}} | ||
+ | {{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LowKick}} | Sektor teleports to the other side of his opponent, reappearing with an uppercut.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} | 15% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 26% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} | 18% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{LowPunch}} {{Run}} {{Run}} {{Block}} (sweep distance) | Sektor crushes his opponent in a press that comes out from his chest.}} | ||
+ | {{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{left}} {{Block}} (half screen away or farther) | Sektor incinerates his opponent with a wrist-mounted flamethrower.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{down}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{right}} {{down}} {{up}} (close) | Sektor transforms into a giant bat that decapitates his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{down}} | Sektor hits a carnival high striker with a hammer.}} | ||
+ | {{MoveListRow | Babality | {{left}} {{down}} {{down}} {{down}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Liu Kang | | title=Liu Kang | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=32|crop_y=74}} |
− | | desc= | + | | desc=A Shaolin monk. As the Shaolin Champion, he finds himself the prime target of Shao Kahn's extermination squads. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | High Fireball | {{right}} {{right}} {{HighPunch}} | Liu Kang shoots a fireball while standing. This move can be done in midair.}} | ||
+ | {{MoveListRow | Low Fireball | {{right}} {{right}} {{LowPunch}} | Liu Kang shoots a fireball while crouching.}} | ||
+ | {{MoveListRow | Flying Kick | {{right}} {{right}} {{HighKick}} | Liu Kang launches himself across the screen in a kicking pose.}} | ||
+ | {{MoveListRow | Bicycle Kick | Hold {{LowKick}} for 3 seconds and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle.}} | ||
+ | {{MoveListRow | Red Bicycle Kick | Hold {{LowKick}} for 3 seconds, press {{left}} {{right}}, and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle. This move is faster than the normal Bicycle Kick.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 13% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 25% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 28% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} {{down}} {{LowKick}} | Liu Kang disappears and his opponent bursts into flames.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{up}} {{down}} {{up}} {{up}}}} {{Run}}+{{Block}} | Liu Kang disappears and a ''Mortal Kombat'' arcade machine falls on his opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Block}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{down}} {{down}} {{up}} (sweep distance) | Liu Kang transforms into a dragon and bites his opponent in half, similar to his ''Mortal Kombat II'' Fatality.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}}+{{Run}} | Liu Kang recreates the ''Mortal Kombat'' dragon on a projector screen using hand puppetry.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{down}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Jade | | title=Jade | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=64|crop_y=74}} |
− | | desc= | + | | desc=A close friend of the renegade princess Kitana. After Kitana killed her evil twin Mileena and escaped from Outworld to Earth, Jade was appointed by the emperor Shao Kahn to find and bring her back alive. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Razor-Rang (Straight) | {{left}} {{right}} {{LowPunch}} | Jade throws a Razor-Rang straight across the screen.}} | ||
+ | {{MoveListRow | Razor-Rang (Upward) | {{left}} {{right}} {{HighPunch}} | Jade throws a Razor-Rang that arcs upward.}} | ||
+ | {{MoveListRow | Razor-Rang (Downward) | {{left}} {{right}} {{LowKick}} | Jade throws a Razor-Rang that arcs downward.}} | ||
+ | {{MoveListRow | Projectile Shield | {{left}} {{right}} {{HighKick}} | Jade flashes and projectiles pass harmlessly through her (recalling her immunity to projectiles in ''Mortal Kombat II'').}} | ||
+ | {{MoveListRow | Shadow Kick | {{down}} {{right}} {{LowKick}} | Jade dashes forward while kicking.}} | ||
+ | {{MoveListRow | Return Razor-Rang | {{left}} {{left}} {{right}} {{LowPunch}} | Jade throws a Razor-Rang straight across the screen. It returns to Jade like a boomerang if the opponent ducks or dodges it (but only if the opponent is human).}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{LowKick}} {{HighKick}} {{left}}+{{LowKick}} {{left}}+{{HighKick}} | 25% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{down}} {{right}} {{HighPunch}} (close) | Jade stabs her opponent with her staff and flays them by aggressively shaking them.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Run}} {{Block}} {{Run}} (close) | Jade uppercuts her opponent into the air, then catches them by impaling them on her staff.}} | ||
+ | {{MoveListRow | Stage Fatality | {{left}} {{right}} {{down}} {{Run}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{down}} {{right}} {{right}} {{LowKick}} (close) | Jade transforms into a kitten and pounces her opponent.}} | ||
+ | {{MoveListRow | Friendship | {{left}} {{down}} {{left}} {{left}} {{HighKick}} | Jade hops on her staff like a pogo stick.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{right}} {{down}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowKick}} {{Block}} {{Block}} {{HighPunch}} {{HighKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Sheeva | | title=Sheeva | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=96|crop_y=74}} |
− | | desc= | + | | desc=Sindel's personal protector, chosen by Shao Kahn. She is a Shokan, like Goro and Kintaro. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{down}} {{right}} {{HighPunch}} | Sheeva throws a fireball across the screen with her arms.}} | ||
+ | {{MoveListRow | Ground Stomp | {{left}} {{down}} {{left}} {{HighKick}} | Sheeva jumps and stomps down with great force, damaging opponents standing on the ground.}} | ||
+ | {{MoveListRow | Teleport Stomp | {{down}} {{up}} | Sheeva jumps off the screen, reappearing above her opponent's head and falling with a stomp.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{right}}+{{HighPunch}} | 25% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 42% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{right}} {{down}} {{down}} {{right}} {{LowPunch}} (close) | Sheeva pounds her opponent into the ground with her four arms.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{HighKick}}|{{left}} {{right}} {{right}}}} (close) | Sheeva pulls her opponent down to the ground.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{right}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{Run}} {{Block}} {{Block}} {{Block}} {{Block}} (close) | Sheeva transforms into a giant scorpion and stings her opponent.}} | ||
+ | {{MoveListRow | Friendship | {{right}} {{right}} {{down}} {{right}} {{Start}}+{{HighPunch}} | Sheeva spins plates on each of her four arms.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{LowPunch}} {{HighPunch}}}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Kung Lao | | title=Kung Lao | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=74}} |
− | | desc= | + | | desc=A Shaolin monk. His plans to reform the White Lotus Society are disrupted by Shao Kahn's invasion. Alongside Liu Kang, he embarks on a journey to end Shao Kahn's treachery. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Hat Throw | {{left}} {{right}} {{LowPunch}} | Kung Lao throws his hat like a discus.}} | ||
+ | {{MoveListRow | Bullet Kick | {{down}}+{{HighKick}} before the apex of a jump | Kung Lao drops diagonally in a kick.}} | ||
+ | {{MoveListRow | Whirlwind Spin | {{right}} {{down}} {{right}} {{repeat|{{Run}}}} | Kung Lao spins in place, doing damage at his sides. He spins longer if {{Run}} is pressed repeatedly.}} | ||
+ | {{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao flies into the air and reappears behind his opponent. This move can be followed up by {{HighPunch}} or {{HighKick}} to attack before landing.}} | ||
+ | {{MoveListRow | Two-Pass Teleport | {{down}} {{down}} {{up}} | Kung Lao flies into the air two times before reappearing behind his opponent. This move can be followed up by {{HighPunch}} or {{HighKick}} to attack before landing.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{LowKick}} {{LowKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{left}}+{{HighKick}} | 34% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Block}} {{down}} | Kung Lao spins in place, pulling his opponent in like a vortex.}} | ||
+ | {{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{down}} {{HighPunch}} (close) | Kung Lao throws his hat, which slices his opponent into multiple pieces.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{right}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Run}} {{Block}} | Kung Lao transforms into a cheetah and pounces his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{LowPunch}} {{Run}} {{LowKick}} (outside sweep distance) | Kung Lao throws his hat and a dog runs to fetch it.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=(Cyborg) Smoke | + | | title=Smoke (Cyborg) |
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=160|crop_y=74}} |
− | | desc= | + | | desc=Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Harpoon | {{left}} {{left}} {{LowPunch}} | Smoke launches a harpoon from his chest, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}} | ||
+ | {{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LowKick}} | Smoke teleports to the other side of his opponent, reappearing with an uppercut.}} | ||
+ | {{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{up}}}} {{Run}} | Smoke makes himself invisible until he is attacked.}} | ||
+ | {{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} | 26% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 18% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}} {{right}} {{down}}}} (full screen away) | Smoke drops a pile of bombs from his chest, which explode and destroy the entire planet.}} | ||
+ | {{MoveListRow | Fatality 2 | {{hold|{{Run}}+{{Block}}|{{down}} {{down}} {{right}} {{up}}}} (sweep distance) | Smoke drops a bomb into his opponent's mouth.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{down}} {{right}} {{right}} {{Block}} (full screen away) | Smoke transforms into a bull and gores his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{HighKick}} (full screen away) | Smoke blasts an air horn that comes out of his chest.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{LowKick}} {{HighKick}} {{Block}} {{Block}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Nightwolf | | title=Nightwolf | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=192|crop_y=74}} |
− | | desc= | + | | desc=A Native American historian who uses his shaman magic to protect his tribe's land against the Outworld invasion. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Spirit Arrow | {{down}} {{left}} {{LowPunch}} | Nightwolf shoots an arrow across the screen at his opponent.}} | ||
+ | {{MoveListRow | Tomahawk Swipe | {{down}} {{right}} {{HighPunch}} | Nightwolf swipes his hatchet in front of him.}} | ||
+ | {{MoveListRow | Shoulder Charge | {{right}} {{right}} {{LowKick}} | Nightwolf charges while ramming his shoulder.}} | ||
+ | {{MoveListRow | Red Shoulder Charge | {{left}} {{left}} {{right}} {{HighKick}} | Nightwolf charges while ramming his shoulder. This move is faster and travels farther than the normal Shoulder Charge.}} | ||
+ | {{MoveListRow | Spirit Shield | {{left}} {{left}} {{left}} {{HighKick}} | Nightwolf glows, reflecting projectiles that hit him back toward their caster.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}} {{right}}+{{HighPunch}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{LowKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}} {{right}}+{{HighPunch}} | 28% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 27% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{left}} {{right}} {{Block}} (close) | Nightwolf calls down a column of light that disintegrates his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{left}} {{left}} {{down}} {{HighPunch}} (half screen away) | Nightwolf uses his hatchet to call a strike of lightning on his opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Block}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{right}} {{down}} {{down}} (close) | Nightwolf transforms into a wolf and mauls his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}} (half screen away) | Nightwolf transforms into Rayden as a ''Mortal Kombat II'' arcade machine falls behind him.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{left}} {{right}} {{left}} {{LowPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighKick}} {{LowKick}} {{LowKick}} {{Block}} {{Block}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{HighKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Sindel | | title=Sindel | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=224|crop_y=74}} |
− | | desc= | + | | desc=Shao Kahn's wife and the Queen of Outworld before her death 10,000 years ago. She has been reborn on Earth. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Single Fireball | {{right}} {{right}} {{LowPunch}} | Sindel disgorges a fireball from her mouth.}} | ||
+ | {{MoveListRow | Double Fireball | {{right}} {{right}} {{LowPunch}} | Sindel launches two fireballs in quick succession.}} | ||
+ | {{MoveListRow | Air Fireball | {{down}} {{right}} {{LowKick}} in midair | Sindel belches a fireball downward in midair.}} | ||
+ | {{MoveListRow | Banshee Scream | {{right}} {{right}} {{right}} {{HighPunch}} | Sindel screams, causing waves to appear that stun opponents and pull them toward her.}} | ||
+ | {{MoveListRow | Levitate | {{left}} {{left}} {{right}} {{HighKick}} | Sindel hovers in the air. She can move in any direction using the D-Pad or land with {{Block}}. She cannot use her normal attacks but can cast her Air Fireball while hovering.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 25% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 33% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{Run}} {{Run}} {{Block}} {{Run}} {{Block}} (sweep distance) | Sindel entangles her opponent with her hair, then spins the opponent around like a tornado.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Run}}+{{Block}} (close) | Sindel emits a horrific scream that flays her opponent.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LowPunch}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{right}} {{up}} {{HighPunch}} (close) | Sindel transforms into a giant hornet and repeatedly stings her opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{up}} | Sindel kicks a field goal with a ball.}} | ||
+ | {{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{up}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{LowKick}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Ermac | | title=Ermac | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=0|crop_y=111}} |
− | | desc= | + | | desc=A mysterious warrior that exists as a life force of the souls of dead Outworld warriors in Shao Kahn's possession. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{down}} {{left}} {{LowPunch}} | Ermac shoots an explosive fireball across the screen.}} | ||
+ | {{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Ermac teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}} | ||
+ | {{MoveListRow | Telekinetic Slam | {{left}} {{down}} {{left}} {{HighKick}} | Ermac telekinetically lifts his opponent, then slams them into the ground. This move only works if the opponent is closer than half the screen away but farther than sweep distance.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{down}} {{right}} {{LowPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{HighKick}} {{left}}+{{LowKick}} | 24% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HighKick}} (close) | Ermac does an uppercut that decapitates his opponent.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{up}} {{down}} {{down}} {{down}} {{Block}} (sweep distance) | Ermac levitates and slams his opponent into the ground repeatedly until they explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{Run}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{right}} {{right}} {{left}} {{left}} {{LowKick}} (close) | Ermac transforms into a frog and bites his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{HighPunch}} | Ermac levitates his opponent, then turns them into a rabbit.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title=Sub-Zero ( | + | | title=Sub-Zero (Classic) |
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=32|crop_y=111}} |
− | | desc= | + | | desc=A Lin Kuei ninja with cryogenic powers. Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt the assassination of Shang Tsung. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Deep Freeze | {{down}} {{right}} {{LowPunch}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}} | ||
+ | {{MoveListRow | Ground Freeze | {{down}} {{left}} {{LowKick}} | Sub-Zero shoots ice at the ground in front of him, which causes his opponent to slip uncontrollably if walked on.}} | ||
+ | {{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Sub-Zero slides forward with a leg sweep.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{left}}+{{HighKick}} {{right}}+{{LowKick}} | 26% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{LowKick}} {{left}}+{{HighKick}} {{right}}+{{LowKick}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{down}} {{down}} {{down}} {{right}} {{HighPunch}} (close) | Sub-Zero grabs his opponent's head, and the screen turns black.}} | ||
+ | {{MoveListRow | Fatality 2 | {{down}} {{right}} {{right}} {{right}} {{HighPunch}} (close) | Sub-Zero uppercuts his opponent into the air, then creates an ice stalagmite that impales his opponent on landing.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{right}} {{HighPunch}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{HighKick}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero unwinds a snowman jack-in-the-box.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{HighKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Kurtis Stryker |
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=64|crop_y=111}} |
− | | desc= | + | | desc=A riot control police officer and the lone survivor of a major city after Shao Kahn's invasion. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Low Grenade | {{down}} {{left}} {{LowPunch}} | Stryker throws a grenade in a low arc across the screen.}} | ||
+ | {{MoveListRow | High Grenade | {{down}} {{left}} {{HighPunch}} | Stryker throws a grenade in a high arc across the screen.}} | ||
+ | {{MoveListRow | Double Low Grenades | {{right}} {{down}} {{left}} {{LowPunch}} | Stryker throws two grenades in a low arc across the screen.}} | ||
+ | {{MoveListRow | Double High Grenades | {{right}} {{down}} {{left}} {{HighPunch}} | Stryker throws two grenades in a high arc across the screen.}} | ||
+ | {{MoveListRow | Baton Trip | {{right}} {{left}} {{LowPunch}} | Stryker dashes across the screen and uses his baton to sweep his opponent.}} | ||
+ | {{MoveListRow | Baton Toss | {{right}} {{right}} {{HighKick}} | Stryker leaps across the screen and uses his baton to toss his opponent.}} | ||
+ | {{MoveListRow | Rapid Fire Gun | {{left}} {{right}} {{HighPunch}} | Stryker kneels and fires his gun, which hits nearby opponents.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighKick}} {{LowKick}} {{left}}+{{LowPunch}} {{left}}+{{HighKick}} | 23% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{down}} {{right}} {{down}} {{right}} {{Block}} (close) | Stryker straps explosives to his opponent's chest, which explode.}} | ||
+ | {{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{LowKick}} (full screen away) | Stryker electrocutes his opponent with his taser.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HighKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Block}} (sweep distance) | Stryker transforms into a ''Tyrannosaurus rex'' and eats his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{LowPunch}} {{Run}} {{Run}} {{LowPunch}} | Stryker acts as a crossing guard as the other characters from the game run across the screen.}} | ||
+ | {{MoveListRow | Babality | {{down}} {{right}} {{right}} {{left}} {{HighPunch}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighKick}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{HighPunch}} {{LowKick}} {{LowKick}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Kabal | | title=Kabal | ||
− | | sprite= | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=96|crop_y=111}} |
− | | desc= | + | | desc=An unknown warrior who is kept alive by respirators. He is thought to be a survivor of an attack by Shao Kahn's extermination squads. He fights with two hook swords. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Plasma Blast | {{left}} {{left}} {{HighPunch}} | Kabal throws a fireball across the screen. This move can be done in midair.}} | ||
+ | {{MoveListRow | Tornado Spin | {{left}} {{right}} {{LowKick}} | Kabal dashes through his opponent, causing the opponent to spin in place like a tornado.}} | ||
+ | {{MoveListRow | Ground Saw | {{left}} {{left}} {{left}} {{Run}} | Kabal summons a sawblade that appears under his opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 13% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 15% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 25% damage}} | ||
+ | {{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 17% damage}} | ||
+ | {{MoveListRow | Combo 5 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 17% damage}} | ||
+ | {{MoveListRow | Combo 6 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 7 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}} | ||
+ | {{MoveListRow | Combo 8 | {{HighKick}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality 1 | {{down}} {{down}} {{left}} {{right}} {{Block}} (sweep distance) | Kabal inflates his opponent's head until it explodes.}} | ||
+ | {{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Block}} {{HighKick}} (close) | Kabal removes his mask and terrifies his opponent with his frightful visage.}} | ||
+ | {{MoveListRow | Stage Fatality | {{Block}} {{Block}} {{HighKick}} (close)}} | ||
+ | {{MoveListRow | Animality | {{hold|{{HighPunch}}|{{right}} {{right}} {{down}} {{right}}}} | Kabal transforms into a skeletal rhinoceros and rams his opponent.}} | ||
+ | {{MoveListRow | Friendship | {{Run}} {{LowKick}} {{Run}} {{Run}} {{up}} | Kabal roasts a marshmallow on a hook sword.}} | ||
+ | {{MoveListRow | Babality | {{Run}} {{Run}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{LowPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Goro | | title=Goro | ||
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=111}} |
− | | desc= | + | | desc=A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He was the penultimate boss of ''Mortal Kombat''. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{left}} {{left}} {{left}} {{LowPunch}} | Goro throws a fireball across the screen.}} | ||
+ | {{MoveListRow | Grab and Pound | {{right}} {{right}} {{HighPunch}} (close) | Goro grabs his opponent with one pair of arms and batters them with the other pair of arms.}} | ||
+ | {{MoveListRow | Spinning Punch | {{left}} {{left}} {{right}} {{HighKick}} | Goro spins forward while holding all four arms out.}} | ||
+ | {{MoveListRow | Roar | {{down}} {{down}} {{LowKick}} | Goro taunts his opponent.}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow| | ||
+ | | title=Shao Kahn | ||
+ | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=160|crop_y=111}} | ||
+ | | desc=The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He was the final boss of ''Mortal Kombat II'' and all versions of ''Mortal Kombat 3'', including ''Trilogy''. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LowPunch}} | Shao Kahn shoots a fireball across the screen.}} | ||
+ | {{MoveListRow | Hammer Smash | {{left}} {{right}} {{HighPunch}} | Shao Kahn swings a hammer in front of him.}} | ||
+ | {{MoveListRow | Shoulder Ram | {{down}} {{right}} {{LowPunch}} | Shao Kahn charges ahead while ramming his shoulder.}} | ||
+ | {{MoveListRow | Rising Shoulder Ram | {{down}} {{right}} {{HighPunch}} | Shao Kahn charges upward while ramming his shoulder.}} | ||
+ | {{MoveListRow | Grab and Punch | {{right}} {{right}} {{HighPunch}} (close) | Shao Kahn grabs his opponent by the throat and punches.}} | ||
+ | {{MoveListRow | Insult | {{down}} {{down}} {{LowKick}} | Shao Kahn taunts his opponent.}} | ||
+ | {{MoveListRow | Laugh | {{down}} {{down}} {{HighKick}} | Shao Kahn laughs.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
− | | title= | + | | title=Motaro |
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=192|crop_y=111}} |
− | | desc= | + | | desc=A Centaurian chosen by Shao Kahn to lead his extermination squads. He was the penultimate boss of all versions of ''Mortal Kombat 3'', including ''Trilogy''. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{down}} {{left}} {{HighPunch}} | Motaro shoots a fireball from his tail.}} | ||
+ | {{MoveListRow | Grab and Smack | {{right}} {{right}} {{LowPunch}} (close) | Motaro grabs and hits his opponent.}} | ||
+ | {{MoveListRow | Teleport | {{down}} {{up}} | Motaro teleports in front of his opponent.}} | ||
+ | }} | ||
}} | }} | ||
{{InfoRow| | {{InfoRow| | ||
| title=Kintaro | | title=Kintaro | ||
− | | | + | | sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=224|crop_y=111}} |
− | | desc= | + | | desc=Shao Kahn's four-armed bodyguard, sent by his race to avenge Goro's defeat. He was the penultimate boss of ''Mortal Kombat II''. |
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LowPunch}} | Kintaro spits a fireball across the screen.}} | ||
+ | {{MoveListRow | Grab and Hit | {{right}} {{right}} {{HighPunch}} (close) | Kintaro grabs his opponent with one pair of arms and punches them with the other pair of arms.}} | ||
+ | {{MoveListRow | Teleport Stomp | {{down}} {{up}} | Kintaro flies into the air, then lands on his opponent with multiple stomps.}} | ||
+ | {{MoveListRow | Roar | {{down}} {{down}} {{LowKick}} | Kintaro taunts his opponent.}} | ||
+ | }} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
+ | |||
+ | ====Hidden==== | ||
+ | {{mainArticle|{{PAGENAME}}/Hidden content}} | ||
+ | By pressing {{Start}} when hovering over Rayden, Kano, Jax, or Kung Lao, "Klassic" versions of the characters can be selected{{fileref|Mktrilogy sat us manual.pdf|page=8}}. Rayden and Kano use their sprites and movesets from the original ''[[Mortal Kombat]]'', while Jax and Kung Lao use their sprites and movesets from ''[[Mortal Kombat II]]''. | ||
+ | {{InfoTable| | ||
{{InfoRow| | {{InfoRow| | ||
| title=Chameleon | | title=Chameleon | ||
− | | | + | | sprite={{sprite|Mortal Kombat Trilogy Saturn, Hidden Portrait.png|2}} |
− | | desc= | + | | desc=A hidden character who appears transparent and periodically cycles through the colors of all the Lin Kuei ninjas in the game: Rain, Noob Saibot, Scorpion, Reptile, Ermac, and Sub-Zero. He can perform all of the special moves and finishing moves of whichever ninja he currently is. |
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Rayden (Klassic) | ||
+ | | sprite={{sprite|Mortal Kombat Trilogy Saturn, Klassic Characters.png|3|crop_width=32|crop_height=37|crop_x=0|crop_y=0}} | ||
+ | | desc=The ''Mortal Kombat'' version of Rayden. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Lightning | {{down}} {{right}} {{LowPunch}} | Rayden shoots a bolt of lightning across the screen.}} | ||
+ | {{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall. This move can be done in midair.}} | ||
+ | {{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports behind his opponent.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{LowPunch}} {{down}}+{{LowPunch}} | 19% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{left}}+{{HighKick}} {{left}}+{{HighKick}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality | {{right}} {{left}} {{left}} {{left}} {{HighPunch}} (sweep distance) | Rayden sends a lightning bolt that causes his opponent's head to explode.}} | ||
+ | {{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{HighKick}} (close)}} | ||
+ | {{MoveListRow | Babality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} {{HighKick}} {{HighKick}} {{HighKick}} {{Block}} {{LowPunch}} {{HighPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Kano (Klassic) | ||
+ | | sprite={{sprite|Mortal Kombat Trilogy Saturn, Klassic Characters.png|3|crop_width=32|crop_height=37|crop_x=32|crop_y=0}} | ||
+ | | desc=The ''Mortal Kombat'' version of Kano. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Knife Throw | {{hold|{{Block}}|{{left}} {{right}}}} | Kano throws a knife across the screen.}} | ||
+ | {{MoveListRow | Cannonball | {{hold|{{Block}}|D-Pad in a 360° rotation}} | Kano hurls himself toward his opponent like a flying cannonball.}} | ||
+ | {{MoveListRow | Knife Shield | {{left}} {{right}} {{repeat|{{HighPunch}}}} | Kano swings his knives around him rapidly.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} | 22% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{LowKick}} {{LowKick}} {{HighKick}} {{right}}+{{HighKick}} | 21% damage}} | ||
+ | {{MoveListRow | Combo 3 | {{LowKick}} {{LowKick}} {{HighKick}} | 19% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality | {{left}} {{down}} {{right}} {{LowPunch}} (close) | Kano rips his opponent's still-beating heart from their chest.}} | ||
+ | {{MoveListRow | Stage Fatality | {{left}} {{right}} {{right}} {{Block}} (close)}} | ||
+ | {{MoveListRow | Babality | {{left}} {{left}} {{down}} {{down}} {{LowKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Jax (Klassic) | ||
+ | | sprite={{sprite|Mortal Kombat Trilogy Saturn, Klassic Characters.png|3|crop_width=32|crop_height=37|crop_x=64|crop_y=0}} | ||
+ | | desc=The ''Mortal Kombat II'' version of Jax. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Sonic Wave | {{HCB}} {{HighKick}} | Jax throws an energy wave across the screen.}} | ||
+ | {{MoveListRow | Ground Pound | Hold {{LowKick}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}} | ||
+ | {{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LowPunch}} (close) | Jax grabs his opponent by the throat and punches twice.}} | ||
+ | {{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}} | ||
+ | {{MoveListRow | Body Slam | {{HighPunch}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HighPunch}} repeatedly.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 28% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 28% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality | {{hold|{{LowPunch}}|{{right}} {{right}} {{right}}}} (close) | Jax smashes his opponent's skull by clapping his hands.}} | ||
+ | {{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{LowKick}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{up}}}} {{LowKick}} | Jax cuts a pattern of people into folded paper.}} | ||
+ | {{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{up}} {{down}} {{up}}}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{HighPunch}} (close)}} | ||
+ | }} | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Kung Lao (Klassic) | ||
+ | | sprite={{sprite|Mortal Kombat Trilogy Saturn, Klassic Characters.png|3|crop_width=32|crop_height=37|crop_x=96|crop_y=0}} | ||
+ | | desc=The ''Mortal Kombat II'' version of Kung Lao. | ||
+ | {{MoveListTable | | ||
+ | {{MoveListRow | Hat Throw | {{left}} {{right}} {{LowPunch}} | Kung Lao throws his hat like a discus.}} | ||
+ | {{MoveListRow | Bullet Kick | {{down}}+{{HighKick}} before the apex of a jump | Kung Lao drops diagonally in a kick.}} | ||
+ | {{MoveListRow | Whirlwind Spin | {{up}} {{up}} {{LowKick}} (press {{LowKick}} to keep spinning) | Kung Lao spins in place, doing damage at his sides.}} | ||
+ | {{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao disappears into the air and reappears behind his opponent.}} | ||
+ | {{MoveListRow | Torpedo | {{left}} {{left}} {{right}} | Kung Lao flies across the screen, grabbing and slamming his opponent against the wall.}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Chain combos | | ||
+ | {{MoveListRow | Combo 1 | {{HighPunch}} {{LowPunch}} {{LowPunch}} {{down}}+{{LowPunch}} | 27% damage}} | ||
+ | {{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 30% damage}} | ||
+ | }} | ||
+ | {{MoveListTable | desc=Finishing moves | | ||
+ | {{MoveListRow | Fatality | {{hold|{{LowPunch}}|{{left}} {{right}}}} (full screen away) | Kung Lao throws his hat at his opponent. The player can control the hat as it is flying with {{up}} and {{down}}. The player can aim the hat at the opponent's head for a decapitation.}} | ||
+ | {{MoveListRow | Stage Fatality | {{right}} {{right}} {{right}} {{HighPunch}} (close)}} | ||
+ | {{MoveListRow | Friendship | {{left}} {{left}} {{left}} {{down}} {{HighKick}} | Kung Lao pulls a rabbit from his hat.}} | ||
+ | {{MoveListRow | Babality | {{right}} {{right}} {{left}} {{left}} {{HighKick}}}} | ||
+ | {{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{Block}} {{HighPunch}} (close)}} | ||
+ | }} | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | Almost all of the battle arenas that were featured in ''[[Mortal Kombat II]]'', ''[[Mortal Kombat 3]]'', and ''[[Ultimate Mortal Kombat 3 (Saturn)|Ultimate Mortal Kombat 3]]'' are available in ''Mortal Kombat Trilogy'', with the exception of the Hidden Portal and Noob's Dorfen stages from ''Mortal Kombat 3''. Only four backgrounds from the original ''[[Mortal Kombat]]'' are featured (the Courtyard, Goro's Lair, the Pit, and the Pit Bottom). | ||
+ | |||
+ | Motaro is fought in the Balcony and Shao Kahn is fought in the Pit 3. The Pit, Dead Pool, Kombat Tomb, Subway, Bell Tower, and Pit 3 stages have stage-specific Fatalities. Four stages can be accessed by uppercutting an opponent through the ceiling of another stage: the Street is above the Subway, the Rooftop is above the Bank, the Balcony is above the Soul Chamber, and the Cave is above Scorpion's Lair. | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Cave.png|The Cave}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Bank.png|The Bank}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Lost World.png|The Lost World}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Armory.png|The Armory}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Kahn's Arena.png|Kahn's Arena}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Wasteland.png|Wasteland}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Living Forest.png|Living Forest}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Portal.png|The Portal}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Kombat Tomb.png|Kombat Tomb}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Tower.png|The Tower}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Dead Pool.png|The Dead Pool}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Pit II.png|The Pit II}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Courtyard.png|The Courtyard}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Goro's Lair.png|Goro's Lair}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Pit.png|The Pit}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Pit Bottom.png|The Pit Bottom}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Subway.png|The Subway}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Street.png|The Street}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Jade's Desert.png|Jade's Desert}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Rooftop.png|The Rooftop}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Balcony.png|The Balcony}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Bridge.png|The Bridge}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Soul Chamber.png|The Soul Chamber}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Bell Tower.png|The Bell Tower}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Temple.png|The Temple}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Graveyard.png|The Graveyard}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Pit III.png|The Pit III}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, The Waterfront.png|The Waterfront}} | ||
+ | {{gitem|Mortal Kombat Trilogy, Stages, Scorpion's Lair.png|Scorpion's Lair}} | ||
}} | }} | ||
==History== | ==History== | ||
− | The | + | ===Development=== |
+ | The game was originally started as an enhanced port of ''[[Ultimate Mortal Kombat 3]]'' for the [[PlayStation]], developed by [[Avalanche Software]] (who also developed the Mega Drive port of ''Ultimate Mortal Kombat 3''). | ||
− | ''Mortal Kombat Trilogy'' saw many positive reviews though has been criticised for its many glitches and extreme difficulty. | + | {{quote|When we [were] going to release ''Ultimate MK3'' on consoles, it seemed odd to release it on the Playstation without doing something "special" for it. Since the PS1 had so much space (CD drive) we decided to include the ''MK1'' and ''MK2'' assets and call it ''MK Trilogy''. Actually we were busy working on the arcade games and our San Diego team was doing the ports and ''MK Trilogy''. It sold HUGE !!|''[[Ed Boon]]''|ref={{ref|https://archive.is/Oc5HP|https://twitter.com/noobde/status/304303449464520704}}{{ref|https://archive.is/14pVc|https://twitter.com/noobde/status/304304234592100352}}{{ref|https://archive.is/8C63I|https://twitter.com/noobde/status/304306767372890112}}}} |
− | + | ||
− | Like the previous games, Mortal Kombat Trilogy was banned. Most games in the series were unbanned in 2005 except this one. | + | Actors Ho Sung Pak (Liu Kang), Philip Ahn (Shang Tsung), Elizabeth Malecki (Sonya Blade), Katalin Zamiar (Kitana, Mileena, and Jade), and Dan Pesina (Johnny Cage and Scorpion, Sub-Zero, Reptile, and Smoke) all left [[Midway]] prior to the production of the game due to royalty disputes, so their respective roles were played by new actors. Carlos Pesina's original sprites were used for Rayden's gameplay, but Sal Divita's image was used for his versus screen picture. |
+ | |||
+ | The Sega Saturn port, handled by [[Point of View]], is a direct port of the PlayStation version, released nearly a year later. It is said to be slightly inferior as it lacks many of the transparency effects and several voice samples. It is nonetheless a more complete version of the game than the [[Nintendo 64]] version, which omitted many characters, stages, and animations and had lower quality audio due to the constraints of the cartridge format. Point of View also released a port of the game to [[Windows PC]]s three weeks after the release of the Saturn version. | ||
+ | |||
+ | ===Release=== | ||
+ | ''Mortal Kombat Trilogy'' saw many positive reviews, though has been criticised for its many glitches and extreme difficulty. | ||
+ | |||
+ | Like the previous games, Mortal Kombat Trilogy was banned in Germany. Most games in the series were unbanned in 2005 except this one. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|[[Midway]] Design Team}} | ||
+ | *'''Design and Software:''' Ed Boon | ||
+ | *'''Design and Graphics:''' John Tobias | ||
+ | *'''Graphics:''' Steve Beran, Dan Forden, Tony Goskie, Dave Michicich, John Vogel | ||
+ | *'''Sound and Music:''' Dan Forden | ||
+ | {{creditsheader|[[Point of View]] Team}} | ||
+ | *'''Programmer:''' Steven Lashower | ||
+ | *'''Additional Programming:''' Scott Hartin | ||
+ | *'''Tool Support:''' Christopher Warner, Mike Terlecki, Dave Smevik | ||
+ | *'''Additional Art:''' Anthony Licon | ||
+ | *'''Sound Conversion:''' [[Tommy Tallarico]] Studios, Inc. | ||
+ | *'''Producer:''' Robert Pardo | ||
+ | {{creditsheader|[[Midway Home Entertainment]] Team}} | ||
+ | *'''Executive Producer:''' Michael Rubinelli | ||
+ | *'''Associate Producer:''' Brian Lowe | ||
+ | *'''Technical Director:''' David Schwartz | ||
+ | *'''Assistant Producer:''' Brian Loke | ||
+ | *'''Print Design & Production:''' Debbie Austin, Shawn Murphy, Robert Shepherd, Dave Young, Jon Mongelluzzo, Erin Shems | ||
+ | *'''Lead Tester:''' Andy Kaffka | ||
+ | *'''Testers:''' Ross Deynata, Dave Dillon, Erwin Gasmin, Donte Knippel, Ed Tucker, Dan Windrem, Kevin Wang | ||
+ | *'''Special Thanks:''' Jason Barnes, Ed Duran, Kevin Elrod, Toan Ngo | ||
+ | | source=US manual | ||
+ | | pdf=Mktrilogy sat us manual.pdf | ||
+ | | pdfpage=26 | ||
+ | | console=SAT | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 213: | Line 1,078: | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SAT}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 233: | Line 1,090: | ||
| region=EU | | region=EU | ||
| cover=MKT Saturn EU Box.jpg | | cover=MKT Saturn EU Box.jpg | ||
− | | | + | | disc= |
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=PT | ||
+ | | cover=MKT Saturn PT cover.jpg | ||
| disc= | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 243: | Line 1,104: | ||
==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | }} | ||
==References== | ==References== |
Latest revision as of 13:33, 28 September 2024
Mortal Kombat Trilogy | |||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||
Publisher: Midway Home Entertainment (US), GT Interactive Software (EU, BR) | |||||||||||||||||||||||||||||||||||||||||||||
Developer: Point of View | |||||||||||||||||||||||||||||||||||||||||||||
Supporting companies: Tommy Tallarico Studios (audio) | |||||||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR) | |||||||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Avalanche Software, Midway Games | |||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||
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|
Mortal Kombat Trilogy is a Sega Saturn fighting game developed by Point of View. It is the second and final update to Mortal Kombat 3 (after Ultimate Mortal Kombat 3), released exclusively for consoles. It was first published in the United States by Midway Home Entertainment in August 1997, then subsequently published in Europe and Brazil by GT Interactive Software in April 1998.
Contents
Story
Weary of continuous losses in tournament battle, Shao Kahn, who lost to Liu Kang in the Outworld tournament in the previous game, enacts a 10,000-year-old plan. He would have his Shadow Priests, led by Shang Tsung, revive his former Queen Sindel, who unexpectedly died at a young age. However, she would not be revived in the Outworld, but in Earthrealm. This would allow Shao Kahn to cross the boundary lines and reclaim his queen. When Sindel is reincarnated in Earthrealm, Shao Kahn reaches across the dimensions to reclaim her, and as a result, Earthrealm gradually becomes a part of Outworld, stripping billions of their souls. Only a few are spared, protected by Rayden. He tells them that Shao Kahn must be stopped, but he cannot interfere; due to his status, he has no power in Outworld, and Earthrealm is partially merged with Outworld. Shao Kahn has unleashed extermination squads to kill any Earthrealm survivors. Rayden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn.
Gameplay
Mortal Kombat Trilogy features a similar basic gameplay system and the same story as Ultimate Mortal Kombat 3, but it adds characters and stages restored from Mortal Kombat and Mortal Kombat II. Until the release of Mortal Kombat: Armageddon in 2006, this was the largest roster of fighters ever seen in a Mortal Kombat game. While the graphics for the returning fighters are partially updated (save for Johnny Cage who has an entirely new actor play the character), the bulk of their assets come from the older games and in many cases visually clash with the other characters. The game introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character fast movement and greater attack damage for a short period of time. The game also introduces the Brutality finishing move (also present in the 16-bit ports of Ultimate Mortal Kombat 3, released shortly before Trilogy), which consists of repeatedly attacking the opponent until they explode.
Many characters gained additional special moves. Some were simple edits of existing moves (such as Stryker throwing two grenades instead of one), while others were unused animations never implemented in their intended previous games. These special moves included Baraka's Blade Spin move, Rayden's Reverse Lightning, and Goro's Spinning Punch move. Sub-Zero's famous "Spine Rip" Fatality reappears in the game, but it is completely censored, as the screen blacks out to avoid having to re-animate the fatality for this game.
Characters move with and and crouch with . They jump with and flip back and forth with and . All characters have punches and kicks that can either be aimed high or low. Characters perform a low punch with , a high punch with , a low kick with , and a high kick with . Characters can run by holding ; they can only run forwards. The Run meter is drained both by running and by performing combos, but the meter replenishes quickly if not used for a second. Characters block by holding . Blocking can be done while standing or crouching. Some attacks cannot be blocked while standing (such as sweeps). All attacks do a small amount of damage even when blocked.
Most characters have two Fatalities, an Animality, a Friendship, a Babality, and a Brutality. To perform an Animality, the player must first perform a Mercy, which restores a tiny amount of the opponent's health bar after winning two rounds. Brutalities are 11-button combos that causes characters to rapidly beat on their opponents until they explode. All of the arenas that featured a stage-specific Fatality are featured in this game, except for the Pit II, since it required custom sprites for every character.
Modes
In the main arcade mode, the player can choose any character. Then the player chooses a "tower" of opponents to face (Novice, Warrior, Master, or Champion), with the more difficult towers having more opponents. Every tower ends with an endurance match (or two endurance matches in the Champion tier) and two final matches against the bosses Motaro and Shao Kahn. In the endurance matches, which return from the first Mortal Kombat, the player must defeat two opponents in each round rather than only one. At any point during gameplay, a second player can challenge the first by pressing START on a second control pad, with the winner continuing in the tournament.
There are also two multiplayer modes: a two-on-two mode and an eight-player tournament mode. In the two-on-two mode, two players choose two characters each and fight. After a character is eliminated, the player's second character jumps into the battle. A round is decided when both of a player's characters are defeated, and matches are played to the best of three rounds. The tournament mode is a bracketed tournament in which up to eight different players (with odd-numbered players using the first control pad and even-numbered players using the second control pad) can compete. Shao Kahn's Lost Treasures, which are ten selectable prizes, are introduced after either the main game or the eight-player tournament are completed.
The game has five difficulty settings for computer-controlled opponents (Very Easy, Easy, Medium, Hard, and Very Hard).
Characters
Note: Move lists assume that the character is facing right. When facing left, and should be reversed.
P | Any punch button |
LP | Low punch |
HP | High punch |
K | Any kick button |
LK | Low kick |
HK | High kick |
BL | Block |
RN | Run |
All characters can perform roundhouse kicks with + HK (which knock the opponent across the screen), leg sweeps with + LK (which cause the opponent to fall down), and uppercuts with + HP (which knock the opponent high into the air). Throws are performed by pressing LP when next to the opponent.
If the match goes to three rounds, players can offer defeated opponents Mercy as an alternative to a finishing move by pressing HOLD RN . This allows the other player to recover a sliver of health and continue fighting.
Fatalities often require being a certain distance from the opponent in order to execute. Each character has a special button combination for performing stage-specific Fatalities. Friendships and Babalities can only be performed if the player does not block during the final round. Animalities can only be performed if the player grants the opponent Mercy first.
Playable
All of the characters from the previous Mortal Kombat games return and are playable without cheat codes, including the boss characters. The boss characters cannot crouch, run, or use finishing moves (and finishing moves cannot be used against them).
Johnny Cage | ||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
A Hollywood actor who was killed by Shao Kahn's extermination squads during the Outworld invasion. When Outworld and the Earthrealm merged, his soul was merged back with his body, allowing him to rejoin his friends to fight for Earth's survival.
| ||||||||||||||||||||||||||||||||||||
Noob Saibot | ||||||||||||||||||||||||||||||||||||
A mysterious figure that emerged from the Netherrealm to spy on the battle between realms and report back to his leaders.
| ||||||||||||||||||||||||||||||||||||
Baraka | ||||||||||||||||||||||||||||||||||||
A warlord belonging to a race of nomadic mutants living in the wastelands of Outworld. He returns to fight for Shao Kahn in his invasion of Earth.
| ||||||||||||||||||||||||||||||||||||
Cyrax | ||||||||||||||||||||||||||||||||||||
Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like the other cyborgs, he has been programmed to find and terminate the rogue ninja Sub-Zero.
| ||||||||||||||||||||||||||||||||||||
Sonya Blade | ||||||||||||||||||||||||||||||||||||
A special forces soldier who disappeared after the first tournament. She was rescued by Jax, and the two prepare for Shao Kahn's invasion after failing to convince the government of the threat. | ||||||||||||||||||||||||||||||||||||
Rayden | ||||||||||||||||||||||||||||||||||||
A mystical thunder god and Earth's sworn protector. He transforms himself into a mortal warrior to fight on Earth again.
| ||||||||||||||||||||||||||||||||||||
Rain | ||||||||||||||||||||||||||||||||||||
A ninja who was born in Kitana's former world of Edenia and smuggled away as a small child. He resurfaced thousands of years later in the service of his captor Shao Kahn.
| ||||||||||||||||||||||||||||||||||||
Shang Tsung | ||||||||||||||||||||||||||||||||||||
Shao Kahn's lead sorcerer. Despite his multiple failures trying to deliver Earth to his master Shao Kahn, the scheming sorcerer has convinced Kahn to grant him more power than ever before.
As in previous games, Shang Tsung can morph into any other character and use their moves, but morphs must be enabled in the options before they can be used. As morphing into characters generally imposes a load time, the player can choose to allow Shang Tsung to morph into anyone or only a limited number of characters. When "limited" is chosen, after selecting Shang Tsung, the player chooses two characters to morph into. Selecting one of the male, female, or cyborg ninjas also allows morphs for all of their palette swaps. With limited morphs, the player can always morph into Shang Tsung's opponent (and any palette swaps of that character). When "anyone" is chosen, Shang Tsung can morph into any character, but most morphs cause gameplay to pause momentarily while the game loads the data for that character. When "off" is chosen (the default setting), Shang Tsung cannot morph into any character, even his opponent.
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Kitana | ||||||||||||||||||||||||||||||||||||
A princess of the realm of Edenia. After killing Mileena, Kitana is accused of treason. She now attempts to reach Queen Sindel to warn her of their true past.
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Kano | ||||||||||||||||||||||||||||||||||||
A criminal thought to have been killed in the first tournament. He convinces Shao Kahn to spare his soul before the Outworld invasion, proposing to teach Kahn's warriors how to use Earth's weapons. | ||||||||||||||||||||||||||||||||||||
Scorpion | ||||||||||||||||||||||||||||||||||||
Scorpion escapes from Earth's hell after Shao Kahn's failed attempt at stealing the souls of Earthrealm. He eventually joins the struggle against Outworld.
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Sub-Zero | ||||||||||||||||||||||||||||||||||||
A ninja, once a member of the Liu Kuei clan. He is now hunted by cybernetic assassins from his former clan after escaping their betrayal. | ||||||||||||||||||||||||||||||||||||
Smoke (Human) | ||||||||||||||||||||||||||||||||||||
An assassin working for the Lin Kuei who was captured and turned into a cyborg. | ||||||||||||||||||||||||||||||||||||
Reptile | ||||||||||||||||||||||||||||||||||||
A reptilian creature who takes the form of a human ninja. As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but he has secret orders to kill her if necessary.
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Jax (Major Jackson Briggs) | ||||||||||||||||||||||||||||||||||||
A special forces soldier. He fitted both of his arms with bionic implants in preparation for the impending Outworld invasion.
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Mileena | ||||||||||||||||||||||||||||||||||||
A grotesque clone of Kitana. After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him defeat Earth's warriors with her combat skills and a mind-reading connection to her sister. | ||||||||||||||||||||||||||||||||||||
Sektor | ||||||||||||||||||||||||||||||||||||
Unit LK-9T9, the first of three prototype cybernetic ninjas built by the Lin Kuei. He was once a human assassin but volunteered to be turned into a cyborg because of his loyalty to the clan.
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Liu Kang | ||||||||||||||||||||||||||||||||||||
A Shaolin monk. As the Shaolin Champion, he finds himself the prime target of Shao Kahn's extermination squads.
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Jade | ||||||||||||||||||||||||||||||||||||
A close friend of the renegade princess Kitana. After Kitana killed her evil twin Mileena and escaped from Outworld to Earth, Jade was appointed by the emperor Shao Kahn to find and bring her back alive.
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Sheeva | ||||||||||||||||||||||||||||||||||||
Sindel's personal protector, chosen by Shao Kahn. She is a Shokan, like Goro and Kintaro.
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Kung Lao | ||||||||||||||||||||||||||||||||||||
A Shaolin monk. His plans to reform the White Lotus Society are disrupted by Shao Kahn's invasion. Alongside Liu Kang, he embarks on a journey to end Shao Kahn's treachery.
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Smoke (Cyborg) | ||||||||||||||||||||||||||||||||||||
Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped.
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Nightwolf | ||||||||||||||||||||||||||||||||||||
A Native American historian who uses his shaman magic to protect his tribe's land against the Outworld invasion. | ||||||||||||||||||||||||||||||||||||
Sindel | ||||||||||||||||||||||||||||||||||||
Shao Kahn's wife and the Queen of Outworld before her death 10,000 years ago. She has been reborn on Earth. | ||||||||||||||||||||||||||||||||||||
Ermac | ||||||||||||||||||||||||||||||||||||
A mysterious warrior that exists as a life force of the souls of dead Outworld warriors in Shao Kahn's possession.
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Sub-Zero (Classic) | ||||||||||||||||||||||||||||||||||||
A Lin Kuei ninja with cryogenic powers. Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt the assassination of Shang Tsung.
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Kurtis Stryker | ||||||||||||||||||||||||||||||||||||
A riot control police officer and the lone survivor of a major city after Shao Kahn's invasion.
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Kabal | ||||||||||||||||||||||||||||||||||||
An unknown warrior who is kept alive by respirators. He is thought to be a survivor of an attack by Shao Kahn's extermination squads. He fights with two hook swords. | ||||||||||||||||||||||||||||||||||||
Goro | ||||||||||||||||||||||||||||||||||||
A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He was the penultimate boss of Mortal Kombat. | ||||||||||||||||||||||||||||||||||||
Shao Kahn | ||||||||||||||||||||||||||||||||||||
The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He was the final boss of Mortal Kombat II and all versions of Mortal Kombat 3, including Trilogy. | ||||||||||||||||||||||||||||||||||||
Motaro | ||||||||||||||||||||||||||||||||||||
A Centaurian chosen by Shao Kahn to lead his extermination squads. He was the penultimate boss of all versions of Mortal Kombat 3, including Trilogy. | ||||||||||||||||||||||||||||||||||||
Kintaro | ||||||||||||||||||||||||||||||||||||
Shao Kahn's four-armed bodyguard, sent by his race to avenge Goro's defeat. He was the penultimate boss of Mortal Kombat II. |
Hidden
- Main article: Mortal Kombat Trilogy/Hidden content.
By pressing START when hovering over Rayden, Kano, Jax, or Kung Lao, "Klassic" versions of the characters can be selected[5]. Rayden and Kano use their sprites and movesets from the original Mortal Kombat, while Jax and Kung Lao use their sprites and movesets from Mortal Kombat II.
Stages
Almost all of the battle arenas that were featured in Mortal Kombat II, Mortal Kombat 3, and Ultimate Mortal Kombat 3 are available in Mortal Kombat Trilogy, with the exception of the Hidden Portal and Noob's Dorfen stages from Mortal Kombat 3. Only four backgrounds from the original Mortal Kombat are featured (the Courtyard, Goro's Lair, the Pit, and the Pit Bottom).
Motaro is fought in the Balcony and Shao Kahn is fought in the Pit 3. The Pit, Dead Pool, Kombat Tomb, Subway, Bell Tower, and Pit 3 stages have stage-specific Fatalities. Four stages can be accessed by uppercutting an opponent through the ceiling of another stage: the Street is above the Subway, the Rooftop is above the Bank, the Balcony is above the Soul Chamber, and the Cave is above Scorpion's Lair.
History
Development
The game was originally started as an enhanced port of Ultimate Mortal Kombat 3 for the PlayStation, developed by Avalanche Software (who also developed the Mega Drive port of Ultimate Mortal Kombat 3).
“ | When we [were] going to release Ultimate MK3 on consoles, it seemed odd to release it on the Playstation without doing something "special" for it. Since the PS1 had so much space (CD drive) we decided to include the MK1 and MK2 assets and call it MK Trilogy. Actually we were busy working on the arcade games and our San Diego team was doing the ports and MK Trilogy. It sold HUGE !! | „ |
Actors Ho Sung Pak (Liu Kang), Philip Ahn (Shang Tsung), Elizabeth Malecki (Sonya Blade), Katalin Zamiar (Kitana, Mileena, and Jade), and Dan Pesina (Johnny Cage and Scorpion, Sub-Zero, Reptile, and Smoke) all left Midway prior to the production of the game due to royalty disputes, so their respective roles were played by new actors. Carlos Pesina's original sprites were used for Rayden's gameplay, but Sal Divita's image was used for his versus screen picture.
The Sega Saturn port, handled by Point of View, is a direct port of the PlayStation version, released nearly a year later. It is said to be slightly inferior as it lacks many of the transparency effects and several voice samples. It is nonetheless a more complete version of the game than the Nintendo 64 version, which omitted many characters, stages, and animations and had lower quality audio due to the constraints of the cartridge format. Point of View also released a port of the game to Windows PCs three weeks after the release of the Saturn version.
Release
Mortal Kombat Trilogy saw many positive reviews, though has been criticised for its many glitches and extreme difficulty.
Like the previous games, Mortal Kombat Trilogy was banned in Germany. Most games in the series were unbanned in 2005 except this one.
Production credits
- Design and Software: Ed Boon
- Design and Graphics: John Tobias
- Graphics: Steve Beran, Dan Forden, Tony Goskie, Dave Michicich, John Vogel
- Sound and Music: Dan Forden
- Programmer: Steven Lashower
- Additional Programming: Scott Hartin
- Tool Support: Christopher Warner, Mike Terlecki, Dave Smevik
- Additional Art: Anthony Licon
- Sound Conversion: Tommy Tallarico Studios, Inc.
- Producer: Robert Pardo
- Executive Producer: Michael Rubinelli
- Associate Producer: Brian Lowe
- Technical Director: David Schwartz
- Assistant Producer: Brian Loke
- Print Design & Production: Debbie Austin, Shawn Murphy, Robert Shepherd, Dave Young, Jon Mongelluzzo, Erin Shems
- Lead Tester: Andy Kaffka
- Testers: Ross Deynata, Dave Dillon, Erwin Gasmin, Donte Knippel, Ed Tucker, Dan Windrem, Kevin Wang
- Special Thanks: Jason Barnes, Ed Duran, Kevin Elrod, Toan Ngo
Magazine articles
- Main article: Mortal Kombat Trilogy/Magazine articles.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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82 | |
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Based on 5 reviews |
Technical information
- Main article: Mortal Kombat Trilogy/Technical information.
References
- ↑ http://riehlspot.simplenet.com/vgame/new/saturn.html (Wayback Machine: 1999-02-21 17:22)
- ↑ Computer & Video Games, "April 1997" (UK; 1997-03-12), page 49
- ↑ Computer Trade Weekly, "" (UK; 1997-11-10), page 38
- ↑ http://centromail.es:80/nuevo/consolas/sat.asp (Wayback Machine: 1998-01-20 17:10)
- ↑ File:Mktrilogy sat us manual.pdf, page 8
- ↑ @noobde on Twitter (archive.today)
- ↑ @noobde on Twitter (archive.today)
- ↑ @noobde on Twitter (archive.today)
- ↑ File:Mktrilogy sat us manual.pdf, page 26
- ↑ GameFan, "Volume 5, Issue 8: August 1997" (US; 1997-xx-xx), page 20
- ↑ GamePro, "September 1997" (US; 1997-xx-xx), page 98
- ↑ GamesMaster, "January 1998" (UK; 1997-12-19), page 74
- ↑ Saturn Power, "Christmas 1997" (UK; 1997-11-10), page 80
- ↑ Sega Saturn Magazine, "December 1997" (UK; 1997-11-12), page 68
Mortal Kombat Trilogy | |
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Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information |
Mortal Kombat games for Sega systems | |
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Mortal Kombat (1993) | Mortal Kombat II ( ?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996) | |
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996) | |
Mortal Kombat (1994) | |
Mortal Kombat II ( ?) | |
Mortal Kombat II ( ?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997) | |
Mortal Kombat Gold (1999) | |
Unlicensed Mortal Kombat games for Sega systems | |
Mortal Kombat 5 (1999) |
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